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Knuc U Kinte
Aug 17, 2004

Anou posted:

So, in Fallout 2, you could beeline to San Francisco and Navarro straight from the Arroyo and grab the Power Armor and the high powered weapons. I was thinking of the New Vegas equivalent to that kind of blatant powergaming.

What I got was:

9 Intelligence and 9 luck at the beginning and tag lockpick to crack the safe in the school to pick up the stealthboy. Stealthboy your way across the I-15 with your finger on the quickload button in case those deathclaws spot you. This is the worst part though because those Deathclaws have really high perception and can spot you even when you're Stealth Boyed but you have enough time to get past Quarry Junction. Go to New Vegas and Freeside, go gamble away with your 9 luck at the Atomic Wrangler till you have 2000 chips to get into The Strip. Go into The Strip, break the bank at the casinos, get the intelligence implants. I think you can get away with not leveling up to level 2 if you pick up skilled as a trait, so you can choose to level up once you implant yourself to 10 Intelligence so that you have maximum skill point gain along with all the implants naturally boosting your skills because of SPECIAL boosting. Then you spend the rest of the casino money on guns and armor and I think that's the easiest way to get yourself a massive early game lead.

It might be possible to powergame it up even more by going to Old World Blues really quickly but sending a character that early into Old World Blues sounds like it would be a massive pain. I guess the Spineless with it's +2 strength would mean that you only need to bring your strength SPECIAL to 4 and not waste points in Intense Training if you want to use Strength 10 requirement guns. (Assuming you would be wearing strength boosting power armor.) You won't need to waste a perk slot on Tag! and Educated if you want max skills by the time you hit level cap (probably alot earlier though).

Am I missing anything here? Other then the extra SPECIAL point from beating Lonesome Road I think there are no other SPECIAL boosts in the game that aren't implants / the OWB perk other then from items.

No. Go to the cemetery, get snowglobe, go to Primm get NCR armour, go to Mc Carran via hugging the cliffs east of Sloan, and take the monorail. Get snowglobe from lucky 38, get int implant. No need to waste time gambling.

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Knuc U Kinte
Aug 17, 2004

J Bjelke-Postersen posted:

Actually the fanfics are fun since it's a game where people enjoy playing their own dude with their own idea of what their character used to be. Most of the thread's probably enjoying the pics of other people's guys and hearing about fun poo poo they've done or stupid things the game has tried to do to then. Maybe cheer up a little bit.

They're really awful and embarrassing. No offence to the folks who came up with fleshed out lives for the pretend people.

Knuc U Kinte
Aug 17, 2004

There's a difference between role playing within a game and posting little monkey cheese stories about the characters lives. I guess I just don't "get" the humour.

Knuc U Kinte
Aug 17, 2004

Orange Crush Rush posted:


One thing I want to know about Ulysses's time with the Legion: how in hell did he get away with keeping his dreads? That was the main symbol of the Twisted Hairs, and Caesar makes sure all symbols of concurred tribes get annihilated, to the point where tattoo's get burned off with acid and forced breeding with once rival tribes. He couldn't have gone back to dreads after abandoning the Legion either because when he ran with the White Legs they copied his hairstyle to his dismay, so why did Ulysses get to be an exception?

Have you seen how much HP that dude has? Caesar don't wanna gently caress with that.

Knuc U Kinte
Aug 17, 2004

Dush posted:

Well, gently caress, I went in to grab the Riot Gear before I'd done any quests for anybody :suicide:

It counts your faction rep when you talk to Ulysses in the temple, not when you enter the DLC.

Knuc U Kinte
Aug 17, 2004

Dush posted:

It definitely counts your faction rep when he talks to you through ED-E, though. Like the first time he spoke to me on my first LR run he was going off about the NCR.
Yeah, but for the purposes of getting the duster it counts your rep when at the time you speak to him in the temple. That way you can use faction armour to cheese your way into getting the duster you want.

Knuc U Kinte
Aug 17, 2004

What's up with the gambling? I tried to load up an old character that I got bored with in DM, but I can't win all the chips from the casino. I get to 5000 no sweat and after about 45 mins of trying I cannot progress past this point whatsoever. I just want to completely break the game. :(

Knuc U Kinte
Aug 17, 2004

Berk Berkly posted:

What do you mean by "cannot progress" ? As in it won't let you play any of the games at all or do you just go on unlucky streaks? The Casinos have differing limits for the amount you can win as well.

Since I have some experience with Blackjack I could get shooed off after about five to ten minutes at the table with average luck. So in around a half an hour I plundered just under 30k worth of caps plus prizes from the big three in Vegas.

Big unlucky streaks even though I have 6 luck. I must have reloaded about 10 times.

Knuc U Kinte
Aug 17, 2004

Rinkles posted:

My personal Vault story is from 34, and for me it epitomizes how immersive the new Fallouts can be. (Still prefer the originals on balance, but it's apples and oranges really).

I had a small supply of RadX and RadAway when I entered and I told myself I'd only take a peek round the first floor before leaving to resupply. But you know how it is, you check one nook, you have to check that cranny. I was also stingilty rationing my RadAway lest I find some other compartment I had to pilage, and never having suffered from radiation poisoning before, I wasn't certain how much I could take.

Panic struck when I was ambushed by a group of glowing ghouls and my radcount instantly spiked, pushing me into radiation poisoning. I checked and still had two or so RadAways, and I was relieved to find out these nullified the bad effects. But I was really freaked when just about at the same time I started seeing blue. Long term consequence of irridiation? I didn't know, but it really punctuated how badly I needed to get out of there. However, my morbid curiosity had led me three floors down, and I wasn't certain which way led out. I easily get claustrophobic losing any sense of orientation, so it's only natural that I soon ended up knee deep in reactor coolant. Anyway I was legitametly scared like a motherfucker. I was out of antiradiation chems, running low on stims, and my vision was blue. And I was moving slower, much slower. I was effectively crawling. I was certain I was dying. In a last ditch effort I opened my pip boy determined to make sense of the local map function (the layout never made sense to me, and I never before had the need to use it). I found my bearings, realizing just then how the quest marker points to the nearest exit. Following that trail I slogged through hallway after hallway, footstep after footstep. It was excruciating for me the player sitting in front of my computer. It took forever, and all the while I was convinced I was going to melt into a radioactive pool any second. There were actually a few more times when I lost my way - but somehow, after close to an hour (I poo poo you not) of shambling on one foot (that's what it felt like), I finally saw the vault enterance, and crawled that stretch out of the cave.

I quickly travelled to the doctor at Camp Forlorn Hope as soon as I saw the Mojave. Paid for the radiation treatment. But my trudging step continued. I considered for a second that the game had permanetly crippled me - but these aren't the 90s, so no. I tried sleeping and Fixers, but to no avail. I was certain at that point that it had to be a bug, reloading didn't help. Then I thought to check the Caps Lock. Oh.

I think the blue vision was a consequence of using so many chems in a short span of time. But since it was the first time I experienced it and it came entirely out of the blue (:downsrim:) it was quite terrifying.


[Please don't knock this for fan fiction. This is a pretty accurate account of what happened]

Sounds like one of your companions in the Lucky 38 got into your Nuka Cola Quartz stash.

Knuc U Kinte
Aug 17, 2004

Business Gorillas posted:

Are the gigantic red gems in OWB ever explained?

Radiation.

edit: alternatively, a Radioactive wizard did it.

Knuc U Kinte
Aug 17, 2004

Yes Man's new assertiveness struck me as him telling the player that he wasn't going to let random chumps come and tamper with his poo poo. The Courier would ruin his day, securitron army or no, if he thought Yes Man was loving him around.

Knuc U Kinte
Aug 17, 2004

Mordaedil posted:

None of the ending slides say the Courier is in charge, actually. They say you freed New Vegas. It is independent, which can mean any number of things, I guess. But consider the Yes-Man's words before you go to Hoover Dam and all. He's not honest with you and might not have been earlier either, despite claims to the contrary.

He's a robot programmed to do whatever anyone says.

Knuc U Kinte
Aug 17, 2004

Berk Berkly posted:

That is what he says.

It could just as easily be a clever/calculated facade to keep on the good terms with who ever is aggressively clawing their way to power. They kill each other playing King of the Hill while he piggy backs on with his "I'm just a tool" spiel, playing the part of the very useful, but blameless flunky. House, NCR, Legion, Benny, the tribes and factions, all of them issues the "Boss" handles personally. The Yes, Man never gets his hands dirty directly, but he sure as hell gets put into a massive position of power if his 'handler' uses him like he seems to want.

Remember this is Fallout. No one is truly Altruistic. Not even the machines. :psylon:

And why would the girl that bugs House's network tell you that she programmed Yes Man? She won't even reveal this unless you pass a speech check, so it's not like she's part of Yes Man's elaborate scheme to trick you into taking over Vegas or whatever it is you're trying to say.

Knuc U Kinte
Aug 17, 2004

Omnicarus posted:

Dumb is an understatement. That DLC jumped the shark as soon as they started blaming the nuclear war on Alien Mind Control, which was about 4 minutes into the DLC. It actually got worse both as a game and a plot from there.

Haha, goddamn.

Knuc U Kinte
Aug 17, 2004

They're NCR and Legion soldiers who united in their pain and hate or some poo poo. Also the radiation in the divide is magic and they'll die if they try to leave.

Knuc U Kinte
Aug 17, 2004

MrL_JaKiri posted:

Thanks for the 10,000 pre-war money (weightless, worth 0.1 million caps) :q:

The silly thing is you get another 1200 caps every 3 days, which is another 50 odd stimpaks.

And it stacks too so you can go back a month later and you've got an arse load of them.

Knuc U Kinte
Aug 17, 2004

I started whoring out a new character for the GRA cheevos and I'm p much running along, w/out companions*, blowing away any one I please and having a blast.

*Raul and ED-E are actually waiting where I found them for the perks.

Knuc U Kinte
Aug 17, 2004

You can serve Caesar without pissing off the NCR for the most part. As long as your use sneak kills etc, I think you can do most Legion Quests w/out even losing infamy.

Knuc U Kinte
Aug 17, 2004

Orange Crush Rush posted:

There's a certain point in Legion's main quest line where you automatically get branded a Terrorist by the NCR and everyone in NCR will shoot at you on sight.

Going back to the whole vehicle thing, don't forget NCR also has Trains that are running, the reason why the NCRCF Prisoners were given dynamite so they could fix up the rail lines.

I was Idolized by the NCR and Legion and I don't remember them being outright hostile to me until the dam.

Knuc U Kinte
Aug 17, 2004

I wish there was an option to add folk who prefer HH to DM to my ignore list.

Knuc U Kinte
Aug 17, 2004

Honest Hearts was easily the worst of the DLCs. I mean, the best part of the DLC was the Survivalist and his loot, and this is the DLC that includes the much built up Burned Man. Journal entries were better than the Burned Man.

Knuc U Kinte
Aug 17, 2004

I found it very hard to not put a bullet into Ulysses' head on my goody good character, so right now I'm doing an evil energy weapons guy just to show him the business end of the GRA gatling laser.

Knuc U Kinte
Aug 17, 2004

Arefu was as retarded as anything else in FO3. This is punctuated by that kid who ate his parents for no reason except vampires, and the lady who thinks she is baking pie and getting catalogues despite living 200 years after those things existed.

Knuc U Kinte
Aug 17, 2004

My Courier had an Int of 3 and was constantly drunk & high. I don't think going East would have made him gaf about creating nations and philosophizing.

Knuc U Kinte
Aug 17, 2004

Bash Ironfist posted:

I don't have Dead Money, and I still make loads of caps. You can make 40k easy just by breaking the bank at all the casinos.

Wow, that's like, one gun in GRA.

Knuc U Kinte
Aug 17, 2004

Acebuckeye13 posted:

I seem to recall that he actually learned most of what he know about guns from doing research over the course of New Vegas's development, though whether that quote is from this (or the previous) thread, his formspring, or some mad fever dream, I cannot say.

He wrote an article on his formspring talking abour gun control and he toucheson his brief foray into gun ownership.

Knuc U Kinte
Aug 17, 2004

gfanikf posted:

What was the gist of what he wrote?

I think he was talking how is role as a former gun owner gave him a better perspective on gun laws than most people. I'm not American so I didn;t really pay attention to the details.

Knuc U Kinte
Aug 17, 2004

gfanikf posted:

Hmm if he was writing as a "former" gun owner I doubt I'd be very interested, but still I appreciate the effort he put into making the reloading system authentic in FNV.

Yeah he didn't really talk about the mechanics of guns or anything, I was just pointing out evidence of his enthusiasm.

Knuc U Kinte
Aug 17, 2004

DamnGlitch posted:

I imagine forcing your caravan to die has to do thematically with aligning your with joshua. I sure as poo poo hated the whitelegs after that opening.

That bit pissed me off because I had no say in whether they survived or not.

Knuc U Kinte
Aug 17, 2004

kingturnip posted:

I dunno. I loving hate 99% of escort quests, so at least them dying straight away prevented me from wasting x hours trying to keep them alive.

Then you should have the choice to let them die and have HH play out the way it normally does.

Knuc U Kinte
Aug 17, 2004

thrakkorzog posted:

I'm guessing he's referencing The Coyotes quest out of Aerotech Office Park, which is one of the more disturbing quests I've ever seen in a video game, and involves a teddy bear.

Side quest spoilers: Two NPCs out of West Side, Dermot and St. James, are secretly slavers who go after refugees to sell them to Fiends to get raped to death, chopped into dog food, or just set on fire for shits and giggles. Dermot raped a little girl in front of her family, then kept her teddy bear as a souvenir. St. James kept guard. You can question a prostitute that lives in the same apartment complex as those guys, and with the right speech skills she will tell you that while she's laying on her back earning her prostitution money, Dermot just stares at that teddy bear on the head board. Once you have the evidence of what they've been doing, you get the choice of turning them in or killing them. I've done that quest three times, and I've never turned them in. Just straight up killing them doesn't quite feel like doing enough, and I feel like I should have the option to torture them before killing them. And I'm the type of guy who's opposed to the death penalty and torture. It's a seriously hosed up quest.

Nope, finding the teddy for the Boomer girl is different than the other 2 teddy related quests in the game.

Knuc U Kinte
Aug 17, 2004

OldMemes posted:

House has managed to build a more advanced civilization in seven years with a few tribes than the Washington DC people have in 200 years. Even Ceasar has created a cult that functions as a basic society/empire in 40/50 years, pretty much single handedly.

I guess the East Coast could use the advanced technology at their disposal to create a safe society and system of government, but you know... :effort:

Fallout 3 isn't canon.

Knuc U Kinte
Aug 17, 2004

Lord Lambeth posted:

Canon is whatever bethesda says it is.

Why's that?

edit: The only thing canon from Fallout 3 is the Survival Guide, which could probably be put down to Obsidian just reusing art assets, so it's debatable.

Knuc U Kinte
Aug 17, 2004

MrL_JaKiri posted:

...because they own Fallout? Yeah sure it's not your personal canon but down that road lies madness.

Yeah, I'm not really a huge fan of the whoever owns a franchise gets to decide what's canon. It's too black and white, and I'm sure if we all sat back and thought about it logically, and with science, we'd agree that Fallout 3's story, characters, setting and factions add nothing to the Fallout world that isn't harmful to the established canon. I'm sure many people will disagree with me, but that's my feelings.

Knuc U Kinte
Aug 17, 2004

HitTheTargets posted:

Doesn't that defeat the purpose of calling it "canon"? Like, the single solitary reason to use that word, ever, is to distinguish fan fiction from official works. That's even its function in its original religious context. You can not like something and still have it be canon as balls, just ask a Star Wars fan.

I'm against fan fiction being included as canon, but there should be room for official works being removed from canon when they resemble fan fiction. There's precedent in the FO series for this wrt to Tactics and Brotherhood of Steel. Fallout 3 should be treated the same.

Also can someone point out the important in-universe things that happened in Fallout 3?

Knuc U Kinte
Aug 17, 2004

Wolfsheim posted:

Talking deathclaws, ghosts, and the protagonist of Fallout 2 causing the events of Fallout via time travel: canon

Remnants of the BoS fighting remnants of the Enclave on the east coast: TOTAL BULLSHIT gently caress YOU BETHESDA


Well, yeah. Fallout 2 assumes you didn't go with the "join the Master's army" ending in the first game too.

It's not about what's "bullshit" (Don't ever remember using that term or getting angry at anyone, just trying to have a discussion, not get mad), it's about what is and isn't coherent within the established canon. Fallout 3 is a Fallout themed fan fiction set far away from the integral goings on in the fallout-verse. If Bethesda really wanted it to be True Canon, they would have set it on the West Coast, and given it to a competent developer (they did and it's called New Vegas).

Orange Fluffy Sheep posted:

I will angrily mail Bethesda executives nonstop until I die of exhaustion and hunger if Johnny Fiveaces isn't canon.

Johnny 5 Aces and other Wild Wasteland features are canon.

Knuc U Kinte
Aug 17, 2004

Yip Yips posted:

Yeah, stuff created by the people that own Fallout is not fan-fiction, no matter how much you want it to be.



So if Disney were to release a Star Wars movie next year that was just a 30 second clip of Luke waking up on Tatooine and saying "It was all a dream!" You would accept that as canon? I don't understand the logic in that.

Knuc U Kinte
Aug 17, 2004

Wow, didn't realise that so many people hear had such a black and white opinion of the definition of canon. Good to get a discussion going about these kinds of things, but I'll definitely have to agree to disagree at this point.

rotinaj posted:

:goonsay:

Let's get rope kid in here to debate with Knuc! I'm sure he'll have nothing but positive things to say!

Rope Kid's a hell of a nice guy so I'm sure this is correct.

Knuc U Kinte
Aug 17, 2004

Yip Yips posted:

Speaking of FO3, why do I never see anyone give it credit for doing a shitload of the legwork for the Gamebryo Fallouts? I'm not taking anything away from NV, but when a significant amount of your assets are already provided it frees up a lot of time to work on other parts of the game.

I doubt anyone with a lick of sense would seriously disagree with the position that without FO3, NV would not exist.

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Knuc U Kinte
Aug 17, 2004

2house2fly posted:

Good God people this is entertainment, who even cares what's "official" canon? They're video games, not the second law of thermodynamics. You don't like Fallout 3? Just go from F2 to New Vegas and pretend it never happened. Same with the Star Wars prequels, The Thing 2, Mass Effect 3's Omega DLC, and that new season of Arrested Development if it sucks.

Agreed in principle, but I think it would be fair to discuss what is and isn't canon so that unwitting people don't subject themselves to false Canon.

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