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Nickoten
Oct 16, 2005
Yojimbo

Shalinor posted:

I must be broken. I actually really enjoyed the Blighttown rickety part. The plague dart dudes I could see being massively frustrating if you didn't know what was happening, though (thanks thread!). However, I am loathing the swamp at the bottom. Who's bright loving idea was it to have infinitely spawning bugs - I mean, really?

That said, am I missing something, or is this indeed a forced slow slog through poison water, that will more or less guarantee you're poisoned through the entirety of the bog? I take it most that grind the slugs (the things that shoot fire I guess?) are rocking heavy poison resistance armor?

The swamp is actually easier to me than the rickety part. If you look closely you'll see that there is clean ground in patches close enough to each other that you can make it to the water wheel and bonfire without getting poisoned. When you go to that giant web area you'll probably get poisoned on the way if you want to avoid the boulder-carrying guys, but it's really not a big deal because it's just plain old poison and not toxic. Plus that boss is easy!

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Crowbear
Jun 17, 2009

You freak me out, man!


ColdCock posted:

Well, that's loving pointless for me. Guess I'll save my twinkling titanite.

Upgrading shields raises their stability which is pretty loving awesome.

golden oldies pete
Apr 22, 2010

oooo yeeaaa

here you go, you didn't feel like sleeping anyway.

http://www.youtube.com/watch?v=-mCb8nZxg2M

Mr. Fish
Nov 4, 2009

small and orange


Put my foot in some sillypuddy in the Depths, instant regret at going for the shiny See ya later 3.8k souls and 2 humanity!

I think I've played 18 hours already and there are still tons of places I can't go because of dragons, men with huge hammer/swords, electricity tossing demons and locked doors it's quite lovely.

Jimbot
Jul 22, 2008


Is there a screenshot-made map of the invisible bridge in the Crystal Caves that leads to the Blue Titianite Slab? I've been using the crystal flakes that explode upon impact but it seems like they explode at a pre-determined spot in that area, regardless if it's a bridge or not.

I hope whoever designed that place was fired post-release. Most of the extreme angles don't do anything while others force your character to one side. There's no intern logic in that place so it leads to cheap deaths.

Slacker Ace
Oct 30, 2010


^^^ Use Prism Stones! You get 20 from a chest in the Archives.

Shalinor
Jun 10, 2002

Can I buy you a root beer?


doomfunk posted:

e: Although, I have fire orb stocked twice and barely ever use it anymore. Maybe I should look at some other spells, like Power Within or something.
If the question is "which pyromancy should I equip" the answer is always "combustion"

It comes out super fast, and it has saved my bacon a ton of times. Super, super handy spell to have around. I usually go Combustion and Fire Orb for the first two slots. Combustion for melee range, fire orb for distant fuckers on ledges.

ColdCock
Jun 3, 2001

God's Hand

Crowbear posted:

Upgrading shields raises their stability which is pretty loving awesome.

It's already sitting at 84 stability and upgrading doesn't change it on this particular shield.

Crowbear
Jun 17, 2009

You freak me out, man!


ColdCock posted:

It's already sitting at 84 stability and upgrading doesn't change it on this particular shield.

Huh, I just checked the guide and you're right, it's one of the very few shields that doesn't get more stability as it levels.

Definitely save your titanite!

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!


Colon Parenthesis posted:

here you go, you didn't feel like sleeping anyway.

http://www.youtube.com/watch?v=-mCb8nZxg2M

This is

amazing

Shalinor posted:

If the question is "which pyromancy should I equip" the answer is always "combustion"

It comes out super fast, and it has saved my bacon a ton of times. Super, super handy spell to have around. I usually go Combustion and Fire Orb for the first two slots. Combustion for melee range, fire orb for distant fuckers on ledges.

I'm using Queelag's Furyblade which is - even at Better Pyromancy Fire +1 - basically Faster, Cooler Combustion. If I ever switch away from it I probably will for the fire damage but, yeah, I kinda feel good on fire damage right now.

Zebrasectomy
Apr 19, 2009


So at L44 I'm starting to second guess my investment in a dex based build. I've been ruining stuff with pyromancy way more effectively than I have with anything else up to this point, but I don't want to spread myself too thin down the line and am a little wary about dropping points into intelligence.

My dex is 22 right now. Should I stay the course and just keep putting points into dex while upgrading my pyromancy catalyst, or should I leave dex completely alone and focus on int?

I'd like to eventually be able to stand my own in PVP. I had do drop the forest covenant as I was getting my poo poo wrecked on a constant basis.

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!


The way the game is right now, stop investing in Dex, start pumping Endurance and Vit if you still dig melee (and you should).

There is change on the horizon regarding weapon balance, so it may become worthwhile to have more than 20-22 points in Dex soon. But right now, just say gently caress it.

Crowbear
Jun 17, 2009

You freak me out, man!


Zebrasectomy posted:

So at L44 I'm starting to second guess my investment in a dex based build. I've been ruining stuff with pyromancy way more effectively than I have with anything else up to this point, but I don't want to spread myself too thin down the line and am a little wary about dropping points into intelligence.

My dex is 22 right now. Should I stay the course and just keep putting points into dex while upgrading my pyromancy catalyst, or should I leave dex completely alone and focus on int?

I'd like to eventually be able to stand my own in PVP. I had do drop the forest covenant as I was getting my poo poo wrecked on a constant basis.

Pyromancy does not scale with INT. Don't put points into INT unless you want to pick up some sorcery at some point (don't do this, melee/Pyro hybrid uber alles)

e: Yeah END and VIT are the best melee stats right now as mentioned above. Just keep your DEX where it is and grab an elemental weapon while pumping END and VIT.

Dr.Cthulhu
Jan 19, 2005

Earache! Earache!
Cthulhu Fatigue!


I'm around SL65 and I still haven't beat the Tomb of Giants. Well, I did as a hollow for some other guy and now I can get no help! Should I try Crystal Cave first?

Also, got Smough's armor and it's actually better than Havel's. However, I look like a loving idiot so I swapped back to Havel's. Are these really the toughest-tank armor in the game?

Crowbear
Jun 17, 2009

You freak me out, man!


Dr.Cthulhu posted:

I'm around SL65 and I still haven't beat the Tomb of Giants. Well, I did as a hollow for some other guy and now I can get no help! Should I try Crystal Cave first?


Do Lost Izalith and get the Sunlight Maggot if you haven't already. That will help ease the pain of the Tomb.

Hatter106
Nov 25, 2006

bolshi fight za homosex

Finally made it to the AL Blacksmith - Queelag's Furysword is rockin', especially at +3. Kinda regret making the Greatshield of Artorias though, It'll be endgame once I have enough strength to wield the drat thing.

Question regarding the O&S battle - From what I've read, you only get one soul at the end of the battle, from the last one you defeated, right? So where do you get their armour?

Also do Titanite Demons get tougher as the game goes on, because gently caress the one in Anor Londo right before the boss door, in a tiny tiny room. I know people say to just keep strafing around them, but that doesn't work when they're hopping around the room like a loving bunny rabbit.
That jump move is so cheap because
1) You can't stay still, or he'll land on top of you. One-hit-kill.
2) Can't run or roll away because he'll stab you in the back. One-hit-kill.

You have to keep your shield up and just pray he's jumping away from you. gently caress him, he's given me more trouble than any boss so far.

Ramagamma
Feb 2, 2008

Life is too short. Play More.

I mean this is a great game, if somewhat shoddily designed in places but if you are actually paying attention to the story I pity your excess of free time.

Roach Warehouse
Nov 1, 2010

If you haven't found any communists in your backyard, you're not looking hard enough!

So if the shield has an attack when equipped to the right arm, does that mean it's theoretically possible to do a run where you dual wield shields?

FirstPersonShitter
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


AttackBacon posted:

Sorcery is SUPER viable, the only tough part is when you are first starting out. What I did was get 10 Str 12 Dex for the Estoc (there's one right in the start in New Londo, it's behind a wall before the pier leading to the main area, it literally takes 20 seconds to get to from Firelink and there are no enemies in between you and it) and then used that for pretty much my whole play-through. I got it to +5 asap and then turned it magic so it scaled with my Int, eventually ending up with a +5 Enchanted Estoc (equivalent to +15 normal) that scaled with Int at a B.

The Estoc is nice because it has good range, is really fast, and its strong attack (RT or R2) is a nice big sweep that can be chained twice, is really fast, has really long range (you dash forward a bit when you do it), and covers a really wide area. I feel that the Estoc is probably tied with the Longsword for best all-around weapon. It just covers all the bases, and is nice and quick.

Anyways, get that, or another good low-stat req. weapon, and a decent shield (I used the Knight Shield from right outside the Parish). You basically play as a melee guy with the occasional spell for tougher guy or groups for the first hour or so. Then once you get to Lower Undead Burg (before the Capra Demon) you can rescue Griggs and learn some more spells. From then on you can play the game as a full-on caster or a hybrid. Get the +magic damage gear (the ring especially, though the headgear is good to get as well, it's the gear you get for freeing Dusk) and you will just obliterate things. It makes a lot of the bosses really easy later on.

Thanks loads for the recommendations on this, the estoc is an awesome weapon. You can even poke round your block with it like a shield! I did a ton of parrying practice on the silver knights in anor londo last night cause up till that point I'd totally ignored parrying, so all the early low level guys have been super easy to parry and reposte.

Sorcery seems pretty great too, I blew through the tower gargoyles with heavy soul arrow and the estoc, and now I've got 3 different types of soul arrow I can fling at dudes. Little bit nervous about the capra demon though. I was having a really tough time with the taurus demon then he just jumped off the wall and died instantly which felt a little bit like cheating once I stopped laughing.

Jimbot
Jul 22, 2008


Slacker Ace posted:

^^^ Use Prism Stones! You get 20 from a chest in the Archives.

Oh yeah, I forgot about those. They did the trick.

Do those Crystal Butterflies ever land? I killed a few but they're always in the air, not close to the ground. So if they happen to drop something it is lost.

Elysiume
Aug 13, 2009



Ramagamma posted:

I mean this is a great game, if somewhat shoddily designed in places but if you are actually paying attention to the story I pity your excess of free time.
I wish I could pay attention to the story. It seems like it could be really interesting but there's such meager scraps of it scattered here and there that it's barely even there.

edit: Can I only summon Dusk of Oolacile once? If so, that's kind of a problem.

Elysiume fucked around with this message at Oct 18, 2011 around 16:21

Zebrasectomy
Apr 19, 2009


Crowbear posted:

Pyromancy does not scale with INT. Don't put points into INT unless you want to pick up some sorcery at some point (don't do this, melee/Pyro hybrid uber alles)

e: Yeah END and VIT are the best melee stats right now as mentioned above. Just keep your DEX where it is and grab an elemental weapon while pumping END and VIT.


I just checked the wiki and it says that once you upgrade the Pyro Catalyst to 15, it gets an S stat in Intelligence. If that's true it sounds like I could make a monster pyromancer if I shifted to upping my Int, but I think I'm having more fun with dex based weapons.

END is probably my favorite thing to upgrade as I love tumbling around like a spastic acrobat. I think I'm going to cap that at 40 though. Not sure when I should stop upping my Vit. I'm thinking around 25? at least before NG+.

Psyker
Jun 21, 2004

[Binge and] Purge the xenos!


Tiggy Sawdust posted:

So if the shield has an attack when equipped to the right arm, does that mean it's theoretically possible to do a run where you dual wield shields?

Yes, yes it is.

Count Bleck
Apr 5, 2010

The club is mine. I am the beginning and the end.
All clubs exist through me.
Let the universe despair.

When I'm finished with this Spellsword of mine I'm probably going to do a Wanderer start, join Warrior of Sunlight, get Ricard's Rapier. And then fence fuckers to death in Anor Londo while praising the sun with a fire infused sword chucking lightning bolts.

It will be horrifying, and it will be grossly incandescent.

smuh
Feb 21, 2011

yeah rip


I just saw a crab monster that shot something at me and killed me in one hit. I never saw any of those on my previous playthrough, are those the creatures that appear to others if you drop items? It disappeared after it killed me, too.

Crowbear
Jun 17, 2009

You freak me out, man!


Zebrasectomy posted:

I just checked the wiki and it says that once you upgrade the Pyro Catalyst to 15, it gets an S stat in Intelligence. If that's true it sounds like I could make a monster pyromancer if I shifted to upping my Int, but I think I'm having more fun with dex based weapons.

That scaling only applies to the melee attack of the Flame which does like, 12 damage.

smuh posted:

I just saw a crab monster that shot something at me and killed me in one hit. I never saw any of those on my previous playthrough, are those the creatures that appear to others if you drop items? It disappeared after it killed me, too.

Yeah that's a Vagrant/Drifter/Whatever they're called now.

YorexTheMad
Apr 16, 2007
OBAMA IS A FALSE MESSIAH

ABANDON ALL HOPE

Zebrasectomy posted:

I just checked the wiki and it says that once you upgrade the Pyro Catalyst to 15, it gets an S stat in Intelligence. If that's true it sounds like I could make a monster pyromancer if I shifted to upping my Int, but I think I'm having more fun with dex based weapons.

The Scaling for Pyro flames applies to the Strike damage when you use Heavy Attack to punch instead of cast spells.

Spellpower is based off the MagAdjust stat, which is increased each time you level up your Pyro hand but (as near as I can tell at least) does not change when you rear end Int.

ColdCock
Jun 3, 2001

God's Hand

OK, I just killed O&S, and I'm a STR-based melee around SL 55. Is it reasonable to tackle New Londo Ruins with hopes of killing Four Kings for the Darkwraith Covenant at this point? I still need to kill Sif, but that should be a snap based on past experience. Besides hitting up the Great Hollow and killing both hydras, there doesn't seem like there is a lot for me to do without talking to Frampt to open the yellow fog, but obviously that will prevent me from siding with Kaathe.

-EDIT-

Also, wiki indicates that I cannot leave a certain area in or around the Abyss, but does that mean if I choose to fight Four Kings that I'm stuck fighting them until I defeat them?

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.


For my next build I am going to go the exact opposite of the Heavy Armor Black Knight with Pyromancy that I've made and instead make a Dex-Based Spellsword with a shitload of parry and dodge.

I just wish Endurance wasn't so drat good, they really should have tied Equip Load to another ability. As it stands it's basically mandatory that you get it to at least 30. For the most part, I'm really happy with the changes they made to stats.

Crowbear
Jun 17, 2009

You freak me out, man!


ColdCock posted:

OK, I just killed O&S, and I'm a STR-based melee around SL 55. Is it reasonable to tackle New Londo Ruins with hopes of killing Four Kings for the Darkwraith Covenant at this point?

Absolutely.

If you want to crush them easily, just slap on your heaviest armor, cast Iron Flesh if you have it, 2-hand your weapon, and beat the poo poo out of them

ColdCock
Jun 3, 2001

God's Hand

Crowbear posted:

Absolutely.

If you want to crush them easily, just slap on your heaviest armor, cast Iron Flesh if you have it, 2-hand your weapon, and beat the poo poo out of them

I'll give it a shot. Thanks!

Count Bleck
Apr 5, 2010

The club is mine. I am the beginning and the end.
All clubs exist through me.
Let the universe despair.

Crowbear posted:

Absolutely.

If you want to crush them easily, just slap on your heaviest armor, cast Iron Flesh if you have it, 2-hand your weapon, and beat the poo poo out of them

Slapping on Havel's armor and knifing the kings to death with a magic sword after class.

It will be the most primitive strategy towards a non-pyromancy character for a boss.

DannyH
May 10, 2008


Boosh! posted:

How is Lost Izalith a level? gently caress!
How do I beat those dinos with melee at the beginning?

This is how i did it, i know that most people wont have the Crystal Ring Shield for this. Shoot them with an arrow to pull them in and from one of those roots in a safe area you can two shot them with the energy attack from the shield. You can also run into one of the towers and do the same.

Pope Mobile
Nov 12, 2006

Talked to Jesus lately? More bars in more churches, synagogues, mosques and all other places of worship, guaranteed.

Forgot to mention earlier that I found out the hard way enemies can parry last night.

Crowbear
Jun 17, 2009

You freak me out, man!


Pope Mobile posted:

Forgot to mention earlier that I found out the hard way enemies can parry last night.

"Heh, this guy dropped his shield and put up his sword, what a scrub. Guess I'll just smash hi-"

Hamburger Test
Jul 2, 2007


Alright, gonna mold the level 1 pyro I that I already killed Pinwheel with into Death for some low level shenanigans. 2 major challenges:

1: Great Scythe from Catacombs, now that I've gotten a bow to snipe those necros this should be doable. (I used the shortcut to skip 90% of the zone earlier).

2: Gold Hemmed Robes, ugh I think I may have to try to copy twilight's* method, but I'm not as talented and I don't have the Drake Sword because the dragon bugged out on me.


*The speedrun guy.

Hamburger Test fucked around with this message at Oct 18, 2011 around 16:43

Test-0
Jul 14, 2006

It lives...

Being parried while under the effects of Iron Flesh is the best.

Count Bleck
Apr 5, 2010

The club is mine. I am the beginning and the end.
All clubs exist through me.
Let the universe despair.

Here's a gimmicky build for anyone interested.

Take all your durability devouring special move items, just grab Havel's and the Crystal Ring Shield and a weapon with a special move like the Drake Sword or something if it's better.

Just go hog wild with it, then whip out your catalyst and cast Repair.

Do it again.

Wacky PvP I bet?

smuh
Feb 21, 2011

yeah rip


Oh my god I didn't even know you could backstab the armored boar in Parish, I did that with a spear and now I feel kinda sick.

Seriously the dude just plunges his entire spear into that poor animals rear end, jesus christ

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Mordiceius
Nov 10, 2007

Believe those who are seeking the truth. Doubt those who say they have found it.


So what Covenants did you all pick?

I'm still back in the Undead Parish area and I've trying to get a grasp on all nine of them and so far this is what I have gathered online:

Blade of the Darkmoon: Good-Aligned. You get to invade worlds of people who betrayed covenants and murder them.
Chaos Servant: Neutral-Aligned. This covenant gives you access to some special spells? Seems lovely.
Darkwraith: Evil-Aligned. Lets you buy the red cracked orbs for PvP. Also gives you a dark hand thing that lets you steal humanity from online players.
Forest Hunter: Neutral-Aligned. Summons you to the worlds of people who invade the forest. Killing them gives you souls and items.
Gravelord Servant: Evil-Aligned. Allows you to put a sign on the ground that appears in the worlds of 3 other players. It makes the enemies in their world stronger. If they die, you get half their souls. If they find the sign, they can invade your world, if you kill them, you get souls.
Path of the Dragon: Neutral-Aligned. Allows you to challenge players to earn dragon scales. Turning in dragonscales gives you an item that makes you dragonlike and able to breath fire? Seems like a lovely covenant.
Princess's Guard: Good-Aligned. Gives you higher co-op matchmaking priority. Gives access to a couple sunlight miracles.
Warrior of Sunlight: Neutral-Aligned. Gives lightning-spear, higher matchmaking priority. When at a certain level, when summoned you're basically a golden god that gives sunlight medals to everyone.
Way of White: Good-Aligned. Higher matchmaking priority. Some evidence of increased stamina regen? Some evidence of reduced invasion chance.

Am I missing anything?

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