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Samurai Sanders posted:Some level of heavy armor (I don't understand what yet) causes your animations to not be interrupted by enemy attacks, so that is a big boon for heavy armor. See. This is why I'm going to love this game. So many action games wouldn't even think of that. But it's true. If we're speaking realism here (abeit. Song of Ice and Fire level of realism), heavy armor at the plate level should let you "super-armor" (to borrow a fighting game term) through some attacks.
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# ¿ Sep 29, 2011 00:56 |
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# ¿ Apr 26, 2024 04:15 |
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Ornamented Death posted:As Palleon mentioned, you need a Crescent weapon so you can drop the Fragrant Ring. The falchion in 4-1 is probably the "easiest" to get - otherwise, you'll need to upgrade another weapon to +6 then start farming level 5 for the stones you need for Crescent. First time I saw that thing, I was so intimated that I edged towards him shield up. Of course his first attack breaks my guard completely, while taking off half my health. The next attack took me out completely. Later though, he became a part of my Skeleton Speed Soulgrinding.
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# ¿ Sep 29, 2011 20:55 |
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I went with the easiest class to start with in Demon's Souls (that priest that starts out with hammer and armor). This time I think I'll do it right and go with Deprived so that each rusty piece of poo poo sword, each tattered pair of boots will be a godsend from heaven.
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# ¿ Sep 30, 2011 16:13 |
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I NEED SCISSORS posted:Any of you guys who picked up the game early in New York? I've called around a bunch of places and can't seem to find anyone willing to break the street date. I too, am interested in this info.
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# ¿ Oct 1, 2011 16:12 |
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Bitch Twinkles posted:yeah, same way too I really liked how Demon's Souls handled weapons and shield this way. I don't think I've ever encountered it in any other video game. You never had to make a forced choice between speccing/carrying 1-H, 2H weapons, or shields. It was definitely fun boosting your strength high enough to 1-hand, previously 2-hander swords.
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# ¿ Oct 2, 2011 23:25 |
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Obviously SPOILERIFIC, but someone made an extended version of the E3 trailer. The song goes perfectly with the screens. http://www.youtube.com/watch?v=Z3oHLePT8jo
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# ¿ Oct 3, 2011 01:08 |
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Man, I am torn between starting as Deprived (in true Dark Souls spirit) or going Thief so I can get both the Master Key and Pendant. Which should I pick? VVV I will leap over the counter if this happens. I paid in full, they better have a copy waiting.
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# ¿ Oct 4, 2011 18:08 |
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enojy posted:I went Deprived. Starting with virtually no armor is pretty tough, and you don't get anything great from enemies right off the bat -- literally scraps. That said, gently caress YEAH DEPRIVED + PENDANT. Wait, what's special about Deprived+Pendant? I thought it was a pure plot item.
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# ¿ Oct 4, 2011 18:30 |
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Hah, I got disillusioned by Deprived really quickly. Time to sally forth, Knight style.
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# ¿ Oct 5, 2011 05:48 |
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Is it worth getting the 5,000 soul talisman in the beginning of the game from the White Convenent merchant before Undead Berg? I can't find anything on the web on what it actually does, and I can't parse the description for the life of me.
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# ¿ Oct 5, 2011 15:21 |
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dongsweep posted:So I am guessing after killing the first boss on the bridge you are supposed to essentially turn back? I feel like I am missing something, I got the stone, went a few feet forward and nearly died to the other boss. Look at your surroundings. It's a puzzle.
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# ¿ Oct 6, 2011 04:46 |
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^^^^ There is no such thing as cheesing in Dark Souls. You win, or you die.Nigulus Rex posted:So I spent an hour and a half farming 20k souls and bought the key at the parish. I got to the gate and I opened it, and I found the bonfire. But now I can't figure out the trick you guys were talking about to lure the enemies off the cliff. I go back to the steps and they just run up and smash me. Where are you farming in the Parish? I want some easy souls too, but that 20k investment is pretty steep. Also, it's hilarious that I spend most of this game running away from anything that's not a trash mob, or running away from a mob of trash mobs.
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# ¿ Oct 6, 2011 14:27 |
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Nigulus Rex posted:I farmed in the Burg. Blargh, I guess you're right. This is the safest. I've just been at that bonfire so long I feel like I should put down a mortgage in that little hovel.
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# ¿ Oct 6, 2011 14:49 |
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canada jezus posted:So undead burg questions, i'll spoiler just in case. Did you open that door with the Master Key? He's definitely an optional fight.
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# ¿ Oct 6, 2011 18:20 |
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Speedball posted:For some reason I haven't leveled myself up past level 6 (started as a warrior, put a point each into endurance and strength). Endurance up til 40, is never a waste: It's attack, defense, and evasion all rolled into one. Edit: Does Evasion actually reduce the "weight" of your armor as well? I got mine to 20, and my knight is still slow. Thundercracker fucked around with this message at 18:35 on Oct 7, 2011 |
# ¿ Oct 7, 2011 18:32 |
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Lagos posted:So I'm thinking it's about time to make a magic weapon and put away this drake sword, since I'm pumping int. Advice on the weapon type? I have 16 str and 12 dex. I'm way too in love with the long sword. Every other weapon seems ungainly or awkward. At 20 Endurance I'm swinging it 6 times, and there's nothing better than thrusting perfectly and shouting "Just the tip!"
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# ¿ Oct 7, 2011 20:27 |
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Oh boy, just got to Blight-town. Toxic and Poison, it's like this game is just taunting me. Time to go back and grind some Moss.
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# ¿ Oct 9, 2011 17:11 |
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Ring of Divine Protection and Favor has got to be the most reward for the least effort ever. One kick, quit, and reload. +20% health/stamina!
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# ¿ Oct 11, 2011 02:24 |
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Vatek posted:If you can open the shortcut at the bottom of the Firelink Shrine elevator, you can walk right to the Blighttown shortcut in less than a minute from the Firelink bonfire. Really, really handy for repeated trips there, or if you're trying to get to Ash Lake. I'm kinda pissed that shortcut exists, because I had previously unlocked the door to Valley of Drakes with the Master Key at the very beginning of the game. If I had known that it takes me directly to the fricking boss100 yards away I wouldn't even have bothered with the nightmare that was Blightown.
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# ¿ Oct 11, 2011 17:42 |
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Rascyc posted:I had this same fear, and it helps to understand how the forging system works and how the game supplements it later on. Once I did, my fears kind of vanished. I'll try to explain it from that POV: What do you mean "hass rear end your forges" Also what do "raw" weapons do? I never quite understood it.
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# ¿ Oct 11, 2011 18:49 |
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Sistergodiva posted:Ok, So I finished 1-1 in Demon's Souls. Where do I go now? I've tried to get a blessed weapon but I can't seem to be able to clear either the shiny skeletons or the nasty ratmen shits. Should I just grind? Or just try until I manage to? I'd just get a mace and grind out the shiny skellies until you get get to the blessed weapon in the area. I remember doing that, and lvl'd into a comfortable zone pretty quickly. Demon's Souls does not have nearly a structured soul drop rate, and the skellies are the best you can get for a while. In other news, Sen's Fortress is so confusing that I'm actually going to have to draw a map just to get through it.
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# ¿ Oct 13, 2011 15:43 |
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Cao Ni Ma posted:The leeches in Blightown Swamp drop Large Titanite, about 2-4 per circuit. They also drop green titanite in bunches of five. Just use the bonfire, run forward till you reach the wall, turn to the left and hug the wall to start the circuit. You'll run into several slugs in no time. What do the slugs look like? I don't think I ever encountered one in the swamp.
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# ¿ Oct 13, 2011 15:55 |
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Bobnumerotres posted:Stooge? I think he means the Darkroot Forest soul exploit, where you can get 3 guys to tumble off a cliff one after another in under a minute for 6,000 a run. I liked having that around because it let me level all my weapons to +5 and play around with them since its so close to the smith, but it loses it's usefulness pretty quickly. No big loss.
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# ¿ Oct 13, 2011 16:04 |
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Ledneh posted:Cool, thanks folks. If you go back to the Undead Asylum, you can trade Snuggly something ridiculously trivial for 2 uncurse stones.
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# ¿ Oct 13, 2011 22:01 |
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"Archers" don't really do those two assholes justice. It's more like two armored assholes with tankbuster sniper rifles. I've push-blocked off of that ledge so many times.
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# ¿ Oct 18, 2011 14:07 |
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drat, almost did Orstein and Smoeug on my first run, only to get overconfident and get hit by Smeoug's super-charge in the last minute of the fight. And then I tried to kill Smoeug first and faced the ridiculousness that is SSJ Orstein.
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# ¿ Oct 19, 2011 17:14 |
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Man, killing Priscilla was such a bummer. I kinda felt like that angsty teenage rear end in a top hat from Shadow of the Colossus. "Here's something beautiful and haunting pleading to live... STABBING TIME!" Especially when you realize why you were drawn into her world in the first place. Really cool fight though, if a bit easy. I really liked the gimmick. Is the Golem Axe any good? I made one and just looking at the stats (can't 1-hand it yet), it kinda sucks.
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# ¿ Oct 20, 2011 18:48 |
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Penny_Dreadful posted:Something does happen to him after you wake up Frampt, you might want to hold off on the killing. Wait, what happens? All that happened in my game was that He started complaining about a smell, and then next thing I know he's hollowed, and attacking me in New Londo. Unfortunately, that fight ended with him jumping off a bridge so I don't even know what he was carrying.
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# ¿ Oct 21, 2011 16:22 |
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dorkasaurus_rex posted:Jesus, this game is hard. I'm slogging through Undead Burg at a snail's pace and getting nearly auto-killed by anything that looks at me funny. I beat Demon's Souls and I don't remember it being this hard. Does it ever ease up? any general tips? I started as a thief, btw. I started as a knight, and put 1 point into faith in order to be able to use heal, and that's seriously helped me thru the entire game. It lets me go into a boss with 10 flasks instead of like 2 since you can use heals instead of the starting flasks you get at firelink.
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# ¿ Oct 21, 2011 16:43 |
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I had the strangest experience on Monday popping in Dark Souls, and suddenly I was somewhere new and strange (It was my first time in the Tomb of Giants). Apparently, on Sunday I had gotten so drunk hanging out with my roomate and watching Gilmore Girls, that I actually ended the night playing Dark Souls and had gotten from Firelink, past the catacombs, and to the first bonfire. I don't even remember putting the game in.
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# ¿ Oct 26, 2011 18:38 |
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Twanki posted:I keep getting bullshit deaths from Blighttown, the camera there is completely and utterly broken. Turn off Camera Auto-correct if you haven't done it yet. This will eliminate the camera spin-out in tight areas.
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# ¿ Oct 26, 2011 21:34 |
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ShooterHeart1CC posted:I'm sort of confused with how weapon upgrading works. I used one of my green gem things to make my +5 Zweihander a Divine Zweihander, but I'm pretty sure it just got worse. I keep reading how divine weapons are so great so I sorta went right for it when I saw the option. Am I supposed to change it back and upgrade it more, then make it Divine? I don't have any more green gem things to do this so I've just been using an upgraded Black Knight Sword which I find is much better. It's gotten me up to Anor Londo(which is freaking beautiful) so that's cool. Just need a lil point in the right direction so I can make a long term "kill everything" weapon for later. Make a lightning weapon. Divine is scaled off of faith and strong only against skeletons and ghosts. Lightning seems to be strong against 90% of the enemies in the game (even things that use lightning attacks). Make a fire weapon as a backup, and you'll be set for anything. If you need large titanite shards or green shards, there's a dozen or so leeches across the swamp from bonfire in the Blightown swamp that can net you several shards each run with the snake ring. Yeah, it's weird but just remember that Divine and Magic weapons basically need to have faith and int builds to work. +damage is just straight damage, and elemental weapons add elemental damage. It seems basic, but it's good to keep in mind that when you ascend a weapon to a elemental or divine/magic type it actually resets the weapon back to its basic stats. The +5 damage upgrade is gone. I'm strength build, but still using a lightning spear +2 right now, and pound for pound, the elemental advantage outdamages all my weapons, even the ones upgraded to +10 (I'm taking in the consideration of DPS of how many stabs you can get off vs a heavier weapon) Thundercracker fucked around with this message at 15:09 on Oct 27, 2011 |
# ¿ Oct 27, 2011 15:05 |
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Hatter106 posted:Erm, maybe I'm blind, but how do I open that massive gate in the Valley of Drakes? I climbed the tower to the right, and there's a metal manhole cover-looking thing up there, but I get no prompt to interact with it. It's a scripted, story event once you get to New Londo. You don't open it from the valley.
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# ¿ Oct 31, 2011 22:06 |
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FirstPersonShitter posted:The wheel skeletons seem to have been created when someone at From went "Hey remember those rolling skeletons from 4-1 in Demon's Souls? How can we make them ridiculously powerful?" They're really not that bad. Weak against fire, so a single swipe with a +9 fire claymore takes them down. I never even had one ounce of trouble against them. Then again, I died to the Iron Golem like 15 times, so... Dark Souls!
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# ¿ Nov 2, 2011 13:52 |
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Is there any reason not to boost the initial Firelink bonfire to start you off with 20 Estsus or 50 estsus or whatever?
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# ¿ Nov 2, 2011 14:31 |
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Finally beat the game last night. The fight with Gwyn was tone-perfect music and mood-wise even if it felt a bit cheap tanking him with Iron Flesh.
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# ¿ Nov 7, 2011 14:28 |
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Vargs posted:Similar to Nito (and Quelaag), I find it's best to just play it safe and block. If you try running/rolling away from his stomp and don't quite make it, you are going to get hosed. If you just hold up the eagle shield, you only take a little bit of chip damage and even have time to heal while he gets up if you want. It is strange how underwhelming the big bad final bosses are. At least Bed of Chaos was fun in a unique, gimmicky kind of way, but none of them presented the same kind of intense fighting challenge as O+S or even the Bell Gargoyles (whom I still posit as ounce for ounce the most challenging boss in the game relative to your gear/level). I really wish they did something innovative like the Yellow King. That was literally the most unique boss I've fought in a game. I think it's never been done before or repeated since.
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# ¿ Nov 7, 2011 17:51 |
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Merauder posted:I never had a problem with Tomb of the Giants either, especially compared to Izalith. I mean yeah, it's tough, but with some patience you can manage just fine. As opposed to the Dinobutt lava field, which is just miserable to look at, fight through, listen to (constant burning noise from wearing the lava ring & running through it), followed by an overly long & non-engaging bonfire run after quick boss deaths (assuming no shortcut), etc. Blah. gently caress Izlaith. Lost Izalith is by far the worst: audio pain from the constant lava burning noise (seriously, couldn't they have toned in down while wearing the Charred Orange Ring?), visual pain from the blinding lava, and to top it off fighting the undead dragon-halfs isn't a challenge as so much a grind. You just keep dying over and over until you've cleared the room. It is the worst.
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# ¿ Nov 8, 2011 15:10 |
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areyoucontagious posted:So I never played Demon's souls, is it worth going back and playing it? Or will I like it less having played Dark Souls first? Definitely play Demon's Souls. It's basically a smaller more intimate Dark Souls. Less stuff, less bosses, less spells, but still as good. In addition, because shields are nearly as good (I don't think you get a 100% block shield until someway into the game, and you can't block a lot of boss attacks), it's a lot more dangerous in many ways. The only thing that was objectively worse was grinding healing/magic herbs instead of having Estus.
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# ¿ Nov 8, 2011 20:47 |
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# ¿ Apr 26, 2024 04:15 |
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RabidWeasel posted:Yeah this is really what makes so many useless weapons, the weapons with good light and heavy movesets stand out as being just plain better (hi claymore!). It definitely is weird how actual animation isn't taken into account DPS wise alot of the time, but I understand their thinking. So much of this game in terms of bosses is getting single attacks of opportunity so even a big swing could work out in terms of what it actually does in the game (especially if you're two-handing big weapons). But then you need a smaller weapon for regular enemies and a big weapon for bosses, which really isn't worth the effort half the time. This is also the lighnting spear is a really good and awful treasure to give you 1/3 of the way through the game. It's base damage is mediocre, but between it's defensiveness, and the fact you can jab 2-3 times in the time it takes to swing a greatsword, it's actually not bad damage wise.
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# ¿ Nov 15, 2011 14:46 |