|
But it doesn't make them any less true...
|
| # ? May 17, 2013 01:47 |
|
|
| # ? May 20, 2013 03:58 |
|
Dirac Spinor posted:Pretty much, it's impossible to discuss jets in any way shape or form in this thread before the inevitable series of tired jet anecdotes come up. This one time at BF3 Boot Camp...
|
| # ? May 17, 2013 13:20 |
|
In the jetwhine discussion, I feel like jets now are the worst I've seen. It used to be that they were the most reliable helicopter counter, and even if they did the circledance in the sky with other planes they'd be helpful to your team if they popped the chopper. Now choppers feel more vulnerable than ever to non-jet damage. Every now and again you run into a truly badass chopper crew, but on most maps two guys with stingers will wreck them toot sweet. If the lock-on range for MANPADs on jets were increased greatly, I think it would do great things for balance. Right now they burn by so fast you can hardly get a tone.
|
| # ? May 17, 2013 18:10 |
|
I feel the best way they could implement jets in BF4 would be to make them very sparsely available, by capping a point for example. (like they did with the gunship) Limit them to a single pass every now and then, but give them a huge firepower, something that makes your team go : No wanking in the air while the rest of the team struggles with control points, actual (if short) impact on the battlefield, and hopefully not a source of frustration. Basically make them a player controlled airstrike, maybe tied to the commander's abilities.
|
| # ? May 17, 2013 22:09 |
|
Detouring from jetstalk for a second, is the game freezing on the black loading screen in between rounds in line with the recent DDOS stuff or is that on my end? I don't really get errors so much as the game will just stall on this screen between rounds or when joining a new game.
|
| # ? May 18, 2013 00:51 |
|
Shima Honnou posted:The chief problem with the game is missile speed. None of the player-fired rockets move anywhere close to the speed of their real-life counterparts. RPG-7 rockets are supposed to move at something ridiculous like 120 meters per second compared to the like, what, 40m/s in game? Sure, it might be for balancing reasons, but it makes them all less useful than they could be.
|
| # ? May 18, 2013 01:51 |
|
maniacripper posted:Detouring from jetstalk for a second, is the game freezing on the black loading screen in between rounds in line with the recent DDOS stuff or is that on my end? I don't really get errors so much as the game will just stall on this screen between rounds or when joining a new game. That's been happening since launch.
|
| # ? May 18, 2013 04:44 |
|
I haven't experienced that particular bug in years. Probably since a few months after launch. Anecdotal, I know, but I thought that had been fixed a long time ago.
|
| # ? May 18, 2013 20:30 |
|
Chronojam posted:That's been happening since launch. Weird it was never really an noticeable/ongoing problem like it has been the last week, I'll look around for things on my end just in case.
|
| # ? May 19, 2013 02:59 |
|
Speaking of bugs that still haven't been fixed, it'd be great if they fixed the stupid bug where beacons randomly take a few seconds to despawn after spawning on them, and if you equip your new beacon before then, it'll have no ammo.
OneEightHundred fucked around with this message at May 19, 2013 around 03:38 |
| # ? May 19, 2013 03:33 |
|
Arright, so after all I said, my game has gone to super unstable today. Random lockups, disconnects. What the gently caress. A whole year with literally like zero problems and now this.
|
| # ? May 19, 2013 03:40 |
|
Hmm, reloading this on a new desktop after over a year. How necessary are the expansions to enjoying the game?
|
| # ? May 19, 2013 04:26 |
|
Ladies and gentleman, I present spawn camping 2.0: Spawn Prison.
|
| # ? May 19, 2013 05:27 |
|
XyrlocShammypants posted:Hmm, reloading this on a new desktop after over a year. How necessary are the expansions to enjoying the game? edit: Premium is only $14.99 right now. Buy it. td4guy fucked around with this message at May 19, 2013 around 13:23 |
| # ? May 19, 2013 05:34 |
|
End Game and Aftermath is the only reason to play BF3 right now.
|
| # ? May 19, 2013 16:13 |
|
Have they fixed the aftermath ammo box grenade exploit yet?
|
| # ? May 19, 2013 16:28 |
|
Seamonster posted:Have they fixed the aftermath ammo box grenade exploit yet? What's that? Only found videos of glitch where you can keep grenade or ammo box out.
|
| # ? May 19, 2013 18:41 |
|
LampkinsMateSteve posted:What's that? Only found videos of glitch where you can keep grenade or ammo box out. OneEightHundred fucked around with this message at May 19, 2013 around 23:39 |
| # ? May 19, 2013 22:48 |
|
Have many people here completed all the assignments? I finally got the 75th and am made ridiculously happy by this for no rational reason. I found checking those off on Battlelog incredibly satisfying for some reason, had to jump on them when new ones came out immediately. The chopper one was the worst, took me forever to learn to fly reasonably well and take down tanks without guided missile unlocked. Rambo was also kind of tedious, got three lucky multi kills spamming that vehicle grenade launcher in Aftermath and the last two by parachuting in C4 on 64 player TDM canals.
|
| # ? May 20, 2013 00:51 |
|
LampkinsMateSteve posted:What's that? Only found videos of glitch where you can keep grenade or ammo box out. Throw a grenade. Fire a bullet. Reload. Ammobox will restock your ammo and grenade as long as you can carry extra ammo. The grenade comes far faster than the ammobox dropped by support. This allows 2 guys with quick reloading weapons to basically grenade spam the poo poo out of an area with no let up.
|
| # ? May 20, 2013 01:10 |
|
Pryor on Fire posted:Have many people here completed all the assignments? I'm 2 hours shy of 700 and I have one jet kill. I don't think I'm ever going to finish those particular assignments. This is from before I played Metro all the time too.
|
| # ? May 20, 2013 01:13 |
|
Seamonster posted:Throw a grenade. Fire a bullet. Reload. Ammobox will restock your ammo and grenade as long as you can carry extra ammo. The grenade comes far faster than the ammobox dropped by support. This allows 2 guys with quick reloading weapons to basically grenade spam the poo poo out of an area with no let up. OneEightHundred fucked around with this message at May 20, 2013 around 01:36 |
| # ? May 20, 2013 01:29 |
|
Pryor on Fire posted:Have many people here completed all the assignments? The camo ones are really grindy, though I don't mind switching weapons to do them but most of the time I just stick with whatever I feel like using or experimenting with instead. Vehicle ones I don't think I'll ever get around to though, or all the XBOW bolt ones.
|
| # ? May 20, 2013 02:27 |
|
OneEightHundred posted:Tried this with a pistol and UMP and it didn't make a difference. The resupply timer for grenades starts when you start the throw animation rather than when the HUD shows it as zero, so the first resupply seems faster, but it comes in at the same time regardless of whether you reload something else or not, and it still takes 5 seconds. Incidentally, it only "works" because the grenade resupplies before the reload finishes, if you step into ammo box range and then reload then the frag will actually take longer to resupply because it'll cancel, give you weapon ammo, and then restart the frag resupply at zero.
|
| # ? May 20, 2013 02:31 |
|
Pryor on Fire posted:Have many people here completed all the assignments? I've unlocked all the weapons except the Jackhammer and I don't think I'm going to bother with it. I don't play a ton of Karkand anymore, going back just to try and shoot people from a jeep doesn't sound fun, and I only use pump shotguns anyway. I'm doing the camo ones pretty steadily, ignoring the ones that have unfun stuff tacked on like mortar kills or TUGs assists or whatever. It's an excuse to use guns I normally wouldn't, not that I need much of one. I'll probably eventually get the chopper ones since I'm an infrequent but not-terrible gunner, but the jet one is just going to have to stay locked.
|
| # ? May 20, 2013 03:20 |
|
I actually just did the mortar kill assignment the other day. It was a load off, finally ![]() Having to wait for players to a) sit still enough to be hit by mortars and, b) sit there while a SECOND mortar hits them is hard to do
|
| # ? May 20, 2013 03:46 |
|
|
| # ? May 20, 2013 03:58 |
|
Martytoof posted:I actually just did the mortar kill assignment the other day. It was a load off, finally Like most kill-grind objectives, Hardcore or aim for obvious snipers/mortar campers.
|
| # ? May 20, 2013 03:47 |





















