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Coleman
May 5, 2011

This just in: Beverly Hills 90210, Cleveland Browns 3.


Rawrbomb posted:

I carry stingers and mines, 99% of the time. Repair tool or jonny5 sometimes, normally only if I know I'm going to be fixin tanks.

I get that it takes more than 1 person to take out a jet/tank whatever, but sometimes NO ONE IS, and then you just get rapped.

The conquest jets feel very underpowered, vs the rush jets which can just oblit tanks.
The last part is just immensely true. My SPM with jets was about 360 when I was using the Rush jets on a regular basis. Now that I've gone back to the air superiority jets, it's fallen to around 310 or lower.

The A-10 and Frogfoot annihilate everything. But, to me, it's one of the most satisfying things in the game. Playing with friends in Vent/Mumble and offering actual close air support is awesome. Tank rolling down the street and I just make one pass and he's gone. It's a great feeling. Overpowered? Maybe. Kind of designed to be overpowered. It's what they're there for, but (and it hurts me to say this), they probably need better AA on maps with the A-10/Frogfoot.

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Rawrbomb
Mar 11, 2011

rawrrrrr

Coleman posted:

The last part is just immensely true. My SPM with jets was about 360 when I was using the Rush jets on a regular basis. Now that I've gone back to the air superiority jets, it's fallen to around 310 or lower.

The A-10 and Frogfoot annihilate everything. But, to me, it's one of the most satisfying things in the game. Playing with friends in Vent/Mumble and offering actual close air support is awesome. Tank rolling down the street and I just make one pass and he's gone. It's a great feeling. Overpowered? Maybe. Kind of designed to be overpowered. It's what they're there for, but (and it hurts me to say this), they probably need better AA on maps with the A-10/Frogfoot.

AA at all, firestorm comes to mind, there is 0 aa from what I remember. That 1 jet can rule the sky and unless you've got your entire team working to take it out, it'll swat tanks and everything else off the ground.

Ravenfood
Nov 4, 2011


If we're talking favorite maps, I'd love for them to re-do Cerbere Landing and Belgrade. The longer-ranged combat would be a problem, since everyone can put on x4 scopes that just didn't exist in 2142.

Coleman
May 5, 2011

This just in: Beverly Hills 90210, Cleveland Browns 3.


Rawrbomb posted:

AA at all, firestorm comes to mind, there is 0 aa from what I remember. That 1 jet can rule the sky and unless you've got your entire team working to take it out, it'll swat tanks and everything else off the ground.
Well the problem is with Rush, that no one ever goes near the defending teams spawn. The defending team HAS base AA, but there's no point to be in it. The only time the enemy jet will come over there is to surprise sex spawn. The inverse is Kharg Island, where the base AA on the US Aircraft Carrier of the attackers can cover almost the entire first section of the map. Which means the Frogfoot can't do gently caress all to actually cover that section.

The Jax
May 15, 2004


Coleman posted:

If they are "worthless" when used alone, it's the exact opposite when we're talking about 5+ of them spread out over the map. It goes from worthless to nigh impossible to avoid for very long, though. There needs to be a better middle ground is what I'm saying.

And again: just as a reminder, 1 shot with a stinger (if it does hit) will disable a jet.

I can see how that would be frustrating for pilots... but if that's a problem now, it won't be over time as people, like myself, abandon them. Think about what you're saying from the perspective of an individual soldier. The vast majority of people playing are individuals who are all strangers to one another. In other words, virtually nobody is going to bother setting up tandem+stinger attacks. Even if there's a good team of friends playing as a squad, I think it unlikely stingers will be used. If a team is getting lit up by a jet, forcing two+ people to pick engineer and then also use stingers as a counter measure... is stupid. Better to man an AA gun and/or respond with air power in kind. As it is now, I've never been more convinced that I was right in deciding to stick with RPGs in my engineer slot.

Having said all that, I'm receptive to the argument that jets need to be buffed... I just think stingers are an incredibly small part of the problem.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.



Rawrbomb posted:

AA at all, firestorm comes to mind, there is 0 aa from what I remember. That 1 jet can rule the sky and unless you've got your entire team working to take it out, it'll swat tanks and everything else off the ground.
And then there's Canals Rush, with the Tunguska that can literally lock down the entire enemy team in the carrier from a single spot.

Coleman
May 5, 2011

This just in: Beverly Hills 90210, Cleveland Browns 3.


The Jax posted:

I can see how that would be frustrating for pilots... but if that's a problem now, it won't be over time as people, like myself, abandon them. Think about what you're saying from the perspective of an individual soldier. The vast majority of people playing are individuals who are all strangers to one another. In other words, virtually nobody is going to bother setting up tandem+stinger attacks. Even if there's a good team of friends playing as a squad, I think it unlikely stingers will be used. If a team is getting lit up by a jet, forcing two+ people to pick engineer and then also use stingers as a counter measure... is stupid. Better to man an AA gun and/or respond with air power in kind. As it is now, I've never been more convinced that I was right in deciding to stick with RPGs in my engineer slot.

Having said all that, I'm receptive to the argument that jets need to be buffed... I just think stingers are an incredibly small part of the problem.
I think you underestimate though how many people will go stingers all on their own. Again, I do a lot of flying, it is more rare for me to see 1 stinger than it is for me to see at least 3.

In regard to the last part of your post, however, no one part of it is the problem, it is the combination of all of it. Base AA is easy enough to avoid. Mobile AA is easy enough to destroy. Stingers are easy enough to dodge. Jets and helicopters can be killed. But when you combine all of them, and I have to dodge 1 guy with a stinger, try and get to the mobile AA without the jets or helicopters stopping me, all while staying far enough away from the enemy spawn airspace it can be incredibly bad. It doesn't help that no one but people in the air give a poo poo about the mobile AA, so no one else tries to destroy it.

The stingers are an incredible nuisance. Even just one of them locking on to me, forcing me to pop, and then relock forcing me to evade/run does it's job. Couple that with more stingers/normal AA. Stingers are definitely part of the problem.

MrLonghair
Nov 2, 2004



Insert name here posted:

And then there's Canals Rush, with the Tunguska that can literally lock down the entire enemy team in the carrier from a single spot.

I agree that mobile AA needs a look-over but that's a lovely enemy team, I get 30-35 killstreaks every time I get into the Tunguska on Canals Rush defense but they'll swim as individual infantry if they need to, maybe it's the EU/NA difference.

Coleman
May 5, 2011

This just in: Beverly Hills 90210, Cleveland Browns 3.


MrLonghair posted:

I agree that mobile AA needs a look-over but that's a lovely enemy team, I get 30-35 killstreaks every time I get into the Tunguska on Canals Rush defense but they'll swim as individual infantry if they need to, maybe it's the EU/NA difference.
...okay that's... not right at all though. It honestly does not matter who's on the other team. If someone decent is in the Tunguska, and is parked in the right spot, and has even ONE person on their team that isn't an idiot/covering their flank/repairing. There is nothing the US can do to get in with any amount of force. From the right spot, the Tunguska locks down the entire map, period. If you're in the right spot, you can kill anyone in the water, boats as they come out, helicopters, and the AMTRAC. There really is nothing they can do.

Grey Fox V2
Nov 14, 2008

Augmented Balls of Titanium!


Mikael Kreoss posted:

Except it does and you are wrong.


So it exists but has really bad hit detection.

Spitshine
May 13, 2004
I may be bad, but I feel good.

gently caress your opinions.

AN-94 w/4x and Foregrip.

30-10 on 16v16, play at midrange, carry MASS for fwd maneuvers stay mid support w/M320 Smoke and overwatch.

Node
May 20, 2001



Spitshine posted:

gently caress your opinions.

AN-94 w/4x and Foregrip.

30-10 on 16v16, play at midrange, carry MASS for fwd maneuvers stay mid support w/M320 Smoke and overwatch.

Cool, so you had a good round. It doesn't mean the rifle is good or bad.

vicpro
Jul 24, 2009


Playing with around 12 players on wookwook right now, I've never thought we could make that many points with only 12 dudes.

Serval
May 12, 2011


Coleman posted:

Again, I do a lot of flying, it is more rare for me to see 1 stinger than it is for me to see at least 3.

^ This. With my pilot, we flight a lot in Air Helicopter Attack. We're running on 2 Flares build, and we use them really really often. Most of the time, we just get locked, we launch the first flare, we get relocked, the second flares goes out, the cooldown of the first flare is just finishing and we need to relaunch it again, and again and again...



Vatek posted:

Choppers, on the other hand, are total victims because almost everything damages you and the AA guns don't just damage you, they throw your chopper around and make you crash. You basically have to sit at high altitude and snipe with rockets, or get down and dirty and probably get shot down within 2 minutes, tops.

Yeah, but I think most people on pub servers don't realize how effective a chopper can be. You can kill tank really easily with guided rockets and a guided missile.

But still, a jet can kill you in one pass, even you know from where he's coming, the chopper is soooooooooo slow and not stable that it's hard to dodge it. And even if he doesn't kill you, you can still get flipped just like pancake with two or three shots.

They should increase the speed, the stability and the manoeuvrabilities of the chopper. While being a bit overpowered in BC2 due to the lack of stuff to kill them (no mobile AA, no heatseekers, no jets) they were good, and can still be shoot down by the other chopper, by the M136 or by darts.

Spitshine
May 13, 2004
I may be bad, but I feel good.

Node posted:

Cool, so you had a good round. It doesn't mean the rifle is good or bad.
Your post is ambiguous enough to not be necessary at all, bro.

I didn't "have a good round" as if pubbies were lining up in a row. I've demonstrated that there's a way to play with it, like any other weapon system in the game. People declare absolutes like they get paid for it, and I wanted to break the trend.

Aeka 2.0
Nov 16, 2000

Have you seen my apex seals? I seem to have lost them.



thebushcommander posted:

We should get the admins to change one of the constantly empty BFgoon's servers into a 1400 ticket MetroQC meatgrinder server. I bet that fills it up real quick!

Next map on Secret Service will be Metro 'till question marks. Do your worst goons! Have 4 in the server right now, need more obviously. GRIND POINTS!

CLICK TO PLAY

Aeka 2.0 fucked around with this message at Nov 17, 2011 around 01:07

Ravenfood
Nov 4, 2011


Serval posted:

Yeah, but I think most people on pub servers don't realize how effective a chopper can be. You can kill tank really easily with guided rockets and a guided missile.
Most pub servers also don't have a gunner/pilot combination working together. The pilot is making a run on the AA trying to wipe it out while its not paying attention and the gunner is dicking around trying to shoot that one sniper sitting ineffectively in the corner. Or the gunner hits the AA/tank ineffectually from miles out and the pilot isn't even close to being ready to hit anything.

Choppers are good, but need two people to do anything effective.

kcer
May 28, 2004

Today is good weather
for an airstrike.


Sorry if it's been asked, but does anyone else have trouble with Chrome and Battlelog?

Whenever my friends invite me I don't get a popup window for an invite, I have to click on the party button in the friends list. Even when I do that the party window doesn't appear and I have to refresh. That means I never see game invites/ready button.

The same goes for Coop, I never see invites. Anyone know what's up?

I have adblock+ and ScriptNo, but everything is permitted for the Battlefield domain, and adblock isn't active on that site.

kcer fucked around with this message at Nov 17, 2011 around 01:09

Insert name here
Nov 10, 2009

Oh.
Oh Dear.



kcer posted:

Sorry if it's been asked, but does anyone else have trouble with Chrome and Battlelog?

Whenever my friends invite me I don't get a popup window for an invite, I have to click on the party button in the friends list. Even when I do that the party window doesn't appear and I have to refresh. That means I never see game invites/ready button.

The same goes for Coop, I never see invites. Anyone know what's up?

I have adblock+ and ScriptNo, but everything is permitted for the Battlefield domain, and adblock isn't active on that site.
Sounds like an anti-virus problem; check here.

Aeka 2.0
Nov 16, 2000

Have you seen my apex seals? I seem to have lost them.



Nod 32 is the only AV I use these days and it plays well with Battlelog.

Serval
May 12, 2011


Ravenfood posted:

Most pub servers also don't have a gunner/pilot combination working together. The pilot is making a run on the AA trying to wipe it out while its not paying attention and the gunner is dicking around trying to shoot that one sniper sitting ineffectively in the corner. Or the gunner hits the AA/tank ineffectually from miles out and the pilot isn't even close to being ready to hit anything.

Choppers are good, but need two people to do anything effective.

That's true. Since we play on TS with my pilot, it's really easy to work together.

But still, there's some stuffs that need to be rebalanced on chopper. I'm not talking about more firepower, they already got enough firepower. Speaking about that, I was really surprised the first time I shoot a tank from my gunner seat. The basic gun is way more powerful against tank than it was on BC2.

But, yeah, even if they're good when you work with a good pilot, getting flip like a leave in the wind is really annoying, especially when you only take a few shoot from a jet and you're not even in fire.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.



Yeah they need to make choppers not flip over the second they get shot at; even if you don't get disabled chances are you're going to get blown up from crashing. Also the respawn times on helicopters are surprisingly long; jets are ~30 seconds but helicopters are like a minute at minimum.

kcer
May 28, 2004

Today is good weather
for an airstrike.


Insert name here posted:

Sounds like an anti-virus problem; check here.

Oh you wonderful person, you -- it was indeed.

Thanks! I didn't even consider it could be an AV problem. For anyone interested, it was Avast's Webshield. Disabling that fixed it up.

Smegmatron
Apr 23, 2003

Happy days are at an end, scumbags. Happy days are at an end.

Rawrbomb posted:

AA at all, firestorm comes to mind, there is 0 aa from what I remember. That 1 jet can rule the sky and unless you've got your entire team working to take it out, it'll swat tanks and everything else off the ground.

Are you high?

A competent AA tank operator can clear the skies in under a minute and both bases have stationary AA with a decent viewing distance.

Also guess what's getting nerfed;

quote:

Karl Magnus Troedsson: Based on player feedback, we have made some tweaks to the IRNV scope to make it more balanced with the rest of the accessories in the game. The change is planned to go into a future update of Battlefield 3, and we will have more details on this update at a later date.

http://au.pc.gamespy.com/pc/battlef.../1212679p1.html

Smegmatron fucked around with this message at Nov 17, 2011 around 01:53

Hadlock
Nov 9, 2004

Welcome to the Jungle


Yo dawg I heard you like grind fests, so I put a grinder on ur grinder

From the department that brought you the Jets Only server, I present:

http://battlelog.battlefield.com/bf...BFGoons-Server/

Hadlock fucked around with this message at Nov 17, 2011 around 02:05

Terpfen
Jul 27, 2006
Objection!



Coleman posted:

And lastly: if you're the only one using a stinger, yes, it's easy to avoid and odds are you'll never hit me (unless, as I said, I refuse to abandon a chase/strafing run). But my main argument was 64 players, servers with 10 guys that have stingers, mobile AA, jets, helicopters. It's hard to avoid it all.

Please give me the name of this magic server with 63 other players who, besides me, will attack aircraft. Because I'm the only one who does, and my Stinger missiles absolutely do not cut through flares at all. Ever.

Aeka 2.0
Nov 16, 2000

Have you seen my apex seals? I seem to have lost them.



Hadlock posted:

Yo dawg I heard you like grind fests, so I put a grinder on ur grinder

From the department that brought you the Jets Only server, I present:

http://battlelog.battlefield.com/bf...BFGoons-Server/



Ok not sure why I put mine on metro now.

Serval
May 12, 2011


Insert name here posted:

Also the respawn times on helicopters are surprisingly long; jets are ~30 seconds but helicopters are like a minute at minimum.

I've noticed that too, yeah... WHich build are you using with your pilot/gunner?

We're using Flares, Heat Seekers, Guided Rockets or Laser Painter for the pilot, and Flares, Guided Missile and.. usually Maintenance or Stealth. I don't really know which one is the best for the first slot as a gunner tbh.



Smegmatron posted:

Also guess what's getting nerfed;


http://au.pc.gamespy.com/pc/battlef.../1212679p1.html

Sounds like a great news. Now, the biggest question is, when with this patch will be release?

"we are just getting ready to roll out quite a hefty update for PC players, with consoles to follow."

One week ?.

Terpfen posted:

Please give me the name of this magic server with 63 other players who, besides me, will attack aircraft. Because I'm the only one who does, and my Stinger missiles absolutely do not cut through flares at all. Ever.

Take any random server on Caspian Border, fly in the middle of the map as a chopper or a jet, and you'll see that there's always a lot of people shooting at aircraft. Really.

4 Day Weekend
Jan 16, 2009


Spitshine posted:

Your post is ambiguous enough to not be necessary at all, bro.

I didn't "have a good round" as if pubbies were lining up in a row. I've demonstrated that there's a way to play with it, like any other weapon system in the game. People declare absolutes like they get paid for it, and I wanted to break the trend.

Seriously, all guns in this game are more than viable.

Hadlock
Nov 9, 2004

Welcome to the Jungle


Aeka 2.0 posted:

Ok not sure why I put mine on metro now.

welp - I didn't see your post, I am about 1400 posts behind, sorry

there was talk about grinder servers in the wookwook thread so on a whim I changed it

also, my banner owns

Aeka 2.0
Nov 16, 2000

Have you seen my apex seals? I seem to have lost them.



Hadlock posted:

welp - I didn't see your post, I am about 1400 posts behind, sorry

there was talk about grinder servers in the wookwook thread so on a whim I changed it

also, my banner owns

Fair enough.

FlyingCowOfDoom
Aug 1, 2003

let the beat drop


I just tried to log in and it said too many log in attempts and I am blocked, anyone else having that problem or did someone just try to blitz my account?

Terpfen
Jul 27, 2006
Objection!



Serval posted:

Take any random server on Caspian Border, fly in the middle of the map as a chopper or a jet, and you'll see that there's always a lot of people shooting at aircraft. Really.

Not in my experience.

cremnob
Jun 30, 2010

Once again, the conservative, sandwich-heavy portfolio pays off for the hungry investor

Has anyone tried the new Catalyst drivers?

http://sites.amd.com/us/game/downlo...on_win7-64.aspx

Less Fat Luke
May 23, 2003

Just the tip!


FlyingCowOfDoom posted:

I just tried to log in and it said too many log in attempts and I am blocked, anyone else having that problem or did someone just try to blitz my account?
Origin was having lots of authentication problems earlier but they say they've been resolved.

fuckyoubitch
Mar 30, 2010
Probation
Can't post for 10 hours!


cremnob posted:

Has anyone tried the new Catalyst drivers?

http://sites.amd.com/us/game/downlo...on_win7-64.aspx

ya they ATI so therefore automatically GARBAGE

kri kri
Jul 18, 2007



Serval posted:

I've noticed that too, yeah... WHich build are you using with your pilot/gunner?

We're using Flares, Heat Seekers, Guided Rockets or Laser Painter for the pilot, and Flares, Guided Missile and.. usually Maintenance or Stealth. I don't really know which one is the best for the first slot as a gunner tbh.


Sounds like a great news. Now, the biggest question is, when with this patch will be release?

"we are just getting ready to roll out quite a hefty update for PC players, with consoles to follow."

One week ?.


Take any random server on Caspian Border, fly in the middle of the map as a chopper or a jet, and you'll see that there's always a lot of people shooting at aircraft. Really.

Hahhaha a week. More like a month.

Delacroix
Dec 7, 2010


Crawling through undergrowth and bushes should make you invisible to IRNV cocksuckers ala predator.

Any time I pull off a loving spec ops infiltration to the likes of David loving Sterling, picking people off one by one with suppressed weapons making my way to the MCOM, some fuckwit with a IRNV anything just does a 360 sweep and shoots anything that is white.

E: actually just shove the IRNV up their rear end

Less Fat Luke
May 23, 2003

Just the tip!


I think the WookWook autobalancer just crashed the server.

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fuckyoubitch
Mar 30, 2010
Probation
Can't post for 10 hours!


It's amazing that dice thought giving rockets splash damage again was a good idea.
50% of my deaths are from splash damage rocket fags.

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