|
Previous beacons should only be removed on placing a new one or moving up a stage in rush. Placing one and then changing class to keep it feels more like a bug than a feature. Equipping stingers is in reaction to dominating air assets, you don't run with them by default.
|
| # ? Nov 24, 2011 20:19 |
|
|
| # ? May 25, 2013 11:51 |
|
Coleman posted:That part of it I would definitely call a bug. But considering the fact that during the beta, it got infinite spawns until it was destroyed, I'm fairly positive that the decision to only allow the Recon to spawn on it once is an intentional change. And, again, when the Recon class is used as it's "supposed" to be used, I believe it's a good change. Yeah I thought it was a knee-jerk reaction to all the people who would place it behind the enemy spawns during beta. That was pretty broken, but what they did to fix it is
|
| # ? Nov 24, 2011 20:20 |
|
Fine with it except for when I get revived and it blows up. Thats just stupid.
|
| # ? Nov 24, 2011 20:28 |
|
Coleman posted:Primarily it's speed. I also believe (but am not positive because I never use it that way) but I believe it can have more ammo. As a separate piece, it has 4 standard, and 5 with the Grenade spec. (Note: It is the GRENADE Specialization that effects the M320, not the Explosives Spec.) Due to some kind of weird glitch, it's actually the AMMO spec. Coleman posted:They aren't insta-kill (unless you hit the guy) and are more used as a compliment to bullets and team attacks, so I actually do use it on a regular basis. This is patently false. I've racked up so many multi-kills with the M320 that I never go without it as Assault. It saves my rear end on a near constant basis. I'm amazed at how many people are talking about this game like it's week 1 still.
|
| # ? Nov 24, 2011 20:29 |
|
Dodoman posted:Yeah I thought it was a knee-jerk reaction to all the people who would place it behind the enemy spawns during beta. That was pretty broken, but what they did to fix it is Considering the hosing that Recon got overall they could have probably just left it in. I know its not a popular opinion but I still think they need to toss UGS and give them back sensor balls. The slight buff to some rifle damage was nice but their main problem is very situational use due to the weird limitations of the gadgets. Support feels almost too well rounded at this point, I think they could have lost C4 back to Recon and still been fine.
|
| # ? Nov 24, 2011 20:30 |
|
Bathtub Cheese posted:Due to some kind of weird glitch, it's actually the AMMO spec.
|
| # ? Nov 24, 2011 20:32 |
|
I just tried to join a server and when BF3 maximized I found myself in the single player campaign. Oh .
|
| # ? Nov 24, 2011 20:33 |
|
I miss the pre-nerf BC2 grenade launcher.
|
| # ? Nov 24, 2011 20:33 |
|
The Gunslinger posted:Considering the hosing that Recon got overall they could have probably just left it in. I know its not a popular opinion but I still think they need to toss UGS and give them back sensor balls. The slight buff to some rifle damage was nice but their main problem is very situational use due to the weird limitations of the gadgets. Support feels almost too well rounded at this point, I think they could have lost C4 back to Recon and still been fine.
|
| # ? Nov 24, 2011 20:34 |
|
Coleman posted:Of course you can get kills with it, but if a guy has taken no damage, you have to hit (directly) or really close to someone in order to get the kill. It's not like COD games or even BC2 where there was like a 6 foot insta-kill radius on grenade launchers. Yeah exactly, you usually need to hit someone already wounded or get a direct impact to get outright kills. Of course on some maps (Metro) that's practically a guarantee but otherwise the M320 isn't even in the same universe as prenerf BC2 toobing. quote:Not going to lie, I love C4 going to Support because it means I never have to play Recon ever Almost feels unfair playing Support. "I get ALL of this?!" Nothing going tank hunting after dropping a whole squad with your LMG.
|
| # ? Nov 24, 2011 20:35 |
|
Coleman posted:Of course you can get kills with it, but if a guy has taken no damage, you have to hit (directly) or really close to someone in order to get the kill. It's not like COD games or even BC2 where there was like a 6 foot insta-kill radius on grenade launchers. You're nuts. It's easily better than BC2's tube and you get double the amount of ammunition for it. Using it with the underslung rail instead of the separate launcher is required to be able to switch on the fly and not get half your screen covered up with the iron sights. Most ARs have very little horizontal drift as well, so the foregrip is silly.
|
| # ? Nov 24, 2011 20:36 |
|
The Gunslinger posted:Almost feels unfair playing Support. "I get ALL of this?!" Nothing going tank hunting after dropping a whole squad with your LMG.
|
| # ? Nov 24, 2011 20:38 |
|
I just wish they had some common pool ARs (PDW-R and AS VAL don't count) so I didn't have to use an MG or USAS all the time. Some days the spread on the MGs really drives me nuts.
|
| # ? Nov 24, 2011 20:44 |
|
Yeah. Just like in bf2 I thought medic was the hot poo poo but nooo support is the new medic in this game. My gun has 200 bullets, never have to reload, unlimited ammo, I can kill tanks, I can mow down a whole squad, I get mad points for supplying everyone.. On the other hand, Recon is . I have to get a shotgun or something to level it up
|
| # ? Nov 24, 2011 20:46 |
|
washow posted:Yeah. Just like in bf2 I thought medic was the hot poo poo but nooo support is the new medic in this game. My gun has 200 bullets, never have to reload, unlimited ammo, I can kill tanks, I can mow down a whole squad, I get mad points for supplying everyone.. Those 24/7 Metro servers are an easy way to level up Recon. People tend to just sit stationary half the time and there are a ton of great sniping spots. I'm leveling the bolt action rifles on Metro servers and usually find myself topping the charts despite being a horrible sniper. It's kind of fun if you push the Russians back into their spawn too, go setup a beacon in the building and then just go to town on their spawn while some wafflehead cries to ban you.
|
| # ? Nov 24, 2011 20:50 |
|
cheese posted:Haha ya. I get unlimited ammo, a 200 round machine gun and C4? Oh ya and I can keep the engineers on my team firing RPGs non stop? Seriously. Support is easily the best class, if you ask me. Awesome guns with huge magazines, C4, infinite ammo that also poo poo points, and you can choose to run around with the USAS or PDW-R ruining lives? I find it difficult to NOT run Support, and generally I do so unless we're severely understaffed on medics and engineers, or if I'm in a chopper.
|
| # ? Nov 24, 2011 20:51 |
|
I feel like such a dick putting an extended mag on my M60 and combined with the low rate of fire having enough bullets to not have to take my finger off the trigger for like 30 seconds straight.
|
| # ? Nov 24, 2011 20:53 |
|
Is the T-UGs not that good on recon? I would think a maphack could be pretty useful for the team.
|
| # ? Nov 24, 2011 20:54 |
|
comedyblissoption posted:Is the T-UGs not that good on recon? I would think a maphack could be pretty useful for the team. Outside the tight quarters of Metro, it's useless. Pitiful range, annoying to re-deploy.
|
| # ? Nov 24, 2011 21:00 |
|
comedyblissoption posted:Is the T-UGs not that good on recon? I would think a maphack could be pretty useful for the team. I only get a lot of use out of it on Metro and Bazaar. I'd rather get a hybrid sensor ball back - thrown object that ticks for 5 seconds and you get a handful of them or something. edit: what Dodo said.
|
| # ? Nov 24, 2011 21:01 |
|
Martytoof posted:I feel like such a dick putting an extended mag on my M60 and combined with the low rate of fire having enough bullets to not have to take my finger off the trigger for like 30 seconds straight.
|
| # ? Nov 24, 2011 21:03 |
|
I feel like Recon is the only class that can't really extend the surrvivability of a group of people in a tight spot. Engineers can put the hurt on a tank and get some fire off of you so that they can regroup, assault can heal/use the grenade launcher for indirect fire, support can suppress and keep everyone shooting, recon can... Spot?
|
| # ? Nov 24, 2011 21:14 |
|
Etrips posted:Anyone know of a good jet fighter video? I want to see what it's supposed to look like up there! http://www.youtube.com/watch?v=hrcBpMc9_KQ http://www.youtube.com/watch?v=VJ84trKx12A Irontjunfisk is probably my favorite. If you have any interest in helis, look at the second link. I wish I could fly half as good as them.
|
| # ? Nov 24, 2011 21:15 |
|
Technically the spawn beacon would be wonderfully useful on hardcore servers where you can only spawn on squad leaders. I've just never played on a server like that yet.
NoneSuch fucked around with this message at Nov 24, 2011 around 21:18 |
| # ? Nov 24, 2011 21:16 |
|
Yeah, Ironjunfisk is the guy I try to emulate, only to find out that I am not nearly as skilled as that man. But yeah, Recon is definitely the least interesting class. The MAV is really good, but you can't do anything else while controlling it. Recon was really good (and really fun) in BC2 with C4, a shotgun or SMG (or the G3), and wizard balls. Now it just feels like it's a MAV/spawn point carrier and nothing else.
|
| # ? Nov 24, 2011 21:18 |
|
comedyblissoption posted:Is the T-UGs not that good on recon? I would think a maphack could be pretty useful for the team. A maphack that only covers about 10 feet and just beeps when enemies are near isn't all that useful.
|
| # ? Nov 24, 2011 21:25 |
|
I just joined a conquest metro server with around 10 people online. Metro is unironically a loving amazing map for teams of 5-6.
|
| # ? Nov 24, 2011 21:36 |
|
Vatek posted:A maphack that only covers about 10 feet and just beeps when enemies are near isn't all that useful. When it beeps, it very briefly shows their dot on the minimap too. Still useless, but not as bad as most people think. On HC servers it literally is useless though.
|
| # ? Nov 24, 2011 21:38 |
|
comedyblissoption posted:Is the T-UGs not that good on recon? I would think a maphack could be pretty useful for the team. I use it all the time, I'm usually behind enemy lines with the USAS. I'm currently on a hunt to get the Melee Medal though, makes things a lot easier.
|
| # ? Nov 24, 2011 21:42 |
|
Yeah you can pretty much lock down an indoors area by yourself with the T-UGS, which is cool but too situational. I just wish it either had a longer range or you could carry a few; that way, you'd be able to mount a pretty great one-man defense of a capture point like in BC2 (until armor shows up).
|
| # ? Nov 24, 2011 21:53 |
|
Pharmaskittle posted:Yeah you can pretty much lock down an indoors area by yourself with the T-UGS, which is cool but too situational. I just wish it either had a longer range or you could carry a few; that way, you'd be able to mount a pretty great one-man defense of a capture point like in BC2 (until armor shows up). Totally, I was playing Kharg Rush (hardly ever play Rush but had a great time) last night. Got onto the roof of the final building and set up Radio Beacon and T-UGS on the top. We were down to one ticket, I rushed in blasted 4 dudes with the USAS and knifed a Support who wasn't paying attention. Set the charge and killed two guys who were trying to disarm, (thanks T-UGS!) winning the match. On the loading screen it said that we won but had 0 tickets. One of my finest BF moments ever. http://battlelog.battlefield.com/bf...33/1/240026298/ I'm "Nine-Eight-Two"
|
| # ? Nov 24, 2011 21:59 |
|
AxemRed posted:http://www.youtube.com/watch?v=VJ84trKx12A How the gently caress do you do that 'learn hard to one side and keep your nose pointed down at the target while you circle them and your gunner rapes them' thing with the chopper? 0:30 to about a minute, its outstanding and I can't figure it out.
|
| # ? Nov 24, 2011 22:14 |
|
cheese posted:How the gently caress do you do that 'learn hard to one side and keep your nose pointed down at the target while you circle them and your gunner rapes them' thing with the chopper? 0:30 to about a minute, its outstanding and I can't figure it out. Joystick. I'm able to pull this off but it seems like my gunner is always poo poo. Kinda have to pull the joystick hard right or left and give it full power at first then balance power and the pitch of the nose, not letting it get to far down. Hard to explain but it's easy with a joystick.
|
| # ? Nov 24, 2011 22:19 |
|
cheese posted:How the gently caress do you do that 'learn hard to one side and keep your nose pointed down at the target while you circle them and your gunner rapes them' thing with the chopper? 0:30 to about a minute, its outstanding and I can't figure it out. I have no loving clue. He uses mouse and keyboard too. It seems like all the amazing pilots I've seen do. Although, I know it's better to do with jets because it's easier to switch from flying with just WASD and arrows to mouse to aim precisely then to use a stick.
|
| # ? Nov 24, 2011 22:20 |
|
Alex DeLarge posted:On the loading screen it said that we won but had 0 tickets. Edit: the funnel of death is not too hard: tilt sideways to get lateral momentum, then use the tail rotor to stay pointed at the target. Trick is it takes practice, especially with a keyboard+mouse combo radintorov fucked around with this message at Nov 24, 2011 around 22:23 |
| # ? Nov 24, 2011 22:21 |
|
cheese posted:How the gently caress do you do that 'learn hard to one side and keep your nose pointed down at the target while you circle them and your gunner rapes them' thing with the chopper? 0:30 to about a minute, its outstanding and I can't figure it out. That is so easy and nothing compared to sorcery bf2 choppers could do. Youtube bf2 circle strafe. just roll to one side while turning(yaw) the other side while controlling your throttle. It's easier on wasd arrow keys
|
| # ? Nov 24, 2011 22:38 |
|
cheese posted:How the gently caress do you do that 'learn hard to one side and keep your nose pointed down at the target while you circle them and your gunner rapes them' thing with the chopper? 0:30 to about a minute, its outstanding and I can't figure it out. Works well enough for me by just holding down strafe to rotate the chopper and keeping it tilted to the opposite side with the mouse.
|
| # ? Nov 24, 2011 23:18 |
|
Since the patch on the 22nd I haven't been able to play because of Game disconnected: you were kicked by PunkBuster. Stated reason: PunkBuster kicked player (for 2 minutes) ... Violation (IGNORING QUERIES) #9006 I have talked to tech support three times with no help. This is annoying as poo poo.
|
| # ? Nov 24, 2011 23:28 |
|
My brother's new computer was suffering from the infamous Realtek/Punkbuster BRRRRRERRRR- crashing issue today and I managed to fix it. He had googled his way through all kinds of guides out there and basically given up. I then tried running his bf3.exe as administrator and his crashes stopped happening. We got through four maps in a row before we finally called it fixed. I did a search and one other goon in this thread awhile back said this also fixed his crashing. My guess is that a certain set of Realtek drivers probably don't play well with Windows UAC and by elevating your process to admin, Punkbuster gets access to something it otherwise can't identify/process causing the hardlock. Try running bf3.exe as administrator if you want to avoid buying a new sound card. You can right click on the exe and go to its properties, then the compatibility tab, then check the box at the bottom for "run with Administrative privileges." That way you don't have to manually start it with admin each time.
|
| # ? Nov 24, 2011 23:29 |
|
|
| # ? May 25, 2013 11:51 |
|
Vakal posted:What is the advantage of using the underslung rail to mount the M320 instead of using it standalone? I've tried both ways and I can't say I've noticed a difference. Is it just me, or does a deployed/exited MAV auto-destruct once you get refilled by an ammo box? Whereas normally I can exit a MAV (if I'm not auto-refilled) and it'll keep operating. I usually park it right in the locker room on Metro to get motion sensor assists/spot assists for the Surveillance Efficiency Ribbon, but I find that I have to continually sit there for this instead of exiting to go run-and-gun with a shotgun/PDW. EDIT: Seeing as I seem to be doing better post-patch despite having spent days away from the game due to work and a throttled connection (replaced by a faster-but-prone-to-dropping connection), I'm guessing that the mouse changes were part of the issue I had earlier with losing firefights. That, or I've just gotten better at using the M249, now my first IRNV-equipped/service starred weapon.
|
| # ? Nov 24, 2011 23:58 |









.















