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Giggily
Aug 4, 2010



kombatMedik posted:

Would this help with the black screen of death video driver crashes?

I don't think so, black screen seems more of a driver/video card affair rather than a ram/loading related one. It wouldn't hurt to try though, I guess.

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r0man
Dec 9, 2010
No, I don't want to go bowling.


Anyone having problems viewing snow during the day? As a normal, non-vampire, I have this horrendous glow on all of my snow.

Buller
Nov 6, 2010
Probation
Can't post for 47 hours!


So I killed some sabertooth days ago and now Aela want me to kill it but when i go back to the place it was the dead sabertooth is still and the questmarker points to the carcass, any fix to this?

White Legs
Apr 24, 2006

"Victory is reserved for those who are willing to pay its price."

Buller posted:

So I killed some sabertooth days ago and now Aela want me to kill it but when i go back to the place it was the dead sabertooth is still and the questmarker points to the carcass, any fix to this?

Could try cheating.

Bring up the console "`/~"
Click on its corpse
Type Resurrect
Close Console.

That should do it maybe?

Earwicker
Jan 6, 2003



What does the "xbox texture problem" look like exactly?

I posted about this before but didn't get a response. The sky in my game is completely white/blown out and the darks are way too dark, and the color is washed out of everything. This happened like just yesterday, everything looked great before that, no idea wtf happened.

Should I make a separate thread for console tech issues? This one seems very PC-centric

Red Robin Hood
Jun 24, 2008

Motherfucking Space Shaaaaaaaaarks!


Yesterday when I closed out Skyrim it crashed and couldn't find any problems. Today I tried to play and all it does it sit at Preparing to launch The Elder Scrolls V: Skyrim. Anyone run into this problem? Any quick fix? I tried checking game cache it found two files but I assume those are the .ini I changed?

mottbag
Nov 11, 2009


Fhqwhgads posted:

This was the kind of stutter I was complaining about on page 4. I followed CoP's advice and it fixed it right up:

Yeah, this doesn't seem to be working for me. Ugh this is annoying.

r0man
Dec 9, 2010
No, I don't want to go bowling.


It's pretty funny that the lined shadow issue is still around. I had the same issue in Oblivion and I just had to play the game without shadows at all. At least now there is an adequate solution.

r0man fucked around with this message at Nov 17, 2011 around 03:22

Mr. Excitement!
Nov 4, 2008

Ask me how much I like shaved monkeys


Ok, so I was trying to get my FOV working and put in via console and then used the saveini command and now my Skyrim.ini has a lot more variables in it and the 3D models are showing up as tinted red in the loading scenes.

What gives?

Should I post the contents for review or is this a known thing?

Dead Man Posting
Sep 1, 2008

You know nothing, TVIV.


Earwicker posted:

What does the "xbox texture problem" look like exactly?

I posted about this before but didn't get a response. The sky in my game is completely white/blown out and the darks are way too dark, and the color is washed out of everything. This happened like just yesterday, everything looked great before that, no idea wtf happened.

Should I make a separate thread for console tech issues? This one seems very PC-centric

You can if you want...but really there's nothing else specific to the xbox 360/PS3 versions than the low res textures.

There's a screenshot somewhere (I don't have it, sorry!) of the problem. Basically, if you pull out a sword, it looks blurry and low res, when it should look...better. That sort of thing. Not just limited to weapons though.

Dead Man Posting
Sep 1, 2008

You know nothing, TVIV.


Mr. Excitement! posted:

Ok, so I was trying to get my FOV working and put in via console and then used the saveini command and now my Skyrim.ini has a lot more variables in it and the 3D models are showing up as tinted red in the loading scenes.

What gives?

Should I post the contents for review or is this a known thing?

Never heard of this before.

Vigilance
Nov 18, 2006

It's the "balls to the wall" type scenario. It is what it is.

My game lags frequently when I'm outdoors. Is that normal or am I encountering a performance issue?

I ask because I can't tell if it's because it's just the game loading new areas or if it's performance related. Is it normal for the game to freeze up a bit out doors every so often?

I haven't noticed it happen in doors or in towns or dungeons. Just when I'm exploring.

Giggily
Aug 4, 2010



Vigilance posted:

My game lags frequently when I'm outdoors. Is that normal or am I encountering a performance issue?

I ask because I can't tell if it's because it's just the game loading new areas or if it's performance related. Is it normal for the game to freeze up a bit out doors every so often?

I haven't noticed it happen in doors or in towns or dungeons. Just when I'm exploring.

This is probably your game loading new cells, which is normal for games running on this engine. You could try downloading the Large Address Awareness patch which is linked to a shitload of times in this thread, and that should help reduce load stutter. Maybe.

The Spookmaster
Sep 9, 2002



I have an odd question. Does anyone know a way to change how far back I can scroll back in 3rd person? I have found a bunch of fun things to do in game that I want to fraps but I'd like to scroll back a bit to record

Giggily
Aug 4, 2010



The Spookmaster posted:

I have an odd question. Does anyone know a way to change how far back I can scroll back in 3rd person? I have found a bunch of fun things to do in game that I want to fraps but I'd like to scroll back a bit to record

If it doesn't necessarily require your character being controllable type TFC in the console to turn on free camera flight.

Vigilance
Nov 18, 2006

It's the "balls to the wall" type scenario. It is what it is.

Giggily posted:

This is probably your game loading new cells, which is normal for games running on this engine. You could try downloading the Large Address Awareness patch which is linked to a shitload of times in this thread, and that should help reduce load stutter. Maybe.

Thanks I'll give that a shot. I hope it works this problem isn't game breaking or anything but it's fairly annoying.

Earwicker
Jan 6, 2003



Dead Man Posting posted:

You can if you want...but really there's nothing else specific to the xbox 360/PS3 versions than the low res textures.

There's a screenshot somewhere (I don't have it, sorry!) of the problem. Basically, if you pull out a sword, it looks blurry and low res, when it should look...better. That sort of thing. Not just limited to weapons though.

Yeah that doesn't really describe the problem I'm having.

I found one other guy on a messageboard talking about what might be a related issue here: http://www.gamefaqs.com/boards/6158...skyrim/60969063

But I can't quite tell. It does "adjust" way too fast and is kind of dizzying but also the lights are way too white and the darks way too dark. The sky is pretty much white and if, like, a bandit is coming out me during the day they look almost like just a black outline of a bandit. But the weirdest thing is that this just started recently. The skies were nice and blue and the outdoor lighting was looking great in general before that.

Actually in the game I went into Jarl's hall in Markath and it was after I came out and left the city that everything has looked wrong. But I doubt that has anything to do with it (and I've checked multiple locations and have the same issue almost everywhere except undergound).

Earwicker fucked around with this message at Nov 17, 2011 around 06:13

The Spookmaster
Sep 9, 2002



Giggily posted:

If it doesn't necessarily require your character being controllable type TFC in the console to turn on free camera flight.

Thats perfect. Thanks a ton

Actually is there a way to toggle it on and off? I'm having to restart the game each time because tfc is sticking and I cant use my weapons when I quick restore to try again. It seems to be sticking through other saves as well. Everything is fine if I restart but it's kind of a pain

The Spookmaster fucked around with this message at Nov 17, 2011 around 06:37

Bedurndurn
Dec 4, 2008


I seem to have two glowing lights inside my character's head.

Basically I get two light blue light trails whenever I move, which makes 3rd person view look bad. I can get them to go away by using the sexchange command twice, but they return if I toggle 1st/3rd person view again.

Any ideas?

Sunblood
Mar 12, 2006

I'm a freakin' blur here!


My biggest problem is that the mouse cursor is painfully slow in menus. I have my Windows settings cranked all the way up and mouse accuracy enabled because I don't have a lot of desk real estate for moving around. It takes two entire lengths of my mousepad to traverse my 1920x1080 screen.

This is just when I have an actual cursor, though, my normal mouselook sensitivity is fine.

I'm using an MX900. I can mitigate this problem by setting custom options in SetPoint but god drat is that program just godawful. Resets my settings on reboot, hangs constantly, and just plain turns off every so often. I'd like to avoid it if possible.

Tufty
May 21, 2006

The Traffic Safety Squirrel

Sunblood posted:

My biggest problem is that the mouse cursor is painfully slow in menus. I have my Windows settings cranked all the way up and mouse accuracy enabled because I don't have a lot of desk real estate for moving around. It takes two entire lengths of my mousepad to traverse my 1920x1080 screen.

This is just when I have an actual cursor, though, my normal mouselook sensitivity is fine.

I'm using an MX900. I can mitigate this problem by setting custom options in SetPoint but god drat is that program just godawful. Resets my settings on reboot, hangs constantly, and just plain turns off every so often. I'd like to avoid it if possible.

The menu isn't designed for the mouse in the slightest and at this stage you're much better off using the keyboard to navigate menus.

StickyNavels
Apr 2, 2009


My character frequently thinks he's underwater when on land. It's especially prevalent in caves and when sprinting. It's super-duper annoying. I'm not sure what's causing it - although I'm thinking it might have to do with increasing the uGridsToLoad? Messing with that seems to spawn a lot of problems for people.

EDIT:: I'm now reading that this might have to do with too-high FPS. What the hell.

StickyNavels fucked around with this message at Nov 17, 2011 around 09:23

jamble
Nov 3, 2009


Bedurndurn posted:

I seem to have two glowing lights inside my character's head.

Basically I get two light blue light trails whenever I move, which makes 3rd person view look bad. I can get them to go away by using the sexchange command twice, but they return if I toggle 1st/3rd person view again.

Any ideas?

Also had this problem but a different effect, nothing seemed to fix it other than finding a save where it wasn't present. Saving much more often now.

Seems others have it too, http://www.youtube.com/watch?v=ALsg0Ez3skM

MacGyvers_Mullet
Sep 5, 2006

The guilty pay the price.


Amrosorma posted:

I was suspicious of that fix as well but it's up on Skyrim Nexus and it works wonderfully for me:

http://skyrimnexus.com/downloads/file.php?id=34

Thanks, that fixed both the mouse control issues and the physics going insane when I touched anything in a room.

Giggily
Aug 4, 2010



The Spookmaster posted:

Thats perfect. Thanks a ton

Actually is there a way to toggle it on and off? I'm having to restart the game each time because tfc is sticking and I cant use my weapons when I quick restore to try again. It seems to be sticking through other saves as well. Everything is fine if I restart but it's kind of a pain

Just enter the command again to turn it off. Also if you use tfc 1 it pauses time.

Mr. Snazz
Nov 15, 2003



Fhqwhgads posted:

This was the kind of stutter I was complaining about on page 4. I followed CoP's advice and it fixed it right up:

Thanks! It seems like the equiv on nvidia is "maximum pre-rendered frames", I'll try adjusting that when I get home. Makes sense!

Wrath of the Bitch King
May 11, 2005

Research confirms that black is a color like silver is a color, and that beyond black is clarity.

Anyone getting random, errorless crashes to desktop? The game is up, and then its not. No errors to be seen. Usually happens ever few hours for me.

Additionally, there are very occasional instances where textures on armor and creatures will be gone, replaced with a jarring light purple color scheme. Bizarre.

Kevin Bacon
Sep 22, 2010



Wrath of the Bitch King posted:

Anyone getting random, errorless crashes to desktop? The game is up, and then its not. No errors to be seen. Usually happens ever few hours for me.

Additionally, there are very occasional instances where textures on armor and creatures will be gone, replaced with a jarring light purple color scheme. Bizarre.

Yeah, I have had both of the issues you mentioned for a while now. I've tried various fixes (sound fix, disabled auto save, closing various tasks, large address aware fix etc), but nothing has helped so far. Looks like we just have to wait for a patch.


Out of curiosity, do you use a dual monitor setup?

DEO3
Oct 25, 2005


Amrosorma posted:

I was suspicious of that fix as well but it's up on Skyrim Nexus and it works wonderfully for me:

http://skyrimnexus.com/downloads/file.php?id=34

Thanks for this! I had resorted to re-enabling the default in-game v-sync due to rooms constantly exploding on my system, but with it enabled performance and mouse lag were terrible. This mods gives me the best of both worlds.

Can anyone explain what the RenderAheadLimit that comes with it as well, is for? The description kind of sounds like triple buffering?

Wrath of the Bitch King
May 11, 2005

Research confirms that black is a color like silver is a color, and that beyond black is clarity.

I do, actually. A 27" and a 24", 1920x1200 and 1920x1080, respectively.

On the plus side, I'm amazed at how much more optimized Skyrim is when compared to Oblivion. Oblivion still runs like complete poo poo on my pretty good rig, and Skyrim runs on max settings withotu even a hint of slowdown, ever.

ulmont
Sep 15, 2010



Regarding loading screens - I had noticed that the loading screens with pictures and quotes seemed to take forever. I was right.

Hitting Ctrl+Alt+Del to bring up the windows menu, then canceling, causes the loading screens to finish substantially faster (like 30 seconds faster or more). Dunno why.

Dead Man Posting
Sep 1, 2008

You know nothing, TVIV.


Earwicker posted:

Yeah that doesn't really describe the problem I'm having.

I found one other guy on a messageboard talking about what might be a related issue here: http://www.gamefaqs.com/boards/6158...skyrim/60969063

But I can't quite tell. It does "adjust" way too fast and is kind of dizzying but also the lights are way too white and the darks way too dark. The sky is pretty much white and if, like, a bandit is coming out me during the day they look almost like just a black outline of a bandit. But the weirdest thing is that this just started recently. The skies were nice and blue and the outdoor lighting was looking great in general before that.

Actually in the game I went into Jarl's hall in Markath and it was after I came out and left the city that everything has looked wrong. But I doubt that has anything to do with it (and I've checked multiple locations and have the same issue almost everywhere except undergound).

Hmm. I just read your post that contained your problem, and I'll say this: I have noticed the lighting being odd too on the PC version. I am not sure it's the same situation as yours, as it doesn't really bother me, but when a dragon shouts fire at me, the screen gets dark and takes 2-3 seconds to adjust lighting again. Same thing when I look at the ground then look up. This is all being outside of course, nothing strange while indoors.

There isn't much to do in terms of fixing problems for the XBox 360/PS3 versions of the game, unless it's something like "install the game to HDD, delete cache, enter and exit an indoor area while crouching," or "start over again" type solution. Otherwise, the only solution is to wait for patches

Toadsniff
Apr 10, 2006

Fire Down Below: Crab Company 2

Dead Man Posting posted:

Hmm. I just read your post that contained your problem, and I'll say this: I have noticed the lighting being odd too on the PC version. I am not sure it's the same situation as yours, as it doesn't really bother me, but when a dragon shouts fire at me, the screen gets dark and takes 2-3 seconds to adjust lighting again. Same thing when I look at the ground then look up. This is all being outside of course, nothing strange while indoors.

There isn't much to do in terms of fixing problems for the XBox 360/PS3 versions of the game, unless it's something like "install the game to HDD, delete cache, enter and exit an indoor area while crouching," or "start over again" type solution. Otherwise, the only solution is to wait for patches

I believe that's just bloom being the horrible lighting mechanic it is. Apparently the game can use ambient occlusion on Nivida cards so if you have one of those you might try that fix.

Mr. Excitement!
Nov 4, 2008

Ask me how much I like shaved monkeys


Still trying to get FOV working, as the fix in the OP doesn't work for me. I've tried both ways. The ini version doesn't work until I use the console and type "FOV" (notice no actual number setting just "FOV". As soon as I hit enter, the FOV suddenly will change. Exiting to desktop and then reloading the game brings back the old FOV.

I also tried the in game console setting option, but as I mentioned in another post above, it created a huge Skyrim.ini file and my objects in the loading screens (swords, dragons, monsters etc) were all tinted red. Weird. And the FOV still didn't stick. Replacing the Skyrim.ini file with the backup I made (always make back ups when messing with settings and ini files!) got rid of the red tint on objects. Still no FOV love.

Researching this, I found more detailed set of ini file settings on the Steam forums. I won't be able to test this out until tonight, but maybe a goon who can can try it and report if it works or not. These settings will apparently fix FOV to whatever value you like permanently and will work through world and travel transitions.

Changing FOV
  1. Go to C:\Users\[USERNAME]\Documents\My Games\Skyrim
  2. Open SkyrimPrefs.ini, and search for [General] section
  3. Add fdefaultfov=XX at the end of the section. (where XX is the FOV value you want to change to). For example add fdefaultfov=90
  4. Open Skyrim.ini, and search for [Display] section
  5. Add fDefaultWorldFOV=XX (where XX is the FOV value you put in fdefaultfov)
  6. Add fDefault1stPersonFOV=xx.0000 (where XX is the FOV value you put in fdefaultfov)

Note that it is two different INI files getting changed, not just the one. Again if some kind goon could check this out to see if it works, great. I will test myself when I get home.

Anti-Hero
Feb 26, 2004
I was raised by a cup of coffee.

I'm getting very consistent CTDs in Bonechill Passage once I get to the first corridor. Anyone else have problems there? Besides the very infrequent hangup this game as been relatively bug-free for me.

babies havin rabies
Feb 24, 2006



I have found an immersion critical bug: As a Bosmer I am still unable to cannibalize my enemies. As the requirement to eat the flesh of your enemies (even other Bosmer) is central to the Wood Elf religion, this is really loving with my immersion. Bethesda needs to fix this poo poo.

At least Bosmer don't look like child molesters anymore I guess.

Mr. Excitement!
Nov 4, 2008

Ask me how much I like shaved monkeys


Anti-Hero posted:

I'm getting very consistent CTDs in Bonechill Passage once I get to the first corridor. Anyone else have problems there? Besides the very infrequent hangup this game as been relatively bug-free for me.

The recommended temp fix is to switch to windowed mode, go through that corridor, switch back to full screen and then fast travel after the quest to avoid the corridor coming back.

Hamburger Test
Jul 2, 2007


Mr. Excitement! posted:

Still trying to get FOV working, as the fix in the OP doesn't work for me. I've tried both ways. The ini version doesn't work until I use the console and type "FOV" (notice no actual number setting just "FOV". As soon as I hit enter, the FOV suddenly will change. Exiting to desktop and then reloading the game brings back the old FOV.

I also tried the in game console setting option, but as I mentioned in another post above, it created a huge Skyrim.ini file and my objects in the loading screens (swords, dragons, monsters etc) were all tinted red. Weird. And the FOV still didn't stick. Replacing the Skyrim.ini file with the backup I made (always make back ups when messing with settings and ini files!) got rid of the red tint on objects. Still no FOV love.

Researching this, I found more detailed set of ini file settings on the Steam forums. I won't be able to test this out until tonight, but maybe a goon who can can try it and report if it works or not. These settings will apparently fix FOV to whatever value you like permanently and will work through world and travel transitions.

Changing FOV
  1. Go to C:\Users\[USERNAME]\Documents\My Games\Skyrim
  2. Open SkyrimPrefs.ini, and search for [General] section
  3. Add fdefaultfov=XX at the end of the section. (where XX is the FOV value you want to change to). For example add fdefaultfov=90
  4. Open Skyrim.ini, and search for [Display] section
  5. Add fDefaultWorldFOV=XX (where XX is the FOV value you put in fdefaultfov)
  6. Add fDefault1stPersonFOV=xx.0000 (where XX is the FOV value you put in fdefaultfov)

Note that it is two different INI files getting changed, not just the one. Again if some kind goon could check this out to see if it works, great. I will test myself when I get home.

Toadsniff posted that method in this thread yesterday (thanks by the way!) and it's the only way I have been able to make it stick.

Mr. Excitement!
Nov 4, 2008

Ask me how much I like shaved monkeys


I could have sworn I had read the whole thread and was up to date! Well then sorry for the double-up.

I guess the extra info about the saveini making the Skyrim.ini file full of additional settings and the red tint may be useful in the future. There's a ton of settings to mess with and maybe some will be useful for other things.

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Bea Nanner
Oct 20, 2003

Zut alors!


I have 2 SkyrimPerfs.ini. One in my My Games dir and on in the Program Files dir. Should these be the same? Does one trump the other?

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