Search Amazon.com:
Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us $3,400 per month for bandwidth bills alone, and since we don't believe in shoving popup ads to our registered users, we try to make the money back through forum registrations.
«252 »
  • Post
  • Reply
Behonkiss
Feb 10, 2005
Probation
Can't post for 26 hours!


http://www.saintsrow.com/news/detai...e_illustrations

Looks like Volition, being the anime geeks they are, have reached out to some Japanese artists to do unique takes on the characters of Saints Row. They want to see if anybody can guess the artists before they reveal the names, though.



EDIT: Death Himself, you might want to add spoiler tags to that post.

Adbot
ADBOT LOVES YOU

Doctor Butts
May 21, 2002

AFC NORTH PITY FUCK


Zorak posted:

I think the issue with SR3 is less anything with the game itself, and more that the cult built around it, along with the hype, surpassed the product itself.

Personally I wasn't all that impressed with SR3 since it didn't seem like it was actually a Saints Row video game... until I had to bust into a BDSM club, and ended up having some guy with a ball gag in his mouth give me a ride in a rickshaw- in an attempt to outrun other guys on ball gag/gimp powered rickshaws

Yea, it ain't perfect by a long shot. But, drat it sure is a Saints Row video game. And I like it for what it is.

Doctor Butts fucked around with this message at Nov 16, 2011 around 20:08

Starhawk64
Apr 10, 2009

I'm a gonna win!

What's everyone's favorite vehicles and weapons so far?

My favorite vehicles are the TRON inspired Lightcycle and Light Car that you get from completing all the Trail Blazing missions where you ride a lightcycle through cyberspace making pixelated tanks explode..

Favorite weapons are the fully upgraded .45 Shepards and the Octopus Gun

Mr Wind Up Bird
Jan 23, 2004

i'm a goddamn coward
but then again so are you


My favorite part of the escape from the BDSM club was the fact that if you shoot the ricshaws being pulled by naked people enough they explode in a fireball.

Yeah I think the recruitment missions for the new crew was maybe a little slapdash but looking back it's just as good or maybe even better than SR2's recruitment mission. Remember that in order to get Shaundi to join you had to ramp a car though some rings? At least in SR3 you get the impression they people you're recruiting have a little bit of a stake.

Lyer
Feb 4, 2008



Zorak posted:

We kind of have the opposite case. "What do you mean everything isn't flawless in this game? I AM PISSING BLOOD HERE." The expectations exceeded anything the game could offer. It's still a well constructed and extremely fun game, and surpassed SR2. Just not enough in certain areas it seems for many people's liking.

I don't think anyone here is disappointed with the SR:TT. I think every loves the drat thing and it's more a long the lines of: "if they did X it would be the best open world game ever made, as it stands it's only a really good loving game".

Doctor Butts posted:

Personally I wasn't all that impressed with SR3 since it didn't seem like it was actually a Saints Row video game... until

My moment was when you base jump onto the morningstar penthouse party and Power starts playing. That set the perfect mood for the mission and it's just total badassery, as you go into the house gunning every motherfucker down.


E:VVV I honestly thought and expected Loren to survive that and you had to go after him and kill him in a much more personal manner. It wasn't until the cutscene with killbane and co that I realized, wow he really is dead.

Lyer fucked around with this message at Nov 16, 2011 around 20:12

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Death Himself posted:

I feel this way too. The obvious example of this is Gat's funeral. I didn't even realize we were going to a funeral until way after the cutscene when a npc mentioned it and I remembered we had a purple hearse.

It feels like there was more stuff between these story segments that got cut. Where are the conversations with your lieutenants from SR2 while you hang out in your crib?

The game has that "rushed and cut corners syndrome" but thankfully the obvious corners they cut are the story bits which aren't integral to having a great time.

My big beef is with (earlyish plot spoilers)the Loren scene. He gets crushed by the ball, but then the camera IMMEDIATELY pans up to the Boss rolling off of it as it rolls away. The focus of that shot should be on Loren and the moment of impact, but instead of dwelling to let that moment sink it, the camera immediately pans up to focus on the Boss and the ball. Loren has just been killed, that should be the focus of the scene, but the camera finds it more important to show your character and the ball's path instead of going "Hey, you just killed the big bad guy". Just letting the camera hold on the moment of impact for a second and THEN having the ball roll away would have done wonders for that scene, and would have better communicated the intent. That's what I mean by shoddy direction, the cutscenes don't know which things to focus on for purposes of the story because it's trying too hard to show you awesome things happening.

I love the game, but after the incredible cutscene direction of SR2, SR3's direction is definitely a step back, even if the things that are happening are way more awesome than anything in SR2.

J Detan
Apr 24, 2008

Ve haff become MASTERS OF SCIENCE!


Starhawk64 posted:

What's everyone's favorite vehicles and weapons so far?

My favorite vehicles are the TRON inspired Lightcycle and Light Car that you get from completing all the Trail Blazing missions where you ride a lightcycle through cyberspace making pixelated tanks explode..

Favorite weapons are the fully upgraded .45 Shepards and the Octopus Gun

Favorite vehicle is the hoverbike that you can have STAG build for you and the best weapon is the fully upgraded molotov cocktail and the RC gun.

The White Dragon
Nov 14, 2007

a dragon that is
uh

Man, where you guys gettin' all this money for gun upgrades and poo poo? I can barely afford to keep buying new properties, and I just finished The Belgian Problem after having spent everything on businesses and houses.

Admittedly I do spend a lot of time tricking out my ride. I turned my Peacemaker into a, uh, "Bukmobile." It's pearlescent neon orange and pink with purple seats, ridiculous rims and neon green undercarriage lights.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



The White Dragon posted:

Man, where you guys gettin' all this money for gun upgrades and poo poo? I can barely afford to keep buying new properties, and I just finished The Belgian Problem after having spent everything on businesses and houses.

Admittedly I do spend a lot of time tricking out my ride. I turned my Peacemaker into a Bukmobile! It's pearlescent neon orange, pink, purple seats, with ridiculous rims and neon green undercarriage lights.

You're pretty much always gonna feel strapped for cash at some point, which I like. Eventually you'll be level 50, a complete walking god, and suddenly find yourself at a loss for what to do with the millions of dollars that keep showing up in your account.

EDIT: Also holy poo poo this Gamesradar video needs to go everywhere. http://www.youtube.com/watch?v=AmMN8c4Sw0c

Songbearer
Jul 12, 2007


Fuck you say?


J Detan posted:

upgraded molotov cocktail

Are these actually viable? I only ask because I've used the basic frag grenades and the basic molotovs, and the frag grenades even without upgrades can pop cars and people beautifully. Molotovs just seem kind of weedy in comparison.

Do they get really good the more you upgrade them?

poptart_fairy
Apr 8, 2009

it's so magical



In regards to Loren I loving loved that his death was so anti-climactic. I was just in a huge when the realisation kicked in because goddamn this game wasn't pissing about. I definitely see the complaint being valid for the rest of the game - would have much preferred the three gangs = three acts structure - but that specific moment I think it worked perfectly.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



poptart_fairy posted:

In regards to Loren I loving loved that his death was so anti-climactic. I was just in a huge when the realisation kicked in because goddamn this game wasn't pissing about. I definitely see the complaint being valid for the rest of the game - would have much preferred the three gangs = three acts structure - but that specific moment I think it worked perfectly.

It was so close to being perfect for me, I just needed an additional second or two to show that he was, in fact, dead, because the camera panned away so quickly I thought "Oh, he must somehow be okay and I'm gonna turn around and have to fight him". When cameras pan away like that, it's traditionally because whatever just happened wasn't important. Just a second or two of hold would have made it incredible.

Zaa Boogie
Sep 13, 2007

"Suckle on this receptacle!"


The White Dragon posted:

Man, where you guys gettin' all this money for gun upgrades and poo poo? I can barely afford to keep buying new properties, and I just finished The Belgian Problem after having spent everything on businesses and houses.

Admittedly I do spend a lot of time tricking out my ride. I turned my Peacemaker into a, uh, "Bukmobile." It's pearlescent neon orange and pink with purple seats, ridiculous rims and neon green undercarriage lights.

I was feeling this way too...

And then I found Professor Genki. Had an epic showdown with him, some police and morningstar. In the aftermath I went from 3k to 330k. Got a bunch of upgrades got me my explosive bullet pistols. I love that thing.

Himuro
Jan 13, 2007

by Y Kant Ozma Post


Crappy Jack posted:

My big beef is with (earlyish plot spoilers)the Loren scene. He gets crushed by the ball, but then the camera IMMEDIATELY pans up to the Boss rolling off of it as it rolls away. The focus of that shot should be on Loren and the moment of impact, but instead of dwelling to let that moment sink it, the camera immediately pans up to focus on the Boss and the ball. Loren has just been killed, that should be the focus of the scene, but the camera finds it more important to show your character and the ball's path instead of going "Hey, you just killed the big bad guy". Just letting the camera hold on the moment of impact for a second and THEN having the ball roll away would have done wonders for that scene, and would have better communicated the intent. That's what I mean by shoddy direction, the cutscenes don't know which things to focus on for purposes of the story because it's trying too hard to show you awesome things happening.

I love the game, but after the incredible cutscene direction of SR2, SR3's direction is definitely a step back, even if the things that are happening are way more awesome than anything in SR2.

I didn't even realize Loren was DEAD until they mentioned it later on.

poptart_fairy
Apr 8, 2009

it's so magical



Crappy Jack posted:

It was so close to being perfect for me, I just needed an additional second or two to show that he was, in fact, dead, because the camera panned away so quickly I thought "Oh, he must somehow be okay and I'm gonna turn around and have to fight him". When cameras pan away like that, it's traditionally because whatever just happened wasn't important. Just a second or two of hold would have made it incredible.

Oh see that's why I loved it. Boom, bang, gone, next order of business. I seem to be in the minority though.

Himuro
Jan 13, 2007

by Y Kant Ozma Post


Lyer posted:

I don't think anyone here is disappointed with the SR:TT. I think every loves the drat thing and it's more a long the lines of: "if they did X it would be the best open world game ever made, as it stands it's only a really good loving game".


My moment was when you base jump onto the morningstar penthouse party and Power starts playing. That set the perfect mood for the mission and it's just total badassery, as you go into the house gunning every motherfucker down.


My favorite mission in the game so far.

Behonkiss
Feb 10, 2005
Probation
Can't post for 26 hours!


poptart_fairy posted:

In regards to Loren I loving loved that his death was so anti-climactic. I was just in a huge when the realisation kicked in because goddamn this game wasn't pissing about. I definitely see the complaint being valid for the rest of the game - would have much preferred the three gangs = three acts structure - but that specific moment I think it worked perfectly.

I thought it was funny in its bluntness, but I was a bit let down because one of my personal wishes for a Saints Row game is to have a constant, threatening, and memorable main villain. SR1 didn't have one, Vogel was enjoyable but not super threatening (nor did he ever do something that made you really despise him), and I went into this thinking I'd be working my way up to confronting Loren at the end when that wasn't the case at all. My guess is that the Volition writers feel differently than I do about villains, which I can live with, but I still have my fingers crossed that the inevitable SR4 will have a great one.

Lyer
Feb 4, 2008



You know, I realized there's a positive about not being able to replay missions. It basically makes you play co-op with a "level 1 character", while you have all your awesome toys at your disposal. Thus ensuring co-op will be active for quite some time. I'm definitely going to dedicated a boss purely for co-op for my 360 buddies.

Death Himself
Sep 28, 2004

I'M GETTING FUCKED UP THE ASS OVER HERE


Behonkiss posted:

I thought it was funny in its bluntness, but I was a bit let down because one of my personal wishes for a Saints Row game is to have a constant, threatening, and memorable main villain. SR1 didn't have one, Vogel was enjoyable but not super threatening (nor did he ever do something that made you really despise him), and I went into this thinking I'd be working my way up to confronting Loren at the end when that wasn't the case at all. My guess is that the Volition writers feel differently than I do about villains, which I can live with, but I still have my fingers crossed that the inevitable SR4 will have a great one.

You are the big bad villain in these games and SRTT shows your rise to supervillaindom.

Zereth
Jul 8, 2003

Would you think I was playing if I did...
THIS!


Zorak posted:

I think the issue with SR3 is less anything with the game itself, and more that the cult built around it, along with the hype, surpassed the product itself. SR3 is not by any means a "rushed" or "weak" game, and surpasses and improves on what was put forth in SR2 in many areas.
I was avoiding most videos and such to avoid A: spoiling myself and B: building things up too much, so my main complaint is that the story is kinda disjointed. "Wait funeral? What?" "Why am I suddenly naked and stoned to the gills?" Everything else is just "I'm sad we live in reality where things are not perfect" though, yeah.

... Well, that and that I can't find a random Genki spawn, I want to have an epic battle with a super genius mancat on the streets of the city here.

J Detan
Apr 24, 2008

Ve haff become MASTERS OF SCIENCE!


Songbearer posted:

Are these actually viable? I only ask because I've used the basic frag grenades and the basic molotovs, and the frag grenades even without upgrades can pop cars and people beautifully. Molotovs just seem kind of weedy in comparison.

Do they get really good the more you upgrade them?

At level 4 they're at least as strong as grenades and leave a nice pool of fire behind for any stragglers, so yes.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Behonkiss posted:

I thought it was funny in its bluntness, but I was a bit let down because one of my personal wishes for a Saints Row game is to have a constant, threatening, and memorable main villain. SR1 didn't have one, Vogel was enjoyable but not super threatening (nor did he ever do something that made you really despise him), and I went into this thinking I'd be working my way up to confronting Loren at the end when that wasn't the case at all. My guess is that the Volition writers feel differently than I do about villains, which I can live with, but I still have my fingers crossed that the inevitable SR4 will have a great one.

I actually liked it, personally, because Killbane made for such a good villain and foil for the Boss, because while Loren would be all smooth and calculating about it, Killbane's an unpredictable force of nature who wants nothing but power. I liked the way that the storyline kept you on your toes, you could never guess what was around the corner. But with me not realizing Loren was dead until Killbane specifically says it, and then immediately following it up with "Wait, what, Johnny's funeral? When did that happen" left me a little let down with what should have been a stellar sequence of events

poptart_fairy posted:

Oh see that's why I loved it. Boom, bang, gone, next order of business. I seem to be in the minority though.

No, I totally agree with you on that, but the way it plays out, instead of going "Oh, Loren's dead, awesome, next order of business", a lot of people are going "Wait, is Loren dead? It looked like it, but the camera panned away too fast, are they gonna show a body? No? We're watching the ball roll away, maybe he's grabbing onto the ball or something. Oh, maybe his body's in that big pile of rubble. No? Wait, what's going on?"

Crappy Jack fucked around with this message at Nov 16, 2011 around 20:29

PurpleJesus
Feb 27, 2008

Betta have my Do-nuts!

I'm a pretty big fan of the radio announcer, when talking about when you and Pierce went to the store, says something like "The leader of the Third Street Saints and Japanese Commercial Star, Pierce Washington..." Not "Saint Lieutenant Pierce Washington". Still no respect.

FedoraDefender420
Feb 25, 2011

I don't care how much money or how many white boys 50 cent can shoot. In front of James Hetfield he is a little bitch


It's absolutely hilarious when you realise you can just punch the decker specialist in the crotch and then shotgun them a few times to take them down.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Psalmanazar posted:

It's absolutely hilarious when you realise you can just punch the decker specialist in the crotch and then shotgun them a few times to take them down.

Being able to teleport doesn't protect you from my flying leap into your face.

Lyer
Feb 4, 2008



Psalmanazar posted:

It's absolutely hilarious when you realise you can just punch the decker specialist in the crotch and then shotgun them a few times to take them down.

The most amazing thing is when you get the incendiary rounds for the SMG. When they're lit on fire, they still zip around and light the other guys on fire as well. That weapon is so good for CC, it's ridiculous.

poptart_fairy
Apr 8, 2009

it's so magical



WHY DID I THINK THIS WAS A GOOD IDEA

Oh god the Russian voice in Insurance Fraud.

Himuro
Jan 13, 2007

by Y Kant Ozma Post


PurpleJesus posted:

I'm a pretty big fan of the radio announcer, when talking about when you and Pierce went to the store, says something like "The leader of the Third Street Saints and Japanese Commercial Star, Pierce Washington..." Not "Saint Lieutenant Pierce Washington". Still no respect.

Why don't these portions have subtitles?

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Lyer posted:

The most amazing thing is when you get the incendiary rounds for the SMG. When they're lit on fire, they still zip around and light the other guys on fire as well. That weapon is so good for CC, it's ridiculous.

While I do miss the pimp cane shotgun, a fully upgraded Gravedigger with three barrels and the ability to set people on fire is pretty drat sweet.

Lyer
Feb 4, 2008



Crappy Jack posted:

While I do miss the pimp cane shotgun, a fully upgraded Gravedigger with three barrels and the ability to set people on fire is pretty drat sweet.

I'm not as rich as you, so I can only afford to have 1 pimped out ride and 1 pimped out weapon. When are you going to let me do some dirt with you?

vkeios
May 7, 2007



poptart_fairy posted:

Oh see that's why I loved it. Boom, bang, gone, next order of business. I seem to be in the minority though.
I'm loved that scene for the same reasons you did. I also love that split second of him just looking up.

Himuro
Jan 13, 2007

by Y Kant Ozma Post


Word of warning, Lyer. Jack has NICE TOYS so if you don't wanna get spoiled hold off for when you beat the game.

Samurai Sanders
Nov 4, 2003



Songbearer posted:

If you're running singleplayer fine then you won't have any problems in co-op. There's a bit more action on screen, but if your game runs well in singleplayer with a 4-star wanted rating where poo poo is getting really crazy then you should have no problems.

I really enjoy how different the voiceactors are, I played with a friend who's playing as Female Voice 01 and there's really a large amount of variation in the dialouge.

During one mission, the cockney voice has this exchange (Paraphrased):

Boss: Great plan, Shaundi!
Shaundi: Hey, you said "Two guys!"
Boss: No, I'm being serious! This is exactly my kind of plan!

And the female one was more along the lines of

Boss: Oh, great idea Shaundi!
Shaundi: Hey, you said "Two guys!"
Boss: I KNOW VERY WELL WHAT I SAID

The new cockney voice really enjoys playing up the Britishness as well, I burst out laughing when he called the Deckers chavs
Back in 2 when the boss gets drugged, I remember the cockney voice saying "Shaundi...that's a nice name. What is it, Irish or something?" I don't remember what the other voices said but it wasn't anything like that.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Himuro posted:

Word of warning, Lyer. Jack has NICE TOYS so if you don't wanna get spoiled hold off for when you beat the game.

Spoiler alert; you kick everybody's asses and turn all their strongholds into giant purple skyscrapers and then get amazing weaponry and outfits. Seriously though, is there anything I should hold off on using for the sake of people who're still playing? I wasn't trying to give anything spoilery away.

Also feel free to join my game at any time, I'm just running around trying to polish off some challenges.

Samurai Sanders posted:

Back in 2 when the boss gets drugged, I remember the cockney voice saying "Shaundi...that's a nice name. What is it, Irish or something?" I don't remember what the other voices said but it wasn't anything like that.

"Shaundi, you're like the coolest Saint ever."

It was so true.

Himuro
Jan 13, 2007

by Y Kant Ozma Post


Crappy Jack posted:

Spoiler alert; you kick everybody's asses and turn all their strongholds into giant purple skyscrapers and then get amazing weaponry and outfits. Seriously though, is there anything I should hold off on using for the sake of people who're still playing? I wasn't trying to give anything spoilery away.

Also feel free to join my game at any time, I'm just running around trying to polish off some challenges.


"Shaundi, you're like the coolest Saint ever."

It was so true.

Naw, man, it's all good. Your toys are awesome, I was just making a note. When we did Escort, I didn't realize it was TIGER Escort and didn't realize it was an activity, so I figured I'd hold off until I beat the game myself.

Lyer
Feb 4, 2008



Haha, I was just giving Crappy Jack some poo poo. He joined my co-op game literally within 15 minutes of me opening my copy of SR:TT late Monday night. Not that I got to see the toys mind you, I was dead most of the time.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Lyer posted:

Haha, I was just giving Crappy Jack some poo poo. He joined my co-op game literally within 15 minutes of me opening my copy of SR:TT late Monday night. Not that I got to see the toys mind you, I was dead most of the time.

I did like that you were all excited about getting that tank put in your garage.

Pssh. Tanks. What a wussy vehicle. You oughta see the poo poo I roll in.

Death Himself
Sep 28, 2004

I'M GETTING FUCKED UP THE ASS OVER HERE


Oh you're still using an analog tank? That's nice. I'm all digital these days.

Lyer
Feb 4, 2008



Does anyone know if there is an achievement for buying everything this time? I painstakingly went to each location in SR2, only to find out it does nothing.

Adbot
ADBOT LOVES YOU

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Lyer posted:

Does anyone know if there is an achievement for buying everything this time? I painstakingly went to each location in SR2, only to find out it does nothing.

Well, yes and no. Buying all the shops doesn't get you an achievement, but you need to buy all the shops in order to own all the territory, which does.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply
«252 »