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PalmTreeFun
Apr 25, 2010

*toot*


Rocketlex posted:

It makes me wonder if the Saints Book stuff was added really late in development, or intended to be a part of DLC or something. It's just so weird that it isn't tied to completion percentage at all.

Probably a good thing seeing how poorly thought-out the later vehicle theft missions seem. Most of the assassinations are pretty easy on the other hand.

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Miyamoto Musashi
Jul 22, 2006



PalmTreeFun posted:

Probably a good thing seeing how poorly thought-out the later vehicle theft missions seem. Most of the assassinations are pretty easy on the other hand.

As someone who's still playing through the game and working on the vehicle theft missions right now (I've got around 10-12 done), what's the problem with the later ones? Anything I should watch out for?

KGBAgent185
Oct 28, 2003

YAAAAAAAAAAAAAAAY!

Miyamoto Musashi posted:

As someone who's still playing through the game and working on the vehicle theft missions right now (I've got around 10-12 done), what's the problem with the later ones? Anything I should watch out for?

Haven't gotten to them myself, as I'm in pretty much the same place as you. But reading this thread has informed me that in particular there is a heli theft that has the vehicle spawn on a heliport that is already occupied by default, and a tank mission that is a pain in the rear end to get done, as you can't immediately wipe your wanted status since you're in a restricted area.

People have said buying the infinite special ammo, and using the RC device to "Drive" the theft vehicle to the shop is the easiest way to get around this, as you'll not get the wanted level for stealing the car till you get in, right outside the chop shop.

PalmTreeFun
Apr 25, 2010

*toot*


Miyamoto Musashi posted:

As someone who's still playing through the game and working on the vehicle theft missions right now (I've got around 10-12 done), what's the problem with the later ones? Anything I should watch out for?

Couple of nasty missions near the end too, outside of the glitchiness. One is where you have to fly a condor a short distance, but depending on the difficulty a tank will destroy you before you can get enough height to escape it. You can just barely make it on casual. There's one where you have to steal a tank that's stupidly hard no thanks to the PC control scheme that makes you stop every time your tank and barrel aren't perfectly lined up, but the RC trick plus invulnerability helps a lot. A really fun one is where you have to fly a woodpecker across the entire map, then land it on a tiny pier between two sets of crates. You have to go all the way back across the island if you gently caress it up.

Evil Vin
Jun 14, 2006

♪ Sing everybody "Deutsche Deutsche"
Vaya con dios amigos! ♪


The plane one is definitely the worst it took me a few times to try to land it without getting blown up by the cops, landing in the water, or just straight up crashing awfully.

The Deadly Hume
May 26, 2004

I want some of that pepper steak!


Really the only easy way to do the Condor one (in fact, any of the aircraft ones) is to make sure you make the police forgiveness/Burt's Favour call as soon as you get in the thing.

At least I got that Woodpecker "land on this postage stamp" one the first or second time.

Saint Freak
Apr 15, 2007

Let me tell you about the time I was canonized...


The Deadly Hume posted:

At least I got that Woodpecker "land on this postage stamp" one the first or second time.

Yeah, I'm not sure what was up with those 'land an airplane on this dock between these containers where it clearly can not fit' ones. The first time I had one I think I circled for like 5 minutes trying to figure out just how I was supposed to pull that off.

Now I know you can just crash into it full speed and it counts. Which really...I should've just assumed that would work in the first place cause :saintsrow:

Dr Christmas
Apr 24, 2010


Most later vehicle missions also involve driving a big vehicle whose durability isn't enough to counter its inability to dodge police cars or the extra time you spend absorbing bullets. Once you start stealing trucks, you basically need the police forgiveness ability. My car has caught fire right before the entrance to the chop shop so many times that I swear there's some sort of prank in the code.

Dr Christmas fucked around with this message at Jan 9, 2012 around 06:30

One and the Same
Jan 19, 2008

******************!!!!!

All you need to do is fly to the waypoint, you dont need to actually land it.

twistedmentat
Nov 21, 2003


What the gently caress, the hard regular trailblazing keeps failing me with running out of time, but I still have 6 seconds left on the clock.

It's not even consistently failing me in the same place.

PalmTreeFun
Apr 25, 2010

*toot*


Dr Christmas posted:

Most later vehicle missions also involve driving a big vehicle whose durability isn't enough to counter its inability to dodge police cars or the extra time you spend absorbing bullets. Once you start stealing trucks, you basically need the police forgiveness ability. My car has caught fire right before the entrance to the chop shop so many times that I swear there's some sort of prank in the code.

Trucks nothing. You'd have to be some sort of savant to get a limo back to the chop shop with STAG in town and 3/4 notoriety.

Miyamoto Musashi
Jul 22, 2006



Thanks for the heads-up. I don't think I have the police forgiveness ability yet, so I'll progress the story some more before taking on the toughest vehicle thefts. Nice to know what I'm in for, though.

PalmTreeFun posted:

Trucks nothing. You'd have to be some sort of savant to get a limo back to the chop shop with STAG in town and 3/4 notoriety.

I did do the limo theft already (no STAG yet), and that was a bit of a pain. I think you could measure the turning speeds of some of those vehicles in degrees per day. Even the cement mixer wasn't as slow around corners.

Miyamoto Musashi fucked around with this message at Jan 9, 2012 around 08:06

PalmTreeFun
Apr 25, 2010

*toot*


Miyamoto Musashi posted:

Thanks for the heads-up. I don't think I have the police forgiveness ability yet, so I'll progress the story some more before taking on the toughest vehicle thefts. Nice to know what I'm in for, though.

STAG is connected to the story, but the police forgiveness thing is a respect upgrade. Just level up until you get it. Don't get too far in or suddenly you're gonna have heat lasers up your rear end.

Miyamoto Musashi
Jul 22, 2006



PalmTreeFun posted:

STAG is connected to the story, but the police forgiveness thing is a respect upgrade. Just level up until you get it. Don't get too far in or suddenly you're gonna have heat lasers up your rear end.

I've been following this thread off and on, so I know there comes a point when side missions become extremely difficult do to the STAG stuff. But I figure at worst, I can just tackle that stuff after the main story, right?

chazburgr
May 26, 2008

yoink!

Peterbuilt with STAG in town has been frustratingly difficult for me, especially since I usually hit that last stretch of highway before I catch fire and have to go all the way back to trigger the spawn. Even with Nitrous boost I can't get enough separation from my truck and the STAG/Cop Cars and handling goes to poo poo since they pop my tires once I hit the highway.

Awesome Animals
Nov 4, 2011



Just unlocked the VTOL(does that need to be spoiled?). My is that thing fun to use to destroy Gang Locations with. Also, I just upgraded my SMGs to Level 4, incendiary bullets. Totally worth it.

monkeytennis
Apr 26, 2007

Mmmm ladyboys...

Any tips on using the A-10 clone? I can't keep it in the air,and the gun seems very hard to aim since the aircraft is in the way of whatever I am aiming at.

Handgun Harlot
Jan 26, 2003

Pew Pew Q


monkeytennis posted:

Any tips on using the A-10 clone? I can't keep it in the air,and the gun seems very hard to aim since the aircraft is in the way of whatever I am aiming at.
If you let go of the accelerate button for too long, the plane will turn off, so you can only slow down for a little bit. The weapons can NOT be aimed separately, not even by a second player. So yeah, it sucks.

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal


Awesome Animals posted:

Just unlocked the VTOL(does that need to be spoiled?). My is that thing fun to use to destroy Gang Locations with. Also, I just upgraded my SMGs to Level 4, incendiary bullets. Totally worth it.

I'm on my second play-through, and for clearing Gang Locations and generally fuckery I've just discovered the joy of armored vehicles like the turreted Bulldog, or--if I don't have to drive the big dumb thing across town--the Bear).

The Bulldog is fun to drive solo, but I really love when a follower climbs up into the Bulldog turret to start blasting away at anything vaguely hostile. They're not great at shooting, but they're not terrible either.

And the Bear's a pain to lug around, but that cannon makes for some really satisfying instakills.

PalmTreeFun
Apr 25, 2010

*toot*


Miyamoto Musashi posted:

I've been following this thread off and on, so I know there comes a point when side missions become extremely difficult do to the STAG stuff. But I figure at worst, I can just tackle that stuff after the main story, right?

If you want to do the vehicle missions, it's easier if you do them as soon as possible in the story. Some won't unlock until later of course, but some vehicle missions become harder/impossible once you get to the point where STAG occupies the city, because police notoriety becomes way more of a threat.

They're somewhat more doable in co-op or with the "camera doesn't stick all the time" mod in IdolNinja's Gentlemen of Steelport. The biggest problem is that you often can't use rockets on things behind you unless you're in the passenger seat, and even when you can shoot stuff with your pistol the camera likes to be a gigantic bitch.

vvvv Don't get me wrong, I love it when dicking around, but trying to drive a stolen limo across town while getting fried by a VTOL laser is not fun.

PalmTreeFun fucked around with this message at Jan 9, 2012 around 21:44

Awesome Animals
Nov 4, 2011



I've found the STAG threat so far to be insanely enjoyable because when you get bored of running around murdering things, it is easy to erase the meters by running into one of your buildings. So many times I stir up poo poo with one of the gangs, STAG, or both and realize I'm out manned and run to the closest shop, purchase it, and step inside.

I then pop outside, launch a grenade at the immense amount of enemies, and watch them go boom.

Songbearer
Jul 12, 2007


Fuck you say?


Saints Row 4 needs to include a banana peel grenade. Not enough pedestrian pratfalls!

Or marbles you can upgrade to caltrops for foot hoppin', tyre poppin' fun.

rocket_man38
Jan 23, 2006


I get bored when I drive around Steelport, the city feels empty. In SR2 it was fun because you could go to places like a University campus with a lot of hilarious stuff going on. Haven't seen anything like that in 3 so far. Are they any unique areas to visit?

Handgun Harlot
Jan 26, 2003

Pew Pew Q


There's some redneck's shack with 4-wheelers parked out front and loud music and dogs barking coming from inside.

SlothBear
Jan 25, 2009



monkeytennis posted:

Any tips on using the A-10 clone? I can't keep it in the air,and the gun seems very hard to aim since the aircraft is in the way of whatever I am aiming at.

It's impossible to use if you don't eliminate your target in the first hit because if you have to turn around for a second pass you'll fly out of the draw distance and have to respawn it again. It's fun for flying around causing random mayhem but it goes so fast and things spawn so slow that you'll never really see the results of your handiwork. A missed opportunity.

My tip, unfortunately, is use something else.

PalmTreeFun
Apr 25, 2010

*toot*


I just played the ending where you let Shaundi die but kill Killbane and Cyrus, and I think that ending is a lot better. Mostly because the final mission isn't so cheesy.

Mr.Flibble
Jul 23, 2008


What cars are muscle cars?, and is there good place to find them? I need one for one of the assassination missions.

Septic Knothead
Jul 23, 2009

Boris S Wart
The Second Meanest Man In The World


Hammerhead or Bootlegger work.

Evil Vin
Jun 14, 2006

♪ Sing everybody "Deutsche Deutsche"
Vaya con dios amigos! ♪


Got to say the crib upgrades are real disappointing they don't change anything to the interiors that I noticed. It's real sad after SR2's upgrades.

Drewsky
Dec 29, 2010



Is there a way to turn off hints so it's not constantly telling me that I can lose the cops by entering a building I own or I can upgrade from my cell phone?

Sir Unimaginative
May 2, 2007

I'm interplanetary, bitch
Let's go to Mars




Drewsky posted:

Is there a way to turn off hints so it's not constantly telling me that I can lose the cops by entering a building I own or I can upgrade from my cell phone?

There's a mod for that, but it'll take away things like your garage prompt.

Drewsky
Dec 29, 2010



Sir Unimaginative posted:

There's a mod for that, but it'll take away things like your garage prompt.

Well drat, I have it on PS3 anyway.

twistedmentat
Nov 21, 2003


rocket_man38 posted:

I get bored when I drive around Steelport, the city feels empty. In SR2 it was fun because you could go to places like a University campus with a lot of hilarious stuff going on. Haven't seen anything like that in 3 so far. Are they any unique areas to visit?

I see people pulled over by cops every once and a while. I saw someone getting hassled by STAG once.

Reiley
Dec 16, 2007



Evil Vin posted:

Got to say the crib upgrades are real disappointing they don't change anything to the interiors that I noticed. It's real sad after SR2's upgrades.

I wish the strongholds kept the interiors you ran through during the missions to capture them because the one stock interior with stripper poles all three strongholds have is really stale by comparison.

Killer robot
Sep 6, 2010

REMEMBER ME!


Reiley posted:

I wish the strongholds kept the interiors you ran through during the missions to capture them because the one stock interior with stripper poles all three strongholds have is really stale by comparison.

I strongly agree here. The generic Saints Stronghold Penthouse interior is a lot better than any given SR2 crib, but three identical ones? Replacing crazily unique interiors? It's really one of the more baffling decisions, no matter how cool seeing the city covered in purple skyscrapers from outside is.

Lyer
Feb 4, 2008



Killer robot posted:

I strongly agree here. The generic Saints Stronghold Penthouse interior is a lot better than any given SR2 crib, but three identical ones? Replacing crazily unique interiors? It's really one of the more baffling decisions, no matter how cool seeing the city covered in purple skyscrapers from outside is.

Yeah, the sets were already built, just throw in a splash of purple and I'd be totally ok with it. Especially since safeword is swank as hell.

teacup
Dec 20, 2006


Not really sure what thread this should go in but does anyone know, the site Greenmangaming.com, if I order saints row from there do I get a steam code or a box? Because I want a steam code not wait for a box delivery.

ElProducto
Oct 9, 2001
if you want to live low, live low

teacup posted:

Not really sure what thread this should go in but does anyone know, the site Greenmangaming.com, if I order saints row from there do I get a steam code or a box? Because I want a steam code not wait for a box delivery.

I got it from GMG, you'll get a code.

Parkingtigers
Feb 23, 2008
TARGET CONSUMER
LOVES EVERY FUCKING GAME EVER MADE. EVER.


GENKIBOWL DLC COMING OUT ON THE 17th OF JANUARY.

As posted on Major Nelson's Xbox blog.

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Schubalts
Nov 25, 2007

A beast to kill a beast...


I will accept that as a 1 day late birthday present, Volition.

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