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Top Gear is much more bombastic and overproduced, but structurally there's a definite resemblance. They're both shows that celebrate the lifestyle surrounding their specific industry - based around ridiculous challenges and the minute curiosities of the products that make up the world of cars/games. The comparison is apt, but I can also see someone being disappointed by GCCX if they went in expecting the same level of sheer insanity that Top Gear puts on display. To be comparable on that level, you'd probably have to have Arino driving around Tokyo in a custom built F-Zero car, getting shot at by red arremer helicopters .
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| # ¿ Dec 19, 2011 14:12 |
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| # ¿ May 21, 2013 21:26 |
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The only good Rare game for the NES is Snake Ratte 'n' Roll. All the others are so awful.
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| # ¿ Jan 11, 2012 09:50 |
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Even disregarding Brian Ashcraft, many of Kotaku's actual articles are just severely snarky editorials about Just How Wrong You Actually Are, as if they're the most enlightened GAMES BLOG, graciously handing out morsels of wisdom from beyond the heavens to the lowly peons. I've tried taking the site seriously on multiple occasions, but I just can't do it. The entire tone and attitude of their writing as well as their choice of subjects to cover is frankly embarassing for someone who actually has some pull in the gaming industry. Regardless of how they handled GCCX, gently caress Kotaku.
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| # ¿ Jan 14, 2012 08:07 |
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lanzy posted:Count me excited for the Jake Hunter episode. Funny how many people played Phoenix Wright but had no interest in Jake. I recommend everyone pick up Memories of the Past who had even a remote interest in Phoenix. It's real hardboiled. Probably because there's so much shovelware on the DS that it's impossible to keep track of what's good and what isn't. I heard about the Jake Hunter games, but always assumed they were terrible. They have gotten literally no buzz on any of the gaming forums I frequent.
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| # ¿ Jan 20, 2012 11:53 |
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DiscoJ posted:Wouldn't the violence be a problem for most FPS games? I'm struggling to recall a time they've shown anything bloody/gorey. That's why they should have him play arcade/downloadable games, like Super Meat Boy (In all seriousness, it's probably easier to get through the main campaign of that game than it is to beat Quest of Ki)
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| # ¿ Jan 23, 2012 10:34 |
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whip posted:Any episode recommendations? My favorite episode is probably Lemmings. It's just the perfect game for Arino - it's tough, but he ends up feeling really smart when he beats a stage. It helps if you played it back in the day, however, which really is a good indicator for many of the episodes.
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| # ¿ Jan 29, 2012 10:14 |
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It's a bit of a crime that Human translated S.O.S. and not Clock Tower, since that is the far better game. I still love everything about S.O.S. that doesn't involve playing it, though - the concept itself, the multiple endings, the graphics, the music and it has bitching cover art, too. It could've been a great game.
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| # ¿ Jan 29, 2012 20:08 |
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ponzicar posted:Off the top of my head, the majority of good games for the NES, SNES, and other consoles contemporary to them seem to be made by Japanese developers. I think western developers were focused more on computers at that time. This is largely true, but some Western developers became really good at utilizing the hardware. Most notably Factor 5 - Super Turrican 2 is probably one of the most graphically impressive titles on the SNES. Virgin, too. the Lion King game still has really impressive animation. Fakeedit: And Rare, of course
Hakkesshu fucked around with this message at Feb 8, 2012 around 10:22 |
| # ¿ Feb 8, 2012 10:18 |
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I'm currently missing Robocop and Bonk and I don't think there's a way to download them at the moment?
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| # ¿ Feb 11, 2012 18:21 |
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Wandering Knitter posted:Wasn't Robocop part of the USA special? Yeah, but for some reason I'm missing it.
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| # ¿ Feb 11, 2012 18:33 |
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The metric system is the easiest thing to understand. Zero is zero, anything below that is cold/freezing, 0-30 is the average temperature scale above the equator, anything beyond that is hot as gently caress. Water boils at 100. There, you now know celsius. Fahrenheit? Where the gently caress do I even begin? Hakkesshu fucked around with this message at Feb 14, 2012 around 12:00 |
| # ¿ Feb 14, 2012 11:54 |
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Super Mario World 2-parter ![]() But really, Densha de go looks interesting!
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| # ¿ Feb 17, 2012 07:30 |
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Looking forward to it! It's been a while since the last episode, hasn't it? Don't see this thread popping up nearly that often anymore.
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| # ¿ Mar 29, 2012 08:32 |
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SirLarr posted:Really glad that Super Ghouls 'n' Ghosts is up for translation! The thing about Super GnG is that the first stage is probably the hardest in the entire game. Mainly because you aren't used to how the controls and randomly spawning enemies can gently caress you over. If you can get past it, the rest of the game really isn't that difficult. Really looking forward to that episode. I love that game. Hope he'll do Demon's Crest/Blazon at some point, too.
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| # ¿ Apr 10, 2012 06:59 |
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It's a shame, because Demon's Crest is arguably one of the best adventure/platformers on the SNES. Only the password system holds it back, really (though I'm sure that'll be fun if they end up doing it on GCCX). I've got my boxed copy
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| # ¿ Apr 10, 2012 10:36 |
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Keyboard Kid posted:To be honest Super GnG/Choumakaimura isn't that difficult. Unlike GnG 1/Makaimura it presents a legitimate challenge, has smooth mechanics, and is very very fun. The only thing that's really tricky is figuring out jump distances. Checkpoints are kind of rough in the game though (example: stage 2 autoscroller is really long). Stage 4 is probably the hardest part of the game, and even then, it's not that bad. The bosses are also very, very easy, and if you pick up (and keep) upgraded armor it's a breeze. Yeah, I honestly haven't played much of the other GnG games, since I love the graphics/sound in the SNES version so much, but that's what I figured. The original looks hellish to play through legitimately.
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| # ¿ Apr 11, 2012 08:28 |
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Wow, that would be amazing. Really looking forward to it.
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| # ¿ Apr 14, 2012 21:08 |
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Of the ones that have been translated (KOTAK in this case), I'd have to go with Battle Golfer Yui. That whole game is just boring and ugly and I don't remember Arino being particularly funny, either. Edit: quote:52. Shiren, because [spoiler]. ActRaiser, because he was obviously in a bad mood. Fire Arino already and find another guy Haha, whoa, angry nerds are universal. Hakkesshu fucked around with this message at May 3, 2012 around 19:29 |
| # ¿ May 3, 2012 19:27 |
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zari-gani posted:Tell me I'm not the only one who can't picture Gutcruncher as anything other than Guile, which makes his Arino-Dhalsim fanart even better. Be glad you haven't seen the animation where that picture originated, then. You would probably have a much different view of Gutcruncher
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| # ¿ Jun 1, 2012 19:45 |
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We just had a quiz episode (and I didn't think it was great), so I think they should be spaced out a bit more, but I'm probably in the minority here. If you ask me, I'd like something a bit lighter. The last 5 or so episodes have been pretty text heavy and/or bizarre. I'd just like to see Arino play, like, a simple, quality platformer again. Like Ghouls 'n' Ghosts or something. I guess Wagan Land was kind of that, but that whole game just seemed pretty broken and bad, honestly. Not complaining, though, I really appreciate everyone's efforts to the fullest. Hakkesshu fucked around with this message at Jun 5, 2012 around 13:34 |
| # ¿ Jun 5, 2012 13:27 |
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Random Stranger posted:Pitch me an episode that the SA Team has worked on that a new viewer should watch. Do Clover episodes count? 'Cause I'd pick #73, the original Lemmings episode. Really simple game, but gets incredibly tense and you can tell that Arino is enjoying himself. Also, "one more last lemmings"
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| # ¿ Jun 11, 2012 13:54 |
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Is the Famicom port harder than other versions? 'Cause I thought that game was fairly easy on the Amiga back in the day.
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| # ¿ Jun 14, 2012 09:48 |
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Got it for $51 with shipping to Denmark, which is pretty cheap. Looking forward to it!
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| # ¿ Jul 17, 2012 14:50 |
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Tewratomeh posted:Battletoads was the only two-parter where I was enthralled the whole way through, because it was just way more exciting than it should've been. Arino was loving the game, and the energy of the whole staff was infectious. Yeah, I think Battletoads is one of the best challenges he's done, period. I watched the Binary Land episode right after and it's incredibly boring and low-energy by comparison. The tone of his voice and the look on his face when the game tries to screw him over and he just revels in it is top-tier Arino.
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| # ¿ Sep 5, 2012 06:24 |
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Is that the one that was partially translated by TV-Nihon because of that Pokemon thing?
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| # ¿ Sep 7, 2012 17:04 |
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Awesomonster posted:Haha well I meant a Watanabe derail as in one that is at all about the jokes about her weight, because those are just the pits and nobody comes out of them happy. I just wondered if it was just me who felt like they were actualbuddies not just for tv buddies. Japanese comedy, I guess? Speaking of which, exactly how popular is GCCX in Japan, anyway? How big is Fuji TV? 'Cause you gotta reckon that getting Arino's picture on the Yamanote line had to be pretty expensive.
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| # ¿ Sep 11, 2012 13:03 |
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Doesn't it have non-Kotaku episodes on it, too?
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| # ¿ Sep 25, 2012 11:46 |
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Bart Fargo posted:It was my understanding that this contains the 10 or 12 episodes that Kotaku bought, and that this is the only way to get them in a legit manner. Yeah, but I remember her saying there was maybe going to be a couple of extra episodes on there as well. Don't know if that actually materialized.
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| # ¿ Sep 25, 2012 14:58 |
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I like how that commercial is much more impressive than the game itself. Actual (not terrible looking) CG for a commercial in the 80s!
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| # ¿ Oct 8, 2012 05:47 |
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Mayor McCheese posted:That was a pretty weird game. The sword swings sort of reminded me of the Super Star Wars games, though. It was always a really weird game, much like every other Amiga port on the SNES/Genesis. I don't know what the hell EU developers were smoking back then. I could never get past the first stage on the Amiga, the whole thing felt like a complete fever dream. Speaking of which, I really hope Arino gets to challenge Shadow of the Beast someday Hakkesshu fucked around with this message at Oct 29, 2012 around 07:51 |
| # ¿ Oct 29, 2012 07:48 |
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So is the Japanese version of Parappa still in English?
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| # ¿ Nov 24, 2012 11:17 |
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One thing I've noticed is that whenever Arino eats something on a trip he always goes "Ah! Omae!" or however you spell it. He always says it the same way and with the same inflection. Is that a customary Japanese thing or what?
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| # ¿ Dec 29, 2012 19:44 |
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Caitlin posted:I don't know if I'd hold my breath for this to be a really good episode, honestly. If he had problems with the control scheme for Super Mario World this is... yeah. Of course I'll watch it anyway, but I doubt it'll be really spectacular. I hope I get proven wrong, though! Yoshi's Island is easier than SMW unless you try to go for full completion and/or the bonus levels, since you can basically only die by falling down holes. I don't think it'll be too bad. I'd love to see Arino try to take on "Poochy Ain't Stupid", though.
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| # ¿ Jan 3, 2013 10:30 |
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I don't know, I didn't find this episode/game to be any more boring than other text-heavy challenges like Night of the Sickle Weasel or Hokkaido Serial Murder. For my money, the absolute worst/most boring challenge is still Famicom Jump. Talk about a game that has absolutely nothing interesting going on in it.
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| # ¿ Jan 6, 2013 22:09 |
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I think I've said this before, but the worst episode for me is easily Famicom Jump. That game is boring as poo poo and the whole episode is basically Arino reading out the dialogue, most of which makes no sense.
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| # ¿ Feb 12, 2013 10:18 |
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Lurdiak posted:I liked the Link to the Past episodes. Yeah, I watched Layla last night and thought it was a straight up terrible episode. Zelda wasn't great, but there have been waaay worse short game challenges. It's pretty much a certainty that, regardless of length, if the game is boring, the challenge will be boring. This has been totally consistent in my experience. Link to the Past, despite the fact that they skipped a lot of it, is not a boring game. Hakkesshu fucked around with this message at Feb 20, 2013 around 10:59 |
| # ¿ Feb 20, 2013 10:46 |
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Man, so looking forward to that Disney game. I just hope it isn't Mousecapades, because aside from that, Capcom's Disney lineup is probably the single finest array of licensed games ever made. Both Magical quest and SNES Aladdin are some of my favourite platformers ever. Though I'd definitely love to see Ducktales as well
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| # ¿ Mar 8, 2013 18:10 |
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To be fair, that poster/title is totally accurate to the amount of time and effort that movie spends on Sugar Rush. Zangief, Robotnik and Sonic et al. in the corner there almost going "hey guys were in it too!" is pretty hilarious.
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| # ¿ Mar 16, 2013 01:20 |
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If he wants to be useful, he should probably consider translating the entirety of the 24-hour specials, since SAGCCX have said they won't do it
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| # ¿ Mar 23, 2013 10:04 |
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| # ¿ May 21, 2013 21:26 |
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joek0 posted:I am glad that Yuko Takeda is returning to narrate the Tamage Segments. Hope materenity leave was a good opportunity for her to take a break from the show and enjoy her new child. Glad to have her back. Awesome. I could not stand the replacement.
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| # ¿ Apr 2, 2013 18:01 |







I'll sure as gently caress take something like that over another Layla or Golgo 13.