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Dr Snofeld
Apr 30, 2009

Broken Loose posted:

It's Marvel 2, but slightly changed. Pushblock initiates a 22 frame animation, during which any attacks that connect (A) stop all the backwards momentum from the opponent being pushed away, (B) do only yellow life as chip damage, and (C) do 25% blockstun.

So, what that means is that you can pushblock to give yourself a third of a second of extended blockstun to make yourself crossup and throw-proof, OR you can pushblock the second-to-last hit of a blockstring to soak the blockstun of the last hit and make it super punishable. This is how you were able to punish Hyper Sentinel Force in MvC2.

Will Skullgirls have a loving dictionary?

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Dr Snofeld
Apr 30, 2009

Sex Vicar posted:

Yes, actually. They will be including a glossary of fighting game terms and teaching them to you in training mode :eng101:

That's a relief. This looks pretty neat and I like the bizarreness of the fighters, but I can barely hold my own in Street Fighter much less one of these technical type fighters.

Dr Snofeld
Apr 30, 2009

Broken Loose posted:

Here, have some more replays from the SoCal Regionals Skullgirls tournament:
http://www.gametrailers.com/video/friday-night-skullgirls/725578
http://www.gametrailers.com/video/friday-night-skullgirls/725576

The players are still quite new to the game, but they're not bad at all.

So... many... puns...

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