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Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Board games are pretty awesome, despite two major flaws. First, they are expensive as all hell, costing ~$30-100 per game. Secondly, they require a bunch of people to gather into one space, which can be difficult for those of us with jobs. So instead of sadly setting up a board game and putting it away wishing you had more friends, whip out your iOS device and play with goons!

This thread is for organizing and discussing iOS board games. To begin the discussion, I will highlight some of the best the market has to offer, and what to look out for in the coming months.

Note that all of these games have iPhone versions because I am not cool enough to have an iPad. Furthermore, all of the games have passable AI so you can practice in your free time and asynchronous multiplayer so you can take your turns whenever you feel like.

The Essentials

Carcassonne
Info Store


By far the best implementation of a boardgame on the iPhone, Carcassonne is what every iOS board game developer should strive to create. It has a great tutorial featuring a cool soothing voice that will lull you into a state of complete relaxation and complacency, so don’t worry about learning the rules. Futhermore, it already has a solid goon community playing it so organizing games in this thread might be unnecessary. Multiplayer includes something that no other iOS board game has that they all should implement: a chat system so you can gloat/complain.

In Carcassonne, you lay down square tiles to build a map. During this process, players place little dudes (called Meeples for some reason) on roads, cities and fields to score points. It is simple in principle, but once you figure out that you can screw with the other players by closing off their fields or making their cities impossible to complete, you’ll find that there is some good strategy lurking under the simple premise.

If you are going to get one iOS board game, get this one. Also get the expansions that add cool new tiles.

Ticket to Ride
Info
Store

The iPhone version was recently updated with asynchronous multiplayer, launching this game from being a decent single player game to an essential multiplayer jamboree. The interface is great, and the only thing it lacks when compared to Carcassonne is the smooth tutorial voiceover and chat.

In Ticket to Ride, players travel across America by placing trains on tracks between cities. Laying down these tracks scores points, but even more points are scored by completing “ticket” routes between two cities. Every player has tickets and each ticket has an assigned point value. If the player completes the route on the ticket, he gets the points on the ticket. However, tickets that were not completed at the end of the game are subtracted, leading to players trying to figure out where they are all going so they can cut each other off and be jerks.

It is very likely that this will have a heavily populated multiplayer. Note that multiplayer is not compatible between iPad and iPhone because they were made as separate games.

Finally, it is important to add that turning off the music in these games (but this game in particular) can add much more enjoyment to the experience. That is unless you like having a jazzy rendition of “When the Saints go marching in” interrupt the music you are already listening to.

Ticket to Ride is a must have. If Carcassonne is a little rich for your blood, Ticket to Ride is cheaper and offers a great deal of fun.


Other great games
Ascension
Info
Store

This is a card game where you build a deck full of warriors and cultists in an attempt to kill monsters and buy things. It is very popular due to its fantastic interface and strong gameplay. The fun happens when you buy cards and hope they come up so you can make some cool combinations. I have played many games of this, both solo and multiplayer, and have definitely gotten my money’s worth. There is an expansion (with another one on the way, I imagine) that adds more cards to buy. While the expansion isn’t essential, once you play with it, you cannot imagine playing without it.

Tichu
Info
Store



Tichu is a classic trick-taking board game. It is an extremely popular card game on board game geek, and for good reason. The strategy is deep and complex. I have only played against the AI, so I cannot vouch for the multiplayer, but it is through Gamecenter so it cannot be that bad. Also, while it works well, the interface looks very cheap. You should look past that and pick up this classic of a card game.

Tikal
Info
Store

Do you like Carcassonne but wish it had more strategy? Here is your game! You lay down tiles and build a map, like Carcassonne. However, in this game you spawn units at camps and move them around the map to take over temples and steal treasure. You can take over the other player’s temples they worked hard to upgrade and watch them cry when they realize they don’t have enough workers to take it back. While the game is about uncovering ancient ruins, it could have been easily made into a war game. Turns offer the player a lot more freedom to do things than Carcassonne, meaning you’ll spend a good amount of time analyzing the board. I have played quite a few games of both the physical game and single player. Again, I have not played any online games, but it utilizes Gamecenter so it cannot be all that bad.

Caylus
Info
Store

Are you ready to pull yourself up by your bootstraps and play a more complicated game? Caylus is very highly regarded by the board game community. It held a top 10 spot on board game geek for many years. Not only can it be considered foundational due to its impact on games that followed it, it is a drat good game! I don’t think it has a tutorial, but it has a good rule book. There are other resources online that will teach you how to play too. The best way, I think, is to read the rulebook and jump in against the AI. It works surprisingly well on the iPhone, and I bet it would be even better on the iPad. Again, I have not played this online, but it uses gamecenter and is made by a pretty reputable company so it cannot be that bad.

Tigris and Euphrates
Info
Store
Another pivotal game. It is not has complex as Caylus, but is extremely strategic. This one is old enough that people were playing this via “play by email” back in the good ol’ days when men were men. Players take the role of civilizations who are attempting to build their kingdoms around two rivers. It features the cool mechanic that players can start religious wars between their rivals. It has a very good tutorial to get you started, and the AI is pretty decent too. It uses gamecenter for multiplayer.

Ingenious
Info
Store
This is a very abstract yet clever game that is a good deal of fun. The rules are very simple. You have a set of tiles in front of you that have two symbols on them. You get to lay down one tile per turn, and get points for rows of tiles. However, points are scored separately based on symbol, and your final score is equal to the points you score on your lowest symbol. In other words, you cannot focus too much on one symbol or you will lose very badly. I have played many games of the physical version over the years and the iOS version is top notch. I don’t think it allows more than 2 players, which is okay because that is how I prefer it anyway. The single player AI is good, and uses gamecenter for multiplayer.

Hive
Info
This game has a crazy history on the App store. A knockoff was up for a while that eventually got pulled. Then an official one came out that was pretty good but didn’t have any sort of online multiplayer. It is an abstract game for two players where they lay down bugs that have different movement rules and try to trap their opponent’s queen. There is no “board,” only the hive of pieces the players lay down. It is kind of like chess without a board, and is extremely good. Poor UI, crap Gamecenter Async (but its there and it works just as well as other game center games) great game.

Nightfall
Info
This is a fun card game also made by the same people who made ascension. It is very pretty and has a lot more depth than Ascension. I highly recommend.

Neuroshima Hex
Info
Store
This game is out now, with multiplayer! While I haven't tested the multiplayer much yet, I might just move this to the essentials section just because the single player is so good. Players play as different “races” that battle on a hex grid. They lay down their dudes but no battle is actually fought until someone triggers it. Then all hell breaks loose and things die. Imagine setting up a bunch of mousetraps in a room then throwing in a marble and watching the traps go bonkers. That is what this game is. There are IAP expansions that add more “races” you can be. I thought they were worth it, but your mileage will vary.

Coming soon:
Dominion
Info
Store (Crappy unofficial version)
Many goons are excited about this one, and for good reason. It is a game that introduced a whole new way of looking at card games. It has a free crappy version on the app store now, but the official version will be out soon. It will most likely have gamecenter support and IAP expansions that you will definitely want to get.

Eclipse
Info
This is very recent game that grew to be extremely popular. I have not played it, but it is supposed to be insanely good and I couldn’t be more excited. It is a space civilization game in which players fight/negotiate/form alliances with one another. It is made by the same people as Neuroshima Hex and Caylus, so it will most likely be quality. Don’t miss out on this one.

Stronghold
Info
Again, this is made by the same people as Neuroshima Hex and Caylus. One player is attempting to defend a castle while the others attempt to take it down. I have played a game or two of the physical version and loved it. I cannot wait for this.

Agricola
Info
This is a classic thriller where you farm and make babies. It was number one on board game geek for a few years, and is still highly regarded. It will be made by the same people who made Ascension so there is a good chance it will be quality. It was announced last August and apparently it should be out soon, so expect it to suddenly drop onto the app store without notice.

Thunderstone
Info
If you like Dominon but wish it was a little meatier, this is your game. It is basically dominion as a dungeon crawler. It is actually closer to Ascension than Dominion, but I actually like the physical version better than both. There is a facebook version out apparently. I refuse to play Facebook games so I cannot say anything about its quality.

Le Havre - Summer 2012
A Brief History of the World - Summer 2012
Through the Ages: A Story of Civilization - May 2012
Age of Industry - July 2012
El Grande - October 2012
(Thanks tonedef131!)

THESE COST TOO MUCH!
Then don't buy them! However, the cost of all the games I described above is ~$40 give or take, depending on sales and IAP, which is ~$10 lower than if you were to go to Barnes and Noble to pick up a copy of Ticket to Ride. On the grand scheme of things, these apps are a bargain. And you don’t need to get all of them, just the ones that interest you!

PLAYING WITH GOONS
Okay, so you have a dope cardboard emulator on your phone. Not everyone will have every game however. Who are you going to play with? Hopefully, the solution is this:

1. Go to this spreadsheet. Give us your gamecenter ID. Perhaps give us your email as some games want them. It will also give is a way to bug you if you are too slow in taking your turn.
2. Check off the games you have. This will make it easier for other goons to find you if they have the same games.
3. Befriend the goons who have the game you want to play. You are good to go!

If there is a game you want to play, add a column for it. Please try to limit it to asynchronous games.

If you just want to play Carcassonne, there is already a nice spreadsheet full of goons playing it here.

One final thing
While iOS board games are great fun, they are missing the most essential part of board games: the social aspect. There is nothing better than sitting around drinking with friends and family and playing a cool game. Sometimes it is the backstabbing, sometimes it is the roleplaying, sometimes it is the booze, but playing these games in real life are almost always better than on the phone. So if you enjoy a game, buy a physical copy and rope your family/friends into playing it with you. Or perhaps stop by the busy and popular board game thread and/or board game geek and find a cool game that doesn't have an iOS version.

Rusty Kettle fucked around with this message at May 22, 2012 around 14:34

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Chinook
Apr 11, 2006

...into the far North we shall take you.


Here's a handy website:
http://ipadboardgames.org/

Nice thread.

Armed Neutrality
May 8, 2006

BUY MORE CRABS


Thanks for the thread, I've been playing Carcassone for a while now but just getting started with the rest of the board games.

ephori
Sep 1, 2006


I'd also throw Settlers of Catan in there. They did a UI overhaul since the initial release, and it's much more polished now than when it came out, and they recently released the Seafarers expansion as an IAP. No async multiplayer, but like Neuroshima Hex the single player is great. Especially if you like the original.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Armed Neutrality posted:

Thanks for the thread, I've been playing Carcassone for a while now but just getting started with the rest of the board games.

You're welcome! I started this thread because there is a good chance you aren't alone. A lot of hardcore boardgaming nerds see Carcassonne and Ticket to Ride as gateway games to stuff like Caylus that is more complex. I think iOS board game developers are banking on this applying to iphone/ipad games as well, as the games listed above are just a subset of what is currently offered and what is coming soon.


ephori posted:

I'd also throw Settlers of Catan in there. They did a UI overhaul since the initial release, and it's much more polished now than when it came out, and they recently released the Seafarers expansion as an IAP. No async multiplayer, but like Neuroshima Hex the single player is great. Especially if you like the original.


I purposely left it out because of the lack of online multiplayer. I haven't read anywhere that it is coming, but once I find out I'll definitely throw it up there. It is a pretty solid game by itself, though apparently people have been having issues with crashing and dice rolls, if the app store comments are to be believed.

Rusty Kettle fucked around with this message at Feb 3, 2012 around 19:51

Adam Bowen
Jan 6, 2003


Ticket to Ride is also cross-compatible with the PC version, so if you have an iOS device and your friends don't they can still play with you. https://www.daysofwonder.com/en/buy/

The online/iOS version is great because you can buy a couple of alternate maps with their own unique rules for about $5 each whereas in real life they're like $40 each. Ticket to Ride is like crack to people without much board gaming experience, from what I've seen.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Adam Bowen posted:

Ticket to Ride is also cross-compatible with the PC version, so if you have an iOS device and your friends don't they can still play with you. https://www.daysofwonder.com/en/buy/

The online/iOS version is great because you can buy a couple of alternate maps with their own unique rules for about $5 each whereas in real life they're like $40 each. Ticket to Ride is like crack to people without much board gaming experience, from what I've seen.
I may be wrong, but I think this only applies to the iPad version. Ticket to Ride pocket (iphone version) currently only plays with other Ticket to Ride pocket people. Also, there are no alternate maps for some dumb reason. I hope they change their minds and give us some IAP maps so we can switch it up between the US and Europe.

Zero Karizma
Jul 8, 2004

It's ok now, just tell me what happened...

Okay, screw it, I'm in for Ticket to Ride Pocket. Time to see how you board game fellas live.

Kekekela
Oct 28, 2004


Great idea for a thread, this is far and away my favorite genre of iPhone games. I've played Canan and Carcassonne off and on on the phone (and have Carcassonne and TTR in actual board game form), and Neuroshima Hex was pretty much all I played for a long while.

I really like the look of that Caylus game, might have to give it a whirl.

Sodomy Non Sapiens
Jul 28, 2007

Buggered If I Know


So this seems like a good thread to ask in - Reiner Knizia has like fifty million games in the app store. Which of them are worth playing, if any?

Paradoxish
Dec 19, 2003

Will you stop going crazy in there?

Sodomy Non Sapiens posted:

So this seems like a good thread to ask in - Reiner Knizia has like fifty million games in the app store. Which of them are worth playing, if any?

You might want to stop by boardgamegeek and look up any that you're interested in. Not that I'm trying to brush off your question or anything, it's just that all of them seem to be pretty competent implementations so it'll mostly come down to which games interest you. Tigris & Euphrates is definitely the best, in my opinion, but Samurai is really good too.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Sodomy Non Sapiens posted:

So this seems like a good thread to ask in - Reiner Knizia has like fifty million games in the app store. Which of them are worth playing, if any?

Both 'Tigris and Euphrates' and 'Ingenious' are Knizia's. Both are great, but look at the reviews on the 'info' link in the OP for more information to see if you'll like them.

Other than those, there is Samurai which I heard is good but I haven't played it. That is one that I always wanted to pick up but never got around to it. It has gotten very positive reviews. I'll most likely be getting it eventually, so if you end up picking it up, I'll play with you. It doesn't look like it uses gamecenter though. People haven't really complained about the online system they have in place though, so I wouldn't worry about it.

Battlelines is one that I have played one game of the physical version. I liked it and really want to get the iphone version but the online system is using some weird third party thing. I'll most likely be getting this one at some point too.

Also there is Ra, which I think is iPad only, so I cannot comment on the quality of the iOS version. The physical version of that is fantastic though.

I would look up Ingenious, Tigris and Euphrates, Samurai, Battlelines and Ra reviews on boardgamegeek to see which ones look the best to you. I would ignore the others.

Street Horrrsing
Mar 24, 2010

Godwalker of The Grateful Prisoner


Sodomy Non Sapiens posted:

So this seems like a good thread to ask in - Reiner Knizia has like fifty million games in the app store. Which of them are worth playing, if any?

From playing the actual games, Through The Desert, Samauri, and Tigris and Euphrates are in the same vein and good.

Modern Art is a good game in person, but I don't know if it'd transfer over well. I'm not big on virtual implementations of Catan for example, because a big part of the game is bargaining with friends, whereas a game like dominion is perfectly fine being played in the dead silence over the Internet.

EightFlyingCars
Jun 30, 2008



Awesome thread. It's always great to get more goons to throw down with.

The official Dominion app can't come out soon enough. The unofficial one is garbage, and http://dominion.isotropic.org/ is really difficult to play on an iPad. No asynchronous multiplayer either.

Wandle Cax
Dec 15, 2006


Rusty Kettle posted:


One final thing
While iOS board games are great fun, they are missing the most essential part of board games: the social aspect. There is nothing better than sitting around drinking with friends and family and playing a cool game. Sometimes it is the backstabbing, sometimes it is the roleplaying, sometimes it is the booze, but playing these games in real life are almost always better than on the phone. So if you enjoy a game, buy a physical copy and rope your family/friends into playing it with you. Or perhaps stop by the busy and popular board game thread and/or board game geek and find a cool game that doesn't have an iOS version.

Most of these games seem to have pass and play though, that would be perfect for playing together on an iPad, all together in real life. Has anyone tried this?

StarkRavingMad
Sep 27, 2001


Wandle Cax posted:

Most of these games seem to have pass and play though, that would be perfect for playing together on an iPad, all together in real life. Has anyone tried this?

EA's version of Monopoly on the iPad is really good for this. It's probably not on the above list due to a lack of online multiplayer (it just does local Wi-Fi), but it allows for Pass n Play or what it terms "board game mode" where you just lay the thing flat on the table and the prompts and stuff go around to where each player is. It's a really cool way to play a game of Monopoly with people you are sitting around with without having to screw with all the little plastic pieces and exchanging the fake paper money and all.

Old Thrashbarg
Dec 18, 2003


Small World is awesome, although the app only has support for 1-2 players and it might be iPad only. The game is simple, deep, varied, and plays really well against the AI. The interface is great, too.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Wandle Cax posted:

Most of these games seem to have pass and play though, that would be perfect for playing together on an iPad, all together in real life. Has anyone tried this?

It really depends on the game. The games listed above would work out okay, but it is not like all games can work this way. There are some where the magic is in the social aspects, like trading/auctioning or what have you. It could work with the iPad, but it would be not as good without verbal bartering. Others benefit from each player having their own hand of cards and pieces in front of them. Finally, and most likely most important, some need a good deal of space. It would be hard to squeeze Arkham Horror or Last Night on Earth onto an ipad for pass and play. It could be done, but not everyone could see the whole board at once so if one person wanted to look at a certain section without anyone knowing they would have to take the whole iPad and everyone would have nothing to look at. In other words, scheming would be difficult. It would be a lot less fun than the original

As far as the games listed above, I have only played Carcassonne via pass and play. It was an okay experience but it is nice to have the whole thing in front of you at all times so you can plan your next moves. It is definitely better via asynchronous multiplayer, and better yet with a bunch of people screaming at you when you mess up their city.

Paradoxish
Dec 19, 2003

Will you stop going crazy in there?

Wandle Cax posted:

Most of these games seem to have pass and play though, that would be perfect for playing together on an iPad, all together in real life. Has anyone tried this?

I was talking about this a little in the regular iOS games thread, but yeah. I have a friend who will basically only play board games with me on the iPad because she hates the time it takes to set them up and put them away. Pass and play is pretty awesome in general, even if it is slightly awkward with the smallish screen. It works out pretty well because it's just the two of us playing, but with three or more people I think I'd rather just bust out the actual, physical games.

cbirdsong
Sep 8, 2004

Commodore of the Apocalypso

Rusty Kettle posted:

I may be wrong, but I think this only applies to the iPad version. Ticket to Ride pocket (iphone version) currently only plays with other Ticket to Ride pocket people. Also, there are no alternate maps for some dumb reason. I hope they change their minds and give us some IAP maps so we can switch it up between the US and Europe.

They have said that TTR Pocket can't do asynchronous multiplayer with the fancier iPad one because Game Center cannot use its built-in asynchronous implementation between two separate apps. As for Europe, I think when the Pocket one originally came out they said it didn't have Europe because they couldn't get the additional interface elements to work on a smaller screen. It's a bit of a clusterfuck all around, and I wish they had just released a higher-priced server-backed universal app like Carcassonne.

Really, I wish all iOS board games were more like Carcassonne. It's pretty much perfect.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Speaking of games needing to be more like Carcassonne, I have attempted to get a Tikal game going with Armed Neutrality, cocteau, and fearofablackknob. Let me know if you actually got some sort of game invite or if the system is hosed. Others have gotten async working in Tikal, but this is my first time setting is up so I might have done it wrong.

I really hope that Dominion is a good implementation. It seems like they are simultaneously developing it for PC, OSX, Android and iOS platforms, I am predicting it will use their own servers and it will be playable cross platform.

enigma105
Mar 16, 2004

Dodge, Dip, Duck,
Dive, and Down


Just bought ticket to ride pocket and Tikal. Never played either, do learning as I go. I'm probably going to use App Shopper to watch the price, some of these are part of the price fluctuating game.

Also I can't imagine Catan using asynchronous turns. The entire game is built around trading, haggling, and undercutting.

Max22
Dec 8, 2007

Oops.


enigma105 posted:

Also I can't imagine Catan using asynchronous turns. The entire game is built around trading, haggling, and undercutting.

Yeah, but you only trade on your turn.

Clockwork Beast!
Jan 18, 2007

Clockwork beast! Clockwork beast! We're doomed!


You may want to mention that Summoner Wars has a version coming to iOS. It's being made by the people who did Ascension.

Reaper
May 14, 2009


Clockwork Beast! posted:

You may want to mention that Summoner Wars has a version coming to iOS. It's being made by the people who did Ascension.

Also Food Fight iOS was released TODAY by the creators of Ascension! I haven't played it but I assume it is up to the same quality as Ascension.

Here's a quick overview: http://boardgamegeek.com/blogpost/7...ht-ios#comments

I would give my left nut for Summoner Wars iOS today - it is a truly amazing board game.

Stick Figure Mafia
Dec 11, 2004

We've run outta retro!



An overlooked iOS card game is
Elder Signs. It plays almost exactly like the board game and has a ton of polish. It has a really good tutorial system, right up there with Carcassonne's I think.

Ratatozsk
Mar 6, 2007

Had we turned left instead, we may have encountered something like this...

Max22 posted:

Yeah, but you only trade on your turn.

Well, you only initiate trades on your turn, but the other players need to accept/reject each trade you might propose.

Froist
Jun 6, 2004

Squirrels!


Great thread Rusty! I buy so many iPhone games (just counted 115 on my phone right now) but TTR and Carcassonne are the only ones that I still play with any regularity. I own both real games, and I've even been to Carcassonne off the back of hearing about it from the game

Will definitely pick up a few more based on the recommendations - your description of Neuroshima Hex sold me on it (shouldn't that be moved out of the "coming soon" section?) and Tikal looks interesting too.

For the "not yet available" games Hive looks neat, and Eclipse sounds cool but dear god it looks complicated. How many pieces to lose?!

Edit: I just found a blog on Board Game Geek dedicated to iOS versions of board games. The most recent post is about Food Fight - I've never heard of it, but it looks pretty polished.

Froist fucked around with this message at Feb 4, 2012 around 05:30

Max22
Dec 8, 2007

Oops.


Ratatozsk posted:

Well, you only initiate trades on your turn, but the other players need to accept/reject each trade you might propose.

Oh, right

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Froist posted:

Will definitely pick up a few more based on the recommendations - your description of Neuroshima Hex sold me on it (shouldn't that be moved out of the "coming soon" section?) and Tikal looks interesting too.

Glad I could help! The reason Neuroshima Hex is in "coming soon" is because it is single player only, but asynch multiplayer will be in an upcoming update. It is a great single player game for now, but it will be an even better multiplayer game soon.

Evil Badman
Aug 19, 2006
Do Not Trust This Man

Froist posted:

Great thread Rusty! I buy so many iPhone games (just counted 115 on my phone right now) but TTR and Carcassonne are the only ones that I still play with any regularity. I own both real games, and I've even been to Carcassonne off the back of hearing about it from the game

Will definitely pick up a few more based on the recommendations - your description of Neuroshima Hex sold me on it (shouldn't that be moved out of the "coming soon" section?) and Tikal looks interesting too.

For the "not yet available" games Hive looks neat, and Eclipse sounds cool but dear god it looks complicated. How many pieces to lose?!

Edit: I just found a blog on Board Game Geek dedicated to iOS versions of board games. The most recent post is about Food Fight - I've never heard of it, but it looks pretty polished.

Food Fight is a game by Croptozoic, who have taken over doing the World of Warcraft CCG, and they're working on an app version of their Penny Arcade Deck Building game which is best described humorous Acension.

Bummey
May 26, 2004

You are a filth wizard, friend only to the grumpig and the rattata.

Like that other different, but Shuckle.


Rusty Kettle posted:

Glad I could help! The reason Neuroshima Hex is in "coming soon" is because it is single player only, but asynch multiplayer will be in an upcoming update. It is a great single player game for now, but it will be an even better multiplayer game soon.

Multiplayer has been "coming soon" for drat near two years. Don't bet on Duke.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Bummey posted:

Multiplayer has been "coming soon" for drat near two years. Don't bet on Duke.

Should be noted you can still pass and play with 4 players. The game has no hidden information. But yeah no async . Maybe they will release the patch at the same time as the android version.

Bummey
May 26, 2004

You are a filth wizard, friend only to the grumpig and the rattata.

Like that other different, but Shuckle.


dishwasherlove posted:

Should be noted you can still pass and play with 4 players. The game has no hidden information. But yeah no async . Maybe they will release the patch at the same time as the android version.

Pass and play is dumb. Especially with an iphone.

Rusty Kettle
Apr 10, 2005
Ultima! Ahmmm-bing!

Bummey posted:

Multiplayer has been "coming soon" for drat near two years. Don't bet on Duke.

It has been coming for two years, but they put it on their recent "roadmap" as something that will be happening soon. So at least we know they are working on it as opposed to it being abandoned a year ago. I hold hope!!

enigma105
Mar 16, 2004

Dodge, Dip, Duck,
Dive, and Down


Going to chime in that Ticket to Ride Pocket looks fine at 2x on an iPad.

Shy Retirer
Sep 9, 2011


Stick Figure Mafia posted:



An overlooked iOS card game is
Elder Signs. It plays almost exactly like the board game and has a ton of polish. It has a really good tutorial system, right up there with Carcassonne's I think.

I love this game, had no idea it was an actual board game! Will have to try and get my hands on it now. I really like the idea of each player controlling a character, I would love the ability to be able to play with others online.

Out of curiosity, has anyone managed to get iDixit working smoothly? The board game is imaginative and simple but when a couple of friends and I tried to get the app working, it was horrendously difficult. Lots of crashes, no quick play or auto match (coupled with a very tiny online community) makes it very difficult to actually start a game. Has anyone had any success with this app? I just haven't been able to get it to work. If anyone is interested in giving it a go, my Game Center username is same as here.

Eegah
Nov 18, 2002

buy my pherom<3nes

Rusty Kettle posted:

I purposely left it out because of the lack of online multiplayer. I haven't read anywhere that it is coming, but once I find out I'll definitely throw it up there. It is a pretty solid game by itself, though apparently people have been having issues with crashing and dice rolls, if the app store comments are to be believed.

Eh I think the dice rolls thing is more confirmation bias than anything else. It has a chart showing the distribution of die rolls which seems fairly normal after a thousand throws or so.

Thing is, you tend to remember getting robbed, and if you're playing with four people and end a turn with 8 cards there's about a 50-50 chance of someone throwing a 7 before you get a chance to dump cards again, which may seem surprisingly common.

Has anyone tried Loot and Scoot yet? I know it doesn't have online multi but it seems right up my alley. Sounds like they patched in some improvements since the lukewarm iPad Board Games review.

tonedef131
Sep 3, 2003

This whole prehensile penis thing is BOSS!!!



I play Carcassonne constantly and I'm willing to play with anyone who doesn't take like 3 days between turns. My game center name is the same as my username here. I am also interested in online play of these games which I currently own: Caylus, Tichu, Bang!, TTR, Medici, Dixit, Ra and Dominion. I think I'm going to buy Tigris & Euphrates and Tikal too since they are both currently on sale.

Also Hive is being re-relased next week and will be free for the first few days. There are also a few more on the upcoming schedule:

Le Havre - March 2012
A Brief History of the World - April 2012
Through the Ages: A Story of Civilization - May 2012
Age of Industry - July 2012
El Grande - October 2012

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El Generico
Feb 3, 2009

Glory by Honour, Justice by
BRAINBUSTAAAAAHHHHH!!!!!


Puerto fuckin' Rico. A top contender for best board game of all time.



It's colonial Spain, and you're one of the governors of Puerto Rico. Plant crops, build factories, craft goods, and then trade those goods for money so you can build more stuff, or send it back home for victory points. Get victory points for buildings and goods sent home.

It's Puerto Rico's unique flow of play that people love about it. There are six roles that let you do what you need to do in the game. When it's your turn, you pick a role, but then everyone else gets to do the same thing you picked. You get to go first, and you get a special benefit for having picked it, but you can still easily pick something that benefits others more than yourself if you're not paying attention. There are so many unique strategies and options that the game is blast to play every time you pick it up.

Single-player only, sadly, but it's still fantastic in my opinion. I can never get my roomies to play this with me so scratching that Puerto Rico itch is best done here.

Play this poo poo.

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