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blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Lt Jon Kavanaugh posted:

I'm an Aussie who caved and got the game online a couple of days ago, finished MGS2 and wow. It's been a long time since I played it on the PS2 but it's amazing how some themes the game brings up such as the Internet allowing an accumulation of trivial information have become more relevant in recent years with the rise in popularity of sites like Twitter and Facebook. Once I'm done with this collection I'm going to go borrow my mates Gamecube off him so I can play The Twin Snakes and maybe even try and get my hands on MGS4. Would you guys say I'd like the writing in them if I liked MGS2?

Its about on par in terms of batshit insane poo poo. Except that Information is to MGS2 as Private Mercenaries is to MGS4.

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blackguy32
Oct 1, 2005

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his kingly woes posted:

Twin Snakes (the Gamecube remake) is a huge piece of poo poo, do yourself a favour and play the original version.

I actually liked the remake over the original for at the very least getting rid of that tedious keycard backtracking bullshit towards the end of the game.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Chocolate America posted:

Actually I just played through the PS1 version of MGS1 right before the HD collection came out and it has aged incredibly well.

I disagree. The combat in MGS1 is incredibly clunky and the game would most likely slow to a crawl if you didn't have the radar. Your field of view is super limited to the point where most of the time you will be using radar in combat situations.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Chocolate America posted:

Those of us who never get spotted only have to worry about combat situations during boss fights

Except the point is that the camera angle is so bad that you spend more time staring at the radar than you do playing the actual game. Its the reason why MGS3 was so slow to play if you didn't get the subsistence version.

All of this is making me wish that MGS4 got the Substance treatment

blackguy32 fucked around with this message at Feb 15, 2012 around 16:25

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Midjack posted:

Somebody in the old Metal Gear thread put it like: MGS cutscenes are how it actually happened, while Twin Snakes cutscenes are how Snake tells it to everyone else.

There is no evidence to support this. Overall, it doesn't matter since the same poo poo happens no matter how you put it. But they did use the new voices from Twin Snakes in the sequel.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Darko posted:

Playing through MGS2 for the first time in 10 years, I'm realizing that he had the "Big Boss is the good guy all along and Snake is a dumb patsy" planned from MGS2, if not 1. MGS3 was the start to making it completely obvious that Big Boss was always the hero of the series, MGS4 and the PSP games just finalized that.


Im not so sure. Big Boss did some pretty heinous stuff in MG1 and MG2 and he basically wanted the world to be constantly enveloped in war. Solid Snake is kind of the opposite.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

sentrygun posted:

Helicopters have similar frontal cones of vision, but due to their nature of swinging around everywhere and turning a lot more rapidly, they're a lot harder to stay hidden from consistently. I think they have a much shorter non-alert cone of vision, though.

Helicopters are weird. Sometimes they can be right above you and not even see you. It really made doing some of the extra op heli missions frustrating and inconsistent at times

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Stare-Out posted:

I'd really like to see remakes of MG1 and MG2 after playing Peace Walker, slightly altered not to be too similar to MGS1. Playing those two games now it's kind of weird how Big Boss is just cartoonishly evil. Some kind of a slight retcon would be in order while keeping the main details the same; you play as Solid Snake, infiltrate the same place, Big Boss is the villain etc.

Honestly, I don't even think that is required. The way (MGS4 spoiler)Big Boss was in MGS4, made it seemed like he had hosed up pretty bad in his war against Zero and everyone else and that he realized he was wrong about alot.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Leovinus posted:

He did kidnap people, but there's no mention of him forcing them to work for him. There is a brig where intensely hostile soldiers are kept, but the implication is that they all get talked around. Even if they didn't get talked around and remained in the brig, taking prisoners of war is generally not considered evil when the alternative is shooting them, and if you think building and keeping armor and/or nuclear weapons is evil then you should probably move out of whichever major country you live in out of principle.

There IS a moment where you see Big Boss go a little way off the rails, and it's right at the end of Peace Walker, when he rebels against The Boss' AI decision to lay down her weapons entirely.

Even in Metal Gear 1 and 2, Big Boss never actually makes any threat to another country. Retcons and extrapolations aside, his goal is always to establish Outer Heaven/Zanzibar as a legitimate military superpower. This, in itself, is not an evil goal, and the reasons for it are explored in MGS3 through Peace Walker.

Big Boss is pretty terrible in MG2 for simply kidnapping Dr. Marv and holding him hostage as well as the OILIX. Also, he pretty much war to continue on forever, just so that he would have a purpose. (MGS4 spoiler)He does later express regret at that stuff in MGS4 though

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Colonel Pancreas posted:

Though a Metal Gear remake is inevitable, I think we are in for one more Big Boss game between now and then. We've seen every stage of Big Boss' story, from defining mission to disillusionment to death, but there is important ground to cover between the end of Peace Walker and the beginning of Metal Gear for Big Boss to make sense as a character. We need to leave him at a point where we can understand his betrayal of Snake in Metal Gear and still have sympathy for him.

Personally, I'm pulling for a two-protagonist game with Boss and Gray Fox, explaining how they both found themselves in FOXHOUND. I think that would be a really good way to contextualize all of the poo poo that happens in the original Metal Gear games, and it would be a great wrap up to the games focusing on Big Boss while also setting up the remakes.

Alternatively, Kojima should just make the MGS5 he briefly talked about in the Revengence documentary: The Boss and Cobra Unit in the Invasion of Normandy. I'm sure Lori Alan could use the work.

I still think they could leave off with Peace Walker and it would make sense. I mean Big Boss wasn't that cartoonishly evil in Metal Gear 1 and 2. He was definitely misguided to the point where he made some horrible choices, choices that he later regretted because he realized that he was wrong.

As for why he betrayed Snake, I think he is upset that he is a stooge for the government which did a lot of bad poo poo from MGS3 to Portable Ops to Peace Walker.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

TwoPair posted:

That was another one of my problems with MGS4/the series as a whole's ending. People go bad because of good intentions. I guess that's another reason I dislike MGS4's ending. I like playing 3 and PW and knowing that things go badly for Big Boss in the end. In fact, I'd say it's one of my favorite parts. It's a dark thing, knowing how it all goes down, and if a prequel does it right, I love it.

But apparently, Kojima just can't cope with the player character being a guy whose morals are compromised or might actually be in the wrong, so it turns out Big Boss was right all along! While you thought you were stopping a Bad Guy in MG1/2, you were actually just stopping Big Boss's plan to save the world from his evil former pals, the Patriots. Whoops, turns out all Solid Snake ever did was screw things up after all!

Except he was wrong, and he even acknowledges this by telling Snake to not live his whole life fighting. Big Boss was misguided ever since he killed The Boss because he felt like he would always need a conflict in order to have a purpose and he really didn't give a poo poo about how to achieve that goal. He may have been fighting the Patriots constantly, but as MGS4 showed us, there was a lot of collateral damage to that. In fact, Ocelot wanted to be rid of the patriots at any cost, which is the whole reason that Sunny changed FOXALIVE to preserve all the essential components of society such as water and such.

Basically, Big Boss's desire to have a purpose by constantly fighting blinded him to how his conflict might actually affect other people that were uninvolved.


That is why I fear that if they make another game with him in it, they are going to retcon some silly poo poo about how he REALLY was right all along. I like the spot where he is currently where is a somewhat good guy but he is blinded by his beliefs about a soldier's purpose.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Detective No. 27 posted:

I just got to the part where Snake loses his eye in MGS3D. The 3D in first person view is unnaffected.

I really wish we had gotten that version of MGS3 on the collection

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

That loving Sned posted:

I just wished Raiden looked like this in-game, instead of... you know...



Its how he pretty much looked in MGS4 after he got all his limbs reattached.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Which way is easier to get the stealth camo? The Kerotan or no alert run?

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Leovinus posted:

Yeah, during MGS2, Ocelot is genuinely channeling Liquid. By MGS4 he's faking it and has gotten rid of Liquid's arm and replaced it with a synthetic one..

Sort of, He has been faking it the whole time. He never was channeling Liquid, but he was merely acting like it to take down the Patriots. In fact, its so poorly written that they never explain why he removed Liquid's arm in the first place. So whatever Liquid's motivations were in MGS2, were actually in reality, Ocelot's motivations.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

That loving Sned posted:

I would have loved for it to stay that way through MGS4, but Ocelot's voice actor delivering each line with sniggering, childlike glee makes up for it.



Ocelot has some pretty funny actions in the game.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Captain Novolin posted:

On the tree branch above the guard patrolling one side of the bridge there's a hornet's nest you can shoot. If he's close to it it's a good way to clear out the area.

Getting caught in MGS3 isn't as big of a problem as it can be in some of the other games, I'm actually doing a run where I just go through making sure I get an alert and kill EVERYONE in the area, and it's going pretty well.

Ive always wanted to do a Naked Snake run with just the Machine Gun

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Iacen posted:

I've reached that point where you get the opportunity to shoot The End with the sniper rifle, thus bypassing the battle later entirely. And I must admit, I'll probably do it again.

And I've never, ever, fought The End. I've always either done changed the time and killed him with old age, or killed him before the battle. I don't know what's wrong with me!?

The first time I fought The End, it took forever, but after the first time, you can easily beat him if you have the thermal goggles. Screw trying to outsnipe him though.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Darko posted:

The length of The End fight seems to be purely luck with me. Every other time I play it, I beat him in, like, 5 minutes, and on the flip side, it takes like an hour. It all depends on the random markers he decides to show up at, and how much line of sight they give him in the next spot when you chase him while he relocates.

Thermals actually kind of slow me down since the glint from his sniper rifle ends up being more obvious to me.

Once you find him, and get close, you can just use the thermal goggles to see his footprints.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

SolidSnakesBandana posted:

I dunno, hearing a cute pixel girl talk about movies unlocks a little bit of the goon in all of us. How can you compare here to Rose? Does Para-Medic ever reach the level of drama queen?

Because if you don't give a poo poo about old movies, then you just want her to shut up. I never really listened to any of them talk after saving.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

I honestly like 4 a lot because I feel 3 is clunky as gently caress. If MGS4 were a longer game, it would easily be my favorite stealth game. All of the changes to the controls and additions to that game were amazing.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

GUI posted:

That corridor scene and the final battle would've been pretty cool* if Old Snake hadn't been completely useless to the game's plot after rescuing Naomi in Act 2.

* Also if they hadn't retconned the entire Liquid's arm subplot.

I think you are overlooking some stuff. Snake is about as useful here as he was in MGS1 Thanks to Foxdie and Foxdie 2.0

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Caution Baby posted:

MGS4 had a lot of cut content. I'm sure Kojipro wanted the rest of the game to be as good as Act 1 too, they just didn't have enough time or money. You can fault them for being too ambitious, but I feel that's why the highlights of their games are as good as they are.

Out of all the games that really needed a substance version, MGS4 needed it the most, and it didn't get one

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Im glad they changed it. That other ending sounds like it was being grimdark just for the sake of being grimdark.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

That loving Sned posted:

Is Metal Gear the only series where the prequels are better than the main titles?

Devil May Cry 3, Castlevania 3, Vice City and San Andreas, Halo: Reach are some games I can name off the top of my head that are prequels much better than the original titles.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

The GIG posted:


As for Portable Ops, the most acknowlge it gets is the mission control in the first mission of Peace Walker saying "Sure glad to put that crap behind us!" and procceds to never care about it again. That should tell you how important the game was.

Its not entirely true. Coldman is mentioned by Gene to have orchestrated Operation Snake Eater and the Boss's Death to lead up to the events in Peace Walker.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Captain Novolin posted:

No, it's not him by name. It's just A lone CIA operative that they talk about in Portable Ops Coldman is a completely new character for Peace Walker.

E: In Portable Ops it came across to me as having been orchestrated by Ocelot, and he was assassinating the head of the CIA to cover his tracks (portable ops ending spoilers)

It's definitely him. Hot Coldman: I know all about you. Tselinoyarsk? Ten years ago? / Big Boss: You were involved...? / Hot Coldman: The operation to eliminate the traitor? I planned the whole thing. / Big Boss: Shouldn't a suit like you be back at Langley? What the hell are you doing here? / Hot Coldman: ...It's what the CIA does best. Ensure people in the know keep their mouths shut, or else pack them off someplace where there's no one to listen.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Captain Novolin posted:

but that's from peace walker. he is not mentioned in portable ops. at all. it is a coincidence.

It's as much of a coincidence as Ocelot being able to channel the spirits of dead people and SIGINT being the DARPA chief

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

There are two things that I can't understand why people keep putting in video games.

1) Rotate the stick to do something!
2) Press the button as fast as you can!

Both are in Peace Walker. The first I hate doing because I always feel like I am going to damage my control stick. The second is just dumb and makes you alter the way you hold the controller to try to push the buttons fast enough.

blackguy32
Oct 1, 2005

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The GIG posted:

Go to the firing range (ExOPS 1 or something), and climb the stairs on the right

The lovely part is I don't think anything hints at this.

Kaz does. He states something like He couldn't have gotten that far. He is probably somewhere nearby or something to that effect.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Rageaholic Monkey posted:

Ooh, just watched the epilogue to PW.

So if I understand this correctly, Big Boss and Kaz start the whole PMC thing with MSF, but that ends up spinning out of control which kinda leads to the events of MGS4 and Kaz predicts all of that to BB. Major Zero, who was BB's ally but isn't anymore (maybe due to the events of PoOps? I don't know the story of that game so I'm not sure), and at some point, he takes BB's DNA without BB's consent and starts the Les Efants Terribles project to create the perfect soldier that's like BB but better as a sort of insurance policy in case BB and the MSF end up being recruited to turn against Zero. Solid Snake is one of the two (well, three, counting Solidus) sons of Big Boss as part of the Les Efants Terribles project, and Snake is part of FOXHOUND, which BB helped found but no longer commands due to running MSF instead. BB returns to FOXHOUND as their commander, but undercover, as he still runs MSF and Outer Heaven. BB beefs up Outer Heaven's weaponry with a Metal Gear. FOXHOUND, unaffiliated with MSF/Outer Heaven, learns of this Metal Gear that Outer Heaven now has and is given a mission to destroy it. Snake is tasked with this mission, and BB doesn't have faith in him and thinks he'll fail, so he lets Snake try. Snake ends up finding out that BB is the leader of Outer Heaven and they become enemies at this point.

Is that close to being right, at least? Sorry, it's late and I'm trying to piece together info from PW's epilogue and a couple of other MGS games, both through the Metal Gear Wiki and stuff I remember

Also, if this is true, then wouldn't BB actually become evil? Or at least a giant dick? I've heard people say he isn't really evil, but he basically fights in this game to protect the ideal of "man would feel so much remorse for launching a nuke and ending that many lives that he wouldn't do it, but a machine is incapable of feeling remorse and would end all those lives without question because it's ordered to and can't do any different, so we can't allow a machine to do this", and then later on he backs his organization with this same type of machine?

I think its quite clear that Big Boss eventually turns pretty loving wacky at some point in time. He may seem pretty nice now, but people do change and can be blinded by their vision.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Honestly, I am kind of sick of Big Boss. I think his story has pretty much been told at this point.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Avocados posted:

I sort of agree. Thing is I cant get enough of BB so any extra story or background info they can uncover is something I'd totally go for.

I would love to play a MGS title starring The Boss though.

Needs more Akiba. We should have a game that stars him.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Speedball posted:

No kidding. I don't remember sucking this much at it! I keep bumping into everything any everyone and getting my rear end killed!

Am I crazy or did MGS4 pretty much codify the "left trigger aim right trigger fire" thing in games? Not saying it invented it, and it was mostly an evolution of the popular Resident Evil 4 method, but even so.

None of these trophies say I need to do a Big Boss Emblem run but apparently you need to get all emblems to unlock all music? drat, going to need to get my game back in shape...

Im pretty sure Gears of War did it before that but even then several games im sure did that whole control scheme first. Its not really similar to Resident evil 4 since it only uses one analog stick when aiming.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

The only two annoying fights I can remember were Crying Wolf and the Raven one. The raven one more so because I could never find her when she landed. But I think that was before I realized that you could kill them lethally and then shoot them without their suits with the tranq darts for it to count as non-lethal.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Mug posted:

Metal Gear Solid 4 explained way too much stuff that shouldn't have been explained.

Vamp was better when he was just a loving Vampire. He drinks blood for god's sake.

This is a problem with video games as a whole. Im at the point where Im kind of hoping that they don't try to overexplain the whole Big Boss MG1 and MG2 situation to where "he was being manipulated the whole time!"

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

mortalwombat posted:

I have a question about the series in general but was prompted to ask it because of information given in Peace Walker, so I think it fits this thread.

When and how are we given the information that Miller's name is "McDonell Benedict Miller"? (This is the name stated by most Metal Gear sites online.)

In Peace Walker he identifies himself to Naked Snake as "Kazuhira". Through the series, most characters call him "Miller" or "Master Miller". The only instance that I can recall of the name "McDonell" being used is when Liquid contacts Solid via codec in the ventilation shaft on Shadow Moses and I can recall NO instance of "Benedict".

Can anyone cite the source of this info?

I know its in the MGS4 Database. Im not sure if it was in anything else before that though.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

Surlaw posted:

I think I liked the character more before hearing that tape (thanks for posting it, I had no interest in playing enough Peace Walker to unlock it.) Once every single character has a secret agenda it just starts to feel boring. I still think MGS4's revelations about some of 3's characters were completely needless and ruined otherwise simple characters.

A lot of the retcons just seems like they are trying to excuse Big Boss as much as possible from being the villain of Metal Gear 1 and 2. Its really one of those cases where the explanation is even dumber than the mystery, much like midichlorians and Star Wars.

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

THE AWESOME GHOST posted:

Oh man what if this game is ~adventures of BB~ and you're just filling in all the backstory you heard about in other games. Finding Naomi and giving her a family, adopting Sniper Wolf, finding Mantis in the burnt remains of a village and bringing him in. Basically make you feel like BB was an awesome guy and you're kind of a dick for killing him, just like you felt bad about The Boss in MGS3. And then in Revengeance you have to kill Cyborg Solid Snake, continuing the cycle. 20 years from now when you're playing "Metal Grandson 5: Raiden's Nephew" characters will be talking about Solid Snake in the same tone as they do BB in MGS1.

Some things I think should just be left to the imagination. I know a lot of goons didn't like Prometheus, but I think that movie did some things that games hardly ever do. Which is not fully lay every thing out in tons of exposition scenes.

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blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

TrevorP posted:

I'm kind of hoping for a re-make of the original Metal Gears.

Just play Metal Gear Solid. They are pretty much the same exact games.

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