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Tossed in my 30 bucks. I suppose one of these days I should play Psychonauts (I suck at platforming) and finish Grim Fandango.
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# ¿ Feb 9, 2012 17:30 |
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# ¿ Apr 23, 2024 09:36 |
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Subra posted:This happened in Gears 3, they had that poll and there's still that scene that could go either way on Carmine dying and it ends up working pretty well. I have to imagine it will drop off pretty sharply in 24-48 hours. Especially as the goal has been met. I'm open to the internet proving me wrong, though!
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# ¿ Feb 9, 2012 19:51 |
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theblackw0lf posted:Chris Avellone just said he'd be down for a Kickstarter campaign to do an old school isometric RPG Whelp. Sign me up.
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# ¿ Feb 9, 2012 20:24 |
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Megazver posted:ChrisAvellone: If Obsidian used Kickstarter to fund a project, what would you want to see? You can answer here or http://t.co/r0h4Ydui Obsidian's webpage is still down.
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# ¿ Feb 10, 2012 21:13 |
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I'm gonna mail Obsidian a valentine that says: YOU KICKSTART MY HEART!
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# ¿ Feb 10, 2012 22:02 |
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If I'm going to play Maniac Mansion and DotT for the first time, should I go for the original MM or the remake 'Deluxe' version?
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# ¿ Feb 11, 2012 19:19 |
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WASTELAND 2 KICKSTARTER http://uk.pc.ign.com/articles/121/1218794p1.html Apparently, potentially going live in a month or two. Curious and hopeful to see someone else pull this off.
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# ¿ Feb 17, 2012 03:02 |
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Smol posted:Call them what you want, but they're in the know when it comes to RPGs. The main problem with the forum is that it's filled with rampant racism, homophobia etc. and their own lovely memes, but they do have some great posters there. It's just that they're hard to find from that sea of poo poo. Regardless of what you think of the Codex, (I never venture into the forums, but I like the snarky frontpage news), Avellone obviously has some sort of soft spot for them. He sends them weird little doodles and I think has given them an interview or two.
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# ¿ Feb 17, 2012 14:26 |
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Brian Fargo's Twitter posted:It looks like a few of you have figured out one of the tier awards. The $50 tier gets full box, docs and maps the way games used to be. Gonna get a Wasteland 2 box.
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# ¿ Feb 21, 2012 01:14 |
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Yeah, I'm really curious and hopeful the Wasteland 2 kickstarter will take off. I strongly suspect that the number of fanatic old-school RPG fans is at least as large as the number of old-school adventure games fans. Fingers crossed, and all that.
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# ¿ Feb 28, 2012 00:19 |
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Armor-Piercing posted:Maybe I'm missing something, but why would a new isometric RPG cost over $1M to make but Schafer budgeted his adventure game for $400k? Where would the extra money be needed? A RPG is probably going to need a longer development cycle. That's probably most of the cost difference. Six months or whatever Doublefine was initially thinking for their adventure game isn't going to cut it for a real Wasteland 2.
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# ¿ Feb 28, 2012 06:47 |
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Dr. Video Games 0031 posted:So, no refunds are issued and and the guys who began the project get to walk away with the money? Yeah, that's a concern. Although, if it was a particularly nasty case I could see kickstarter suing in order to try to keep their good name.
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# ¿ Feb 28, 2012 21:09 |
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Dr. Video Games 0031 posted:^^^^^ It's not so much "kickstarter negativity" as it is general pessimism. Also, a $10,000 goal is a whole world's difference from what was discussed before. Personally, I doubt I'd donate to anyone I hadn't heard of/didn't have a reputable company. I just thought of something... A new Star Control game funded by kickstarter. 200,000,000 overnight.
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# ¿ Feb 28, 2012 21:18 |
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Yeah, I presume if there is an unused cash reserve, it would probably be used for things like post release patch funding, seed money for a possible port to Live Arcade, things like that.
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# ¿ Feb 28, 2012 22:40 |
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Rinkles posted:The Wasteland 2 Kickstarter will probably deserve it's own thread when it launches next week, but in the mean time, for those interested, their forum just went live today. It struck me that one of the reasons Obsidian/Chris Avelone may have gone quiet on the Kickstarter front is: A.) To see if Wasteland 2 can make it B.) To help Wasteland 2 make it by not sucking up the oxygen with a second RPG Kickstarter in the news I'm really holding my breath for the potential for some awesome old-school rpgs being funded through Kickstarter. I'm going to be broken hearted if Wasteland 2 doesn't make it.
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# ¿ Mar 6, 2012 18:30 |
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I really didn't think they'd hit 3 million, but it sure as hell look like they're gonna.
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# ¿ Mar 13, 2012 03:43 |
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Republicans posted:Notice how relatively few people are in the $60+ tier because they see the reward compared to the $30+ tier and think "Huh, it's just one file I can download from any number of file sharing sites for free the moment it's available." Probably should have put the poster there as well. Yeah, pretty much. I only did 30$ instead of 15$ because I felt like 15$ was too cheap, and I wanted them to succeed. Aw, gently caress it. Upgraded to 100$ I want the poster and the t-shirt and the box.
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# ¿ Mar 13, 2012 05:45 |
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Given the rate on the TimJustRaised twitter, it looks pretty certain they'll break $3,250,000. Really doubt they'll hit 3.5, but if they got a big last minute surge...
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# ¿ Mar 13, 2012 20:51 |
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Shyfted One posted:It says offline for me Yeah, I think sockpuppetclock might have caught a brief testing period where they were live for a minute or two to make sure everything was working alright.
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# ¿ Mar 13, 2012 21:25 |
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Dr. Video Games 0031 posted:On one hand, I wish they could just keep this going forever, on the other hand I'm sure they'll get a ton of additional money once they actually sell the game. Yeah, they gotta end it sometime. They don't actually get their 3 million until it ends. In 38 minutes.
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# ¿ Mar 14, 2012 00:22 |
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Tewratomeh posted:So is that an official Ron Gilbert Smile? It looks more like an exasperated smirk, but it'll do. They had to haul him out of his office, he stayed for two minutes, and then went back to his office to 'write jokes'. Not a party guy. Sputty posted:Does anyone know what happens if a credit card expired in between the time you backed a kickstarter and put the information into Amazon and the time the kickstarter ends? Probably it gets rejected and you lose your pledge. You've got 17 minutes to move it to another card.
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# ¿ Mar 14, 2012 00:43 |
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NmareBfly posted:It's still going up. Somehow. 3,335,160 now. The cash probably doesn't show up until Amazon has approved and verified it, so it will probably still drift up a bit.
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# ¿ Mar 14, 2012 01:04 |
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Five days ago, no less.
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# ¿ Mar 21, 2012 02:19 |
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IShallRiseAgain posted:Nothing is going to come of that. I think Notch had no idea how much making a proper sequel would actually cost. Even if something does come of it, it will probably take many months of lawyers lawyering, and Double Fine finishing production on enough projects in order to put a full team on it. Probably nothing will come of it, but at this point in the process 'something happening' would probably look identical to 'nothing happening' to those of us on the outside. We certainly won't hear anything more unless it becomes a 'thing', and that could take quite a while.
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# ¿ Apr 6, 2012 04:22 |
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Lurdiak posted:I'd love this too, but I've yet to see an HD remake of a beloved game that didn't completely blow chunks. Serious Sam HD maybe? Sid Meier's Pirates! was pretty good.
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# ¿ Apr 6, 2012 04:29 |
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I didn't anticipate how frustrating it would be to not be able to discuss the game development here on SA.
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# ¿ Apr 27, 2012 05:36 |
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If we can't talk about the development, can we at least make fun of some of the people posting there? Watch while I create an entirely fictional, but otherwise accurate example of the sorts of things you poor non-backers are missing:Some Dude posted:While it's clear that the artist Tim has chosen has some talent, and we can't completely dismiss him out of hand, the art style we've been shown is entirely inappropriate for the adventure game we have all dreamed of. I hope that Double Fine is willing to take this honest criticism to heart, after all - is that not why these Backer forums were created?
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# ¿ Apr 30, 2012 23:32 |
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Dear Double Fine, do you feel you will be able to achieve animation as expressive as this fan made My Little Pony cartoon? I've also made a separate thread where we can discuss this in more detail...
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# ¿ Jun 15, 2012 02:52 |
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Dr. Video Games 0031 posted:You must have completely misunderstood. November is their date for first playable alpha. Yeah, I thought they were aiming for late summer / early fall 2013? ~18 months.
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# ¿ Jul 14, 2012 21:06 |
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Even if it looks as good as the lumberjack 'demo' (and it's likely to look quite a bit better) I'll be pretty happy. It's a nice, stylized look.
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# ¿ Aug 13, 2012 20:15 |
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Seriously. I hope the game is as entertaining as the documentary!
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# ¿ Aug 14, 2012 01:49 |
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Honestly, I don't like ANY of the names. They're all pretty dull and vanilla.
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# ¿ Mar 14, 2013 01:27 |
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Great Rumbler posted:Well, in order to make a profit they need to sell exactly one copy of the game after development has wrapped. That was true when they were just running on Kickstarter money, but they're dipping into their own money now, taking profit from other projects and plowing it into Broken Age, so in a sense they're in the red.
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# ¿ Jul 5, 2013 02:18 |
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Ummm... I follow the link from my email to get my key, it sends me to the Humble Bundle site. I 'click the button to redeem on Steam' and it flashes 'retreiving key' and then shows a link that says 'To redeem, connect to Steam', which when I click, takes me to some sort of Steam log on page in Italian.
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# ¿ Jan 15, 2014 02:52 |
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Ammat The Ankh posted:Are you Itatian? Nope. USA. Never been there, never had any other languages installed on my computer. No clue why it's coming up like that. Looks like a legit Steam page, with the little green verified thing, but I'm still not putting my info in there. Why the hell can't they just give us the key and let us enter it manually, like every other game ever?
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# ¿ Jan 15, 2014 03:00 |
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Alright, I logged into the actual english Steam page, and then I was ALSO logged into bizaro Italian Steam when I went there from Humble Bundle, so I assumed the big button in Italian said 'okay I want the game' and not 'Sell my Account to the Mafia', and Broken Age showed up in my Steam client instantly. But that was hosed up.
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# ¿ Jan 15, 2014 03:11 |
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Heran Bago posted:Just for the record Steam messes up and does this all the time. You should change it to English Steam so it stops doing it like this: I'll keep that in mind if it happens again. At the time I was convinced it was some scammy/fishing thing. It was just strange, because if I googled 'steam' and accessed it that way it WAS in English, but if I followed the link from Humble Bundle - Italian.
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# ¿ Jan 29, 2014 13:52 |
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I don't know exactly WHAT is wrong at Double Fine, but it seems pretty clear that SOMETHING is. It's just crazy to me that, starting after Double Fine, and given roughly the same amount of money, inXile and Obsidian have been able to turn out massive deep RPGs that literally have orders of magnitude more content/writing/assets with complex branching quests etc, than Double Fine... who has barely managed to get out half of a short point-and-click adventure game. It's kinda sad, and it frustrates me to think that the companies who ARE doing great things with Kickstarter and Early Access are going to get screwed over by those who fail. It's probably why Obsidian and Larian (Divinity:OS) have both made noises about not going back to Kickstarter/crowd funding, because they know the Happy Days are over.
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# ¿ Sep 18, 2014 18:25 |
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Rinkles posted:That's sad, did they go into detali as to why? Larian blog quote:As I mentioned in this interview, the current thinking is that we shouldn’t go back to Kickstarter. That’s not because we’re ungrateful of the support we received through our Kickstarter community or because all those rewards caused a bit of extra work, but because I think the crowdfunding pool is limited and it should be fished in by those who really need it. Since we now can, I think we should first invest ourselves and then see if we need extra funds to fuel our ambitions. Only then it makes sense to look at crowd funding. I know several of our backers will be displeased by this, so it could be that we still change our minds, but if that is the case, I do think the the format we’ll use or the way we’ll do it will be different than how we did it for Divinity: Original Sin. I think Obsidian has said they're hope is that Pillars of Eternity does well enough that PoEII could be funded entirely out of the profits of the first game. They may be pessimistic that they can 'go back to the well' and do as well again. On the other hand, there's inXile, who did their Kickstarter for Torment long before Wasteland 2 was finished and made MORE money then W2 did! I'll be curious to see if we see a Wasteland 3 Kickstarter sometime after the new year... Demiurge4 posted:I'm not ready to accept that DoubleFine has completely abandoned the project. I think we can all agree that Tim Schafer isn't the most competent project lead or manager, and there's definitely some reshuffling of the workforce to account for the situation. But if they abandoned the project entirely they'd lose a lot of good faith (because they did charge money for the early access) and I'd be the first to shout gently caress off to their next kickstarter. I was always amazed in the backer videos where they talked (multiple times) about needing Tim to finish writing the next segment before they could do X. It's a loving point and click adventure game. How do you not have the whole thing scoped and written up before full speed production starts kicking in? Fintilgin fucked around with this message at 18:37 on Sep 18, 2014 |
# ¿ Sep 18, 2014 18:35 |
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# ¿ Apr 23, 2024 09:36 |
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Toxxupation posted:To me it's kind of incredible to think how long it's taken df to put out the amount of content they did at the budget they had Like I said, I just can't get over the comparison with Wasteland 2 and Pillars of Eternity. It really confuses me and blows my mind. Also, makes me sad.
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# ¿ Sep 18, 2014 19:04 |