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PUNCHITCHEWIE posted:Yeah, the stupid hen is standing right next to the nest box in the pasture area but won't claim it and start laying eggs. Do you have a living, adult rooster? Pretty sure you need one around to get the hens laying.
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| # ? Mar 4, 2012 19:44 |
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| # ? May 21, 2013 23:32 |
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Foxhound posted:I'm playing this again after a pretty long break. Having a couple of issues/questions that might seem retarded. 1. I haven't used archers much but speaking generally troops lose interest in the burrow as soon as they see an enemy. They should happily engage anything they see. 2. For big stuff you can put the cage in a room surrounded by fortification and hook it up to a lever. The beast is released when the lever is pulled and your guys get to pepper it with arrows. Careful how you design the room though, some large creatures can knock down doors, floodgates, bridges, stuff like that. As far as I know nothing can break through a constructed wall or fortification. 3. You might be out of luck. Mineral deposits are tied to the embark site and sometimes you just don't get anything useful. Finding a site with iron ore, coal and flux is depressingly rare. Just getting iron ore is a nightmare half the time. If you want to know what's down there without giving too much away, open DFHack (it should be part of the lazy Newb pack), type 'reveal', then 'prospect'. It'll tell you everything available. Then type 'unreveal' to replace the fog of war. Iron ore is generally found in sedimentary rock but it sounds like you're aware of this. Fargo Fukes fucked around with this message at Mar 4, 2012 around 19:52 |
| # ? Mar 4, 2012 19:49 |
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Really you don't need iron/steel. It's nice, but you can generally make do with other materials: Shield materials don't matter except for bashing so you can just use wood; effective weapons can be made out of obsidian (swords)/silver or platinum (hammers/maces), and layering chain + plate is effective with virtually any metal type better than copper. Iron/steel is a very good all-around metal but it's not necessary by any stretch of the word.
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| # ? Mar 4, 2012 19:52 |
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President Ark posted:Really you don't need iron/steel. It's nice, but you can generally make do with other materials: Shield materials don't matter except for bashing so you can just use wood; effective weapons can be made out of obsidian (swords)/silver or platinum (hammers/maces), and layering chain + plate is effective with virtually any metal type better than copper. Iron/steel is a very good all-around metal but it's not necessary by any stretch of the word. "Effective with virtally any metal type better than copper" would be more comforting if copper wasn't all you get stuck with half the time. I know what you mean and it's a good message to keep in mind considering you can always trade and scavenge supplementary gear but I wish cassiterite were more common to match the preponderance of tetrahedrite in any embark site.
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| # ? Mar 4, 2012 19:57 |
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President Ark posted:Really you don't need iron/steel. It's nice, but you can generally make do with other materials: Shield materials don't matter except for bashing so you can just use wood; effective weapons can be made out of obsidian (swords)/silver or platinum (hammers/maces), and layering chain + plate is effective with virtually any metal type better than copper. Iron/steel is a very good all-around metal but it's not necessary by any stretch of the word. Don't most goblin invasions now mostly come equipped only with helmets and weapons made of metal? I haven't run into any goblins in full-iron in quite a while now.
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| # ? Mar 4, 2012 20:06 |
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Thanks for the replies! Tried to DFhack reveal thing, all I got was Native_gold. Guess I'll pay attention next time I embark.
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| # ? Mar 4, 2012 20:08 |
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Foxhound posted:I'm playing this again after a pretty long break. Having a couple of issues/questions that might seem retarded. 1. They *should* be able to fire out. If nothing else you can order them to station and shoot with the squad menu. Be sure to let the enemy close with the watchtower so they have a clear shot. Marksdwarves own and I will never stop singing their praises. 2. Next time lock the minotaur in a room with fortifications carved or grates placed so your marksdwarves can fire in but the prisoners can't get out, then link the cage to a lever and activate it. Marksdwarves gain XP from firing on live creatures about four times faster than doing the same on the practice range, and having 20-odd marksdwarves practicing on prisoners is a totally valid and quite effective way to train them up safely. Maybe the *most* effective, since danger rooms generally don't train ranged skills! 3. Embark on a river. The sedimentary layers from running rivers are often rich in iron ore. Also: Do a lot of exploratory mining or survey the area with the dfreveal component of DFHack. Even in metamorphic and igneous layers, you'd be amazed how often you dig right past a massive magnetite deposit or hematite vein, especially on the default 4x4 embarks. e; bah, too slow.
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| # ? Mar 4, 2012 20:11 |
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President Ark posted:Do you have a living, adult rooster? Pretty sure you need one around to get the hens laying. I do not, just hens. According to the wiki and how it works in reality I don't think I need a rooster. Don't they need to claim the nest before laying eggs though? That's the real problem I think, just won't claim the stupid house. PUNCHITCHEWIE fucked around with this message at Mar 4, 2012 around 20:24 |
| # ? Mar 4, 2012 20:19 |
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Captain Ironblood posted:Over 500 kills later my adventurer is a legendary dodger, swordsman, wrestler, and fighter yet the swarms of guinea cocks, hens, and stray puppies are still as large as ever. This civilization has truly gone to the dogs. Haha, I'm imagining you standing on a mountain of thousands of corpses and then the poor farmer who owned them comes back and just stares.
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| # ? Mar 4, 2012 20:21 |
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PUNCHITCHEWIE posted:I do not, just hens. According to the wiki and how it works in reality I don't think I need a rooster. Don't they need to claim the nest before laying eggs though? That's the real problem I think, just won't claim the stupid house. They only claim it for the few seconds it takes to lay the eggs, then a dwarf swoops in and grabs them and the nest box resets so another hen can lay. It's possible the eggs are sitting in your stockpile.
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| # ? Mar 4, 2012 20:28 |
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Why won't my particularly secretive metalcrafter pick up the goddamn rough gems he's demanding? They're unforbidden and literally steps away and are the only demand he's yet to get.
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| # ? Mar 4, 2012 21:26 |
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i poo poo trains posted:Why won't my particularly secretive metalcrafter pick up the goddamn rough gems he's demanding? They're unforbidden and literally steps away and are the only demand he's yet to get. Maybe he wants better gems.
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| # ? Mar 4, 2012 21:31 |
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Maybe he wants glass.
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| # ? Mar 4, 2012 21:34 |
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i poo poo trains posted:Why won't my particularly secretive metalcrafter pick up the goddamn rough gems he's demanding? They're unforbidden and literally steps away and are the only demand he's yet to get. Check his thoughts to see if he likes a type of gemstone/glass. If he likes glass then he probably wants glass and if he likes gems he may want a specific type. e: For the chickens, try removing the nest boxes entirely for a few months then put them back in and watch them. The only time I've ever been able to reliably catch poultry laying eggs is immediately after I put in a nest box and they're ready to go already.
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| # ? Mar 4, 2012 21:36 |
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Alright here is the real start of my new dfvidtuts series: DFVIDTUTS2012 part 04 - Basic controls and Shelter, also play along edition. http://www.youtube.com/watch?v=is5lh98zChA You can also download the play along edition here: http://dffd.wimbli.com/file.php?id=5777
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| # ? Mar 4, 2012 22:06 |
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I have some bizarre Children of the Corn situation going in my fort. Dwarven kids are going berzerk left and right, my military is on nearly nonstop child killing duty and I can barely keep up with the demand for tiny coffins. Their impotent rage is usually quite funny when they corner an adult and get the crap beaten out of them but they also somehow managed to kill most of my medical personell so there is nobody to treat the people who were wounded by tiny berzerk fists. Luckily, they are mostly orphans so nobody gives a poo poo about all the dead kids. That's some hosed up emergent storytelling.
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| # ? Mar 4, 2012 22:19 |
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I wonder if necromancers showing up at our forts in disguise is a feature, a bug or a legitimate feature. I already processed all the body parts I can, and the kobold corpse is providing great training for my military, but I figure I ought to find and kill this guy eventually.
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| # ? Mar 4, 2012 22:25 |
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Man, I tried the danger room with a squad full of fresh recruits and some hardened veterans. Toady must have fixed it because it impaled 75% of them. It even impaled one of my mace lords. These guys were in full iron armor and the spears were wooden training spears. So right now I have a tantrum spiral, about 30 dwarves are currently throwing tantrums and it's growing. Can't wait to see where this leads my fortress. edit: There is a full brawl going on in my fortress. My military dwarves have mostly gone insane and because they are legendary they are slaughtering everyone. edit2: Well at least im glad he is cautious. ![]() ![]() edit3: When I went to look at my mayor, he was underwater in the aquifier fueled stream that flows through my dining hall while standing on a corpse of another dwarf and he was "conducting meeting". ThePriceIsRight fucked around with this message at Mar 4, 2012 around 22:46 |
| # ? Mar 4, 2012 22:25 |
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Fargo Fukes posted:They only claim it for the few seconds it takes to lay the eggs, then a dwarf swoops in and grabs them and the nest box resets so another hen can lay. It's possible the eggs are sitting in your stockpile. They are not. I have been checking my kitchen and stockpiles and hovering over the hen to see if she ever claims the nest, she will not. Since everyone just keeps stating really obvious, unrelated things as my "answer" I'm going to assume this is a bug?
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| # ? Mar 4, 2012 22:51 |
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Captain_duck posted:Alright here is the real start of my new dfvidtuts series: Thanks, I love your videos.
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| # ? Mar 4, 2012 22:52 |
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So I get sent to kill a vampire in a town. Since the questcompass is poo poo at pointing to the actual location of things in towns I just go straight to the keep and as soon as I walk I'm greeted by a goblin priest who goes "I am so-and-so. Prepare to die" forcing me to brutally slaughter him. Go up to the next floor and all the religious leaders there are also aggressive goblins. Not sure how this could happen to a human civ. but I need to check the legends. e: Turns out the vampire is the law-giver. So we have a omnicidal vampire which surrounds itself with goblin clergy and lives at the top of a tall tower and controls an entire civilization. FreudianSlippers fucked around with this message at Mar 5, 2012 around 00:06 |
| # ? Mar 4, 2012 22:58 |
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PUNCHITCHEWIE posted:They are not. I have been checking my kitchen and stockpiles and hovering over the hen to see if she ever claims the nest, she will not. Since everyone just keeps stating really obvious, unrelated things as my "answer" I'm going to assume this is a bug? If you have both a chicken and a nest box inside the chicken's pasture, and the chicken isn't laying any eggs, then yeah that's a bug. You're sure this isn't a rooster, right?
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| # ? Mar 4, 2012 23:27 |
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Fitzy Fitz posted:You're sure this isn't a rooster, right? I'll submit a bug report.
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| # ? Mar 4, 2012 23:32 |
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PUNCHITCHEWIE posted:They are not. I have been checking my kitchen and stockpiles and hovering over the hen to see if she ever claims the nest, she will not. Since everyone just keeps stating really obvious, unrelated things as my "answer" I'm going to assume this is a bug? The painfully obvious, unrelated things were are spitefully burdening you with are how we have individually solved these "problems" in the "past". Nobody has complete information on your problem because we are neither you nor Dwarf Fortress. Getting passive aggressive at internet people over computer hens not laying computer eggs is even more poorly directed problem solving than anything we've been suggesting, too! Do you have your kitchen set to repeat prepare meal? If so the eggs could be getting used up before you see them. How long have you been watching them? I think they lay about once a season. Fargo Fukes fucked around with this message at Mar 5, 2012 around 00:04 |
| # ? Mar 4, 2012 23:59 |
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PUNCHITCHEWIE posted:
I think it's clear by now that the chicken is a vampire. You should accuse it and see what happens.
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| # ? Mar 5, 2012 00:15 |
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As FUN as the hidden necromancers are, it's really just getting on my nerves. I need to find this fucker, and I'm willing to cheat to do it.
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| # ? Mar 5, 2012 00:25 |
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I've got to kill an amphibian dude in the sewers but I can't seem to find him. The sewer keeps ending and forcing me to swim and I inevitably drown because there aren't enough grates to breathe from.
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| # ? Mar 5, 2012 01:02 |
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Does water flowing through a diagonal still depressurize?
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| # ? Mar 5, 2012 01:07 |
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holy crap there are necromancers and vampires now? I need to get back into this.
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| # ? Mar 5, 2012 01:43 |
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PUNCHITCHEWIE posted:
Did you check your stocks screen for eggs first? I know someone suggested that but you didn't respond. Honestly eggs are rarely if ever at their nest box for more than a few seconds. You can just go to "kitchen" and see if they're listed as a possible ingredient.
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| # ? Mar 5, 2012 01:45 |
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Lareine posted:I've got to kill an amphibian dude in the sewers but I can't seem to find him. The sewer keeps ending and forcing me to swim and I inevitably drown because there aren't enough grates to breathe from. Just give up. Leave the sewer. Take another job. He's probably dead anyway and you won't even find a corpse unless you spend at least 1 hour down there getting lost.
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| # ? Mar 5, 2012 01:46 |
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I found Egypt!![]() Those are all pyramids. I dove into one, found a TON of treasure, but god drat mummies are tough to beat. Companions become such a liability when you have someone that can raise the dead. Also I love that all the traps in the tombs are run down and falling apart. Neat touch.
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| # ? Mar 5, 2012 01:59 |
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So apparently necromancers can become ghosts that raise the dead.
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| # ? Mar 5, 2012 02:00 |
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wylker posted:Does water flowing through a diagonal still depressurize? Yes. Thanks for telling me about the danger room thing, although I will be QUITE sad if it no longer works. In addition, my Giant Panda has been missing for a week. So nice of the game to let me know.
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| # ? Mar 5, 2012 02:01 |
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PUNCHITCHEWIE posted:
It's nearly Easter! Upload your save! EASTER EGG HUNT WOOOOO
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| # ? Mar 5, 2012 02:03 |
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Although it will most certainly lead to the downfall of my fortress. My 200 dwarf tantrum spiral is loving hilarious. I have a man made aquifier river running through my huge dining hall. They have managed to destroy three iron bridges and seem to be throwing anything they can get their grubby dwarf hands on into the river. So far that basically means random articles of clothing, food, and babies. edit: Some wise guy decided to throw a party in the middle of the tantrum spiral and a gigantic brawl ensued in my dining hall. They have managed to destroy every single bridge and fill the stream up with food and corpses. Now I can't build a bridge to rescue the dwarves stuck on the other side. However,my population of war dogs swiftly takes care of the worst offenders so it hasn't gotten too bad with the exception of baby drowners. edit2: Just after the last bridge was destroyed.
ThePriceIsRight fucked around with this message at Mar 5, 2012 around 02:13 |
| # ? Mar 5, 2012 02:07 |
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Do vampires in dwarf mode get thirsty? I convicted a fisherdwarf of vampirism on account of her being 160 years old and having an astronomically huge amount of relatives as well as a former member of 3 groups and having already had one historical dwarf kill. But now she's showing up as thirsty, which is making me second guess myself.
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| # ? Mar 5, 2012 02:31 |
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i poo poo trains posted:Do vampires in dwarf mode get thirsty? I convicted a fisherdwarf of vampirism on account of her being 160 years old and having an astronomically huge amount of relatives as well as a former member of 3 groups and having already had one historical dwarf kill. But now she's showing up as thirsty, which is making me second guess myself. They don't. I've had a vampire be sealed away for a long, long time and never change. EDIT: I hope Toady fixes Necromancer ghosts because it totally wiped out my fort. EDIT 2: Oh, did Toady fix that then? I haven't been able to get a vampire for awhile. GorfZaplen fucked around with this message at Mar 5, 2012 around 02:35 |
| # ? Mar 5, 2012 02:33 |
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I once had a tantrum spiral in my above ground village fort. It was awesome. A bunch of dwarfs went crazy or whatever and wanted to throw themselves off a cliff. My highest 'cliff' on the map were one story houses. They all picked the same house to suicide off of. The drop of 1 tile didn't kill them though, so they would hit the ground, and run back around the stairs to repeat the process. I had a conga line of dwarfs running up the stairs to a roof of a house and jumping off.quote:Do vampires in dwarf mode get thirsty? I convicted a fisherdwarf of vampirism on account of her being 160 years old and having an astronomically huge amount of relatives as well as a former member of 3 groups and having already had one historical dwarf kill. But now she's showing up as thirsty, which is making me second guess myself. Yes, it is part of their cover. I abandoned a fort with one dwarf left who was thirsty and hungry, and he turned out to be a vampire when I looked up the legends.
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| # ? Mar 5, 2012 02:34 |
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| # ? May 21, 2013 23:32 |
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Speaking of vampires, I have two. You know how I figured it out? They chill on the edge of the map, won't show up on therapist, are represented by @ signs instead of dorf faces, and glow like the legendary bastards they are, and don't do poo poo aside from take a jaunty walk into my fortress to drain the blood out of one of my legendary dwarves once in a while. Oh, and my sheriff is too scared to punish them when I convict the bastards. The first one took out half my militia before eating a mace to the face, now I just gotta hope for the best with the second. Plus now my mayor is pissed because the one I killed was her uncle. Jeez.
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| # ? Mar 5, 2012 02:45 |





Can't I use the trapped monsters as practice targets?














I'll submit a bug report.







Just after the last bridge was destroyed.

