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Today I learned you can avoid annihilator damage as Tank if your shield is facing the button when it goes off. That rules.
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| # ? May 14, 2012 11:32 |
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| # ? May 26, 2013 04:25 |
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Here are the gimmick matches, everyone picking the same characters. I think Tank was the most fun. Somebody had a great idea for all Cheston, no tommy gun, melee and grab only, need to try that soon. All Captain Spark http://www.youtube.com/watch?v=W--mCvU7IUE&hd=1 All Captain Support http://www.youtube.com/watch?v=ck4yrIPOV5k&hd=1 All Captain Spark http://www.youtube.com/watch?v=sGPkYEVS5t8&hd=1
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| # ? May 14, 2012 11:40 |
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Haha, all Tank game looked fun. Also, I believe I've devised the best product set for the format.
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| # ? May 14, 2012 12:31 |
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Man. 9/10 times my juice fills up just as i have pretty much no health left and i get killed the moment i activate it. I guess it's time to get some Lime Spunky.
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| # ? May 14, 2012 12:36 |
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Technique posted:Man. 9/10 times my juice fills up just as i have pretty much no health left and i get killed the moment i activate it. I guess it's time to get some Lime Spunky. Never look back, I swear by my lime spunky.
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| # ? May 14, 2012 12:47 |
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Just had a game where my first death (of 2) was because I mistook an enemy player for being on our team because they didn't have a lot of colour and had a bunch of red from the Chicken head. It was my first time against a Chicken head (I think), and I probably won't make the mistake again, but still seems like a lack of foresight.
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| # ? May 14, 2012 13:18 |
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| # ? May 14, 2012 13:32 |
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Violently Car posted:Haha, all Tank game looked fun. Also, I believe I've devised the best product set for the format. Didn't we talk about this last week when Woof tried that gimmicky product set for us? How did it work out rolf a cock shaped fruit posted:This is loving terrifying. Lblitzer fucked around with this message at May 14, 2012 around 13:37 |
| # ? May 14, 2012 13:33 |
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edit: I am an idiot
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| # ? May 14, 2012 13:35 |
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OK so anyone who is looking to pick this game up: do yourself a favor and PLEASE play it with goons. With pubbies it's at best OK, at worst rage inducingly terrible and will MURDER YOU with a heart attack or rage stroke. This is doubly true now that there's TF2 hats to be had because all the terrible TF2 players are flooding in an thinking they're playing TF2. And that does not go well AT ALL. With even one goon you have a friend you can bitch with when your Spark goes 0-24 and you're the only two people who know what an Annihilator is. Add a third and suddenly you can win games. We've been rolling with goons over here in Europe and it's amazing. I went from wanting to delete the game and kill Uber Entertainment to loving it.
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| # ? May 14, 2012 14:18 |
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I go one further and have started only playing with IRL friends who already all play Dota/LoL type things together. After the third time a random complained at me all match for not being able to carry their every mistake, it was enough for me. It's really great if you have enough friends into games like this.
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| # ? May 14, 2012 14:37 |
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Or just play on the Australian servers. Maybe I am just lucky but I have always had pretty good games on it, and the level of skill seems to be higher since there are fewer players and bad players learn quickly or leave.
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| # ? May 14, 2012 14:48 |
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Beef Assistant posted:Hey I'm new to SMNC. How do you generally build Leo? He's really cool but I feel pretty useless when my abilities are on cooldown, and I don't think I contribute as much early on as I should be. What was said before I agree with totally - max Adoration and Bot Code first, and make sure you get that double Fuji right at the 3.5 minute mark. The tip about avoiding annihilators is good because you Leo doesn't do damage, but it's hilarious to drop your turret on it right around the 15-30 seconds to go mark. It has enough health that it won't die instantly (and the enemy will be to busy focusing on your team's pros anyway), it gives your guys health, and it hurts them too. In other news, having all 3 healers on your team is totally bullshit, and I didn't lose a game at all last night doing that. Anyone who gets hit is instantly back to full health and armor, and you have 6 turrets to throw around.
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| # ? May 14, 2012 15:05 |
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I still insist that leveling up Venice Defense gives you better value early than Bot Code-X.
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| # ? May 14, 2012 15:07 |
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Had a 3 man mumble team last night and we won all of our games (seven or eight in a row). It was so amazing one game, we got so swept up in our mumble conversation we didn't even realize we were winning...and by a lot. All of the enemies turrets were destroyed and we were doing that final push into the base when I suddenly I was all "Wait, we're winning? And none of us (The three of us on mumble) have died? This is amazing!" I don't even remember going for a single AH.
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| # ? May 14, 2012 15:08 |
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Violently Car posted:I still insist that leveling up Venice Defense gives you better value early than Bot Code-X. I agree that it's important, but I think it's more important to have level 3 Bot Code when the Fujis come, probably more so than to have level 3 Adoration. I think level 2 Adoration is fine until level 8, when you can get it straight to level 4.
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| # ? May 14, 2012 15:14 |
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I think this game could bebefit from some sort of newbie-coach-buddy system. How well does it work in TF2? I've played all of 5 minutes of that game. That said, mumble is a great resource for people just starting out. There's almost always a handful of people playing, and there's plenty of time for chatting during the game's ample downtime. It can't be stressed enough how much better this game becomes when you're no longer grouping with pubbies.
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| # ? May 14, 2012 15:38 |
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Violently Car posted:Haha, all Tank game looked fun. Also, I believe I've devised the best product set for the format. Agree'd, but I think Death Wave instead of Parting Gift would be better... so much more chaos with people getting knocked all over hell. Lblitzer posted:Didn't we talk about this last week when Woof tried that gimmicky product set for us? How did it work out rolf Well that was parting gift, generous kill and money magnet with the hopes that it would be viable in real matches which it wasnt. Taiso fucked around with this message at May 14, 2012 around 16:22 |
| # ? May 14, 2012 16:19 |
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Taiso posted:Agree'd, but I think Death Wave instead of Parting Gift would be better... so much more chaos with people getting knocked all over hell. Death Wave has a knockback distance of 768. For the record, Karl's stun when it was really slow moved 1,000 units per second. 768 is nothing.
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| # ? May 14, 2012 16:25 |
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Air Julio posted:I think this game could bebefit from some sort of newbie-coach-buddy system. How well does it work in TF2? I've played all of 5 minutes of that game. This is about as helpful as it gets in tf2
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| # ? May 14, 2012 16:25 |
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Does anyone have product suggestions for tank? Right now I'm running massive air, money magnet, and overarmor. Since I've been grouping with goons, I think the overarmor product is redundant since we tend to have at least one or two supports giving free armor and heals. I might be able to replace money magnet too since it's basically just a crutch product, but massive air is essential. Any suggestions?
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| # ? May 14, 2012 18:07 |
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I've seen at least 5 people today use Gunner and not manage to kill one person in a 20 minute game. I don't know how this is possible.
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| # ? May 14, 2012 18:11 |
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I have no idea how i survived before Lime Spunky came into my life. It's just so god damned perfect. Makes it a lot safer to pursue people while juicing.
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| # ? May 14, 2012 18:17 |
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Just lost a close game on Spunky because Chickey rang out three of us half a second before we got the Annihilator. I've never hated a map in any game the way I hate Downtown Spunky.
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| # ? May 14, 2012 18:47 |
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![]() I have no idea how we won this, I'm the combat girl I support and poo poo, I shouldn't be trying to get the anni alone, I also shouldn't be dominating that assassin as badly as I did, I would toss a turret at her feet then grapple her while she was slashing. They pushed majorly, we had no turrets beyond the rock its and they got 2 annihilators(I got the first one thanks to someone actually helping me, even got a triple kill out of it) , I bought a jackbot with my 6,000 dollars along with some fujis then solo pushed, thankfully the spark realized what I was doing and the jackbot took out their left rock it and took down the ball, tossed down 4 kitties to tap it constantly, I yelled at my team to push and they kept them busy while I shot the gently caress out of the ball. Great match regardless, you really can't give up till its over, guess CG is it for me then. Alteisen fucked around with this message at May 14, 2012 around 21:25 |
| # ? May 14, 2012 18:58 |
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Taiso posted:I captured the match, he was so loving bad too... if I ever end up with a hacker on my team I'll throw the match to deny them the win. As for non-hacking Bad Gunners, I can't decide what bugs me more. A zero to low kills feeder gunner, or a "Good" gunner getting a nice score but screaming for healing if they at anywhere between 80% or even 100%, no armor health. Fleeing from a push like a baby leaving you to die if they hit 75% health, etc etc. The reason they have low deaths and others on your team are starting to climb in stupid deaths is because your gunner is a sissy and abandoning you to your fate, guys. It just feels wrong to need to watch an enforcer like a hawk and never ever take your eyes off them, lest they ditch you in the middle of combat because oh no! They don't have armor anymore! Can I have my stupid gunner striding towards the enemy guns blazing back please? Karl should not end up at the front of a push 80% of the time as Tanks and Gunners scatter like frightened children. Stuff like that is why I'm afraid to take off my Over Armor for something like Critically late, or anything else that doesn't give me a free buffer. EDIT: I just realized I hate the "Good Player" sissy gunners more. Because FIGHTING them when they are on the other team is a complete pain. Yes, they will never ever push without a support or CG glued to their asses, but you're hardly going to stop them completely either. Had one such player complain about 3v1 it took to bring him down as he bunny hopped and slammed and everything he possibly could to flee through the Spunky Jungle from me alone when he hit 70% health, turning into half our team chasing him and finally bringing them down right before he reached his turrets at the edge of his base. I guess that 1 on their death counter meant he had to commit suicide from his dishonor? Section Z fucked around with this message at May 14, 2012 around 20:54 |
| # ? May 14, 2012 20:38 |
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Hey. Hey, Support. Don't just plop that turret down right by turret near the bouncer/blackjack vendors in Bullet George. We need it elsewhere! No, don't just sit there healing it! Heal US! Yes, that is why i am hitting you in the face now! Seriously, the entire enemy team is coming because everyone else accidentally walked off the bridge. YES I AM BEING GRAPPLED NOW, AND YES I COULD USE SOME HE- Oh. Well, i guess you can just run back to spawn, too. Sure. loving pubbies. Just... loving pubbies.
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| # ? May 14, 2012 21:13 |
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Death Cube K posted:Just lost a close game on Spunky because Chickey rang out three of us half a second before we got the Annihilator. I've never hated a map in any game the way I hate Downtown Spunky. I was fairly neutral on Downtown Spunky but lately I've been dreading matches on it more and more. Its jungle seems to be the absolute worst.
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| # ? May 14, 2012 21:23 |
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Vanderdeath posted:I was fairly neutral on Downtown Spunky but lately I've been dreading matches on it more and more. Its jungle seems to be the absolute worst. I'm more sad that I missed out on a glorious team up of giant chicken murder than I am we lost that match in the end.
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| # ? May 14, 2012 21:28 |
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Is it just me or does Megabeth have Liefeld ankles? They just seem....unreal.
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| # ? May 14, 2012 21:52 |
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Captain Ironblood posted:Does anyone have product suggestions for tank? Right now I'm running massive air, money magnet, and overarmor. Since I've been grouping with goons, I think the overarmor product is redundant since we tend to have at least one or two supports giving free armor and heals. I might be able to replace money magnet too since it's basically just a crutch product, but massive air is essential. Money magnet is less of a crutch and more required to maintain a competitive edge, seeing as a good 60-70% of players run it. Drop overarmor and pick up inspire or can't slow this, I run both of those builds depending on how I think the game might go. e. To reinforce, I've wiped entire teams thanks to my trusty inspire product. Bumblebadger fucked around with this message at May 14, 2012 around 22:25 |
| # ? May 14, 2012 22:18 |
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Section Z posted:
If you ever actually played Gunner you realize this is what you pretty much have to play him like. Gunner has zero ways of escaping a fight outside of "kill them first" so a good Gunner knows when it's time to bail and he has to start retreating before anyone else does. Also suiciding to a turret denies farm.
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| # ? May 14, 2012 22:40 |
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Yea Money Magnet is hardly a crutch, I would call THE product everyone should use, it is just way to drat useful.
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| # ? May 14, 2012 22:44 |
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I just played a 40 minute game on Downtown Spunky that was decided at the 5 minute mark, and now I want to die.
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| # ? May 14, 2012 22:48 |
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A Spark player that had 1 kill, 6 assists, and 32 deaths. Really? Really?
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| # ? May 14, 2012 23:10 |
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Alteisen posted:Yea Money Magnet is hardly a crutch, I would call THE product everyone should use, it is just way to drat useful. Can't stress this enough. Every so often I play a game without Money Magnet for whatever retarded reason, and I always get pissed off about it. Why aren't those coins just rolling at me? LawrenceFriday posted:A Spark player that had 1 kill, 6 assists, and 32 deaths. Really? Really? I don't know how the gently caress that's possible. The first time I played Sparks I was terrible, and I still managed to break even and not die that quickly. He's probably the hardest character to kill in the game.
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| # ? May 14, 2012 23:20 |
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Well I guess it's a good thing goons downloaded that hacker demo when they did? My post on the uber forums has been deleted apparently. héâdŠhÖ†™ was already on the bans list, but not with the separate Only-Has-SMNC profile, or demo I submitted. Just an older one for a different Steam ID. Are they just doing housecleaning in their thread, or what? Actually game-play related, I think I figured out why I have juice so infrequently, while everyone else seems to have it a lot. In any cooperative push my teammates always shoulder block me to grab juiceboxes from fuji's I kill. Even supports. That or it's our spark with All Magnet zipping by then going back up to the jungle. I got a lime spunky dropped, tried using it on my tank for a while when I didn't have Bot Buster yet... My luck didn't change much. Section Z fucked around with this message at May 14, 2012 around 23:36 |
| # ? May 14, 2012 23:33 |
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Vanderdeath posted:I was fairly neutral on Downtown Spunky but lately I've been dreading matches on it more and more. Its jungle seems to be the absolute worst. Just lost another close game because a Spark warped down and pushed his ring out button while I was getting the annihilator in overtime.
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| # ? May 14, 2012 23:37 |
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I posted my second whine about Downtown Spunky in half a month!
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| # ? May 14, 2012 23:44 |
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| # ? May 26, 2013 04:25 |
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Sputnik posted:Is it just me or does Megabeth have Liefeld ankles? They just seem....unreal. A lot of the pros have cartoonish proportions. Look at the Gunner or the Tank's head in correlation to their shoulder level to see what I mean. It used to bug me but now I just chalk it up to 'it's a cartoon.'
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| # ? May 15, 2012 00:02 |



























