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Vanderdeath posted:Roughly 170 - 250 a day. A lot of this comes from how goddamned unfriendly people are to new players. I try my best to encourage people who are new to stick with it but when you have a cacophony of 'GET GOOD,' 'STOP FEEDING, (racial or homophobic epithet ), or any other slew of insults going, it scares new people off. I like the game and the company but they really, really need to make a tutorial mode or something for the new players. I haven't really seen this. The only time a new player will get called out is if they are doing truly dreadful and keep it up like that all game. Playing with a 0-20 assassin is never fun. Even then, most people just say something like 'Sin, stop fighting their team, you need to get your levels first'. Which is usually ignored while they cartwheel into turrets constantly.
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| # ? Apr 4, 2012 13:01 |
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| # ? May 19, 2013 19:28 |
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HoboWithAShotgun posted:I haven't really seen this. The only time a new player will get called out is if they are doing truly dreadful and keep it up like that all game. Playing with a 0-20 assassin is never fun. I played two games in a row with an Assassin who played out the entire game, and never got a single kill of any kind. No bot kills. No pro kills. Just a non-stop spree of deaths. The first game, he was on my team. The second game, I was Spark, and to compensate for that player being horrible, I said I would go into the jungle and NEVER leave it, only farming bots up there. The Assassin came up and chased me around for a good five minutes until I finally tossed her off the level.
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| # ? Apr 4, 2012 13:24 |
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Violently Car posted:The Assassin came up and chased me around for a good five minutes until I finally tossed her off the level. ![]() (USER WAS PUT ON PROBATION FOR THIS POST)
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| # ? Apr 4, 2012 14:49 |
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HoboWithAShotgun posted:I haven't really seen this. The only time a new player will get called out is if they are doing truly dreadful and keep it up like that all game. Playing with a 0-20 assassin is never fun. I've seen it quite a bit on the forums and in the chat rooms of the game. I've been trying to learn how to use Wascot properly and I've been yelled at a few times for feeding because of it. I visit the forums regularly and the attitude seems to persist there, too. The community for the game is rather dire and I hope that Uber does something to accommodate new players. For example, I sent a close friend an invite to the game and he's played maybe five times before giving up. His excuse? Being yelled at and feeling ultimately useless deterred him from playing again. It also didn't help that in the few times we played together, the group queue matchmaking placed us again groups that absolutely pubstomped us.
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| # ? Apr 4, 2012 17:05 |
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Vanderdeath posted:I've seen it quite a bit on the forums and in the chat rooms of the game. I've been trying to learn how to use Wascot properly and I've been yelled at a few times for feeding because of it. I'm trying to learn Wascot right now too and you can just do what I do, which is play with Eigo and have him do everything so we still win. On a more serious note, I'm kind of torn on this whole newbie issue. I mean on one hand, it's not like they have alot going for them to teach them outside of a few guides hidden away on the Uber forums and that guide in game that really only scratches the surface. Also keep in mind this is kind of new ground here, the whole concept of a shooter and a MOBA/DotA clone or whatever. On the other hand, people need to stop picking Assassin for their first few games badly, but that's not gonna happen because everyone loves playing as a girl ninja with big boobs. Those players really do mess up the whole game for his team, but there isn't much around this outside of locking out the Commando classes for new players, which is something I'm not really a fan of, or altering how the level system works, which at this point is probably not gonna happen.
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| # ? Apr 4, 2012 18:04 |
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Someone in the past made mention of locking out the commandos at least for a few levels so that you have actually played a few games seems like a good idea. Make sure people have gotten their feet decently wet before letting them take on higher diffculty classes.
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| # ? Apr 4, 2012 18:14 |
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Does it really matter if you're a 0-20 Assassin or 0-20 Gunner?
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| # ? Apr 4, 2012 18:37 |
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You're more likely to be a useless Assassin than a useless Gunner.
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| # ? Apr 4, 2012 18:42 |
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Comrayn posted:Does it really matter if you're a 0-20 Assassin or 0-20 Gunner? A Gunner can take more damage than a glass cannon Commando. You have more room for success than failure when your HP is effectively triple of an Assassin's.
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| # ? Apr 4, 2012 18:48 |
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Your slow walking speed also means it takes longer for you to get back to the killing fields (thereby slowing down your time-to-die rate), and the plodding along from spawn to shooting gallery 20 times a round makes you more quickly realize "Hey being dead sucks and I should refrain from death as frequently as possible!", a key tenet to success.
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| # ? Apr 4, 2012 19:26 |
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Orange Crush Rush posted:On the other hand, people need to stop picking Assassin for their first few games badly, but that's not gonna happen because everyone loves playing as a girl ninja with big boobs. Ninja part aside, if that was the case new people would be playing Combat Girl exclusively. Maybe we should somehow emphasize CG's ability to spew laser beams and Assassin's ability to die quickly if you don't know what you're doing.
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| # ? Apr 4, 2012 21:53 |
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Orange Crush Rush posted:I'm trying to learn Wascot right now too and you can just do what I do, which is play with Eigo and have him do everything so we still win. ![]() Guys stop making Eigo do all the heavy lifting. He injured his back after I leaned into him too hard while he was trying to carry some pubbies. But seriously, if you're thinking of learning Wascot just remember to prioritize Offense and Shifty Shuffle over everything else. Shifty Shuffle completely shuts down Assassins and Offense makes the life-steal effect earn it's keep, especially if you Juice and Party Poop from behind during a team fight. My points always go into Offense, Shifty Shuffle, and then Defense. The Crook Hook is best used as an escape tool unless you spot an easy kill that you can get away from without it. I usually put one point into it early on and then ignore it until 14-15. Party Pooper is nice, but you'll only get the full use out of it a handful of times a match. Consider putting it off until the second annihilator or if your team is sticking together and pushing a single lane hard. Often times making sure no one dies in a team fight or a gank attempt is more important then sneaking a single kill from the back and then blowing all your long cooldowns to get away safely.
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| # ? Apr 5, 2012 02:35 |
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Vanderdeath posted:I've seen it quite a bit on the forums and in the chat rooms of the game. I've been trying to learn how to use Wascot properly and I've been yelled at a few times for feeding because of it. I'm hoping that once more beta keys goes out the community might get some nicer people, it would be a real shame if no one ended up playing it because of the community.
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| # ? Apr 5, 2012 02:38 |
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Vanderdeath posted:A Gunner can take more damage than a glass cannon Commando. You have more room for success than failure when your HP is effectively triple of an Assassin's. Not really. Gunner is hilariously useless unless you are quite good and have a solid team behind you. Seriously, Gunner can do NO damage unless someone else helps him - either by healing as a support or locking someone down so he can get a good amount of damage out before they run off.
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| # ? Apr 5, 2012 02:56 |
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I've played 3 games now and I have a question - which class has the blue swirly long range attack? That guy tore my team a new rear end in a top hat almost single-handedly in the last match, it was quite brutal.
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| # ? Apr 5, 2012 02:58 |
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Probably Spark's ranged weapon. Hits hard and has a tiny bit of splash damage.
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| # ? Apr 5, 2012 03:01 |
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New patch tomorrow, guys.Scathis posted:
No more Mickey Cantor? I'm done with this game. DONE.
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| # ? Apr 5, 2012 03:05 |
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fenix down posted:I've played 3 games now and I have a question - which class has the blue swirly long range attack? That guy tore my team a new rear end in a top hat almost single-handedly in the last match, it was quite brutal. Erm... Assassin? She has a ranged weapon which is basically a bunch os japanese shurikens.
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| # ? Apr 5, 2012 03:05 |
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HoboWithAShotgun posted:Not really. Gunner is hilariously useless unless you are quite good and have a solid team behind you. Seriously, Gunner can do NO damage unless someone else helps him - either by healing as a support or locking someone down so he can get a good amount of damage out before they run off. Gunner won't feed as hard as an Assassin for the simple fact that it takes much longer to get from his spawn to the fight. Although speaking of Gunner, I'm really not feeling the tiki bro anymore, which is sad for me because I loved Gunner in MNC. I keep getting knocked around as him, at the same time I'm noticing people playing Gunner kind of get steam rolled. I dunno, he's slow, exposed, his fall off is harsh and his only way of escape is "kill them first." I'm really starting to question his viability.
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| # ? Apr 5, 2012 03:06 |
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something must have happened between uber and mickey's VO, loving sucks but I'm going to wait and see what it's like. How are the SMNC forums reacting? Also those Karl Changes should help a bit with his balance. Lucinice fucked around with this message at Apr 5, 2012 around 03:16 |
| # ? Apr 5, 2012 03:10 |
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Vanderdeath posted:Shifty Shuffle: Fixed some instances where the skill would be used but Shifty Shuffle would not start.
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| # ? Apr 5, 2012 03:12 |
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2 juice boxes per Fuji? There goes the viability of the always-buy-Scramblers methodology. Also I don't care how broken it is I'm going to laugh like a madman the first time I see a Leo Drillocopter an opposing Jackbot.
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| # ? Apr 5, 2012 03:16 |
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Thrill Cosby posted:I don't think even the best tutorial in the world is going to remedy the fps/moba culture.
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| # ? Apr 5, 2012 03:26 |
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Leo looks pretty interesting. Those PAX outfits confuse me though. Is one team yellow and one team... something else? Or is it everyone yellow? I mean, they could be abandoning the per-team color division I guess but that seems like a bad idea to me. Some of those head parts are pretty great though. I like the one for Sparks. I have to imagine they'll be reusing some of this geometry for other outfits though. The sheer number of afros implies some sort of disco or funk outfit set.
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| # ? Apr 5, 2012 04:59 |
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Mickey Cantor gone... this is the worse thing that could have possibly happened to this game.
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| # ? Apr 5, 2012 05:14 |
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quote:Gunslinger
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| # ? Apr 5, 2012 05:48 |
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Comrayn posted:Mickey Cantor gone... this is the worse thing that could have possibly happened to this game. It really is. I was actually bothered by this more than anything else. RIP Mickey...you were the heart and soul of the game.
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| # ? Apr 5, 2012 05:55 |
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I'm wondering if mickey's vo didn't want to record more lines or if he couldn't for some reason. That's the only explanation I can think off.
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| # ? Apr 5, 2012 06:07 |
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Leo looks pretty interesting, no big nuke but what looks like some great bot pushing abilities instead. Can't wait to Drillocopter a jungle bouncer or the first enemy fugi wave. Plus I have saved up enough coin that I can fully enjoy the first week of massive overpoweredness that all new pros seem to get. That wall between the two enemy turrets on Locomoco is going to be completely unassailable with three defenders though, it is already incredibly difficult even with just a Support who knows what they are doing. Actually, scratch that, everything is going to be completely unassailable with three defenders.
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| # ? Apr 5, 2012 06:14 |
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Lucinice posted:I'm wondering if mickey's vo didn't want to record more lines or if he couldn't for some reason. That's the only explanation I can think off. Ekanaut posted about it on the forums. Basically it came down to contract/Union issues.
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| # ? Apr 5, 2012 06:31 |
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Ouch, loving fortify -ONLY- affects combat kitties now. No base turrets, no firebases. Sucks a whole bunch of the depth out of that ability.
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| # ? Apr 5, 2012 06:33 |
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a cock shaped fruit posted:Ouch, loving fortify -ONLY- affects combat kitties now. No base turrets, no firebases. That is true, but fortify is already an incredibly powerful ability with just combat kitties, the ability to improve other turrets just added an additional bit of unneccesary power. Sort of like the removal of knockback from Megabeth's main, or the damage changes to her charge. While it could easily be argued that the change reduced the depth of the ability, it was necessary to bring her closer to balanced. e: And now they can balance Fortify around the combat kitties, rather than the combat kitties and the percentage chance that CG is next to a turret or has Leo or Support on her team. Dr Mantis Toboggan fucked around with this message at Apr 5, 2012 around 06:54 |
| # ? Apr 5, 2012 06:51 |
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a cock shaped fruit posted:Ouch, loving fortify -ONLY- affects combat kitties now. No base turrets, no firebases. I thought rockets/firebases being boosted was all kind of dumb, but I also think the fact it only works on her own turrets makes it so the skill needs something like overclock does for support. Maybe keep the speed boost but don't give a cooldown reduction, but it's weak as hell now. vvv: Not sure if that's sarcasm, but combat kitties do slow for the duration (though everyone uses CTS), but the Support can overclock his stuff remotely, gets a speed buff and skill cooldown. Combat girl has to be within range of the turrets and gets no buffs to herself. Eigo fucked around with this message at Apr 5, 2012 around 07:21 |
| # ? Apr 5, 2012 06:54 |
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Eigo posted:I thought rockets/firebases being boosted was all kind of dumb, but I also think the fact it only works on her own turrets makes it so the skill needs something like overclock does for support. Maybe keep the speed boost but don't give a cooldown reduction, but it's weak as hell now. Perhaps they should make it so that Fortify makes it so that all Combat Kitties apply a slow affect for the duration? Would be annoying to play against though...
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| # ? Apr 5, 2012 07:19 |
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Haha, god drat. Assault is done for unless you can immediately reactivate Fly.
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| # ? Apr 5, 2012 07:31 |
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Leo seems to have all the powers there. Also, those drop tweaks are interesting. A lot of stuff in that patch. A whole lot of stuff.
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| # ? Apr 5, 2012 08:38 |
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Mojo Jojo posted:Leo seems to have all the powers there. Yeah, I am wondering what the reasoning behind the drop tweaks are. The lack of churro/armor drops from push bots would seem to slow down pushing/increase reliance on defenders healing. I'm not sure anyone was asking for defenders to be even more necessary to have on your team.
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| # ? Apr 5, 2012 08:56 |
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Dr Mantis Toboggan posted:Yeah, I am wondering what the reasoning behind the drop tweaks are. The lack of churro/armor drops from push bots would seem to slow down pushing/increase reliance on defenders healing. I'm not sure anyone was asking for defenders to be even more necessary to have on your team. I actually ran into a three commando/Veteran/Assault team that ruined my day figuratively. They didn't need to heal as they pushed lanes and basically swarmed all over people. When they needed healing, they'd just go hit up Regenitols or subsist on Churros. It was damned frightening and I swore Adagio for Strings played every single time we stepped out of our spawn. I wouldn't mind the need for a Defender of some type. I think people should get comfortable in Defender positions but I understand that not everyone likes healing/Area of Denial type characters. I personally love the Support, the Medic in TF2, etc.
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| # ? Apr 5, 2012 09:25 |
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Well, that's going to be a lot less viable now since it looks like Churros won't drop on the ground level at all anymore.
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| # ? Apr 5, 2012 09:30 |
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| # ? May 19, 2013 19:28 |
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More than any balance issues or anything, the lack of Mickey Cantor has really turned me off this game.
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| # ? Apr 5, 2012 09:34 |





















