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Ah, new thread. I'll be here to post patch notes as they happen if nobody minds.
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| # ¿ Feb 15, 2012 22:06 |
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| # ¿ May 18, 2013 22:52 |
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Kreczor posted:They also said they might not bother with implementing it until it's in open beta. I really hope Roller Girl is a cutie. Scathis told me she is 'Hawt'.
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| # ¿ Feb 15, 2012 22:33 |
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John Q. Sixpublic posted:I gave this game a shot, but the first impression was really underwhelming. Well, it'd be a wonderful world if every game appealed to everyone. But for the sake of clearing things up: I am going to go out and assume you didn't read any of the material immediately available for new players, including the lobby message of 'READ THIS IF YOU ARE NEW TO SMNC'. 'Using' things in game (bot spawners, kiosks, the annihilator) is achieved by hitting 'F' by default. The UI is slated for a serious update, alot more intuitiveness and explanatory stuff is being implimented to help newer players. I agree it isn't too good right now. Coins are not essential, but are a huge help - and you can change stuff behind the scenes to give yourself an auto-collect coin vacuum. Enemies have a health bar, and by default when you damage someone a number will pop up above your target showing the exact damage amount you are dealing. There is also a hit sound to show feedback that you are actually striking an enemy. If you felt you weren't getting feedback, you may not have noticed these things. The tone of the game is largely unchanged from the original game, Monday Night Combat, just that there are new faces now. If it doesn't appeal to you, I am sorry but it really is a staple of the series and a big drawing point for the people who like it. Not to sound derogatory, but if you want something more serious, SMNC really isn't the game for you. Honestly it just doesn't sound like your cup of tea.
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| # ¿ Feb 16, 2012 00:16 |
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oldskool posted:At least you didn't play against a Veteran in your first game! :haw Was going to make this joke in my sperge post but couldn't think of a way to do it justice. Thanks for picking up my slack.
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| # ¿ Feb 16, 2012 00:39 |
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Rorus Raz posted:Eh, I find MNC to do less of the stereotype thing than TF2. At least MNC's story explains the stereotype thing. Most of these characters are literally clones made up of the DNA of very specific types of people. CombatGirl / Pitgirl for example was made to be the ultimate cheerleader / mechanic, hence she is unbelievably good with machinery and attractive to boot. And Gunner is awesome, brah.
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| # ¿ Feb 16, 2012 00:58 |
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I played with several brand new players the other day, who knew the fundamentals of the game but hadn't really found their mojo yet - and the loss wasn't frustrating in the least. We all moved to the annihilator at the right time, cleaned up pushed lanes, spawned bots, we just got beaten by experience. And nobody was upset. Afterwards 2 of them asked if we could jump in a practice game so they could better figure out their limits (one guy wanted to get more familiar with prop hop, and the other wanted to learn the arc on product grenade) And everyone was fine with it. It's when nobody makes an effort to learn or work as a team that a loss gets lovely, like that 0 / 8 / 0 sniper at 9 minutes with 6 bot kills, who does nothing but sit in lane calling people fags - and when you are alone at the annihilator after asking in chat to help set up on it. But such is the way of solo queue. Team based games are best played with people who understand / value teamwork.
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| # ¿ Feb 16, 2012 02:15 |
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Kaboobi posted:Yeah, the angriest people I know about the game are the people who only played as assassins in MNC and can't one shot people from behind anymore Their old victims don't share the sentiment at all.
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| # ¿ Feb 16, 2012 03:42 |
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Lucinice posted:I still find assassins a pain. Oh sure they are still apain in the rear end, but at least I get that moment of 'Oh man, an Assassin is on me' rather than 'Oh. Assassin is on me. Hello respawn timer.'
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| # ¿ Feb 16, 2012 03:51 |
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Kaboobi posted:Yup, you can add armor to your whole team at once at the start of the game as long as they're not retards and scatter immediately. Pet Peeve: Hitting everyone with the combathelper, building armor - then the Veteran rolls away, the tank dashes away, the assassin jumps away and its just me and our Karl plodding to lane. And this all happens immediately after leaving spawn. TAKE YOUR ARMOR DAMMIT.
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| # ¿ Feb 16, 2012 21:10 |
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Rorus Raz posted:I think it's mostly important to have your commando or maybe striker get armor if they plan on going into the jungle. Can give you an advantage over what the other team has sent up there. Yup. Yet the assassin commando rolls away from me and super jumps into the jungle with a whopping .5% armor, and sits staring at the bot spawner until something comes out of it (elapsed time: long enough to have a shitload more armor) Zahki posted:Having the whole team armored up is a pretty big advantage and the defender should be topping up Armor whenever they can. Chipping away at people who aren't armored and having them buy regnitols or run back to their spawn builds up to a fairly big advatage over time. I always take the time to deploy and build up some armor when I'm gunner and it surprises me how often my allies will stand right outside the aura instead of in it and getting some themselves. Whenever I am CambatGirl'ing I always do what I can to keep my friends topped up so they can at least naturally generate armor (alot of us still run OverArmor) and if you are running from one place to another with nothing to shooting, having your heal gun out to apply itself to whoever you comer across is good stuff. A fully healed / armored gunner is a monster to kill.
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| # ¿ Feb 16, 2012 22:15 |
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Patch Day - Number 24 Highlights: Wascot Nerfs and NEW PRO MEGABETH! Eber Entertainment posted:Flaming Rule Change! Some people think that's bad! I say gimme 24... that's what I say.
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| # ¿ Feb 16, 2012 22:33 |
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Taiso posted:Why dont they list which pros are in the rotation in the update notes? A Cock Shaped Fruit posted:
Meet MEGABETH: ![]() ![]() ![]() Pics Added by request - she will cost 6750 Combat Coins, and follows the same pricing bracket as Karl. a cock shaped fruit fucked around with this message at Feb 16, 2012 around 22:58 |
| # ¿ Feb 16, 2012 22:46 |
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Rorus Raz posted:the extra slow time from his alt-fire will have many applications. I am 99% sure it works on Jackbots.
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| # ¿ Feb 16, 2012 23:05 |
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Bottom Liner posted:She has an awesome kit. Rocket jumps? I'm there. Rocket jumps sound exciting as hell, but being an Australian I can't help but feel my latency will gently caress up my application of said transport method. I'll have to wait til she is in free rotation and give it a go.
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| # ¿ Feb 16, 2012 23:14 |
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Lucinice posted:Is the patch even out? It won't download. When the patch notes go up, the patch has been submitted to steam. Generally after steam has done with it, it becomes available. So, it's soon.
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| # ¿ Feb 17, 2012 00:03 |
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Vanderdeath posted:Oh man, I may just buy Megabeth to show my support for UberEnt. Also, I'm glad Commandos are getting toned down a bit. I'm a lousy Assassin and I can break 10k even in a losing match. It's ridiculous. The Wascot combo of Crook Hook + Stun => Melee Attack => Grapple was absurdly strong, and very reliable to pull off after a landed crook hook. I am really happy with his changes.
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| # ¿ Feb 17, 2012 00:27 |
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XboxPants posted:Already paid up. League of Legends does exactly this. So that experiencing her involves dropping some kind of currency, whether Combat Coins or Funbux. Taiso posted:I would be surprised if she was free even next week, they will probably hold her out for a while to entice people to spend money. I'm going to buy her also (unless somebody tells me she's complete poo poo) She absolutely will be in rotation, the argument being - Will they rotate the previous Strikers before getting to her (IE Karl this week, Assault next week -THEN- her) or will she be free to play next week? Only time will tell! I personally could afford her with either CombatCoin -OR- UberFunbux, but I am worried aussie latency will affect her kit too much to dare buying her.
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| # ¿ Feb 17, 2012 01:46 |
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Lucinice posted:As soon as the update hit's I'm going to get megabeth and some costumes. Zombie is quite nice, and very cheap (160 points) - the Heartbreaker looks pretty baller / classy. I actually don't mind Santa Claw, mainly because it has drastically different colours - but some people aren't a fan of overly festive skins being used all year round.
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| # ¿ Feb 17, 2012 02:24 |
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Patch is live, gentleman start your downloads.WAMPA_STOMPA posted:Megabeth looks cool. I like the mobility + burst theme of strikers. Wonder if she can jungle? Generally any class that can make it into the jungle at level 1 is capable of jungling, some more efficient than others. Strikers generally just need to be ready to stand back and start shooting early.
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| # ¿ Feb 17, 2012 02:52 |
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Vanderdeath posted:Two games in so far. Field report - Megabeth owns. I like her rockets. They're like Karl's Alt-fire; slow to start but as you level them, they gradually increase in speed. Her alt-weapon is a fast firing gun meant to finish off stragglers and her Whirling Dervish attack can eat groups alive if they're bunched up. I'm not keen on her discus thing just yet. Simple question from me - Does she have her own voice?
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| # ¿ Feb 17, 2012 03:37 |
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Bottom Liner posted:So I patched and now my games all look like this. No map textures, I've verified cache and everything. Sigh. Colorful. Give it an hour and see if Ben Golus posts on the Uber forums. Also, report it. Vanderdeath posted:Not yet. Righto. I look forward to her voice, voicework in this game is magnificent.
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| # ¿ Feb 17, 2012 04:19 |
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Rirse posted:Speaking of which, what was with the weird announcer they had for a while that only appeared when the match started? I noticed they removed him recently. That was the voice of Bullseye (he works at UBER) filling in for some stop-gap things. It was very temporary. Also, oh joy, the new pro has a My Little Pony reference.
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| # ¿ Feb 17, 2012 04:47 |
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Lucinice posted:If the guy works in house why can't they record some new wascot lines? How haven't they? They added a bunch of new ones.
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| # ¿ Feb 17, 2012 12:34 |
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Opposing Farce posted:Actually getting the actor is only one factor; I don't know what Uber's audio recording process is like, but if they need to rent a studio, it could be that they simply missed some lines first recording and didn't get studio time for it yet. It's also possible that they simply haven't had time for the guy to sit down with the audio director and read off some lines. Uber has a recording area in their own building, and prefer working with local talent for one on one direction for characters.
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| # ¿ Feb 18, 2012 00:07 |
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Violently Car posted:While I don't think you're serious, this is a pretty common conspiracy theory. The reality of it is that it's a poor thing to do because all that does is reduces the amount of trust the players have in the company which is so vital to a free to play game. It would work a few times, but then players would stop buying new characters (why spend my money on someone who's just going to get nerfed?), and it would hurt the playerbase, as well as reduce the amount of money remaining players will pay (because they don't trust Uber to not screw the game up every character release). Not a good business strategy all around. I love how people get so rabid about this theory, when the logic is a lot more sound. The new character comes out and you must buy her to play her. She is very new, and may have some balancing requirements that weren't picked up in internal testing. People scream 'SHE IS OP BECAUSE SHE COSTS CASH' when the reality is the happy coincidence that the people who get to play her post-release and pre-balance are the ones that bought her. It's the constant cycle with new LoL champions.
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| # ¿ Feb 18, 2012 01:34 |
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Kelp Plankton posted:Okay then, the first two people to quote this post and include their steam ID and a flattering remark get SMNC invites. SteamID: sgt_hatred Flattering remark: You have amazing hips and a coy smile that lights up a room. Edit: Yes I know I already have the game but I have a close friend who is *still* not in the game and pesters me everyday to get an invite off the devs with my magic wand.
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| # ¿ Feb 18, 2012 01:46 |
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Kelp Plankton posted:I'm seeing multiple people turn up for that steam ID. Please gimme a link to the steamcommunity page so I can be sure I get the right one. http://steamcommunity.com/id/sgt_hatred I thought you were already on my list from TF2 related junk.
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| # ¿ Feb 18, 2012 01:50 |
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washow posted:Jees I thought veteran would be super cool but gently caress this thing. I hook the guy successfully but as soon as they land they start jumping around like a crazy person so I can't grapple them or anything. Felt useless the whole game It's isn't easy, you need to either land a good freight train on them and get the auto grapple, or immediately use your alt fire on your Flying Falcon launcher to immobilize them. feedtheid posted:I just used e to grapple them pretty much instantly after; I certainly didn't do well my first vet game, but not horribly either. (read: no/few kills, decent assists) Some of the best veterans I have ever seen swim in a sea of assists. a cock shaped fruit fucked around with this message at Feb 18, 2012 around 03:22 |
| # ¿ Feb 18, 2012 03:20 |
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A good luck run of churros created this terrifying sight. I have never been prouder.
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| # ¿ Feb 18, 2012 07:32 |
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PalmTreeFun posted:No, he's extremely bad in SMNC. Play tank and smack your head against the keyboard to win. Or be cool like me and go back to the first game. You'll have more time to enjoy the first game if you eliminate checking / posting in this thread.
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| # ¿ Feb 18, 2012 09:35 |
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Orange Crush Rush posted:See that's funny because after spending some time with this I really think Tank is one of the worst classes in the game and Assault is amazing because he basically ignores grapples forever. This is truth. I'm pretty sure PalmTree played the game once and hated it and hasn't actually played it again since. Assaults can cave peoples assholes in quite easily.
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| # ¿ Feb 18, 2012 13:11 |
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XboxPants posted:Or, if you want to be really nasty, you can even knock neutral jungle bots off the jungle down into the fray; though, make sure you're putting them onto the enemy's side, and not your own! This isn't really an option on Spunky, but if you're lucky you might get a chance to knock your team's bots down into the jungle. Rare that you'd get that chance, but a fuji or a scrambler or a bouncer or even a blackjack can really give an enemy hell during an annihilator duel. Any Pro with a knockback grapple can do this pretty reliably, and I myself have Karl Kicked a neutral Bouncer into the enemies base while my friends had just spawned a bouncer in each lane. Cue enemy team saying "gently caress OFF 3 BOUNCERS WTFFFFFFFFFFFF"
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| # ¿ Feb 18, 2012 23:15 |
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jvempire posted:Every single quick match I did just recently had this problem, and when the game started it would kick me out of the game. Take a note of the team comp, speaking with Scathis he explains that he did fix a bug that was causing the vast majority of crashes, but he feared that Megabeth might have an inherent problem that is causing a new one. See if she is in each game when you crash, and if you have time post on the Bug and Issues forum here: http://www.uberent.com/forums/viewforum.php?f=40
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| # ¿ Feb 18, 2012 23:29 |
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Phoix posted:I don't really see endorsement or product prices changing much. They're intentionally expensive to encourage you to buy boosts and to drain your coins so you have to spend real money on pros. This. The system is the way it because it is the way that works. It's the LoL model. This isn't TF2, it is a Shooter-Styled moba. I loved MNC and would have loved MNC2, but this is SMNC, a differently catered game set in the same universe. I am just lucky that I enjoyed League of Legends enough to stomach that system all over again as I progressed into SMNC. I am really sad that all the MNC fans got shafted with the shift, and truthfully a better way of doing it would have been to make a new game without reference to MNC so that the MNC fans didn't feel so alienated, but UBER wanted to re-use their universe and if this is the only way for me to keep enjoying the style and characters they built, I am okay with it. It could have been a turn based facebook dating game, but it isn't. I think the gameplay is solid and the dev attention to it is reasonably good. Yes, some poo poo is annoying, but UBER have made a commitment to the free to play "Gamers control your game" model. They will update often, and they need to keep players happy or else their salary will die off. Complaining about the currency system is a moot point, because there isn't a way to shift it. Complaining about cost of products/pros/endorsements however is entirely valid. TL:DR - The principles of regular team based shooting games don't apply here. TL:TL:DR:DR Here is a Gorilla at the beach with hot chicks.
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| # ¿ Feb 19, 2012 00:54 |
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I honestly pity anyone who aims to buy only Bacon endorsements, they are going to be grinding a very long sad road.
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| # ¿ Feb 19, 2012 01:09 |
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Rorus Raz posted:How did MNC players get the shaft? They didn't get the shaft in regards to the old game, just that they came to SMNC looking for more of the same, but better - but instead have been served an entirely new dish with the same garnish. I think it's fine, but people who liked team based shooters but not Moba's now have Moba all over their team based shooter.
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| # ¿ Feb 19, 2012 01:53 |
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Vanderdeath posted:I would kill for them to release an SDK for MNC. I still think that game as some life left in it and user generated content would breathe new life into it. This really would be the best thing for MNC, shy of new official content and balancing - allow the community to breathe new life into it with user created content. Rorus Raz posted:While I like the current maps, I would like to see the more stadium-feel of the MNC maps. Some 'Sponsor' maps are planned, like the Old Laserrazer style arenas and such.
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| # ¿ Feb 19, 2012 02:35 |
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free snack posted:I have been playing this game a lot with my friends and it's really fun, but the currency system is getting putting me down a bit. I think I have 3900 or so CC's so I am close to my first pro(4500) but after this rotation I learned that my favourite pro is actually Karl but he costs even more than that. It's hard to describe why this just doesn't sit well with me but I think a good way to put it is that at this point of playing I know what I like and I know what I don't like so I feel "ready" to start choosing what pros I want permanently, but it still feels like I have a long way to go. Be thankful he is mid-range for cost. You could be aiming for a sharpshooter or commando. Not justifying the cost, I think they are a little heavy, but that's a silver lining. Rorus Raz posted:Five bucks will can get you several Pros unless you want a Sharpshooter or Commando. Not a high price. Absolute truth. You can dump $5-$10 on this game and get everything you need to play comfortably. 2 Characters of different types for the sake of variety, maybe a skin and a taunt. That's $10 paid for the game basically. It's only when you have a compulsion to own 'everything' and 'everyone' that you are creating a money sink.
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| # ¿ Feb 19, 2012 03:17 |
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TVsVeryOwn posted:Also worth mentioning that the devs have given out free Uber-creds before, there's a possibility they'll give them out again before they go Open. Got that right. Also, another amazing churro binge:
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| # ¿ Feb 19, 2012 04:33 |
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| # ¿ May 18, 2013 22:52 |
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Violently Car posted:EDIT: In general, kill credit should be given to the rightful killer even if turrets, bots, or the players kill themselves. God yes. So many times I have done something to force and enemy into our turrets (Usually prop hopping a commando out of the jungle, into our base and then stunning them by a turret) and only getting an assist is a bum wrap. Rirse posted:Is there a good way to kill the Gunner if you are alone due to idiot pubbies? Element of surprise, I try and lure them into our bots or onto an ejector pad. 1 on 1'ing is not a good idea unless you have an amazing head start. Although on many occasions I have managed to kill a gunner by fighting him/distracting him enough while I know a bouncer (neutral or otherwise) is approaching. Yeah, I am not the best at this game. a cock shaped fruit fucked around with this message at Feb 20, 2012 around 03:00 |
| # ¿ Feb 20, 2012 02:57 |








