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SynergiesMOD is the current best mod to get right now; http://www.moddb.com/mods/synergiesmod quote:SynergiesMOD is a complete conversion for Torchlight 2! Adding 108 Elite monsters, 6 Rare dragons, 28 Raid dungeons, 11 unique World Bosses, 4 Sets of Legendary Armor, 16 new Tier-1 Legendary Weapons, brand new Quest lines, a new World hub for ACT5, and a whole new class: The Necromancer. Future plans include 24 planned Classes, 3 more Raid Dungeon chains, 2 Quest hubs, 2 more ACTS of overworld play, 3 more Legendary Armor sets, a second tier of legendary weapons, as well as fleshing out the tier1 weapons with more options! The mod is aggressively developed and the community is being built around inclusion and discussion on our Website, Steam group and Facebook pages. Goons Torchlight II Steam Group: http://steamcommunity.com/groups/torchgoons IRC channel at #torchlight2 on irc.synirc.net pinegala posted:Made an IRC channel on irc.synirc.net (#torchlight2) for organizing some games eventually. Mibbit link. How to find the Robot Part locations; Palpek posted:I might as well repost my full guide to finishing the Robot Parts Quest as all online guides are incomplete, lack information or are outright wrong (maybe put it in the OP?): I was surprised to learn that we don't have a Torchlight II thread. The game, a lot like that other action RPG coming out this year, is nearing completion, and there will be a very small, and short beta test coming up in the near future. The reason why i'm really looking forward to this game; Torchlight 1, in my opinion, was the only action RPG in years to came out, to really get the action RPG formula correct. Runic Games played it very safe with Torchlight, and made it a small game that tried to being back the feeling of some of the older action RPGs, and I think they succeed on just about every level. The only thing that really hurt it was the lack of multiplayer, it absolutely killed the replayability. As of July 6th 2011, over 1 million people bought Torchlight 1 between the PC and Xbox 360 versions. So Runic Games has the money and resources now to make Torchlight 2 much bigger, and give fans close to everything they've been asking for, and all signs point to that being the case. With the multiplayer and ability to completely change the game via the editor that will be included, I see TL2 lasting a very long time and having a huge fanbase. Plus it'll be $20. This is the FAQ to read if you want to know about Torchlight 2. The guy who runs it is crazy into Torchlight and keeps it up to date the second any new info comes out. What's New? Two very big changes; The first is that the world is no longer just a small town and a huge dungeon. Now it's a much larger open world with multiple towns (3 areas total), and varied outdoor environments and dungeons. The second big change, that fans of the first game badly wanted is multiplayer co-op. There will be LAN, and peer-to-peer matchmaking, with the ability to join friends games in progress and create private games. There is no forced online; there is an offline option, and there will be no DRM. In addition to that, because there is no closed off multiplayer service, mods will be allowed in multiplayer. What Other New Features Are There? -Day/Night and Weather cycles that will have small effects on the gameworld and random quests. -An overhaul of the enchantment system -More character customization; all classes can choose a gender, hair styles, skin color, face, and more. -New pets -New Game+ option Size differences between Torchlight 1 and 2 http://forums.runicgames.com/viewtopic.php?f=30&t=30536 Is endless dungeon back? Not exactly, there are a few key differences this time; When you beat the game, you unlock New Game+ and then New Game++, etc. and each time unlocks new content and area's. So you need to beat the game a few times in order to see everything. The other change are dungeon scrolls that will create random dungeons for you when cast; this is similar to Path of Exile, where they contain really hard bosses. Source: http://www.runicgamesfansite.com/sh...rchlight+II+FAQ What has changed about Enchanting? Enchanting has been entirely overhauled. Now enchant wiping only happens when you pay an enchanter to purposely clear out your enchantments on an item, and it leaves the original enchantments. The number of enchants per item has been limited, and there are multiple enchanters who have different capabilities within the game. Source: http://www.runicgamesfansite.com/sh...rchlight+II+FAQ quote:------------------------------------------------------------------ Videos Launch Trailer Torchlight II Beta Update for May 10th Torchlight II: New Heroes Will Arise Torchlight II PAX East 2012 Wrap-up Torchlight II Papillon Pet Reveal Torchlight II Berserker Frenzy Pets of Torchlight II Runic Games Dev Minute for March 23, 2012 Runic Games Dev Minute for February 24, 2012 Runic Games Dev Minute for February 10, 2012 Torchlight II E3 2011 Armor Featurette What Are The New Classes? Four new classes: The Engineer, the Outlander, the Berserker, and the Embermage ![]() ![]() ![]() ![]() Pets ![]() ![]() ![]() ![]() ![]() ![]() ![]() Screenshots and Artwork ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
I said come in! fucked around with this message at Feb 9, 2013 around 01:01 |
| # ? Feb 24, 2012 19:01 |
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| # ? May 25, 2013 11:27 |
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Multi-player is what is going to make this game so much better than the first. So now between this and D3 I will have my action/rpg fix for a long time.
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| # ? Feb 24, 2012 19:06 |
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It's bad news for them that they're probably gonna release either shortly before or actually after D3 comes out. Gonna kill initial sales.
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| # ? Feb 24, 2012 19:10 |
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I would gladly give Torchlight my money over Blizzard considering Blizzard has slagged off on releasing D3 forever.
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| # ? Feb 24, 2012 19:11 |
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My biggest problem with Torchlight wasn't the lack of multiplayer so much as the abysmal skill tree balance. Will there actually being incentives to use more than one uber skill available almost from the start this time? While I realize it's going to be pretty difficult for an indie developer to match the variety of viable builds in D2, it'd be nice if they could at least meet it halfway.
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| # ? Feb 24, 2012 19:15 |
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eclipse232 posted:I would gladly give Torchlight my money over Blizzard considering Blizzard has slagged off on releasing D3 forever. Bear in mind Battle.Net storing characters means a much lower likelihood of encountering duping and cheating, especially with the many painful lessons of D2. Torchlight II, while still fun, is going to be like Diablo I multiplayer in that you'll have to play it with friends and only with friends (or people you otherwise trust to not cheat and break your characters), never with strangers, since as far as I've heard they aren't going to have servers hosting everything.
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| # ? Feb 24, 2012 19:15 |
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With how poo poo Blizzard has been about Diablo 3, I'm even more excited about this then I was after I played Torchlight the first time. Torchlight is the true successor to Diablo 2, IMO.
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| # ? Feb 24, 2012 19:15 |
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I really look forward to this game as I really dug Torchlight. That said, there has been NO game that has even came close to scratching my itch (as a loot whore) like Diablo 2 did. Titan Quest was great in that it had the varying difficulties with better and better loot. (but ultimately lacked an end game/closed server multiplayer) Torchlight, it felt like I was constantly way over leveled for the main game (scrolls of random dungeons all over the place) and it just rained loot on me like it was Christmas or I could just go buy what I wanted in a shop. I never felt like I earned it. Diablo 2 was special because one good item could last you 20+ levels without you ever seeing anything better. You goddamn appreciated something fantastic and amazing dropping when it did. You weren't just given everything on a silver platter like you were in Torchlight. (not to mention no real challenge even on hard/hardcore mode or replayability outside of trying new characters) I still really enjoyed Torchlight. It scratched an itch and I look foreward to what they do next. They got the core game soooo right, just not what keeps me coming back to those types of games.
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| # ? Feb 24, 2012 19:17 |
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I said come in! posted:In addition to that, because there is no closed off multiplayer service, mods will be allowed in multiplayer. This is why I'm not interested in this game... adventuring with strangers in a protected environment is what made D2 leagues above D1.
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| # ? Feb 24, 2012 19:20 |
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To be fair to Torchlight, Hardcore mode meant having an almost Roguelike knowledge of what different areas and traps did. I lost many hardcore characters in Torchlight due to seriously underestimating environmental hazards, like crushing blocks and impaling spike traps and stuff. When monsters are barely scratching you, it doesn't seem like a pointy stick would one-shot you, but there it is. I still enjoyed the hell out of Torchlight, though, and if Torchlight II is out before a D3 release date is, I'm buying it.
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| # ? Feb 24, 2012 19:21 |
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zenintrude posted:This is why I'm not interested in this game... adventuring with strangers in a protected environment is what made D2 leagues above D1. I do think it becomes a double edge sword, but I feel that the benefits outweigh any disadvantages, especially in a community like ours. With Diablo 2, there was a huge goon following on closed battle.net that lasted years, and at the same time there was one for the Diablo 2 mod, Eastern Sun.
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| # ? Feb 24, 2012 19:26 |
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S.T.C.A. posted:To be fair to Torchlight, Hardcore mode meant having an almost Roguelike knowledge of what different areas and traps did. I lost many hardcore characters in Torchlight due to seriously underestimating environmental hazards, like crushing blocks and impaling spike traps and stuff. When monsters are barely scratching you, it doesn't seem like a pointy stick would one-shot you, but there it is. Hardcore mode is awesome just because it actually makes you worry about that poo poo. Why is it even in the game in normal mode? It either A) inconveniences you just a tiny ittybitty bit or much more likely B) you don't even notice it all and impacts you in no way whatsoever. Come to think of it, most my deaths were exploding barrels, etc... But it was on hard and did a poo poo ton of damage. (searching them after fights where I already took dmg)
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| # ? Feb 24, 2012 19:27 |
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Tuxedo Catfish posted:My biggest problem with Torchlight wasn't the lack of multiplayer so much as the abysmal skill tree balance. From what I have heard, the developers are well aware of the skill tree issues from the first game and hopefully have rectified a lot of those issues.
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| # ? Feb 24, 2012 19:30 |
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Delaying this game when Diablo 3 still could've come out in 2011 was a really scary moment for me. I want it to do well Personally, I plan to play exclusively with my friends. Hacks and cheatery mods just won't come up. edit: Can I just say I love the bright colors in this game? Fergus Mac Roich fucked around with this message at Feb 24, 2012 around 19:36 |
| # ? Feb 24, 2012 19:31 |
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Hand Row posted:From what I have heard, the developers are well aware of the skill tree issues from the first game and hopefully have rectified a lot of those issues. That's encouraging. I actually didn't realize until now that the company was founded by former Blizzard North employees, either.
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| # ? Feb 24, 2012 19:32 |
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I'm looking forward to this, but I'm gonna go ahead say that I don't really care for outdoor environments in games like these. It was one of the primary things I didn't like about Diablo 2 - I prefer the loneliness and claustrophobia of wandering around a dungeon and not having to traipse around a countryside that's inexplicably overrun with monsters. But I also could not care less about multiplayer, so I'm probably in the minority here.
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| # ? Feb 24, 2012 19:34 |
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Hakkesshu posted:I'm looking forward to this, but I'm gonna go ahead say that I don't really care for outdoor environments in games like these. It was one of the primary things I didn't like about Diablo 2 - I prefer the loneliness and claustrophobia of wandering around a dungeon and not having to traipse around a countryside that's inexplicably overrun with monsters. I have something for you that I feel you should be paying attention to instead! http://www.grimrock.net/ I'm also following this RPG, and can't wait for it to come out.
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| # ? Feb 24, 2012 19:35 |
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My feelings on Torchlight are mixed, because while I enjoy playing it and getting sucked in, when it's 3 AM and I stop playing I wonder what the hell was I doing for the past six hours??. Like, when I do that with Civilization or something hard like Super Meat Boy I'm learning systems and defeating challenges, but with Torchlight my involvement is about the same as popping bubble wrap. This is why I love that Torchlight II has stuff like big open worlds and whether cycles and multiplayer, something that makes it feel like it's just helping you have a good time and not stealing hours from you.
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| # ? Feb 24, 2012 19:42 |
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Tuxedo Catfish posted:That's encouraging. Yeah, Runic is founded by the lead designers of the first two Diablo games, Max and Erich Schaefer. The composer for them is also on board, which is why the Torchlight town theme is so incredibly similar to the Tristram theme.
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| # ? Feb 24, 2012 19:47 |
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I love torchlight and I know i will buy this and enjoy it. In like two years when the Diablo 3 expansion isn't quite out yet. Seriously if this had come out in like november it would have sold like gangbusters and been amazing, but they keep pushing the release back which has me worried.
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| # ? Feb 24, 2012 19:49 |
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New dev update this week; http://www.youtube.com/watch?featur...d&v=SfWslcPUhz4 they talked about scripted events and where they are in the polish stages.
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| # ? Feb 25, 2012 00:15 |
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I'm buying this, if only for the reason that the creators are ex-blizzard employees who made the Diablos and I want to get them money because Blizzard is going to seriously out-advertise and out-reputation these guys when Diablo 3 comes out.
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| # ? Feb 25, 2012 02:35 |
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I said come in! posted:I have something for you that I feel you should be paying attention to instead! http://www.grimrock.net/ I'm also following this RPG, and can't wait for it to come out. Oh, were these those awesome guys who added in an "arrows" clickable interface so a guy without any arms could play the game with an eye-mouse.
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| # ? Feb 25, 2012 02:45 |
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pelswick posted:Oh, were these those awesome guys who added in an "arrows" clickable interface so a guy without any arms could play the game with an eye-mouse. Yep! Even better: the game looks awesome.
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| # ? Feb 25, 2012 04:45 |
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pelswick posted:I'm buying this, if only for the reason that the creators are ex-blizzard employees who made the Diablos and I want to get them money because Blizzard is going to seriously out-advertise and out-reputation these guys when Diablo 3 comes out. I think Torchlight 2 will do really well as long as it's available in a lot of places, especially Steam. As far as I know, the devs have planned to make TL2 available in as many places as possible. At $20 too, i'm not to worried that Diablo 3 will hurt it. I also think it's safe to assume there will be a large group of players that buy both games.
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| # ? Feb 28, 2012 01:42 |
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I said come in! posted:I think Torchlight 2 will do really well as long as it's available in a lot of places, especially Steam. As far as I know, the devs have planned to make TL2 available in as many places as possible. At $20 too, i'm not to worried that Diablo 3 will hurt it. I also think it's safe to assume there will be a large group of players that buy both games. It will do well if it comes out before Diablo 3. If it doesn't, I don't care what price tag it has, it will be buried and no one will pay attention to it.
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| # ? Feb 28, 2012 01:44 |
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I want both games to do really well.
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| # ? Feb 28, 2012 01:56 |
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I just remember talking to a Dev at PAX '11 and them saying "UNLESS SOMEONE DIES, THIS GAME WILL BE OUT BEFORE 2012" and now I'm just sad. I agree with the doc that while this game will be good and will definitely hit buttons that D3 won't hit (and vice versa) this game will do much better if it comes out before D3.
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| # ? Feb 28, 2012 22:56 |
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teh0mega posted:I just remember talking to a Dev at PAX '11 and them saying "UNLESS SOMEONE DIES, THIS GAME WILL BE OUT BEFORE 2012" and now I'm just sad. I agree with the doc that while this game will be good and will definitely hit buttons that D3 won't hit (and vice versa) this game will do much better if it comes out before D3. Remember when the Runic guys were like "WE'LL BE DONE WITH TORCHLIGHT 3 BEFORE DIABLO 3 COMES OUT"?
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| # ? Feb 28, 2012 22:58 |
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Captain Corduroy posted:"WE'LL BE DONE WITH TORCHLIGHT 3 BEFORE DIABLO 3 COMES OUT"? Honestly I still wouldn't rule that out
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| # ? Feb 28, 2012 23:01 |
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I've always wanted to like Fate/Torchlight but they both managed to totally miss what made Diablo 2 so great: fun loot, fun skills, and centralized multiplayer. With good public multiplayer being out of the picture I really hope they've put some time in to making the loot interesting or cool in some way and maybe giving each class more than one worthwhile/fun skill to use
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| # ? Feb 28, 2012 23:11 |
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With the "online only" bullshit that Blizzard pulled I was on the fence about buying Diablo 3. After reading what's going to be in this I'm decidedly not getting Diablo 3. I love Torchlight, but have always wished there were LAN co-op. Now there will be. Can't wait.
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| # ? Feb 28, 2012 23:21 |
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I remember the first version of this being 100% bland. The quests in these types of games are usually simplistic, but Torchlight 1's quests were just 1-2 guys giving you the same quest every few levels. There was no incentive to get cool items, because they were all bland. I don't remember much level variety. I beat the game once, but it wasn't like Diablo 2 where I wanted to play through with each class, play through on multiple difficulties, or even play through from scratch with a class I'd already beat on all difficulties. I know the game was less than a year in development because the team was trying to get funding for other projects, but they should have spent some additional time on polish. There'd have to be some feature that really stands out from other games in this genre for me to even consider a demo.
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| # ? Feb 28, 2012 23:43 |
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Hopefully theres actually solid anti cheat in this game, otherwise hacking will kill any incentive to keep playing after completing the game's main content (torchlight 1, borderlands, dungeon defenders)
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| # ? Feb 28, 2012 23:51 |
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This is pretty much the first time I'm glad a game hasn't completely upgraded its graphics because this means that Torchlight will run pretty well on my crappy laptop. I'm genuinely excited for this game though. The first one was my first Diablo-like game and it has a certain charm to it which kept me playing hour after hour.
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| # ? Feb 28, 2012 23:59 |
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Count me as another that is proud of their Torchlight purchase and has been waiting on the sequel eagerly since it was first mentioned...while also being so put off by Diablo III as a departure from DII, which I spent entirely too much time with via Amazon Basin co-op funtimes, that I won't even bother. I'm concerned about the release timing, but somehow want to think it'll ultimately work out and we'll all be looking forward to yet more releases from them---they can just keep on delaying that MMO with expansions and sequels all day long and all shall be right with the world!
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| # ? Feb 29, 2012 01:10 |
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I'm absolutely going to give this a buy because of the LAN play, no DRM, off-line single-player, and the fact that I'm technically already paid for on Diablo 3 with the WoW Annual Pass.
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| # ? Feb 29, 2012 03:04 |
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Anyone have any news about game? I'm so anxious for a release date.
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| # ? Mar 9, 2012 22:56 |
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Not yet. :/ It seemed like it would be soon, which is why I ended up making this thread, but not I don't know. Runic is really taking their time with this game. A lot like Diablo 3, it was suppose to be out last year, around October even, that's how far behind it is.
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| # ? Mar 9, 2012 23:48 |
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| # ? May 25, 2013 11:27 |
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Captain Corduroy posted:Remember when the Runic guys were like "WE'LL BE DONE WITH TORCHLIGHT 3 BEFORE DIABLO 3 COMES OUT"? They better hurry. I always thought of Torchlight as something to tide me over while waiting for Diablo, so if I have to choose one or the other, it wouldn't be this. They will be crushed if they release this even close to Diablo's release date. Fergus Mac Roich posted:edit: Can I just say I love the bright colors in this game? I was secretly hoping they would make the game super-dark, because that would be a funny and ballsy way to position themselves as the 'real' Diablo, who everyone thought was too WoW-like in its art style.
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| # ? Mar 10, 2012 00:01 |

























































