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This game just keeps sounding better and better. I was not going to buy on launch, but after that trailer and now an edge review which confirms the controls actually work... it's getting hard (To not buy at launch).
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| # ¿ Mar 9, 2012 16:07 |
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| # ¿ May 21, 2013 19:01 |
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Mr. D Bewildering posted:Huh. That picture caused me to search GIS and, sure enough, this came up: I'm seriously baffled somebody looked at that boxart and thought "Hmm, it's good, but he could frown and the eyeball monsters should be bigger" And then some artist actually took the time and effort to make those changes. Who loving cares?
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| # ¿ Mar 15, 2012 15:13 |
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^^^^ No control customization is even mentioned, just a brief overview of gameplay mechanics. Yeah, that makes sense, but then why only change the loving mouth. Japanese games have done the more-manly-boxart-for-america thing for a long long time now but this... this is just a waste of someone's 20 minutes. If you would put those two boxes next to each other in a store nobody would notice the loving difference. It's so pointless it boggles my mind. Amppelix fucked around with this message at Mar 15, 2012 around 23:45 |
| # ¿ Mar 15, 2012 23:42 |
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Buying a nintendo console on launch is like the safest bet you can make with consoles, since it's guaranteed it will get at least two good games: A Mario and a Zelda. You even know what those games'll be like years before they're released! E: I don't think there has been a console ever without two good games, but you know, it's possible?
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| # ¿ Mar 16, 2012 21:01 |
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Adding to the FC pile: 2019-9763-7928 This is going to be the first time I've purchased on day one since forever. Now the game's gonna suck, isn't it E: OP could at least contain a link to Jetpack Postman's friend code compilation Amppelix fucked around with this message at Mar 19, 2012 around 08:50 |
| # ¿ Mar 19, 2012 08:39 |
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Played a couple of chapters and some multi, game owns. Now I'm making a room, everybody get in!
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| # ¿ Mar 26, 2012 18:33 |
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You know you suck when the computer on your team gets more points than you ![]() But this game's crazy fun anyway so it doesn't matter
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| # ¿ Mar 26, 2012 18:47 |
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My favourite thing is that "I'm finished" has become Pit's catchphrase.
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| # ¿ Mar 26, 2012 20:22 |
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I feel like I just discovered a winning combination in multiplayer: palms, autoreticle, and homing boost. Basically everything that will let you hit dudes all day, every day. Then just do dash attacks in any direction you want and you'll probably hit something and they probably won't hit you. This isn't useful at all in single player because the monsters don't dash around the place willy-nilly but guess what human opponents like to do that this setup completely invalidates? That's right, dodging. It's so good I almost feel like I'm cheating.
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| # ¿ Mar 27, 2012 11:08 |
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Zain posted:Well I should have worded it better cause yes I've seen the good posts in the past 3 pages. If you do get it and it doesn't immediately click, don't worry, my immediate reaction was "holy poo poo I'll never get used to this". After playing the first chapter gently caress around in the options, there's so many ways to customize the experience to your tastes you won't believe it.
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| # ¿ Mar 27, 2012 18:40 |
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Balcony posted:controls On SS, the controls in that were (are) really divisive. It seems some people can't get them to work at all (I swing left, he swings right, etc.), while others have no problems. Whereas in this game everyone mostly agrees that the controls could be better but you get used to them after some time. I recommend doing some multiplayer, it's really fun and a good way to get used to the controls more, even if you can't quite apply the skills (actual skills, not the ingame ones) you acquire there to single player. The maps there are sufficiently large and there's no platforming challenges or pitfalls (mostly) so the dashing off ledges problem is avoided.
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| # ¿ Mar 28, 2012 11:02 |
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I got the daybreak once! Then the match ended before I could do anything
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| # ¿ Mar 28, 2012 18:33 |
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Yeah, stars are the way to go (in SP). I made a darkness bow with 6 ranged stars and that thing loving destroys. It does like 30 damage on a single non-charged shot, you just fire that thing blindly and everything dies.
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| # ¿ Mar 30, 2012 08:58 |
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randombattle posted:It may have been lag but it sounds more like a parry. I will say it really isn't easy to tell when a weapon parry happens because it looks exactly like a normal hit with white hit graphics instead of colored ones. Unless you are paying really close attention to the other dude you can be swinging away not realizing you are being parried. It's pretty much impossible to miss parries, since it gives off a distinctive "clank" sound and nobody gets hurt. Unless you're playing without sound.
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| # ¿ Mar 31, 2012 09:47 |
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So, if you sit on the "The End" (Or does it say Fin?) screen for a considerable amount of time, this plays (cointains spoilers): http://www.youtube.com/watch?v=eEIpzze_kkU Hades out! Never stop being the best character Amppelix fucked around with this message at Apr 1, 2012 around 23:52 |
| # ¿ Apr 1, 2012 23:49 |
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avlein posted:Remember though. If you decide to quit halfway into the stage, you get no hearts back. Not even the ones you picked up during the stage. It's all gone. Which is in my opinion the worst part of this whole system. Ok, say I want to attempt to beat this one stage on 9. I try it, I die. I could continue to get some loot back, but that's not what I'm here for, I wanna beat it on the hardest difficulty. So I quit and lose some hearts. Doing this I eventually run out of hearts. Now I have to grind stages or sell weapons or something just to have enough hearts to even attempt 9.0. It's kinda dumb, I wish they'd just let you play whatever difficulty once you beat the game or something.
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| # ¿ Apr 4, 2012 21:35 |
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SatansBestBuddy posted:
Here's how fusing works: you have an attribute you want. You fuse weapons together to get other good stuff with it, and when you're finally at the point where this is the weapon you want, the attribute will absolutely not carry over to it ![]() I have a viridi palm with +4 recovery, but it just doesn't want to pass it on to anything except crappy value 150 junk. And I just know if I try to fuse it up from there it'll get lost somewhere along the way.
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| # ¿ Apr 5, 2012 09:03 |
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Brawl in the Family continues being one of the best webcomics
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| # ¿ Apr 17, 2012 08:35 |
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Alteisen posted:So what's the trick to fusion. The trick is that you mash things together until you get something that seems useful, forget making something specific. The system is very deliberately random. If you really wanna game it though, you can grind chapter one to get millions of cheap weapons, try to fuse one attribute you want on one of them and then fuse it up until it has lots of stars. Not really worth it IMO.
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| # ¿ Apr 25, 2012 22:18 |
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| # ¿ May 21, 2013 19:01 |
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Some cannons also have a nice AoE to their charge shot.
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| # ¿ May 11, 2012 21:36 |






