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Loving Life Partner
Apr 17, 2003

You want to file a WHAT!?

Hey, far be it from me to go against the I'm way outnumbered.

The levels of butthurt in the spoiler thread are reaching critical mass.

I find it a bit annoying however, that everyone can cast a philosophical eye at the themes and underlying issues of the series as a whole up until the ending, but the ending itself is lambasted obtusely for having "space magic" and "lol colored explosions", my interpretation was just trying to go in a different direction.

Again, I don't know what Bioware could have done to appease the 300 different Shepard's out there, I took the choices aspect to be more of a journey over destination thing, all things considered.

Some of the hyperbole is nuts, betrayed? Disgusted? Sick to your stomach? Duped? Christ people.

In the end, some sage advice:



(USER WAS PUT ON PROBATION FOR THIS POST)

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Dolphin Fetus
May 31, 2006

We must kill them. We must incinerate them. Pig after pig. Cow after cow. Village after village. Army after army.

Loving Life Partner posted:

Hey, far be it from me to go against the I'm way outnumbered.

The levels of butthurt in the spoiler thread are reaching critical mass.

I find it a bit annoying however, that everyone can cast a philosophical eye at the themes and underlying issues of the series as a whole up until the ending, but the ending itself is lambasted obtusely for having "space magic" and "lol colored explosions", my interpretation was just trying to go in a different direction.

Again, I don't know what Bioware could have done to appease the 300 different Shepard's out there, I took the choices aspect to be more of a journey over destination thing, all things considered.

Some of the hyperbole is nuts, betrayed? Disgusted? Sick to your stomach? Duped? Christ people.

In the end, some sage advice:



The ending is half-assed, poorly implemented, offers no real choice at all and is pretty awful. It was impossible to please everyone to begin with but going the route they did with the super vague "YOU JUST DON'T GET IT MAAAAAN" ending, most likely for publicity, is bullshit.

I've watched a lot of scifi, played a lot of games and I really enjoyed the entire Mass Effect series but it hurts to say that ME3 probably has the worst ending I've ever seen in a game that wasn't "THANKS FOR PLAYING".

No one should send out death threats, set cars on fire and all that jazz but its perfectly alright with cope with the extreme disappointment in the ways people are in the spoiler topic. People were very invested into the characters and universe and the whole ending is a big fart in the face. How is it such a shock to you that people feel betrayed and disgusted over the ending? Don't people act the same way when a tv series like Lost ends in a very disappointing way? People have been invested in Mass Effect for five years so its kinda the same thing.

To add salt to the wounds of disappointed fans the Twitter PR team literally lied to people about the possibility of the ending not being real and possible dlc coming out to fix it. I guess they eventually collapsed under all the tweets, questions, demands and finally came clean. This doesn't relate to the ending itself but I think its pretty hosed up and rage worthy to treat your own paying customers this way. Yeah, you can't really go and demand an ending but geeze don't go mock them right in their faces after they paid 60$+ for it.

Dolphin Fetus fucked around with this message at Mar 15, 2012 around 09:05

Charlie Mopps
Jan 27, 2007

Beter twee tetten in de hand dan tien op de vlucht.


Loving Life Partner posted:

Hey, far be it from me to go against the I'm way outnumbered.

The levels of butthurt in the spoiler thread are reaching critical mass.

I find it a bit annoying however, that everyone can cast a philosophical eye at the themes and underlying issues of the series as a whole up until the ending, but the ending itself is lambasted obtusely for having "space magic" and "lol colored explosions", my interpretation was just trying to go in a different direction.

Again, I don't know what Bioware could have done to appease the 300 different Shepard's out there, I took the choices aspect to be more of a journey over destination thing, all things considered.

Some of the hyperbole is nuts, betrayed? Disgusted? Sick to your stomach? Duped? Christ people.

In the end, some sage advice:



This is what Bioware said about a month before the game released, so the entire game was finished:

quote:

This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C"

Well, guess what we got! An ending choice between A, B and C, no matter what you did the entire three games.

But well, its clear you just want to be all 'heh, look at them goddamn nerds ', so whatever.

Dolphin Fetus
May 31, 2006

We must kill them. We must incinerate them. Pig after pig. Cow after cow. Village after village. Army after army.

Charlie Mopps posted:

This is what Bioware said about a month before the game released, so the entire game was finished:


Well, guess what we got! An ending choice between A, B and C, no matter what you did the entire three games.

But well, its clear you just want to be all 'heh, look at them goddamn nerds ', so whatever.

Also don't forget that every ending is the same if youre color blind.

Haledjian
May 29, 2008

Bee is stronger than flower. Goliad is stronger than bee. Goliad is stronger than all.


Question: once I've gotten full galactic readiness via multiplayer, do I get the points from that in every playthrough, or do I have to do it again each time? Does it apply across multiple careers?

Kruller
Feb 20, 2004

It's time to restore dignity to the Farnsworth name!


Dolphin Fetus posted:

Also don't forget that every ending is the same if youre color blind.

Not quite. In one of them the Reapers fall over.

Affi
Dec 18, 2005


Not wanting to be spoiled but the other thread is locked so I have to ask here. I'm looking for a good femshep face for ME2 since i'm replaying before buying ME3 and masseffectfaces or whatever is not being cooperative. Almost all faces are ME3 based on ratings or date.

Could someone be an awesome dude and point me in the right direction?

Doctor Spaceman
Jul 6, 2010



Haledjian posted:

Question: once I've gotten full galactic readiness via multiplayer, do I get the points from that in every playthrough, or do I have to do it again each time? Does it apply across multiple careers?

Readiness is applied across all playthroughs, but it decays a few percent each day.

GulMadred
Oct 19, 2005

I don't understand how you can be so mistaken.

Viridiant posted:

Wow. So I think I've found the first part of the game I don't like.
You're basically firebombing a city. It's not suppposed to be a fun or pleasant experience. Be grateful that all of the detail has been sanitized away and you don't have to hear any theremin screams.

Haledjian posted:

Question: once I've gotten full galactic readiness via multiplayer, do I get the points from that in every playthrough, or do I have to do it again each time?
It applies to every playthrough, but those numbers also decay in real time. Thus, you could run through five different careers, save them near endgame, do the Multiplayer stuff, and then play through the final mission of each and see the various endings. If you play through several careers in sequence (like a normal person), you'll need to periodically play MP matches in order to keep up your Readiness numbers.

The thread consensus is "gently caress that noise". Play through the SP stuff at your own pace; Youtube the various endings if you're curious. You can apply a cheat to the War Asset definitions for subsequent SP playthroughs, in order to reduce or eliminate the influence of the Readiness percentage. If you like the MP experience then go ahead and do it. But don't feel compelled to play MP if you don't enjoy it.

NihilCredo
Jun 6, 2011

iram omni possibili modo preme:
plus una illa te diffamabit, quam multæ virtutes commendabunt



Dolphin Fetus posted:

To add salt to the wounds of disappointed fans the Twitter PR team literally lied to people about the possibility of the ending not being real and possible dlc coming out to fix it. I guess they eventually collapsed under all the tweets, questions, demands and finally came clean. This doesn't relate to the ending itself but I think its pretty hosed up and rage worthy to treat your own paying customers this way. Yeah, you can't really go and demand an ending but geeze don't go mock them right in their faces after they paid 60$+ for it.
Wait, am I getting this right: they said "we might actually do a real-ending as a DLC" on Twitter, then later withdrew it? What?

Illuminati by Nature
Apr 15, 2007

Electricity In Our Homes

I don't even own the game yet so if this can be answered in a non-spoilery way I'd be thankfull but:

Is the given reason Cerberus is now (from what I can tell from the trailers/demo) trying to screw Sherpard and everyone else in the galaxy over completely retarded? Like "TIM is actually a tiny human reaper" levels of stupid or is it more *insert generic bad guy motivation here*?

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



Illuminati by Nature posted:

Is the given reason Cerberus is now (from what I can tell from the trailers/demo) trying to screw Sherpard and everyone else in the galaxy over completely retarded? Like "TIM is actually a tiny human reaper" levels of stupid or is it more *insert generic bad guy motivation here*?

To be honest I think that the main reason Cerberus is fighting you is that Bioware/EA wanted human enemies so your SPACE MARINE can fight OTHER MARINES in SPACE to appeal to a certain crowd.

That said the execution is a lot better then I first expected, When you get confronted with TIM (40min in or so) he explains his reasons and they are (as far as Cerberus ever had good plans and feasible ways of achieving things) not that bad.
There is another layer to it ofcourse but that is major spoilers, but it isn't pure "hah I work for the reapers now, suck my dick"

richardfun
Aug 10, 2008

Twenty years? It's no wonder I'm so hungry. Do you have anything to eat?

Question. I know I chose Anderson as the human representative on the Council in the first game. How does Udina end up on the Council in ME3? Did I forget something?

Enigmatic Cakelord
Jun 16, 2006



richardfun posted:

Question. I know I chose Anderson as the human representative on the Council in the first game. How does Udina end up on the Council in ME3? Did I forget something?

He resigned in the books.

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



richardfun posted:

Question. I know I chose Anderson as the human representative on the Council in the first game. How does Udina end up on the Council in ME3? Did I forget something?
A Book/Comic, Yes I am serious.

They foreshadowed this in ME2 with Anderson being frustrated by politics but he stepped down to be a soldier is the outcome.

richardfun
Aug 10, 2008

Twenty years? It's no wonder I'm so hungry. Do you have anything to eat?

Virmire Survivor posted:

He resigned in the books.

It's never mentioned in the game though, is it?

Doctor Spaceman
Jul 6, 2010



It's a pretty natural move for his character really.

Kurtofan
Feb 16, 2011


Doctor Spaceman posted:

It's a pretty natural move for his character really.

Honestly I totally forgot I chose him as councillor when I played the game.

I think it's mentioned in his codex entry.

Enigmatic Cakelord
Jun 16, 2006



richardfun posted:

It's never mentioned in the game though, is it?

Not in dialogue, but it's in the codex.

Dan Didio
Apr 6, 2009

Should've sent a poet.

Doctor Spaceman posted:

It's a pretty natural move for his character really.

Doesn't forgive the utterly crass execution.

Doctor Spaceman
Jul 6, 2010



Dan Didio posted:

Doesn't forgive the utterly crass execution.
It was definitely executed poorly, but given part of the reason I put Udina on the council was because I thought Anderson would have been a poo poo politician, I didn't have a problem with the concept.

It's far from the worst bit of rail-roading in the series, at least for me.

doctor 7
Oct 10, 2003

In the grim darkness of the future there is only Oakley.



Doctor Spaceman posted:

I put Udina on the council
Look how wrong you were.

Hotwire
Mar 11, 2006

hehehe


I'd have liked it to be mentioned in-dialogue, but it all seemed perfectly natural to me eitherway.

Hell, in 2 I felt bad whenever I went to visit him on the citadel. Sorry I made your life so poo poo, man. Resign already

Viridiant
Nov 7, 2009

That giddy moment when you witness your life's dream horribly burning thousands of people.


Well if my Shepard survives this war I'm pretty sure she's going to become a depressed alcoholic. All the booze in the galaxy will go into her belly. All of it.

Illuminati by Nature
Apr 15, 2007

Electricity In Our Homes

Zedd posted:

but it isn't pure "hah I work for the reapers now, suck my dick"

This is pretty much exactly what I was expecting so that's good news at least.

Dreading finding out exactly how bad the ending is though

Viperix
Apr 21, 2006


After beating it twice, just going to throw in my two cents on the game. (Not sure what's considered spoilers so far, so I'll play it safe.)

Firstly, getting it out of the way. (Ending) nthing the ending complaints, it was a disappointment and that's the most I'm going to get into because I choose to forget it exists.

Second, (Kai-Leng) also jumping on the hate for anime-ninja-assassin man. I've never hated a character so much simply for existing, what moron put this character(at least as designed) in? Along those lines, I've never been so annoyed with plot armor before either. Every single encounter with him Shepard could have killed/stopped him ten different ways, but nooo...

Third, forced slow-mo/walking scenes are never good or fun or anything less than annoying in video games. There are no exceptions.

Finally, another little complaint. (Towards the end) Anyone else actually get headaches from the planetary defense cannon shooting every ten seconds? I even had to mute the sound and close my eyes when it would shoot as an infiltrator.

Now the bitchings out of the way, what I liked:

(Mordin) I think I can honestly say that was one of the best death scenes in any video game, and in fact one of the better ones in any media. Actually along those lines all of Tuchanka: story, gameplay, characters, was incredibly awesome.

(EDI) I'm a sucker for corny/sappy sometimes, so I actually liked the EDI-Joker thing(weird camel-toe aside, that's something else...) As someone mentioned earlier, when the settings so bleak, anything that makes you smile or chuckle is a plus.

(Legion) Yes, Legion, you do have a soul. Anyone who feels nothing in that scene does not.

Final assessment: gameplay, story, characters, touching moments, new mechanics = almost all universally awesome, I highly recommend you do not let the ending get you down.

PS: Vanguard!

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



Viperix posted:

PS: Vanguard!

You make me proud.

Viperix
Apr 21, 2006


Seriously, after Mass Effect 2, I was afraid the devs would be all butt-hurt that Vanguard was awesome, but they just made it awesomer.

It got better once I figured out to go back to Vanguard basics, too. In the beginning I was having trouble with Banshees, Turrets, and Atlases; then I remembered how to play Vanguard right. Now I know you had your fancy chart in ME2, but I think in 3 its simply:

Should I charge? -> Yes.

The only choice is Nova or shotgun or both, depending on preference.

Case in point: Grissom Academy. Was having trouble until I said gently caress it and just went crazy charging everything I could get a lock on. It worked beautifully.

Someone needs to make the "X all the Ys" macro for Vanguards.

CHARGE ALL THE THINGS!

Viperix fucked around with this message at Mar 15, 2012 around 11:50

THE PWNER
Sep 7, 2006

Come daddy, I'll show you the end-game!


Viperix posted:

Seriously, after Mass Effect 2, I was afraid the devs would be all butt-hurt that Vanguard was awesome, but they just made it awesomer.

It got better once I figured out to back to Vanguard basics too. In the beginning I was having trouble with Banshees, Turrets, and Atlases, then I remembered how to play Vanguard right. Now, I know you had your fancy chart in ME2, but I think in 3 its simply:

Should I charge? -> Yes.

The only choice is Nova or shotgun, depending on preference.

Case in point: Grissom Academy. Was having trouble until I said gently caress it and just went crazy charging everything I could get a lock it. It worked beautifully.

Someone needs to make the "X all the Ys" macro for Vanguards.

CHARGE ALL THE THINGS!

Vanguard is pretty much brainless and overpowered, i've had absolutely no problems on insanity simply mindlessly charging > shooting 2 katana shots or using medigel to heal if I need to > charging. My strategy never changes. Even stuff that picks you up and 1 shots you like banshees/atlas? Charge, take a step backwards to dodge the pick up, charge again. It's funny because my deaths can be described as "randomly flailing the camera around not even knowing where i'm being shot from while mashing my 2 key hoping it locks on a target i'm missing to charge to and refresh my barrier"

Maybe it's not Vanguard but the game in general? I certainly remember a lot of very very challenging encounters in ME2. The gauntlet area from Kalregar to Tali, the fight with Harbinger on those floating platforms - I still remember those a year and a half later because they were so challenging. I can't remember anything about specific fights in ME3 so far though and I just did them this week.

THE PWNER fucked around with this message at Mar 15, 2012 around 11:53

Monday Averted
Jun 12, 2010


Not sure I understand all the hate for Kai-Leng. He's a token cyberninja, a trope among all the others in the series, and not a particularly poorly done or executed one. Some of the scenes in the Citadel with him were quite fun.

For all the complaints I have about the ending, I am actually surprised people feel strongly about this particular. I played through myself without really feeling that twinge.

Verviticus
Mar 13, 2006


... at least we've got Aaron Rome!

THE PWNER posted:

Vanguard is pretty much brainless and overpowered, i've had absolutely no problems on insanity simply mindlessly charging > shooting 2 katana shots or using medigel to heal if I need to > charging. My strategy never changes. Even stuff that picks you up and 1 shots you like banshees/atlas? Charge, take a step backwards to dodge the pick up, charge again. It's funny because my deaths can be described as "randomly flailing the camera around not even knowing where i'm being shot from while mashing my 2 key hoping it locks on a target i'm missing to charge to and refresh my barrier"

Maybe it's not Vanguard but the game in general? I certainly remember a lot of very very challenging encounters in ME2. The gauntlet area from Kalregar to Tali, the fight with Harbinger on those floating platforms - I still remember those a year and a half later because they were so challenging. I can't remember anything about specific fights in ME3 so far though and I just did them this week.

Charge couldn't be reduced to a 1.5 second cooldown or whatever in ME2. You had to try not to die for a few seconds (usually pretty easy) whereas in ME3 there's a certain point where, as long as you have a target, you can't die.

Batham
Jun 19, 2010

Cluster bombing from B-52s is very, very accurate. The bombs are guaranteed to always hit the ground.


Monday Averted posted:

Not sure I understand all the hate for Kai-Leng.
The only thing I really hate about him,is how Shepard offs him. It's too fast and too "gentle".

doctor 7
Oct 10, 2003

In the grim darkness of the future there is only Oakley.



Monday Averted posted:

Not sure I understand all the hate for Kai-Leng. He's a token cyberninja
Are you sure? Because you just gave the reason

Batham posted:

The only thing I really hate about him,is how Shepard offs him. It's too fast and too "gentle".
Personally I found that to be the most satisfying kill in a game ever. Sure breaking the sword with your hand was pretty but God drat the dialog for that was perfect.

Viperix
Apr 21, 2006


Maybe I should be more specific about Kai-Leng. I want to rip his stupid super-villain mask off and stab him with it. And then strangle him with his stupid pony-tail. Add that to his token cyberninja-ness, and yeah...

Edit: Maybe 'hate' is too strong a word, but I really dislike his character design.

Viperix fucked around with this message at Mar 15, 2012 around 12:04

The MSJ
May 17, 2010

9CL BRONY SPOTTED


Breaking Kai Leng's sword is not that surprising. Shepard's a cyborg that you can only make stronger as you play ME2.

Despite being called a 'cover shooter', playing a Vanguard I am hardly in cover at all.

Monday Averted
Jun 12, 2010


doctor 7 posted:

Are you sure? Because you just gave the reason

There's token tropes all over the place in ME though. The gruff station security officer, the Machiavellian corporate genius, the renegade cop. Sure, this one was explored and developed less than others but it is arguably part of the trope itself.

I think a lot of the hate stems from any connections he might have with anime, which I guess I understand, but I don't think Kai-Leng was really that.

Hell, no one hated the Phantoms for being all stealthy ninja-like and bringing knives to a gun fight. But Asian character undertones? Let's get the hate on!

Sendo
Jul 26, 2011



Monday Averted posted:

Not sure I understand all the hate for Kai-Leng.

I think the hate comes from the fact his back story was all contained in the third book. Having read the book I instantly knew who the character was the first time he showed up in the game.

If I hadn't read the book I'd probably be hating with them as it would feel the character was thrown in the game just to have a nina cyborg.

Viperix
Apr 21, 2006


Actually now that I think about it, it really is just his mask, hair, and overall look that bothers me. The fact that he's a cyborg ninja isn't itself a problem, because the phantoms don't bother me. So maybe its just the anime thing feels out of place in ME to me.

Kruller
Feb 20, 2004

It's time to restore dignity to the Farnsworth name!


I didn't like him because he's some super dick that comes out of nowhere that Shepard somehow magically becomes retarded around. I have a problem with characters who appear in a series from a different source. If he was in 2, even barely mentioned, or just seen somewhere, he'd have been fine. Instead, since I won't read those books, he just shows up and is an rear end in a top hat.

But mostly it's Shepard being stupid when he's around. He's standing in front of you and is a bad guy, don't let him talk, just loving shoot him!

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Monday Averted
Jun 12, 2010


Kruller posted:

But mostly it's Shepard being stupid when he's around. He's standing in front of you and is a bad guy, don't let him talk, just loving shoot him!

He's likely shielded, armored, grafted to the teeth with implants and whatnot. It is established he was N7 too so he knows the training that Shepard had first hand.

With an enemy like that the best choice is a cautious approach. It is not that Shepard becomes an idiot, it is that Shepard knows that he can't just instagib him. Talking gives him an option, shooting and having him stealth and run off doesn't.

He's not corporate soldier 1102 with wholesale armor and I think that is why there is some caution when approaching him.

General note: I am not a fan of the character by any means. I am more puzzled and surprised to come and find the amount of hate it got.

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