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aegof posted:With enough Lift you can Lift a Geth armature. Or whatever those big things you were supposed to fight in the Mako were. It was the best part of ME1, and one of the only things I had fun with. Giant Geth Destroyer? Not anymore! *yoink*
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# ? Oct 31, 2014 20:34 |
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# ? Mar 28, 2024 21:53 |
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DarkHorse posted:I loved doing the last assault on the Citadel since Lift and Pull (and anything else that removed gravity) was an insta-kill. It was a fun secret minigame to go to the low gravity exploration planets, find some Geth or Mercs, raise them with max Lift, then Throw them and see how far they'd go.
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# ? Oct 31, 2014 20:44 |
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hectik posted:Also, running an all explosive round shotgun squad owned pretty hard. Once I got the explosive rounds X those immediately went on my HMMVSG Also using Lift and Singularity taught me that being a Soldier is boring as gently caress. It's kind of like discovering how much fun casters are in other RPGs
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# ? Oct 31, 2014 21:33 |
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Interesting comments on difficulty. It seems I'm in the minority thinking that ME 3 on insanity (as non-sentinel classes) is harder than ME 2 and ME 1, though I can see some of the logic for that now. My last ME 2 playthrough was an insanity vanguard and I did take barrier as a bonus power to balance out the class better, but I loved the way it played overall. The Wiki helpfully points out barrier is the only defensive ability with no animation in ME 2, so shepard can use it while being flamethrown or knocked around which is quite handy. I'd agree ME 1 insanity is difficult to an extent - except that you got to choose almost all of your fights to a much greater extent than other games. I'm a pack rat when it comes to saved games, so if I landed on some planet with an asburdly hard fight in ME 1 I'd often just load and be back on the normandy. Also ME 1 has a lot of armor progression, colossus armor made even insanity rather easy, whereas 2 and 3 later armors were never that much better than the default. On the subject of Mass effect 1, I finally got it configured the way I liked and thought I'd share some of my highly-recommended tweaks. For me the biggest 3 are all time-saving - ME 1 plays verrry slowly by design, often long open segments and cutscenes are designed to mask level loads, since SSDs were uncommon when the game came out in 2007. However if you are a PC gamer with an SSD or fast hard drive, many of these things (like elevator rides) aren't needed. These changes shave several hours off of Mass Effect 1 and make it a game I honestly enjoy re-playing now, in fact its now my favorite of the trilogy. Doing every side mission and planet becomes fun and interesting like it should be, rather than slow and tedious. The wiki has a complete list of possible tweaks here, for a long time I resisted reading it but when you dig in there is quite a trove of useful changes for the entire trilogy. Suffice it to say, now that I know these timesaving tweaks exist for ME 1 I consider them essential and will never consider playing them game without them. My regret is only discovering these late in my first playthrough of ME 1. My top 3 time-saving tweaks for ME 1 (PC master race only): 1. (File - BioInput.ini) add Bindings=(Name="MiddleMouseButton",InputMode=BIO_INPUT_MODE_NONE,Command="SloMo 10 | OnRelease SloMo 1",Control=False,Shift=False,Alt=False). Beyond insanely useful, saves absurd amounts of time, increases gamespeed by 10X when the middle mouse button is held. works in the mako as well and during cutscenes. Makes gathering resources on planets a breeze as well. Using it in a fight isn't recommended since enemies move 10X faster as well. EDIT: Forgot to mention this is the one that lets you skip every elevator ride. 2. (File - BioInput.ini) add Bindings=(Name="LeftShift",InputMode=BIO_INPUT_MODE_NONE,Command="Superspeed | OnRelease Superspeed",Control=False,Shift=False,Alt=False). Personally I changed STORM to CAPSLOCK to avoid interfering. LEFTSHIFT causes shepard to run superfast. Only works on foot, and is largely superseded in usefulness by #1, but used in combination allows shepard to traverse one side of a planet to the other almost instantly. Can be used in combat effectively as a cheat, though personally I only used it out of combat. Safer in some respects because it won't skip or accelerate dialogue since the gamespeed isn't actually increased. 3. (File - BioInput.ini) set m_bDisableCinematicSkip=FALSE. Q (or holster weapon) now skips repetitive cutscenes like mass relays or citadel docking/undocking. One last tip - I enjoyed using the Mako and hated the XP penalty for using it, so I changed ' m_fVehicleExpScaleFactor=0.4 ' to 1.0 in BioGame.ini Also helpful but nonessential are the instructions for adding quickload, which is really nice for ME 1 because you can use it at any time even during cutscenes. For some reason in ME 2 and ME 3 they removed the ability to load during cutscenes. Whats funny is skipping the slow bits of ME 1 this way actually makes you realize how short the main story is. IF I DIDN'T do all the side missions then I'd finish the whole game in about a day and a half. Eregos fucked around with this message at 22:41 on Oct 31, 2014 |
# ? Oct 31, 2014 22:13 |
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Eregos posted:For some reason in ME 2 and ME 3 they removed the ability to load during cutscenes. I don't know if this is strictly correct, but it seems like of the games I've played, it's only Bioware games that don't let you do this.
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# ? Oct 31, 2014 22:47 |
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MA-Horus posted:You shut your mouth, shadow broker was awesome. "But you tested it, right? Tell me you tested it!" "Can't talk now!" and "Please don't give the mercs ideas." "Another wave's coming, looks like a big one!" "You just had to give them tactical advice."
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# ? Oct 31, 2014 22:53 |
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also the tela vasir fight was amazing unless you weren't playing as a vanguard but then you're a scrublord
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# ? Oct 31, 2014 23:01 |
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I don't understand you plebes who don't realize that an Adept is the best class. Jesus, I'm surprised you even have electricity and a computer to use in your mud huts.
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# ? Oct 31, 2014 23:06 |
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Eregos posted:I skip elevator rides because I suck WTF is wrong with you?
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# ? Nov 1, 2014 00:42 |
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Drifter posted:I don't understand you plebes who don't realize that an Adept is the best class. Couldn't hear you, was teleporting around with my Vanguard.
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# ? Nov 1, 2014 10:32 |
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I think we could probably agree that Adept is a great class, and Vanguard is a very FUN class. Who doesn't want to be a biotic pinball anyways?
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# ? Nov 1, 2014 14:42 |
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Well, technically Vanguards are biotics. What's really fun is to take Dark Channel as your bonus power. Throw that, charge. Target explodes and dies, DC jumps to the next target. Charge that one. Rinse/repeat. With 200% cooldown plus bonuses you're ready to charge again before the charge animation even finishes. What's cover, precious?
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# ? Nov 1, 2014 19:03 |
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Vanguard is fun for five minutes.
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# ? Nov 1, 2014 19:07 |
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Alain Post posted:Vanguard is fun for five minutes. Well yeah, by that time you've zoomed through the entire game.
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# ? Nov 1, 2014 21:24 |
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losonti tokash posted:Well yeah, by that time you've zoomed through the entire game. Vanguard is a ton of fun, but you need to play it like some heroin-infused madman.
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# ? Nov 1, 2014 23:17 |
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vanguard is way too samey
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# ? Nov 2, 2014 00:00 |
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The most fun way to play is Adept who only punches things.
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# ? Nov 2, 2014 00:09 |
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Sentinel or Engineer are the best classes, especially in 3. Sentinel lets you use BOTH space magic and science magic.
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# ? Nov 2, 2014 00:22 |
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Vanguard is way too hyperactive for my tastes. It was my favourite class in ME2 but now I feel the opposite. It just doesn't feel tactically realistic to be teleporting around in the campaign like some anime character, and it also spoils that sweet chase sequence on Mars that I wish more games would use.
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# ? Nov 2, 2014 00:25 |
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All the classes are samey, really.
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# ? Nov 2, 2014 00:34 |
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psyman posted:Vanguard is way too hyperactive for my tastes. It was my favourite class in ME2 but now I feel the opposite. It just doesn't feel tactically realistic to be teleporting around in the campaign like some anime character, and it also spoils that sweet chase sequence on Mars that I wish more games would use. Really? You thought the EDI chase sequence was sweet?
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# ? Nov 2, 2014 00:38 |
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Anything that can set up and trigger it's own Detonations (tech or biotic) is the best class equally. Say what you like about ME 3 having the easiest combat, (it did) it was also far and away the most fun. It felt so, so good when you could set up chain reactions with squad members. Boom, BaBoom B-BOOM-oom! Good times.
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# ? Nov 2, 2014 00:41 |
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Lycus posted:All the classes are samey, really. I actually really like the more gun-based classes in ME3 because the weapon selection owns.
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# ? Nov 2, 2014 00:45 |
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ME1 will always have a place in my heart for having one of the most satisfying final acts to a video game. Rush through an army of robots trying to kill you in your tank to teleport to the Citadel with a big OH gently caress HURRY UP counter, crash your tank on to a bunch of robots, get in the elevator, shoot your way out of the elevator and space-walk the right of the way shootin punk-rear end robots on the way.
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# ? Nov 2, 2014 00:46 |
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Doctor Reynolds posted:ME1 will always have a place in my heart for having one of the most satisfying final acts to a video game. Rush through an army of robots trying to kill you in your tank to teleport to the Citadel with a big OH gently caress HURRY UP counter, crash your tank on to a bunch of robots, get in the elevator, shoot your way out of the elevator and space-walk the right of the way shootin punk-rear end robots on the way. It's easily the best climax of the three. Also, if you happen to be playing the games back to back, the way it dovetails with the opening scene of ME 2 is glorious.
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# ? Nov 2, 2014 00:48 |
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You haven't played ME3 until you've played as a Krogan Vanguard on multiplayer though. You kinda forget that the game has guns in it.
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# ? Nov 2, 2014 00:53 |
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ME2 had a better climax than ME3, IMO.
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# ? Nov 2, 2014 00:54 |
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Alain Post posted:ME2 had a better climax than ME3, IMO.
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# ? Nov 2, 2014 00:58 |
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I meant that it was better than ME1 lol. I don't hate ME3's ending but the last level on Earth is really anticlimactic.
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# ? Nov 2, 2014 00:59 |
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Alain Post posted:I meant that it was better than ME1 lol. I don't hate ME3's ending but the last level on Earth is really anticlimactic. Giant Metal Space Baby is not a better climax than space walking your way up to Sovereign, sorry.
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# ? Nov 2, 2014 01:03 |
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Whorelord posted:also the tela vasir fight was amazing One of my favorite things ever was when I fought her with my Vanguard. I think she had lift or singularity on and I charged her. Then she was nowhere to be found and I kept moving the camera to see what happened for a few seconds. Then I see her flying off in the distance of the map and suddenly the cutscene triggers.
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# ? Nov 2, 2014 01:07 |
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Saren/Sovereign are punk rear end bitches that just run around getting shot at.
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# ? Nov 2, 2014 01:07 |
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I beat Tela Vasir (assuming that's the LOTSB Asari Spectre) with an Engineer by having a tiny cooldown on the combat drone and constantly keeping her distracted by spamming it at her.
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# ? Nov 2, 2014 01:08 |
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Codependent Poster posted:One of my favorite things ever was when I fought her with my Vanguard. I think she had lift or singularity on and I charged her. Then she was nowhere to be found and I kept moving the camera to see what happened for a few seconds. Then I see her flying off in the distance of the map and suddenly the cutscene triggers. I've also done this with Pull > Throw. It's pretty funny. Almost as funny as shooting the hostage.
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# ? Nov 2, 2014 01:13 |
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Waltzing Along posted:WTF is wrong with you? Ah. I meant I skip most of the elevator scenes. The beauty of the ME 1 10x slomo is that its very precise - you can speed up just the elevator portions where there isn't any special dialogue and stop the moment someone starts speaking. Usually the rides where garrus or wrex say something awesome you can tell because everything stays quiet for an extra moment longer at first. Which reminds me, I still haven't found a complete youtube compilation of all of ME 1's elevator conversations. One probably exists though. Eregos fucked around with this message at 08:51 on Nov 2, 2014 |
# ? Nov 2, 2014 08:45 |
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Since you can speed through the game now, I feel it is up to you to create such a video.
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# ? Nov 2, 2014 17:32 |
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Welp just finished my ME2 new play-through since i've recently got a new PC that i can actually play ME3 on. First impression is that a shitload of abilities are good and i have a really difficult time deciding what to pick. Also i downloaded a ME1 infiltrator save for my ME2 play-through and i was curious why it let Kaidan live, holy poo poo he's useful as gently caress in ME3. Like seriously his skill set is better than my infiltrator-Shepard's by quite a bit as far as i can see and possibly better than most Shepard classes in ME3 from what i can deduce by looking at the wiki. I seriously don't have the slightest idea if i should have Kaidan focu on biotic or tech powers D: Prolly gonna keep James as a bullet sponge though, the few times i have to choose between weapon damage and mitigation i've went with the later.
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# ? Nov 6, 2014 19:01 |
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Kaidan is great, Carth is great
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# ? Nov 6, 2014 19:11 |
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uaciaut posted:First impression is that a shitload of abilities are good and i have a really difficult time deciding what to pick. So go wild.
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# ? Nov 6, 2014 19:11 |
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# ? Mar 28, 2024 21:53 |
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uaciaut posted:Like seriously his skill set is better than my infiltrator-Shepard's You're doing it wrong. E: Infiltrator has a never die button.
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# ? Nov 6, 2014 22:32 |