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Every now and then there would be obviously constructed pathways for the Mako in the middle of some mountains and stuff, but they were always positioned in a way that you wouldn't ever see them from the right angle. I always found that really odd, like the map was flipped backward or something.
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# ¿ Apr 22, 2012 21:33 |
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# ¿ Apr 29, 2024 10:54 |
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skoolmunkee posted:Good news everyone! Bioware has released the Extended Cut soundtrack for free. You just have to log into your bioware account on the website, then go to Games, ME3, EC sountrack. Or click this link: http://social.bioware.com/me3ecsoundtrack.php Oh hey, this is pretty cool. Thanks skoolmunkee.
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# ¿ Jul 9, 2012 20:02 |
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God drat dude you're still playing that game?
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# ¿ Sep 5, 2012 08:30 |
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If you enjoy it you enjoy it, I just can't believe you're still at it. Do you like ME3 any?
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# ¿ Sep 5, 2012 08:42 |
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If they had the guts to make a game with no humans in it they'd have a myriad of settings to make new games in. Ignoring that, there's always different types of games set in the current setting. Like a flight sim where you play a fighter pilot, or maybe a Sins of a Solar Empire knockoff where you can play as Hackett.
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# ¿ Sep 5, 2012 13:31 |
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Consensus is it's a resounding "Eh, it's okay I guess."
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# ¿ Nov 12, 2012 01:07 |
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I don't think Bioware is really capable of small-scale style narratives. It's really baffling, actually. They're pretty good at small-scale style narrative things but they always put them in "save the world/galaxy/etc" setting. Dragon Age 2 is the closest they came to that, and look how that ended. I'd like to see them try, but I imagine it would involve getting new writers with not so massive egos.
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# ¿ Nov 14, 2012 11:39 |
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Dan Didio posted:Haha, that's pretty cool, actually. Has anyone figured out yet how that even happened, it's a different publisher, so I assume they don't use the same pressing location/service? The disc-manufacturer probably hosed up, if I had to guess.
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# ¿ Nov 14, 2012 14:39 |
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Pinnacle Station would be great DLC if ME1 had ME3 combat.
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# ¿ Nov 26, 2012 09:43 |
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Hammerhead is the best DLC because you can do those in order to get the Collector Ship Ambush mission to trigger faster, so you can get that sweeeet Widow Sniper Rifle/Revenant/Extra gun slot to enjoy the rest of the actual missions with.
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# ¿ Nov 26, 2012 12:23 |
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Mass Effect 1 will always be special because it has shotguns that actually do damage past "directly in front of you".
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# ¿ Dec 5, 2012 16:58 |
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precision posted:Hmm, really? That would explain why they all sound the same in 2 and 3, but seriously, in 1 you have the bartender dude and the banker and the emmissary, and they all sound different and have different styles of speaking. They're not all the exact same "haughty dickweed". Din Korlack (the volus ambassador) in ME1 will always be my favourite voice. He really loving hates talking to you, it's amazing.
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# ¿ Dec 7, 2012 00:02 |
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With the way weapon loadouts worked in ME3, I legitimately don't understand the point of SMGs.
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# ¿ Dec 8, 2012 02:34 |
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HenessyHero posted:It's been a while but, iirc, if your Shep was one of the classes with a smaller carrying capacity, you really wanted an SMG with ultralight materials if you wanted a backup to a heavier weapon and still keep your cooldowns nice and low. In most cases you wouldn't need your backup, since ME3 wasn't stingy with clips at all and you had class abilities to work with, but at least their very trivial weights meant you could take one and lose nothing. SMGs could also function as decent tenderizers on shielded mechs and the like, if necessary. I may be misremembering but because of their higher rate of fire they had a higher chance of invoking an ammo side-effect on an enemy for a follow-up, if you were into that. I guess. Assault Rifles aren't that heavy, and powers do all the damage anyway. Then again I prefer playing as an Infiltrator, so maybe how I play the game is different to most people.
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# ¿ Dec 8, 2012 04:45 |
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I don't know how you DON'T get billions of credits without even trying. You get *so much* loot in ME1, all of which sell for a shitton to vendors.
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# ¿ Dec 8, 2012 23:26 |
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Yeah if you didn't help the waitress sisters in ME1, Conrad dies.
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# ¿ Dec 10, 2012 00:04 |
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The best way to play ME1 is to equip a shotgun and blast faces off the moment some punk shows themselves to you. Of course, if you do this thing you'll be annoyed by the significantly shittier shotguns of the sequels.
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# ¿ Jan 10, 2013 09:40 |
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Knuc If U Buck posted:(is Septimus the guy in Aria's quest chain in ME3?). However, I hacked some computers that tell me to go to some planets, and I wanna know if it's gonna be worth it. 1. Yes 2. It's up to you. Personally I think the side-quests are worth doing at least once.
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# ¿ Mar 3, 2013 10:03 |
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I've never lacked for reputation. I don't think it's real.
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# ¿ Mar 4, 2013 06:50 |
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EDIT: Nevermind, read posts better in the future
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# ¿ Mar 9, 2013 08:38 |
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Zoran posted:Are you using Immunity? If not, use Immunity. Defensive powers in ME1 are hilariously broken. They're so broken that they got the nerf bat so hard in the next two games that they're completely useless.
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# ¿ Mar 9, 2013 17:21 |
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First Contact was like a seventeen hour "war" and a huge misunderstanding.
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# ¿ Apr 20, 2013 20:39 |
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You can use powers on the Mako.
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# ¿ Apr 25, 2013 09:52 |
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What? You don't need any DLC. Unless you're talking about multiplayer stuff, but that's free...
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# ¿ Apr 26, 2013 20:14 |
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Tossing creepers down the central pit with Biotics is a lot of fun, too. I love doing it to the first Greenie Asari right when the mission starts so she can't even finish her speech.
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# ¿ May 9, 2013 18:03 |
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Lycus posted:I think that totally depends on class. I remember having a tough time at this part on Insanity as an Infiltrator, but all husk/scion fights are ridiculously easy as a Vanguard. Infiltrator is the husk murder master. Incinerate off their armour, then cryo ammo on your pistol, fire a single shot. Poof. No more husk.
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# ¿ Jun 2, 2013 02:50 |
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My favourite Mako moment was it randomly shooting up in to the skybox uncontrollably because... I have no idea. It was a flat surface. Just suddenly WAAAAAAAAAAAAAUGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHohwe'refine.
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# ¿ Jun 9, 2013 05:43 |
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RAARRGG! CAR NOT BREAK FAN, SMOG CAUSE BABY CHOKE AND DIE!! SAFETY FIRST!!!
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# ¿ Sep 14, 2013 17:36 |
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Just say "Bioware" the next time anyone starts talking about how having a "justifiable ego".
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# ¿ Nov 4, 2013 18:39 |
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Mass Effect 4's opening cinematic is the Synthesis ending playing, the frame sloooowly pulling back to reveal it's being played on a movie screen. Cut to Shepard and friends looking confused. "Well, that got weird." quips Joker. Everyone leaves the screening of THE FIRST HUMAN SPECTRE and now the real ME2 begins.
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# ¿ Nov 25, 2013 23:19 |
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I think Peter Molyneux is more an excited little puppy than a liar.
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# ¿ Nov 30, 2013 21:52 |
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Pattonesque posted:Do you remember in Priority: Earth, when you saw that little glimpse of the armies you gathered listening to Hackett's speech, and you were all excited to see how'd they'd be used in the actual battle, and you kept waiting and waiting for a geth juggernaut to drop in or for a group of STG to save you, and then you realized that said glimpse was all you were gonna get? Yeah I kept expecting during that "defend the missiles" bit that, like, a Geth Juggernaught was going to land on top of a Cannibal and start blastin' Banshees with me and poo poo.
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# ¿ Dec 10, 2013 22:14 |
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monster on a stick posted:The only reason to get it is if you REALLY like Aria - there is absolutely nothing wrong with that, but I would not get it otherwise. This describes no one.
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# ¿ Dec 21, 2013 21:10 |
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Carth rules and Kaiden rules.
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# ¿ May 26, 2014 22:39 |
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As stupid as it was, ME1 certainly conveyed the Krogan were hard as gently caress to kill. I'VE BEEN SHOOTING AT YOU NON-STOP FOR A MINUTE AND A HALF WHILE YOU SQUIRM ON THE GROUND AND YOU'RE STILL ALIVE HOLY poo poo
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# ¿ Oct 31, 2014 18:34 |
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ME1 will always have a place in my heart for having one of the most satisfying final acts to a video game. Rush through an army of robots trying to kill you in your tank to teleport to the Citadel with a big OH gently caress HURRY UP counter, crash your tank on to a bunch of robots, get in the elevator, shoot your way out of the elevator and space-walk the right of the way shootin punk-rear end robots on the way.
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# ¿ Nov 2, 2014 00:46 |
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If it makes you guys feel better, humans are trash tier in the multiplayer of ME3.
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# ¿ May 5, 2015 02:13 |
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I quite liked ME1's combat. It was janky and clunky, but I feel like with some proper touching up it would have been truly great. ME2 and ME3 are a lot of fun as well, but they're so different. Krogan are actually threatening in ME1. Biotics actually feel impressive and powerful. Enemy chatter is hilarious.
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# ¿ Jun 4, 2015 02:46 |
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To put it as bluntly as possible: Kreia thinks the Force is an rear end in a top hat.
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# ¿ Feb 16, 2016 02:30 |
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# ¿ Apr 29, 2024 10:54 |
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I like it the most, actually. One of the most satisfying endings to a video game I've played.
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# ¿ Feb 19, 2016 08:19 |