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1stGear
Jan 16, 2010

What?


Aristobulus posted:

Also, I'm excited and anxious and nervous to see what this game does with . Her and Kaidan/Ashley for that matter - all of them were said to be minor players in ME2 because they had big plans for them in ME3. But god, what does that mean?

Without saying too much, I'm roughly six hours into the game and both Liara and the Virmire Survivor have been handled really well so far.

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1stGear
Jan 16, 2010

What?


THE SHEPARD VI IS ON THE CITADEL

1stGear
Jan 16, 2010

What?


Chasiubao posted:

They knew people didn't like this design and they still

It's a pretty hardcore exaggeration. The combat in this game is fine, as evidenced by the fact that some people are buying it for the multiplayer.

1stGear
Jan 16, 2010

What?


13Pandora13 posted:

I'm seriously stuck, like, really early on. On Mars, right after you get Liara, when you're trying to go up and the elevator is sabotaged, how the gently caress do you go up? I got up the little ramp thing and hop up the two platforms and then I can't leap or climb anything else.

There's a button you have to use that'll make a bridge for you.

1stGear
Jan 16, 2010

What?


cbservo posted:

Jesus H Christ, I usually don't care what the hell the user score is on metacritic, but really? 2.2?

It's not DA2, people.

Ugh, those reviews are all awful. It really, really sucks that the DA2 and TOR backlash is hitting this game.

1stGear
Jan 16, 2010

What?


Depths posted:

Is there any gamepad support in the PC version? Not having that would be ridiculous.

THE GLORIOUS PC GAMING MASTER RACE IS TIRED OF YOUR SNIDE INSINUATIONS!

1stGear
Jan 16, 2010

What?


tadashi posted:

There is supposed to be an achievement that involves beating a Reaver in a race across a system. I cannot wait to see what this involves.

Its not as interesting as it sounds and is really pretty easy.

1stGear
Jan 16, 2010

What?


Kingtheninja posted:

When creating a new character, what does the "numerous" option do? The kaidan/ashley options seem pretty self explanatory but the numerous choice is pretty vague.

I suspect it means you got through the suicide mission with the bare minimum of people. The ME2 party members show up all over the place and frequently influence whatever quest you find them. "Numerous" probably removes most of them.

quote:

So has anyone played infiltrator in singleplayer and want to let me know how it feels?

LIKE A loving PRO. You can one-shot basic enemies even without Cloak and having Cloak on (and maxed) means you do ridiculous damage. It also makes you extremely mobile. Disruptor and Cryo Ammo mean you can handle pretty much every enemy type. Incinerate is an excellent finisher or just for forcing guys out of cover. You also have AI Hacking (its called Sabotage now) but I haven't encountered many synthetic enemies so far.

1stGear fucked around with this message at Mar 6, 2012 around 19:25

1stGear
Jan 16, 2010

What?


The Krogan poet from Ilium dies.

1stGear
Jan 16, 2010

What?


Man, gently caress you Daletress. (Tuchanka spoilers)Not going to screw over three of my friends because you're a whiny little bitch who wants to genocide a race for a 'maybe'.

1stGear
Jan 16, 2010

What?


Just had the (mid-game Citadel spoilers) Thane death scene. I'm legit kinda tearing up at a Bioware game what the gently caress is wrong with me.

1stGear
Jan 16, 2010

What?


Fat_Cow posted:

I got a Schematic for an automated turret, and was told to bring it to someone on the Citadel, Can anyone give me a name on who?

I just found this guy. Without being too spoilery, some items you get can only be delivered after a pretty major event happens at the Citadel. When that event happens, spend some time walking around. There's a lot of conversations, new Fedex quests, and people to deliver to.

1stGear
Jan 16, 2010

What?


For those of you worried about having enough SP content to get a good ending, I'm about halfway through the game and my readiness bar is maxed out. I've done maybe five rounds of Bronze multiplayer. If you're thorough about N7 missions, the delivery quests, system scanning, and didn't make a whole lot of bad decisions in the previous games, there's more than enough war assets.

1stGear
Jan 16, 2010

What?


Cheap Vodka posted:

Tali is literally a girl from a stock photo. No, I'm not making this poo poo up.

Don't click this if you don't want the reveal kinda-spoiled.

Hahahahahahahahah

I can't wait till that hits the Talimancers and they find out how incredibly hard their space waifu was phoned in.

1stGear
Jan 16, 2010

What?


Just had a really nice scene with Garrus having a shooting competition in the Presidium. They really went out of their way to wrap all the loose ends and relationships up. It makes it very clear that this is the end of Shepard's story.

1stGear
Jan 16, 2010

What?


Young Freud posted:

This is just eye-rolling awful. You'd think they would care enough for a main character to at least do an original design (or at least make a 3d model and show that).

Its a picture you only see if you romance Tali in ME2 and ME3, if I understand correctly. They probably expected most people wouldn't see it so didn't put that much effort into it.

So much content and detail has been crammed into this game that some of the edges ended up getting pretty frayed. But writing the whole thing off because Bioware phoned in two images is juvenile.

1stGear
Jan 16, 2010

What?


ChibiSoma posted:

Stealing = Phoned in.

But that's okay, at least the endings were satisfy--

Oh.

Oh God, you're right. Bioware used two images they had permission to use in two distant parts of the game. Literally everything is ruined. That every ME2 character has at least a quest centered around them with extensive voice-acting? Meaningless. That most of the choices you've made throughout the series actually have some sort of payoff in the game? Pointless. There's a pretty extensive multiplayer mode that actually came out very well? Who cares. They slacked on two images, one of which most people won't see. The entire game is ruined, Bioware is dead, the gaming industry is a smoking crater.

Also, I'm mostly okay with the endings, sorry defeating the omnicidal space squids didn't leave the galaxy perfectly sunshine and kittens.

1stGear
Jan 16, 2010

What?


ChibiSoma posted:

Sure are defensive there, hoss.

I wouldn't start with the ad hominems, bro. That's pretty much a fight you'll lose.

1stGear
Jan 16, 2010

What?


Ze Pollack posted:

Remind me what happens if I killed (INSERT LITERALLY ANY MASS EFFECT 2 CHARACTER HERE.)

I'm really curious as to what changes if you do have dead ME2 characters, because pretty much every one I've met has done something significant that resulted in additional voice acting, frequently war assets, and generally badass moments.

1stGear
Jan 16, 2010

What?


Ze Pollack posted:

Remember that fine gent, Urdnot Wreav? Same voice actor, same model, slightly different dialogue but performs the exact same purpose as his poor dead brother?

You're best off thinking along those lines.

Do you want to provide some examples?

1stGear
Jan 16, 2010

What?


Ze Pollack posted:

Good news! Turns out there was more than one Salarian super-scientist who worked on the genophage and may/may not have had a change of heart, and coincidentally he's got all the information Mordin would have if, tragically, you didn't send him back with the crew during the suicide mission. Don't know if he sings Gilbert and Sullivan, though!

Yeah, that's pretty lovely. Not having it though means axing a pretty huge chunk of the game and unless data storage has become some kind of magical power, I doubt Bioware could have found a way to have functional "No Mordin" scenario in the game alongside a "Alive Mordin" scenario. And since that whole storyline is a pretty major plot point...

What happens in Kasumi and Zaeed's quests if you don't have them?

1stGear
Jan 16, 2010

What?


Flameingblack posted:

I had a ton of fun with the first two games but I'm not sure that the third is worth it yet.

It is absolutely worth it, especially if you enjoyed the first two and still have saves from them. The Tali and ending photos are not indicative of the amount of effort Bioware put into the game at all.

1stGear
Jan 16, 2010

What?


CapnAndy posted:

Quick question: How quickly do you get Ash back and is it worth rushing through Priority missions to make that happen before slowing down and doing more side stuff?

You don't get the Virmire Survivor back till after the halfway point of the game and rushing through Priority missions will advance the plot and cut you out of side quests and war assets.

You can also refuse to have them come back and they become a war asset, which I thought was kinda neat. You can also kill them!

1stGear
Jan 16, 2010

What?


Oh my God, all of the (weapon spoilers)Geth weapons are amazing. Hilariously inefficient, but amazing nonetheless.

1stGear
Jan 16, 2010

What?


Helical Nightmares posted:

-Is the writing on par with ME2?

Yes. There are some terrible bits, particularly right at the start of the game, and the standard "You must assemble a McGuffin to defeat the enemy" thing should have just been dropped, but overall, its solid space-opera.

quote:

-Do your choices matter?

As far as I can tell, yes. Choices from the previous games appear to have a significant influence. Keep in mind that choices within the game itself may not be amazing. If you don't have prior saves to import, the choices may not seem as involving or important.

quote:

Are there distinct different endings like Dragon Age/Fallout?

There are three major endings, chosen at the end of the game. Supposedly, there are factors that influence the ending slides and final battle content. The endings themselves are...contentious, in terms of quality. There is one major event in particular shared between two endings.

There are rumors of a fourth ending for beating New Game+, but no confirmation yet.

quote:

-Are the maps noticeably copy and paste?

No. Each map is unique. At most, there are textures and other minor assets shared, but there's still a decent variety in environments and combat situations.

quote:

-Is the Day 1 dlc worth it?

Very, very much so. It adds a new mission and a new squadmate who has a ton of interesting dialogue and is a fairly major piece of the ME lore. However, it is NOT required to get the best ending, like some people have claimed.

1stGear
Jan 16, 2010

What?


I think carrying the Black Widow around is basically what its like to be God.

1stGear
Jan 16, 2010

What?


Alectai posted:

The Ones marked "Citadel" will always be found in the Spectre office after completing certain missions. The others will have the star cluster they're found in as the "Location" title

Alternatively, the ones marked Citadel can be found on certain missions for free. The place you can buy them is a safety net in case you miss them.

Also, you can blow rockets out of the air Game of the loving Year.

1stGear
Jan 16, 2010

What?


Choosing whether to (Quarian spoilers)let Legion upload the Reaper code and Tali die or let the Geth be destroyed is probably the hardest decision in any game ever.

1stGear
Jan 16, 2010

What?


^^^^^ Its more complicated that than and involves both Legion and Tali's loyalty missions, as well some stuff you can do in ME3. For reference, I destroyed the heretics, got Tali exiled, sided with Tali in her conflict with Legion, and saved a Quarian Admiral in ME3. Didn't make the check.

Alectai posted:

To make peace. You need to let him upload he data, then if you made all the criteria beforehand, you Upper Left Blue the next discussion, and Peace is Made.

If you didn't meet the criteria, then welp. Not going to lie, I'd have been torn too in that position
.

In It For The Tank posted the whole point matrix in the spoiler thread. I saw it and thought "Oh, hey, I should have enough points. I should be fine."

I was not fine. Jesus, that was an amazing sequence in all the worst ways. If I was in Shepard's place, I'd probably be drinking heavily for the rest of my life.

1stGear
Jan 16, 2010

What?


Man, and everyone on the ship just wants to talk about the Reaper I blew up. Yeah, guys, that was super cool and all, you know what's also cool, THE PART WHERE I BETRAYED AN OLD FRIEND AND GENOCIDED A ENTIRE SPECIES FEELIN A LITTLE BROKEN UP HERE

1stGear
Jan 16, 2010

What?


VaultAggie posted:

I'm really loving this game so far but I wish there were other loving enemies to fight besides Cerberus. It's getting annoying having to fight the same assholes on every planet. I thought this was a Reaper invasion, not a Cerberus invasion.

As a side note, the Prothean particle beam loving owns.

You start running into Reaper enemies more often later in the game. Cerberus gets relegated to side missions and certain events.

And the Particle Beam does own. I have better rifles, but I've left it on James and Javik because

quote:

Just started playing the game, and I'm wondering if its important to do the main missions asap. As in, if I dick around doing sidequests, can I screw myself by not doing the priority missions quickly?

No, complete opposite in fact. Doing Priority missions will lock you out of sidequests and delivery missions. There's no need to rush through the plot, nothing is really timed like the post-Reaper IFF in ME2.

1stGear
Jan 16, 2010

What?


Make sure you bring Javik along on a mission to the (late-game spoilers)asari homeworld.

1stGear
Jan 16, 2010

What?


Are there any other ME2 party members that can die? I got Thane, Mordin, Legion, and Tali and they were all pretty painful.

1stGear
Jan 16, 2010

What?


Fenrir posted:

Ending stuff

Make up your own ending is really some of the best advice I've heard about this game.

1stGear
Jan 16, 2010

What?


Nucular Carmul posted:

Is anyone else seeing some big paralells between the stuff going on with EDI and Data from Star Trek? It's very interesting and I have to think they must have pulled some inspirations for these conversations from him.

They pulled inspiration from drat near every thing. That's just sort of how Bioware writes. EDI's writing and general character arc were generally well-done, but the sexualization of her bot, the friendly relationship between her and Joker possibly developing into a sexual one, and everyone responding to at first by shouting "HEY SHEPARD, SEEN HOW SEXY EDI IS SHE SURE IS SEXY SEXIDY SEX SEX" puts a pretty sour note on the whole thing.

quote:

Would it be possible to start up a thread just for discussing the ending? I feel like there's a lot to be said about the matter, but I'm not sure if it would be frowned up on for there to be a third ME3 thread.

I think a thread on the story in general might have material to sustain it, similar to the Human Revolution thread, but yeah, don't know if the mods would want a third ME3 thread.

1stGear
Jan 16, 2010

What?


DrunkCajun posted:

I just made basically the same post on another forum. Was wondering if I was doing something wrong. I'm even loving romancing one of them and STILL can't get them to say more than "It's nice to see you Shepard" when I walk up to them and mash the spacebar.

Its totally better when you have to ask them "Hey, do you want to talk a minute?" and they respond, "No Shepard, I'm tapped out of dialogue until you complete the next plot event but I'll still gladly waste some of your time giving you the exact same intro dialogue and opening dialogue wheel so you can constantly come visit me and ask to speak like some kind of little puppy".

1stGear
Jan 16, 2010

What?


I think the main place the inconsistent dialogue really bothered me was (Quarian and Asari spoilers)after I sided with the Geth on Rannoch. I'd just lost two friends, wiped out an entire species, and made the former robot bogeyman of the galaxy into a powerful force. Only one conversation with Joker really acknowledged any of that, the rest was just everybody saying "WHOA YOU TOOK OUT A REAPER ON FOOT loving SICK BRO!" Then after Kai Leng beats me on Thessia, everyone is saying "Shepard, you need to get over this, Shepard you're super-stressed, Shepard, don't let it get you down." and Shepard is all freaking out on Joker. Really? Getting beaten by a stupid Japanese cyber-ninja is more devastating than causing an old friend to commit suicide?


VVVV The whole Shepard being seriously traumatized by the kid thing is pretty stupid, you got admit that.

1stGear
Jan 16, 2010

What?


Starhawk64 posted:

I just finished the Suicide Mission in ME2, and somehow I managed to get everyone out alive on my first try.

Now all I need to do is complete Arrival, wrap up any loose ends and import my save in ME3!

I wish I could get this feeling back.

God, thinking about the ME1 and 2 endings just makes me angrier about ME3's. Those games had their own flaws, but at least they got the loving endings right!

1stGear
Jan 16, 2010

What?


ImpAtom posted:

How does that even work? The entire plot is based around Mordin sacrifice himself because of what he did before.

Yeah, that's one of those things that you can argue "Choice doesn't matter!1!1!!!" but its a plotline that loses all emotion if you made the wrong choices in ME2. I would say considering how much this game was apparently banging up against console hardware limitations, that's good enough.

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1stGear
Jan 16, 2010

What?


Revener posted:

I just uninstalled this after watching EDI grow triple D breasts.

What the hell happened here?

This ends up better than it sounds. The fundamental idea wasn't bad, its just that, in classic Bioware fashion, they had to sex it all up.

The part where you'll want to uninstall is when (ending spoilers)a hologram of a kid you saw die in the first half-hour walks up to you. Just stop there and pretend something else happened.

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