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I like how the start of ME3 has the first and (thus far) only chase sequence in the series and it was FANTASTICALLY done, Mars in general was a awesome jump off into the game.
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| # ¿ Mar 7, 2012 05:14 |
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| # ¿ May 25, 2013 20:36 |
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Haha, I love James already James: Hey doc, you ever find dinosaur bones digging down there? Liara: *big long explanation about the difference of her field and paleontology, realizes its a joke* James: Hey... I just like dinosaurs, that's all
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| # ¿ Mar 7, 2012 07:54 |
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Is it just me or is the Normandy full of creepy assed sounds? You always hear footsteps coming from weird places and this one girl's grating cackle. Also what the hell is up with that charred body in the AI room? Is it the girl from Mars? I mean it looks like her, but we're just leaving this corpse lay around? Also the music in that room is creepy.
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| # ¿ Mar 7, 2012 14:58 |
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Seriously? The loving "You can't click or use any powers randomly as gently caress in battle" bug returns? loving hell.
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| # ¿ Mar 7, 2012 16:09 |
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Soooooo, is the thread being downvoted because people don't like the game or what?
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| # ¿ Mar 7, 2012 21:37 |
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Why oh why would a game design team think I'd want to see blobby static texture people in the far off hallways and undersides of corridors in the Citadel rather than nothing or ANYTHING else. There's even a really bad part where they have a 3D C-sec officer walking around through them. Not to mention the awful ones in Purgatory that are made to be "dancing". I understand I'm supposed to swing my view over them quickly and not even notice, but I like to dig deep when I'm exploring, so it's kinda grating. Can a couple dozen more 3D assets be that bad?
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| # ¿ Mar 8, 2012 02:24 |
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Help with some Eclipse stuff: Okay, so i'm uniting all 3 merc gangs for Aria, for myself. The one where you talk to the bitch in jail, Joda or something, she pissed me off with her wanna be badassness, so I declined to release her, and Shepard just say "i'll find another way", so my quest log hasn't updated, Bailey doesn't say anything now, Aria doesn't say anything. She mentioned her second in command being a little bitch, so I figure I can just leave her rot and lean on him to take command, but I have no earthly idea where I find this guy, any hints? The quest log hasn't even updated to tell me to do that, and I can't talk to her again either. EDIT: Nm, found him. Loving Life Partner fucked around with this message at Mar 8, 2012 around 02:55 |
| # ¿ Mar 8, 2012 02:52 |
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Bwah. Anyone seen this yet?
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| # ¿ Mar 8, 2012 23:17 |
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Tuchanka: Okay, I jumped out of my seat cheering when Kalros tackled that loving reaper and dragged it under the earth, so god damned awesome. Then I actually choked up a bit at Mordin, curing the Krogan and singing his little song, so many great moments in this game so far, loving hell.
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| # ¿ Mar 9, 2012 00:08 |
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I've definitely felt the difficulty increase on normal mode. The enemies are way more fun this time around, tossing more grenades, taking more cover, love the mixing up of shielded/and LITERALLY CARRYING A loving SHIELD stuff going on. Also: I tried the MP for a bit and didn't like it at all, how long does it take to get to 100% galactic readiness? Has anyone loaded CheatEngine to see if you can just change it to 100% brute force?
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| # ¿ Mar 9, 2012 21:10 |
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Okay, so I haven't finished the game yet, but I've been wildly spoiled a hundred times by now, so can I ask: Do the reapers, after harvesting, seed life on the viable planets again or just let it re-occur "naturally"? Because it'd seem 50,000 years isn't nearly long enough a time. Also: If they seed, maybe that AI is to prevent an even more malicious AI from destroying all organics and then making the planets unviable for life ever again to ensure only an AI galaxy forever? I'onno.
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| # ¿ Mar 9, 2012 21:15 |
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Blue Kazoo posted:So I recently acquired an Xbox 360. I previously played ME1 and ME2 on PC, but my computer is at the bottom end of the spec range. I'm leaning towards getting the 360 version, but will not having an old ME2 save to continue from make my gaming experience suck? I'd rather have a good time than perfect graphics. How old is your computer? Mine is getting pretty old at this point and ME3 runs gorgeously. I have a 2.7GHZ quadcore and a Radeon 4850 and 4 gigs of SD2 ram.
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| # ¿ Mar 9, 2012 21:23 |
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I'm surprised people aren't on board with sniper rifles. I'm pretty much using one exclusively at this point with my Sentinel Shep. Great for armor, I have overload for shielded units, and with upgrades, it holds 21 bullets,which is more than enough for a battle that you can ammo up after. The only lovely thing is walking around with it not reloaded because I interrupted the reload and Shep decides to NEVER RELOAD AGAIN.
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| # ¿ Mar 9, 2012 22:01 |
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So if I didn't meet Miranda on the Citadel before Cerberus' invasion, did I miss my chance? Because she's not where she said she'd be, but the entry is still in my quest log.
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| # ¿ Mar 11, 2012 18:02 |
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Okay, just finished, so why is everyone butt hurt about the endings? There were 3 final choices with distinct outcomes, I guess everyone is whining about "lol you basically get to pick the color of the explosion", but that is Shepards last choice in the game, and it affects every living thing in the galaxy, Shepard's story ends with that choice, so, what do they want? like a big 10 minute abloobloo post script or what? and I chose the synthesis ending of course, best ending, the geth prove that synthetic life is viable and if the merge is the way to end the cycle once and for all, then good way to wrap the series. Great game, great series, lots of awesome moments and great characters, dunno what the hell anyone else wants. The arc played out perfectly, from a storytelling point of view. The most dramatic reveals occur at the pitch perfect moments.
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| # ¿ Mar 15, 2012 07:09 |
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CJ posted:Well the transhumanism bullshit came out of nowhere. Also no matter which option you choose galactic civilization is hosed without the Mass Relays so pretty much everyone is going to die. How did it come out of nowhere? It was telegraphed twice with EDI's metamorphosis and the Geth. And define "hosed"? There are plenty of local worlds for the populations to inhabit, and the Reaper's are presumably now a part of the galactic civilization with the change, and they possess the knowledge of Mass Relays and that of however many thousands of species they harvested before. I'd say everyone is in good shape.
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| # ¿ Mar 15, 2012 07:18 |
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Internet Kraken posted:stuff Man how does anything in the ME universe work, relays, "holographic" shields, asari mind melds, the prothean stasis pods; "space magic" has always been in the cards from the start, sufficiently advanced technology yadda yadda, why gripe about this thing? And I haven't read any twitters, just taking what I see at face value
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| # ¿ Mar 15, 2012 07:36 |
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Internet Kraken posted:Are you kidding me? This is your argument to defend synthesis? It's explained pretty clearly that the synthesis is the next evolutionary step for organic and synthetic life. Shepard is final piece of a cycle that has run thousands upon thousands of time, literally no organic being has ever made it to his position. The VI that started and maintains the cycle prepared for this event by having a series of choices ready for that special lifeform that finally makes it. The crucible is finished due to a special property of organic life; their sense of free will, survival, and shared identity with other organics (interacting with prothean tech to get information about the reapers, warnings, and the blueprints for the crucible, carried down from civilization to civilization, passed along and protected like an egg. The synthesis choice unites organics and synthetics, it imbues synthetics with the best attributes of organics; free will, self, identity, maybe evolution, and organics with the best attributes of synthetics. Most likely tissue regeneration, long lives, bolstered immune systems, etc. Presumably, no organic life will not be part synthetic, and no synthetic life will not be part organic in that it won't be built into a servitor role that eventually gains will and rebels, it will always have that will. Life in the galaxy will probably more or less go on the same way except that a synthetic threat is no longer viable. And the Reapers stop attacking because the goal of the cycle is achieved, I'm sure the Guardian VI can throw a switch and introduce new behavior, or, the Reapers can just elect NOT to keep destroying everything, remember EDI's revelation about becoming self-aware in the middle of a crisis on Luna? Imagine how crazy it must be for a Reaper. I also don't mind that the finale boiled down to the choices that it did. Everyone clamoring for Bioware's head for not "giving them the ending they chose" or whatever should run the logistics of literally having a dozen dozen major choices impact the end of the game, this one dead, that one alive, this choice taken, that one punched. You get to play the whole experience the way you want, the other games had few endings as well, what kind of insane branching system of 800 endings were they expecting for ME3?
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| # ¿ Mar 15, 2012 08:07 |
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Hey, far be it from me to go against the The levels of butthurt in the spoiler thread are reaching critical mass. I find it a bit annoying however, that everyone can cast a philosophical eye at the themes and underlying issues of the series as a whole up until the ending, but the ending itself is lambasted obtusely for having "space magic" and "lol colored explosions", my interpretation was just trying to go in a different direction. Again, I don't know what Bioware could have done to appease the 300 different Shepard's out there, I took the choices aspect to be more of a journey over destination thing, all things considered. Some of the hyperbole is nuts, betrayed? Disgusted? Sick to your stomach? Duped? Christ people. In the end, some sage advice: ![]() (USER WAS PUT ON PROBATION FOR THIS POST)
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| # ¿ Mar 15, 2012 08:40 |
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| # ¿ May 25, 2013 20:36 |
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I just don't understand why the ending of the series has everyone so knotted up. The ending is just an ending. Stephen King illustrated this so well in the last volume of Dark Tower. It's always about the journey, and more specifically, the climax, a good story has a slow build, and then a ramping up of events that leads to the top of the rollercoaster, and then it's all winding down. Remember how you felt after Harbinger blasts the Hammer squad, Shepard is half vaporized and stumbling toward the beam, and manages to barely hold his pistol up to put 4 more reaper troops on ice as he stumbles into the light? THAT'S the good bit. That's the peak of the story, it illustrates Shepard's entire character perfectly. Everything after that is the winding down, the tieing of ends, the capping off.
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| # ¿ Mar 15, 2012 18:54 |





