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The Aberrant posted:In my game, Kaiden blasted him instead. Yeah, that's definitely bullshit. It's mathematically impossible, I gathered every asset and made virtually every correct decision and was still short of the absolute best ending even with 71% readiness.
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# ¿ Mar 8, 2012 13:32 |
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# ¿ May 10, 2024 08:08 |
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The Aberrant posted:Well according to the guys who actually made the thing there's more than enough assets in the game to get the best ending. Chances are you missed something or made a bad decision somewhere. Spoilered just in case people don't want to know exact numbers, but no plot info: My total military strength was just over 7,000, you need 10,000 to get the best ending. No way did I miss 3,000 points worth of war assets, having done 100% runs of all three games and almost every correct decision. Unless someone can come up with a savegame to prove me wrong I'm sticking with bullshit.
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# ¿ Mar 8, 2012 13:49 |
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fivegears4reverse posted:Who told you that you need 10k + Military Strength? The guide's ending chart (helpfully provided by Bioware) has the various endings max out at 5000. Meaning either you were lied to about this extra special best ending, or I was lied to about the guide I worked on. Is the guide referring to total military strength, or effective military strength? If it's referring to effective (which is 50% of your total if you play no multiplayer), then you need 10k. I assumed it meant effective, but I'm re-running the final mission to see if I can (ending spoilers)destroy the Reapers and survive.
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# ¿ Mar 8, 2012 13:57 |
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Ok, the ending guide is either incorrect or is talking about total strength and not effective strength. I just re-ran the ending with 7k total strength and 70% readiness for 4900 effective strength. Ending spoilers: I didn't save Anderson (no idea how to do this, I passed all paragon checks with TIM), I chose to destroy the Reapers and Shepard survived. According to the guide I needed 5k strength in order to do that, so maybe it only requires 2500 effective?
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# ¿ Mar 8, 2012 14:26 |
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Wingless posted:Nope, my Shepard died with 2700. Well, he seemed to die when I did the seize control option, maybe he'd survive if I did the destroy option. I wasn't able to do the final check with TIM though, if that matters. What happens when you pass the last one?. Ending spoilers:Supposedly the only way for Shepard to live is to choose the "destroy" option, I haven't done the "control" one yet but he didn't survive when I did synthesis. If you succeed the last check with TIM he kills himself.
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# ¿ Mar 8, 2012 14:44 |
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Frankston posted:I just completed the game and apparently when you have to make the choice you can go to either the red or blue side? Only the red side had a path appear for it so I had to do that and got that bad ending. Was this a monumentally lovely bug or did I just do something wrong during the game? I was kinda bummed to see all my comrades on Earth disintegrate. You had way too little military strength going into the final battle.
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# ¿ Mar 9, 2012 03:19 |
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Romes128 posted:From somewhat a few pages ago, but why are people saying that you can't get over 5,000 readiness without MP? I was at about 5,300 by the end of the game and I did maybe half the side missions. 5,000 effective readiness, not total. If you don't play multiplayer your effective readiness is 50% of your total, which would be 2,650 in your case.
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# ¿ Mar 9, 2012 13:27 |
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kevdude posted:How many points should I be at before passing the point-of-no-return mission? I am at 3400 (5500? total, I've only done like 2 MP matches and would prefer to not do many more). I was told that renegade or paragon affects how many I'd need, any truth to that? You will miss out on a 5-second easter egg cutscene if you can't get above 4k (or 5k, if you don't have a high enough reputation), but it only happens if you choose one particular ending and you can just youtube it if you really want. edit: Eejit posted:Two things: Ending spoilers:Shepard dies in all endings. You get a cutscene showing him breathing again if you choose the Destroy ending with 4k effective strength and have the final Anderson conversation or 5k effective strength regardless (but you must choose Destroy) Gadzuko fucked around with this message at 03:05 on Mar 10, 2012 |
# ¿ Mar 10, 2012 03:01 |
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Ending: The reason for the Reapers existence doesn't even make sense. They're supposed to prevent synthetics from wiping out all organic life by wiping out organics before they become advanced enough to create synthetic life? Why not just wipe out the synthetics? What happens when they gently caress up, like they did in this cycle, and someone makes a synthetic like the quarians made the geth? They weren't going to kill the geth. What's to stop the geth from just taking over the place before the next cycle and annihilating all life?
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# ¿ Mar 10, 2012 03:31 |
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Psyker posted:For anyone curious about the Master and Commander Achievement: I got the achievement with 4900 effective war assets out of just over 7k total, 70 something readiness. It's not over 5000. Maybe 4000.
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# ¿ Mar 10, 2012 08:59 |
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DivisionPost posted:Wait, I could DO that? I kind of just assumed that Shepard was boned either way, so I went with the "merge" option; I figured that was the true paragon option, since I didn't want to destroy the Geth (not to mention EDI), and I didn't want to control anything. Destroy is the red choice, not the blue. There's no indication that you unlock it until you get the cutscene, and it's only a few seconds long. You need 5k effective assets if you didn't have the final conversation with Anderson, 4k if you did.
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# ¿ Mar 10, 2012 09:25 |
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Myopic posted:Are there any spoilers in multiplayer missions or are they totally standalone and safe to play at any point during the game? I'm just finishing sidequests before I go to Tuchanka for the record. Multiplayer is completely standalone, no story elements.
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# ¿ Mar 12, 2012 10:15 |
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Deviantfish posted:Unfortunately, all I see during that sequence is about three or four opportunities to stop/let Legion continue. Can't find any paragon/renegade options to call off the fleet. Do I just need a crazy high paragon score or something? If the issue was your reputation, the option would show up but it would be grayed out. Are you sure you didn't get Tali exiled during ME2 or something? edit: you said you did the Admiral's mission, did you save the admiral? That's a requirement unless you destroyed the geth heretics.
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# ¿ Mar 12, 2012 10:57 |
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Moola posted:Ok I'll give you interrupting the reaper with an orbital strike, that was pretty good. But beating up Gerrel wasn't anywhere near as satisfying or brutal as Thane's loyalty mission can be. Breaking Kai Leng's sword and shanking him, telling him that was for Thane? Shooting Udina? Some of the highlights of the game are Renegade interrupts.
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# ¿ Mar 13, 2012 20:21 |
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Darko posted:They're all against total assholes, for the most part, in this game. That's true. Regarding the interrupts, at least, I don't know about the dialogue because I've only done a Paragon run so far. From what I've seen I definitely think Renegades got shortchanged this time around, too many Renegade decisions are objectively bad compared to the Paragon options.
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# ¿ Mar 13, 2012 20:40 |
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Wolfsheim posted:Most of the Renegade choices in ME1 and ME2 are objectively bad as well, actually, except for the interrupts in part two. I can't think of even one that has any kind of real benefit down the road (though I haven't played ME3 yet). The ME1 and ME2 Renegade decisions don't really have any negative effects in their respective games. It's not bad until ME3 when all that stuff comes back and Renegades get screwed.
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# ¿ Mar 13, 2012 21:00 |
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Banjodark posted:I'm going to jump in here, because as a gay man I'm on the other end of this situation all the time. Mass effect 1 I had to literally beat liara off me with a stick and repeatedly say 'not interested'. In Mass effect 2 I had Tali wanting to sync suits, jack wanting to jump me in the engineering bay and Miranda coming onto me immediately after rescuing her sister. All of the crew member conversations (throughout the entire series, not just ME3) would have really benefited from having neutral options. I never understood why in so many conversations there was no middle ground between being flirty or telling them to get lost. I want to learn about all the character's backgrounds but I don't want to waste time going through all the romance plots to do it.
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# ¿ Mar 14, 2012 00:36 |
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ACanofPepsi posted:I really miss my Geth Shield Boost from ME2. I thought it would transfer over, or give me it as a bonus for importing my ME2 character. Pretty sure the only thing in ME3 that you can press to restore shields is Adrenaline Rush for the Soldier, assuming you spec into that option. The chance to insta-restore shields when they go down is gone, and Tech Armor provides flat damage resistance instead of shield restore.
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# ¿ Mar 14, 2012 19:15 |
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She's not there in person. You should be able to use the leftmost terminal, next to the ones for information and purchasing, to contact her.
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# ¿ Mar 14, 2012 20:58 |
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Android Blues posted:Okay, that's pretty lame. Having only seen the synthesis ending I guess I figured the other two were different. Out of curiosity, did you start with ME1 and carry forward a save through the whole series, or come in at a later point?
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# ¿ Mar 15, 2012 18:37 |
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# ¿ May 10, 2024 08:08 |
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Ah. Everyone I know who finished the game dislikes the ending for the lack of any kind of epilogue about the characters and choices you made, and I was curious if that might not bother someone who was late to the party quite so much.
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# ¿ Mar 15, 2012 18:49 |