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Thwomp
Apr 9, 2003

BA-DUHHH

Darko posted:

I actually kind of forgot about Kai Leng, but have most of the same criticisms. He was presented as some kind of space badass ninja, shows up, and gets his rear end kicked by me, and almost losing to a dying old man before that. I wasn't sure WHAT he was supposed to be, but threatening antagonist, he wasn't.

Even the "loss" fight was because he got a spaceship protecting him while he got his shields back.

The more I think about it, the more brilliant it would've been had KL been the person you got killed on Virmire. It would've totally changed the outlook on the character but KL is already a guy taken in by Cerberus and enhanced (supposedly beyond Shepard).

It makes sense since TIM would look for a Shepard replacement and what better way to stick it to Shepard then use the same technique that brought him back from the dead on one of Shepard's greatest failures. Then enhance the survivor and use the "indoctrination" tech he salvages from the Reapers to push the Virmire choice to hate Shepard.

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Yar The Pirate
Feb 19, 2012


Liberatore posted:

It's Jim Sterling. That's all he knows how to do - make completely inane articles to get page hits. If there was nothing but praise for ME3 and that's what everyone was talking about, he would have made an article saying how terrible the game is.

If there is one person for whom I am allowed unabashed hatred, it's Jim Sterling. The guy is one of the worst people I have ever had the displeasure of knowing exist in this world. He has no idea how much he is mocked by everyone who isn't a drooling idiot. And when he DOES find out people disagree with him, he writes immense sarcastic diatribes about them in order to make him seem like a type of English "witty person". We know you're from Britain Jim, your over-emphasized accent is almost as obvious an indicator as your immense weight and stupid sunglasses are to your ego. We have also moved on from your Final Fantasy article, get over it.

The White Dragon
Nov 14, 2007

a dragon that is
uh

AngryBooch posted:

Aria just sits there in Purgatory the whole game, exactly like Liara did on Illium in ME2.

Yeah, that was really weird considering that there were three star systems--one of which I'm pretty sure was Omega--that ping up and even get Reapers hovering over them toward the end of the game but you can't even select them to explore. It does rather reek of DLC.

thefncrow
Mar 14, 2001


isk posted:

Then I apologize, because I'm not expressing myself clearly enough here. My initial point was referring to the extremely angry, dismissive, narrow-minded complaints that ME3 is a horrible game, and that these in no way represent everyone who's played the game.

Complaining about the ending? We will probably agree on some things, if not everything. The ending kills my motivation to replay through New Game Plus, unlike ME1 and ME2 where the desire to do so was strong.

Honestly, I don't think many people here are saying that ME3 is a horrible game. If ME3 was a horrible game, none of this would be all that upsetting. It would just be "Ah, it's a poo poo game, oh well".

What makes the ending so particularly offensive is precisely because so much of ME3 was a fantastic experience up until the ending, which is so painfully bad. As a result, when I think of ME3 now, I'm not thinking of how great it felt to solve big galactic issues like the Genophage and the Geth/Quarian War, or the fantastic character moments with Garrus and Liara. When I think of ME3, what comes to mind is how awful the ending is.

I'm repeating myself, but before I finished the game, I knew from the chatter that the ending was disliked, maybe even just objectively bad, but my thought before I saw it was that, well, if the game ends poorly, so what, I've enjoyed the rest of the ride, and the people campaigning for the ending to be changed are probably just your standard form of Internet Video Game Nerd.

But having now seen that ending, I have to reluctantly say I agree. Not because "MY IMMERSION", but because Bioware has made a game that, for 99% of its experience, is a fantastic game that's absolutely worth playing, but the other 1% of the experience is so awful and ruinous that it colors everything that came before. Bioware owes it not to me, but to themselves, to fix the game so that the game can be remembered fondly for the things it did right, and not for the total narrative failure that is the abysmal ending.

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


3 Tablets Daily posted:

There's more than just placeholders for Javik in the game: http://www.youtube.com/watch?v=zRRpGlmtws8

This has been refuted multiple times in the thread. You're not getting of his onboard dialogue, his mission, and his occasions for showing up in London/The Citadel. You might get in-mission dialogue while he's in your squad if you bring him on missions where he makes remarks, but I doubt it.

Darko
Dec 23, 2004

Distrusting me was the wisest thing you've done.

Thwomp posted:

The more I think about it, the more brilliant it would've been had KL been the person you got killed on Virmire. It would've totally changed the outlook on the character but KL is already a guy taken in by Cerberus and enhanced (supposedly beyond Shepard).

It makes sense since TIM would look for a Shepard replacement and what better way to stick it to Shepard then use the same technique that brought him back from the dead on one of Shepard's greatest failures. Then enhance the survivor and use the "indoctrination" tech he salvages from the Reapers to push the Virmire choice to hate Shepard.

When they showed that shadowy figure by TIM at the very beginning of the game, I was sure it was one of the few forced in-game deaths, come back to haunt me.

Kai Leng stood out to me as being weird and out of place, and also, whoever that random dude is in the final assault that shows up like he's important that I've never seen before. I forgot his name; I think he first shows when you first see Anderson; I assumed he was a stand-in or something, but nobody non-forced died on my playthrough, either.

Rabble
Dec 3, 2005


How anyone thought this ending was a good idea, I just don't know.

It's like, if Flash Gordon ended by a giant robot crashing into the room singing James Taylor and forces Gordon to choose between joining with Ming or killing himself.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Well, we do know Bioware shipped the game with a bug intact that they couldn't or didn't fix; the flashback was supposed to show your LI at the end, but they couldn't get it to fire for any of the ME2 LIs and shipped as is with it defaulting to Liara if you had Tali or Garrus, etc.

Darko
Dec 23, 2004

Distrusting me was the wisest thing you've done.

thefncrow posted:

But having now seen that ending, I have to reluctantly say I agree. Not because "MY IMMERSION", but because Bioware has made a game that, for 99% of its experience, is a fantastic game that's absolutely worth playing, but the other 1% of the experience is so awful and ruinous that it colors everything that came before. Bioware owes it not to me, but to themselves, to fix the game so that the game can be remembered fondly for the things it did right, and not for the total narrative failure that is the abysmal ending.

This is what throws me off, because the ending isn't the worst part of the game to me. The combat is better than ME1 and 2, but every other aspect of the gameplay outside of boring planet exploring/scanning is worse because of how much they trimmed.

Sky Shadowing
Feb 13, 2012

At least we're not the Thalmor (yet).


Darko posted:

When they showed that shadowy figure by TIM at the very beginning of the game, I was sure it was one of the few forced in-game deaths, come back to haunt me.

Kai Leng stood out to me as being weird and out of place, and also, whoever that random dude is in the final assault that shows up like he's important that I've never seen before. I forgot his name; I think he first shows when you first see Anderson; I assumed he was a stand-in or something, but nobody non-forced died on my playthrough, either.

Major Coats is the guy in the Announcement Trailer: http://www.youtube.com/watch?v=qr0OG8GVwMY

Blarghalt
May 19, 2010

MEAN GREEN CARTOGRAPHER PIRATE MACHINE


Thwomp posted:

The more I think about it, the more brilliant it would've been had KL been the person you got killed on Virmire. It would've totally changed the outlook on the character but KL is already a guy taken in by Cerberus and enhanced (supposedly beyond Shepard).

It makes sense since TIM would look for a Shepard replacement and what better way to stick it to Shepard then use the same technique that brought him back from the dead on one of Shepard's greatest failures. Then enhance the survivor and use the "indoctrination" tech he salvages from the Reapers to push the Virmire choice to hate Shepard.

I don't know, it'd probably a hell of a lot harder bringing a pile of dust back to life.

Thulsa Doom
Jun 20, 2011

Ezekiel 23:20


I thought the mysterious figure at the beginning was going to be the Virmire casualty too, particularly since in the first save file I played, Kaidan is dead. Kai Leng's appearances are consistently disappointing and I'm sure a great deal of rage would be directed at him were it not for the more pressing concerns.

I find it immensely annoying that he had magic plot shields that protected him from my gun that shoots little bombs with which I shot him in the face.

TomWaitsForNoMan
May 28, 2003

Da? Were we up the top o' that Finnieston Crane all night?

Bastard wouldn't give me a straight answer. I suppose we'll never know...

Darko posted:

When they showed that shadowy figure by TIM at the very beginning of the game, I was sure it was one of the few forced in-game deaths, come back to haunt me.

Kai Leng stood out to me as being weird and out of place, and also, whoever that random dude is in the final assault that shows up like he's important that I've never seen before. I forgot his name; I think he first shows when you first see Anderson; I assumed he was a stand-in or something, but nobody non-forced died on my playthrough, either.

Major Coats? He was in the reveal trailer

Marx
Oct 24, 2003

This was the greatest day of my life. Finally I could stand on my soapbox and tell you American scum that you got exactly what you deserved.
P.S. Sorry Osama that Americans were not compassionate enough to take you in peacefully. You deserved better.


Sky Shadowing posted:

Major Coats is the guy in the Announcement Trailer: http://www.youtube.com/watch?v=qr0OG8GVwMY

Wow, I guess the invasion has been hard on him because he looks nothing like himself.

AngryBooch
Sep 26, 2009


Rabble posted:

How anyone thought this ending was a good idea, I just don't know.

It's like, if Flash Gordon ended by a giant robot crashing into the room singing James Taylor and forces Gordon to choose between joining with Ming or killing himself.

The most frustrating thing to me is that the ending should have been a loving layup, but Bioware ended up with Kobe with a broken ankle and missing the playoffs.

isk
Oct 3, 2007



thefncrow posted:

Ending stuff

Yep, agree with the crux of what's said here. Most of the complaints on SA are reasonable; it's just that we're not even close to the only source of complaints, and some of those complaints are based on a narrow, uninformed perspective. Bear in mind my comment was directed at a Bioware employee/friend of a poster who said it sucked to see people childishly making GBS threads on the game they worked hard on. It's absolutely important to take fair, accurate criticism to heart (which, again, has been the trend here on SA); it's just that I wanted to reinforce that there are folks who think the game is very good on the whole (which also has been the trend here at SA).

Personally I think this has taken too long to explain, so we should probably talk about other things.

Transmetropolitan
Oct 21, 2011


Marx posted:

Wow, I guess the invasion has been hard on him because he looks nothing like himself.

I would say quite the opposite. From that rugged and beaten-down look to all trimmed and such was quite a change in a warzone.

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


A cyborg/indoctrinated Jacob Taylor would have made more sense and had a larger impact on the player than Kai Lang, especially considering 98% of the previous ME2 threads considered him a joke and called him 'Jason'. I honestly thought that is what they were going for, because the clothing scheme in that scene was pretty similar.

ATP_Power
Jun 12, 2010

The mind of man may be a curse, but what would I be without it?


ChronoReverse posted:

Vanguard with the Charge/Nova combo while carrying an upgraded Widow he can actually hit with. That probably would have been challenging and less silly.

Having just finished the game as a charge nova Vanguard that would be the LAST thing I would want to fight, charge nova feels game breakingly powerful, and having a boss that would be capable of negating cover AND recharging the (in my opinion) strongest protective option before nuking your face off would've been infuriating. Having him with a Widow, a cloak and flashbangs would've been cooler than *space ninja* though. Having him pop a flash then cloak to recharge his shields would've been so much better than plot armor and space katanas.

Yar The Pirate
Feb 19, 2012


thefncrow posted:

Honestly, I don't think many people here are saying that ME3 is a horrible game. If ME3 was a horrible game, none of this would be all that upsetting. It would just be "Ah, it's a poo poo game, oh well".

What makes the ending so particularly offensive is precisely because so much of ME3 was a fantastic experience up until the ending, which is so painfully bad. As a result, when I think of ME3 now, I'm not thinking of how great it felt to solve big galactic issues like the Genophage and the Geth/Quarian War, or the fantastic character moments with Garrus and Liara. When I think of ME3, what comes to mind is how awful the ending is.

I'm repeating myself, but before I finished the game, I knew from the chatter that the ending was disliked, maybe even just objectively bad, but my thought before I saw it was that, well, if the game ends poorly, so what, I've enjoyed the rest of the ride, and the people campaigning for the ending to be changed are probably just your standard form of Internet Video Game Nerd.

But having now seen that ending, I have to reluctantly say I agree. Not because "MY IMMERSION", but because Bioware has made a game that, for 99% of its experience, is a fantastic game that's absolutely worth playing, but the other 1% of the experience is so awful and ruinous that it colors everything that came before. Bioware owes it not to me, but to themselves, to fix the game so that the game can be remembered fondly for the things it did right, and not for the total narrative failure that is the abysmal ending.

Holy crap that's pretty much the best argument I've heard in favor of everyone who is unhappy with the endings. Congrats to you! Also...

Has anyone else seen the twitter feeds of ME3 and some of the devs. I've seen screen caps of them basically saying we're not done yet. Here's one of them: https://twitter.com//masseffect/sta...686320568926209!

Superstring
Jul 22, 2007

I thought I was going insane for a second.


Yeah, I don't think anyone, in this thread at least, is saying the rest of the game is bad. Quite the contrary in fact.

AlternateAccount
Apr 25, 2005
FYGM

Party Plane Jones posted:

A cyborg/indoctrinated Jacob Taylor would have made more sense and had a larger impact on the player than Kai Lang, especially considering 98% of the previous ME2 threads considered him a joke and called him 'Jason'. I honestly thought that is what they were going for, because the clothing scheme in that scene was pretty similar.

Except he could be dead.

AngryBooch
Sep 26, 2009


Transmetropolitan posted:

I would say quite the opposite. From that rugged and beaten-down look to all trimmed and such was quite a change in a warzone.

At one point he says he was trapped in Big Ben for 10 days drinking his own urine or something. He took a step up.

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


AlternateAccount posted:

Except he could be dead.

Since when has being dead stopped the Illusive man (again, Cyborg).

kater
Nov 16, 2010


AlternateAccount posted:

Except he could be dead.

So the Illusive Man finds his body floating in the debris//trapped in the vents.

thefncrow
Mar 14, 2001


Darko posted:

This is what throws me off, because the ending isn't the worst part of the game to me. The combat is better than ME1 and 2, but every other aspect of the gameplay outside of boring planet exploring/scanning is worse because of how much they trimmed.

I think the ending is bar none the single worst thing about ME3.

Now, if you somehow patch the ending up, I don't think ME3 lives up to the standard of ME2. I think there are still holes, still things I would like fixed. Maybe it's just that I can overlook the limitations like the side missions all either being "Hey, it's a chance to reconnect with previous games characters" or the weird creepy stalker thing where Shepard is fetching items because he overheard some dude on the Citadel telling someone else he needs this stuff. It's not great, but those are things I can look past. Hell, I don't even have a huge problem with the N7 missions, because I think a lot of them added just enough to story to work.

But I think if those things were the lowest of the lows in Mass Effect 3, I would still be incredibly happy with this game. That's something I really can't say when you take into account the ending as presented.

Transmetropolitan
Oct 21, 2011


Yar The Pirate posted:

Holy crap that's pretty much the best argument I've heard in favor of everyone who is unhappy with the endings. Congrats to you! Also...

Has anyone else seen the twitter feeds of ME3 and some of the devs. I've seen screen caps of them basically saying we're not done yet. Here's one of them: https://twitter.com//masseffect/sta...686320568926209!

Standard PR maneuvre. They had DLC planned beforehand and such, so obviously they are not done with it yet.

The Quake
Nov 1, 2006



Darko posted:

When they showed that shadowy figure by TIM at the very beginning of the game, I was sure it was one of the few forced in-game deaths, come back to haunt me.

Kai Leng stood out to me as being weird and out of place, and also, whoever that random dude is in the final assault that shows up like he's important that I've never seen before. I forgot his name; I think he first shows when you first see Anderson; I assumed he was a stand-in or something, but nobody non-forced died on my playthrough, either.

When I first saw that scene I actually thought it was a Bizarro Shepard, since Kai Leng sort of resembles my femshep in silhouette (ponytail and all). Like somehow TIM still had your DNA or something and just cloned his own personal Shepard to take you on.

This would have been cooler than Kai Leng but probably would have been attributed to stealing ideas from Sonic 2.

Annakie
Apr 20, 2005

You have to wake up to the real world: people have sex and kill each other. That's the real world. Not some magical "feelings" place.


Party Plane Jones posted:

Books get changed on occasion, usually to update them (ala the Stand sort of being updated to be more current) but there's also books that get a large chunk of new content added to them that got cut in the first run. The one I can think of off hand is Raymond E. Feist's first book getting around 10,000 words added to it in the newer edition.

This was a couple of pages ago but I'd also point out that Feist's book "Prince of the Blood" was republished a few years ago and added quite a few new sections that made the two main characters (the twin princes) into much less of spoiled brats and also gave Locklear an actual death scene and people mourning him instead of "Oh, he was killed in a closet off camera" and his best friend since they were 13 (Jimmy) shrugging about it and moving on right away.

Rewriting "art" based on fan feedback isn't new, especially when the author can realize that their works as published actually need improvement.

Aurubin posted:

Now pass this series off to Obsidian, and let Chris Avellone show you how to write a loving ending.

Well, Obsidian did give us LITERALLY the "Rocks Fall, everyone dies" ending to NWN2's OC. Then they mostly made up for it with Mask of the Betrayer expansion and even retconned a few other things about that ending Casavir is alive but held captive in Luskan in the Zehir expansion all because of fan outcry.

Annakie fucked around with this message at Mar 14, 2012 around 19:44

NmareBfly
Jul 16, 2004

      



AlternateAccount posted:

Except he could be dead.

Not really an impediment. If he died, he died on the collector base. I've you give it to Cerebus,then they can just find his corpse at the bottom of a hole. If you blew it up, the they find his corpse oribiting the baby reaper that they recover anyway.


Efb.

AlternateAccount
Apr 25, 2005
FYGM

kater posted:

So the Illusive Man finds his body floating in the debris//trapped in the vents.

OK, I could get behind this. He's so bland and forgettable that he's the perfect assassin, no one can remember what he looked like or who he was.

Philonius
Jun 12, 2005


Oh dear, looks like Mr. Plinkett is going to make another review:

Redlettermedia posted:

Will will be doing something with Mass Effect 3... stay tuned...

http://twitter.com/#!/redlettermedi...605515289104385

Transmetropolitan
Oct 21, 2011


New canon: Shepard gets a Paladin, upgrades it to the max and just shoots Harbinger to death

(Seriously did you get that pistol? )

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


AlternateAccount posted:

OK, I could get behind this. He's so bland and forgettable that he's the perfect assassin, no one can remember what he looked like or who he was.

Ain't nobody gonna forget "The Priiiiiiiiiizzzze".

thefncrow
Mar 14, 2001


isk posted:

Yep, agree with the crux of what's said here. Most of the complaints on SA are reasonable; it's just that we're not even close to the only source of complaints, and some of those complaints are based on a narrow, uninformed perspective. Bear in mind my comment was directed at a Bioware employee/friend of a poster who said it sucked to see people childishly making GBS threads on the game they worked hard on. It's absolutely important to take fair, accurate criticism to heart (which, again, has been the trend here on SA); it's just that I wanted to reinforce that there are folks who think the game is very good on the whole (which also has been the trend here at SA).

Personally I think this has taken too long to explain, so we should probably talk about other things.

Yeah, and I can definitely understand that. Like I said, I assumed before playing the ending that a lot of this complaining was just the natural behavior of Internet Video Game Nerds, and even despite my complaints, I certainly see a lot of that out there still.

It's frustrating as someone with a real critical complaint, because there's just so much of that unwarranted bitching out there that there's sometimes this tendency to dismiss all criticism as that unwarranted bitching when there's someone trying to tell people that they have a legitimate informed complaint that they can articulate. The signal to noise ratio on that stuff is just too low and it's too easy to feel like your real criticism is just being summarily dismissed. I mean, it's something even I was doing before I got into the details of ending when I was still playing the game.

skoolmunkee
Jun 27, 2004

Tell your friends we're coming for them



poptart_fairy posted:

gently caress, that's reminded me of another thing. Ah yes, Reapers.

Seriously Bioware, you give us calibration jokes but don't let us throw that back at the Turian. wtf.

After he was the only guy on the council to listen quietly during the council meeting and then come to you after and throw you a bone, I wouldn't have had the heart to airquote him anyway. Every turian in ME3 was a chill dude in my book.

But... no Jersey mechanic... :[

KoB
Apr 30, 2009


Transmetropolitan posted:

Standard PR maneuvre. They had DLC planned beforehand and such, so obviously they are not done with it yet.

quote:

Mike Gamble already said on his twitter, if the fans knew what was in store, the reaction would be different.

Then maybe they should know?

Darko
Dec 23, 2004

Distrusting me was the wisest thing you've done.

thefncrow posted:

I think the ending is bar none the single worst thing about ME3.

Now, if you somehow patch the ending up, I don't think ME3 lives up to the standard of ME2. I think there are still holes, still things I would like fixed. Maybe it's just that I can overlook the limitations like the side missions all either being "Hey, it's a chance to reconnect with previous games characters" or the weird creepy stalker thing where Shepard is fetching items because he overheard some dude on the Citadel telling someone else he needs this stuff. It's not great, but those are things I can look past. Hell, I don't even have a huge problem with the N7 missions, because I think a lot of them added just enough to story to work.

But I think if those things were the lowest of the lows in Mass Effect 3, I would still be incredibly happy with this game. That's something I really can't say when you take into account the ending as presented.

I didn't care much about the overarching plot, so the destination meant very little to me. What I did like in ME were the little vignettes or how over the top many of the choices were. So for me, the ending is more like "well that wasn't realized very well," whereas my actual complaints are about, say, not having any "real" Renegade choices, or no random silly missions or choices right in the middle of a NPC area. I mean, hell, do you ever even play two people against each other in the entire game? In ME1 you had to choose, multiple times between betraying someone or siding with someone else, whereas I only recall that once, with Mordin, in this game, mid mission as opposed to NPCs. That stands out far more than 'ending" to me.

One and the Same
Jan 19, 2008

******************!!!!!

3 Tablets Daily posted:

There's more than just placeholders for Javik in the game: http://www.youtube.com/watch?v=zRRpGlmtws8

Glad I got the collector's edition, I'd be furious rather then just disappointed if I didn't.

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poptart_fairy
Apr 8, 2009

it's so magical



Annakie posted:


Well, Obsidian did give us LITERALLY the "Rocks Fall, everyone dies" ending to NWN2's OC. Then they mostly made up for it with Mask of the Betrayer expansion and even retconned a few other things about that ending Casavir is alive but held captive in Luskan in the Zehir expansion all because of fan outcry.

Obsidian had their schedule cut. Bioware had theirs extended.

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