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levo/dextro only applies to proteins, so turians and quarians are probably fine eating sweet stuff like candy!
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| # ? Mar 15, 2012 16:47 |
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| # ? May 21, 2013 21:33 |
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CrushedB posted:Geoff Keighley wrote another of those "Final Hours" things for iPad, like he did for HL2 and Portal 2: http://www.me3finalhours.com/#TheApp I found his HL2 and Portal 2 write ups to be informative, and I'm actually really interested in this even if it doesn't reveal why the ending is so hosed, so I'll buy it and report back.
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| # ? Mar 15, 2012 16:49 |
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That just reminds me of Garrus's "Dr. Michel got me dextro chocolates." "She got you chocolates? Hmm." "What?" "OH NOTHING." Garrus you lovable idiot.
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| # ? Mar 15, 2012 16:49 |
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General Battuta posted:Free DLC? I could totally see them offering "Free" DLC... to everybody who has an online pass. That way, everybody who buys a used copy still needs to give BioWare/EA their cut to get the 'real' endings.
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| # ? Mar 15, 2012 16:50 |
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HappyKittens posted:Wow, this thread is moving WAY too fast for me to keep up, so sorry if I seem out of my element, what just happened with bioware's twitter? Did they announce a DLC or something? No, but this happened. Also a post on the BSN where a Dev said "we're listening (now tell us what you liked)". Also more rage.
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| # ? Mar 15, 2012 16:50 |
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Most of the folks posting in this thread seem to have completed the game, then come to thread (y'know, like normal people). Having self-spoiled on the ending before I was even in hour two of my playthrough, I've been noticing a lot of little details sprinkled throughout as I go along. I've only just finished the Citadel mission and "locked in" my LI, so I still have a ways to go, too. Rambling to follow. They may be coincidental, but it seems as though they really are setting this up as an indoctrination thing: Vega's comments about "that hum," the repeated rhythmic "bwaaaang bwaaaang" you hear in the hangar bay sounding an awful lot like the Reaper/Inception noise, the initial cutscenes with the kid wherein no one but Shepard seems him, the dream sequences about the kid, and the way certain bits of dialog or conversation are laid out. Everyone and their mother is on board with the "kill the Reapers, no matter the cost" line. It is the defining, unifying through-line that brings all the disparate factions together. Everyone says it, in some form or another. Indoctrination as an idea is pervasive throughout. I just did Samara's side-mission last night, wherein one of her daughters is in the process of being indoctrinated. There's also the bit about the Rachni queen throwing off indoctrination and siding with the Alliance. There's the stuff (which I haven't gotten to yet) about TIM being indoctrinated. They aren't being subtle about indoctrination being a major threat and weapon of the Reapers. As I understand it, when you hit the end run the entire feel of the gameplay changes--after you get hit by a huge friggin' laser from the enemy that taunted you throughout the entire second game. This makes a ton of sense if the kid is, in fact, a hallucinated manifestation of indoctrination programming and Harbinger is now launching a final, desperate attempt at getting you out of the way. Circling back to the "everyone says kill the Reapers" bit, you're finally faced with three choices: synthesis, which is essentially "Everyone becomes like Reapers" and is their ultimate victory is the second "hardest" ending to get, with only Destroy+Shepard Lives being more "difficult." Why would Shepard living be attached to the Destroy ending, unless it was the real optimal outcome? Further, you fight against Cerberus/TIM the entire game. The Control ending is his plan, made manifest. Why on Earth would Shepard ever consider that a good choice? The most recent dream I saw showed the child burning up. Knowing about the endings in advance, it's pretty easy to read this as "destroy the Reapers, represented by this child that's attempting to emotionally unhinge your efforts to achieve victory." In the final(?) dream, you see both yourself and the child engulfed in flame: "destroy the Reapers, even at the cost of your own life!" If your EMS isn't high enough, it will come at the cost of your own life. TL;DR - Hey, maybe I am grasping at straws. For all the people who've foresworn a second playthrough, though, I really recommend you reconsider and give it a spin, with the so-called "indoctrination theory" in mind, and assuming the Destroy ending is intended as the optimal choice. I think you'll be surprised how many pointers there are to support that.
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| # ? Mar 15, 2012 16:51 |
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TheJoker138 posted:Well, I guess I shouldn't complain about this toaster I bought that, instead of giving me my toast at the end of the toasting process, instead calls my mother a fat stinkyhole and then shoots poo poo all over my kitchen. I put money down for the toaster itself, not the toast, I guess, and any complaints or asking "where is the toast that you, the designer of this toaster, promised to everyone who was looking forward to your toaster less than a week before it was released?" is just entitlement Analogy fail. There is a difference between something not doing what it was intended to do, and something doing what it is intended to do and you just not liking the result.
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| # ? Mar 15, 2012 16:51 |
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DMBFan23 posted:No, but this happened. "give us ideas"
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| # ? Mar 15, 2012 16:51 |
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TheJoker138 posted:Well, I guess I shouldn't complain about this toaster I bought that, instead of giving me my toast at the end of the toasting process, instead calls my mother a fat stinkyhole and then shoots poo poo all over my kitchen. I put money down for the toaster itself, not the toast, I guess, and any complaints or asking "where is the toast that you, the designer of this toaster, promised to everyone who was looking forward to your toaster less than a week before it was released?" is just entitlement This would be more like if the toaster toasted the bread but then the bottom of the slice of toast was super burnt. You get the toast, it's just kinda shittier than you would have wanted.
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| # ? Mar 15, 2012 16:52 |
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Thwomp posted:Well, that is a bit of an entitlement attitude. Just because you plunked down money doesn't entitle you to something else besides the product. I think paying money does entitle a consumer to the product that was advertised. I mean: "It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it." Casey Hudson, from here. This isn't what we got. If Bioware hadn't built up anticipation for this since the very first game, I don't think a lot of us would be nearly as angry.
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| # ? Mar 15, 2012 16:53 |
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xxEightxx posted:Analogy fail. There is a difference between something not doing what it was intended to do, and something doing what it is intended to do and you just not liking the result. A week before release the director of the game came out and said that there would be no "press button for ending A, B, or C" things, that all of your choices would factor into the ending, and that there were in fact so many of them due to this that you couldn't say "this game has X number of endings." This is a thing that came directly from the lead of this project. So no, this did not do what we were told it would do when we signed up for it. E: And the guy above me has the exact quote, fantastic.
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| # ? Mar 15, 2012 16:53 |
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xxEightxx posted:Analogy fail. There is a difference between something not doing what it was intended to do, and something doing what it is intended to do and you just not liking the result.
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| # ? Mar 15, 2012 16:53 |
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xxEightxx posted:Analogy fail. There is a difference between something not doing what it was intended to do, and something doing what it is intended to do and you just not liking the result. This toaster pissed on a tiny section of the middle of every piece of toast.
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| # ? Mar 15, 2012 16:55 |
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Hey kid, So this one time Shepard killed his scientist friend Mordin in cold blood with a shot to the back, he's pretty cool. One more story granpda!!
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| # ? Mar 15, 2012 16:55 |
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CrushedB posted:Geoff Keighley wrote another of those "Final Hours" things for iPad, like he did for HL2 and Portal 2: http://www.me3finalhours.com/#TheApp I'm probably going to check it out. I loved the game outside of the ending. I'm interested in see more of the behind the scenes stuff.
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| # ? Mar 15, 2012 16:55 |
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xxEightxx posted:Analogy fail. There is a difference between something not doing what it was intended to do, and something doing what it is intended to do and you just not liking the result. What's wrong with thinking the end of a trilogy would actually provide closure? A definitive ending. I believe Matrix Revolution pulled the same stunt. Don't hear much complaint about the complainers there. Though that series was doomed anyway
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| # ? Mar 15, 2012 16:56 |
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Krinkle posted:he always had cyber eyes and all he had was some cyber skin that was exposed due to fire or something. He kept saying he's sacrificed but we never see that. If you played the shadow broker DLC you see he's ferrying in galactic supermodels by the busload and loving them all day every day. The only way he could have sacrificed anything is if he's been enhanced this whole time.
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| # ? Mar 15, 2012 16:56 |
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RMcC3D posted:
Well said, and it makes me realize something. Nearly everybody in game says destroying the Reapers is the best outcome. The lone exceptions? They're all indoctrinated.
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| # ? Mar 15, 2012 16:56 |
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The Quake posted:Hey kid, So this one time Shepard killed his scientist friend Mordin in cold blood with a shot to the back, he's pretty cool. Yeah, it pretty much owns that it's possible to make Buzz Aldrin into a bloodthirsty, genocide-endorser who tells his grandchild about a mass murdering loving psychopath and thinks that's cool.
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| # ? Mar 15, 2012 16:58 |
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The Quake posted:Hey kid, So this one time Shepard killed his scientist friend Mordin in cold blood with a shot to the back, he's pretty cool. "And then, my sweet, the Shepard brought Yeoman Kelly up to her captain's quarters, and Yeoman Kelly put on a stripper costume and gave her a lap dance." I wish they'd come up with a less profoundly terrible way of giving Buzz a cameo.
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| # ? Mar 15, 2012 16:58 |
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TheJoker138 posted:Well, I guess I shouldn't complain about this toaster I bought that, instead of giving me my toast at the end of the toasting process, instead calls my mother a fat stinkyhole and then shoots poo poo all over my kitchen. I put money down for the toaster itself, not the toast, I guess, and any complaints or asking "where is the toast that you, the designer of this toaster, promised to everyone who was looking forward to your toaster less than a week before it was released?" is just entitlement This is what reading other forums about this is like. Insane analogies like this everywhere.
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| # ? Mar 15, 2012 16:59 |
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"Then Shepard shot a man in the head. Then he did it again. Then Liara threw a man into the air so hard his bones shattered but for some unclear reason he didn't die, trapped in an eternal hell where he continued to scream until Shepard left the room." "Gosh, Grandpa, that's the best story!"
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| # ? Mar 15, 2012 17:00 |
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Dan Didio posted:Yeah, it pretty much owns that it's possible to make Buzz Aldrin into a bloodthirsty, genocide-endorser who tells his grandchild about a mass murdering loving psychopath and thinks that's cool. Liara embellished quite a bit, you know how.. crazy.. she is about Shepard! "You know me well enough to fill in the blanks" Uhuh
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| # ? Mar 15, 2012 17:00 |
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Sky Shadowing posted:Well said, and it makes me realize something. But then having it also kill the Geth and EDI is a huge stupid thing. After you go through the loops and hoops to make them join the Quarians, all the time spent chatting with EDI about the nature of being alive... It is a large associated cost that makes a Shepard that went that route a complete hypocrite.
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| # ? Mar 15, 2012 17:01 |
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NmareBfly posted:"It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it." This happens, just really, really badly. That's supposedly how the war assets, which come from your decision making to a degree, affect the details of the ending, as well as your choices in the previous games adjusting the game to that point. It's just implemented really, really badly.
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| # ? Mar 15, 2012 17:02 |
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The worst part is "my sweet". Who the gently caress wrote that? Really?
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| # ? Mar 15, 2012 17:02 |
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WoodrowSkillson posted:This is not loving hard people. You are living in a fantasy land if you think EA is going to let bioware release a public statement admitting the end of one of their most valuable franchises is terrible just a week after it has been released. Come buy our game, it's so bad we've issued an apology!
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| # ? Mar 15, 2012 17:02 |
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Monday Averted posted:But then having it also kill the Geth and EDI is a huge stupid thing. After you go through the loops and hoops to make them join the Quarians, all the time spent chatting with EDI about the nature of being alive... Doesn't Shepard waking up happen after the typical cutscene?
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| # ? Mar 15, 2012 17:02 |
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The Quake posted:Hey kid, So this one time Shepard killed his scientist friend Mordin in cold blood with a shot to the back, he's pretty cool.
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| # ? Mar 15, 2012 17:02 |
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Ambiguatron posted:The worst part is "my sweet". Who the gently caress wrote that? Really? Mac Wa... no, I'm not gonna say it.
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| # ? Mar 15, 2012 17:03 |
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Ash1138 posted:"Then he was reunited with Ashley, who was angry at him for working with Cerberus after disappearing for two years. She didn't take into account that Garrus and Mordin were with him at all. So he returned to the Normandy and sexed up everyone he could. That's all for tonight, my sweet." I want to hear Buzz Aldrin painstakingly describing Jack, now. And saying "gently caress" in a funny high pitched voice for her parts of the story.
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| # ? Mar 15, 2012 17:04 |
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Ambiguatron posted:The worst part is "my sweet". Who the gently caress wrote that? Really? Pepé Le Pew.
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| # ? Mar 15, 2012 17:04 |
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CrushedB posted:Who wants to take the plunge? I would but I don't have an iPad.
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| # ? Mar 15, 2012 17:07 |
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RMcC3D posted:Assuming any of that was true. Even if they outcome doesn't result to that, making the choice to sacrifice the Geth and EDI still makes that Shepard a douchy hypocrite. That, unless they come and say that not only was it all a hallucination or a trauma-induced feverish dream, but also that his agency was compromised due to indoctrination and he really didn't mean to say or do those things.
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| # ? Mar 15, 2012 17:07 |
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My sweet is not only an awful line, but the delivery is doubly bad. The whole thing is very unsettling.
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| # ? Mar 15, 2012 17:08 |
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thetrin posted:My sweet is not only an awful line, but the delivery is doubly bad. The whole thing is very unsettling. It reminds me of Clint Eastwood singing in Gran Torino.
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| # ? Mar 15, 2012 17:09 |
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Darko posted:This happens, just really, really badly. That's supposedly how the war assets, which come from your decision making to a degree, affect the details of the ending, as well as your choices in the previous games adjusting the game to that point. It's just implemented really, really badly. Yeah, I can see that argument. I just think it's horseshit. He's careful to lay a distinction between the lead up to the endgame (where choices do matter a TINY bit in that if some people are dead you can't talk to them with the communicator before the final fight) and the actual end, in which "..it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it." He literally means everything you do makes a difference right up to the last few minutes, but he doesn't happen to mention that at after that point all the decisions are thrown out the window. Technically I guess he didn't lie.
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| # ? Mar 15, 2012 17:09 |
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CrushedB posted:Geoff Keighley wrote another of those "Final Hours" things for iPad, like he did for HL2 and Portal 2: http://www.me3finalhours.com/#TheApp I'll buy it later tonight, although I'm sure most of the interesting details will be out by then.
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| # ? Mar 15, 2012 17:09 |
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I loving loved how tired and wounded Shep was limping through the endgame, sitting there with Anderson, exhausted and possibly dying and just ready to REST. It made me think back on all the work done to get to this point... hours upon hours of side questing, solving people's daddy issues*, tooling around in the mako or the scanner trying to find every last drat mineral, combats both frustrating and easy, friendships and betrayals and sacrifices, sprinting around the ship and citadel just to see what needed to be done, and finally lurching to her feet one last time before her brain can catch up when Hackett calls for help getting the macguffin to fire. Almost everything up to that last elevator ride was gold and felt perfect. I'm not sure if I want them to retcon that away as indoctrination wooziness (edit: or any kind of unreal fakeout), even if it leads to a better ending. * Another great moment in the series was a late conversation with EDI on the ship. I dont remember the exact wording but it went something like this: "Any big questions, EDI? Any small questions, EDI? Any unresolved issues with a father?" "No, Shepherd, why do you ask?" "I've just learned to ask these things of people." And then they go off to confront EDI's "father", the illusive man.
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| # ? Mar 15, 2012 17:13 |
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| # ? May 21, 2013 21:33 |
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My favorite part of imagining Buzz Aldrin telling the story is when he tells the kid about Shepard having sex with the Consort in front of his teammates.
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| # ? Mar 15, 2012 17:13 |































