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Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


Palleon posted:

Does it really matter what you did? I thought Mass Relays exploding destroyed entire star systems, so shouldn't pretty much the entire known galaxy (at least anything you interacted with) be wiped out as a result of the end?

Seriously, it's a huge glaring plothole considering its the entire reason you're in jail for 6 months at the start of the game.

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Slim Killington
Nov 16, 2007

I SAID GOOD DAY SIR


ImpAtom posted:

I got all my loose ends tied up? Really? Huh. So where in the game did it explain what exactly happened to all the societies and characters and such after we completely destroyed one of the most important parts of galactic civilization and also turned everyone into half-robots? Because those are pretty big loose ends.

There's a difference between telling you every tiny detail that ever happens with anything ever and denouement. I WANT TO KNOW WHAT HAPPENED TO EVERY PERSON I EVER MET AND ALL THEIR COUSINS AND poo poo is a little sperglord and I wouldn't expect a writer that wasn't severely pedantic to cater to that need.

ImpAtom
May 24, 2007

Are you mocking me?

Slim Killington posted:

There's a difference between telling you every tiny detail that ever happens with anything ever and denouement. I WANT TO KNOW WHAT HAPPENED TO EVERY PERSON I EVER MET AND ALL THEIR COUSINS AND poo poo is a little sperglord and I wouldn't expect a writer that wasn't severely pedantic to cater to that need.

Nobody is asking for every tiny little detail. They're asking for any details at all about what happened after a gigantic galaxy-shattering event that was introduced in the last five minutes of the game and completely altered everything in a way that pretty much makes everything that came before pointless.

And frankly, a summary of what happened to the characters is actually something people can expect. You know what recent game did it? Fallout: New Vegas. It did a summary of what happened to the factions and characters you interacted with. I don't think that's particularly something unreasonable to ask for. Hell, Bioware did that with loving Dragon Age, so it isn't like they're unfamiliar with it.

ImpAtom fucked around with this message at Mar 11, 2012 around 07:23

I said come in!
Jun 22, 2004



PhantomZero posted:

As a femshep I romanced Liara in ME1, Garrus in ME2, then reunited with Liara in ME3. Right before the last mission I walked in on Garrus and Tali making out or whatever in the gun battery. The conversation was pretty funny "Oh uh, he was just checking my suit for ruptures!"

God, there was some hilarious poo poo in ME3. I got quite a few laughs out of some of the stuff I encountered. At least Bioware has a sense of humor. The news reporter that is finally ready for your upper punch was pure gold. But she still got her rear end knocked out in the end!

SurreptitiousMuffin
Mar 21, 2010

... all the pronouns


PhantomZero posted:

Really? How does hell make any sense? Enjoy the comforts of heaven for half an hour before the devil knows you are dead and takes you down to hell, is how I interpreted it.
Can that happen? I'm no theologian but I didn't think it worked that way. It's a stupid, silly thing to nitpick over though. Forget I said anything.

quote:

You got all your loose ends tied up during the game, and you should've been appreciating it. Curing the genophage? Putting quarian back on Rennoch? Making the geth a real intelligent race? These are the moments that mattered. The end was never going to be good enough, and it wasn't supposed to be.
Thing is, we didn't. We made the decisions but we never got to see the outcome. Even a DX:HR style voiceover saying 'this is what happened to the world' would've been nice rather than the cosmic shrug we ended on.

Nitrousoxide
May 30, 2011


So why did the two crewmembers I had in my party in the last mission end up on the Normandy. And why the gently caress was it going through a mass relay? Weren't they just fighting reapers in orbit?

Also, what the gently caress was up with having a "push button A,B, or C to receive the ending you want."

Like literally NOTHING I did in my past 100 hours or so of game play between the three games mattered in the least at the end here.

Nitrousoxide fucked around with this message at Mar 11, 2012 around 07:25

Dr. Ohnoman
Jan 6, 2011

I'm the director and this is the director's cut



I said come in! posted:

Earth is still "around" but it gets completely wiped clean, to the point where there's no atmosphere left even and it's just a huge gray rock. The cutscene for it is pretty cool actually, the whole planet slowly turns gray, as you see a huge blast cleanse it of all life. So it pretty much turns to a dead world with no atmosphere. It reminded me of a episode of Star Trek: the Next Generation where a sequence like this very thing happens.
I had enough war assets to save the Earth so I never saw this scene, but the first thing I thought of while reading this was the ending of Beneath the Planet of the Apes.

"In one of the countless billions of galaxies in the universe, lies a medium-sized star, and one of its satellites, a green and insignificant planet, is now dead."

Slim Killington
Nov 16, 2007

I SAID GOOD DAY SIR


Lloyd Boner posted:

No this is complete bullshit. It would be one thing if it were just some generic action movie ending. But this ending literally makes all the specifics of your journey entirely meaningless. It doesn't matter if you put the quarian back on Rannoch, because 90% of their race is on Earth now with no way of getting back to the home they just reclaimed. Curing the genophage just means that you have billions and billions of Krogan overpopulating their local solar system because they have no means of leaving. It also means that any Krogan on Earth, should there be any females, will massively overpopulate and probably end up fighting with everyone else. Wrex is also stuck on Earth, so even if he can keep them safe, he can't guide the Krogan back home to not go crazy and nuke each other to death. Making the geth a real intelligent race is completely moot if you picked destroy, seeing as how you commit genocide in doing so.

It's not a matter of the end not being good enough. It's a matter of the end being so actively terrible that it makes almost every decision you made entirely loving pointless.

Anything you could ever do is going to be moot. The galaxy is hosed one way or the other, and you're complaining about the flavor of the loving. It doesn't matter what happens to everyone. poo poo starts over from scratch in literally every scenario, so it doesn't loving matter. At all.

What matters is what Shepard experienced. It's the story of Shepard's experiences. At that last decision, the story is over. Everything goes back to square one for the galaxy one way or the other.

Lloyd Boner
Oct 11, 2009

Raw doggin' it

Slim Killington posted:

Anything you could ever do is going to be moot. The galaxy is hosed one way or the other, and you're complaining about the flavor of the loving. It doesn't matter what happens to everyone. poo poo starts over from scratch in literally every scenario, so it doesn't loving matter. At all.

What matters is what Shepard experienced. It's the story of Shepard's experiences. At that last decision, the story is over. Everything goes back to square one for the galaxy one way or the other.

And that's a terrible loving ending!

DarkHamsterlord
Jul 8, 2010

Step 1: Lay Trap

Step 2: Victory


I said come in! posted:

That is super weird to me, I feel like no matter what, another cutscene should have played. All I got was the Normady on that jungle planet, a door opens and then the credits. After that, it's some old guy talking to a kid.

I think if your effective war assets are low enough the ending cuts off early?

TheJoker138
Jan 1, 2008

The Clown Prince
Of Crime


Slim Killington posted:

I remember the scene you're talking about, and it doesn't really infer that anyone dies. People scatter from an explosion, but that's it. There's nothing written in that scene that says "EVERYONE HERE IS NOW DEAD OKAY GO AHEAD INTO THE BIG LIGHT BEAM"


I just finished this, and they say exactly that. You hear everyone's radio chatter asking if there were any survivors, and the response being no, everyone is dead. So yeah, they do say that everyone there is dead, so it makes even less sense for my dead crew members to be on the normandy with Joker.

Slim Killington
Nov 16, 2007

I SAID GOOD DAY SIR


Lloyd Boner posted:

And that's a terrible loving ending!

You're entitled to your opinion, but the ending itself as far as the narrative is concerned is perfectly fine.

Palleon
Aug 11, 2003

I've got a hot deal on a bridge to the Pegasus Galaxy!

TheJoker138 posted:

I just finished this, and they say exactly that. You hear everyone's radio chatter asking if there were any survivors, and the response being no, everyone is dead. So yeah, they do say that everyone there is dead, so it makes even less sense for my dead crew members to be on the normandy with Joker.

They say everyone is dead, as you stand up, clearly not dead, and walk into the beam. So he's kind of, well, not right.

I said come in!
Jun 22, 2004



DarkHamsterlord posted:

I think if your effective war assets are low enough the ending cuts off early?

That makes sense. I didn't feel like my war assets were that low though! I did everything during the single player, but didn't play multiplayer. I feel like I got punished for that, but it's hard to say. Maybe I did miss stuff.

Slim Killington
Nov 16, 2007

I SAID GOOD DAY SIR


TheJoker138 posted:

I just finished this, and they say exactly that. You hear everyone's radio chatter asking if there were any survivors, and the response being no, everyone is dead. So yeah, they do say that everyone there is dead, so it makes even less sense for my dead crew members to be on the normandy with Joker.

Ah okay, I didn't get that line in my playthroughs.


vvv The symbolism is definitely there but if someone really intended for that to be directly implied, I would eat my copy of the game.

SurreptitiousMuffin
Mar 21, 2010

... all the pronouns


Maybe the jungle planet is heaven and the kid is God.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!



Nitrousoxide posted:

So why did the two crewmembers I had in my party in the last mission end up on the Normandy. And why the gently caress was it going through a mass relay Weren't they just fighting reapers in orbit?

Also, what the gently caress was up with having a "push button A,B, or C to receive the ending you want."

Like literally NOTHING I did in my past 100 hours or so of game play between the three games mattered in the least at the end here.

Whoever you interact with the most is shown in the end cutscene. Unfortunately for Bioware people tend TO PICK THE SAME PEOPLE BECAUSE THEY LIKE THEM OH MY GOD HOW COULD YOU FORGET THIS! Which means is 99% of everyone will see their party members on the Normandy at the end because Bioware hosed up the ending hardcore.

No epic show down with Harbinger, no conclusion to the story, no resolution to the personal stories, loving jack poo poo.

I could forgive all that if it didn't have Shepard going against the entire rest of the game and bending over backwards because little poo poo computer AI says so. gently caress that poo poo Shepard doesn't just take a knee because magic plot devices says so. Shepard goes gently caress THAT and punches swords in half! That's what pisses me off the most you spend the whole game listening to everyone go "MAN YOU CANT FIGHT THE REAPERS! YOU CANT GET THE KROGANS TO WORK WITH THE TURIANS! YOU CANT DANCE SHEPARD!" and you're response is always "gently caress that we do this MY WAY!" until the end where Shep is like "Oh ok I can't do anything you're clearly right so I will do what you say even though YOU ARE CLEARLY THE CAUSING FORCE BEHIND THE REAPERS AND LOGICALLY HAVE NO REASON TO TELL THE TRUTH AI ROBOT."

All I'm saying is gently caress the ending it's balls. It's not even hard to fix it.
http://www.youtube.com/watch?v=PZDDC7vhdug
Boom infinitely better.

randombattle fucked around with this message at Mar 11, 2012 around 07:31

Amateur Saboteur
Feb 5, 2010

The galaxy's most dangerous cereal killer.

I said come in! posted:

God, there was some hilarious poo poo in ME3. I got quite a few laughs out of some of the stuff I encountered. At least Bioware has a sense of humor. The news reporter that is finally ready for your upper punch was pure gold. But she still got her rear end knocked out in the end!
Anyone else get drunk Tali/Ashley, they were both sufficiently humorous.

DarkHamsterlord
Jul 8, 2010

Step 1: Lay Trap

Step 2: Victory


TheJoker138 posted:

I just finished this, and they say exactly that. You hear everyone's radio chatter asking if there were any survivors, and the response being no, everyone is dead. So yeah, they do say that everyone there is dead, so it makes even less sense for my dead crew members to be on the normandy with Joker.

Well, Shepard and Anderson were there, and they aren't dead. I also think one or two of the bodies lying around after you get hit by the beam are moving. I think it's just someone making the obvious assumption that they're all dead because Harbinger hosed poo poo up.

I said come in!
Jun 22, 2004



Amateur Saboteur posted:

Anyone else get drunk Tali/Ashley, they were both sufficiently humorous.

I got drunk Tali, that one was awesome.

ImpAtom
May 24, 2007

Are you mocking me?

Slim Killington posted:

You're entitled to your opinion, but the ending itself as far as the narrative is concerned is perfectly fine.

No it isn't.

The primary themes of the Mass Effect universe are focused around the idea that the impossible is possible. It's there from the very beginning. Every time you come up against an impossible situation you can find a way to overcome it. It begins small and grows larger with each passing sequence, but it happens. In ME2 you can finish a literal suicide mission without a single casualty. In ME3, you can bring peace where it seems impossible.

A nihilistic, pointless, "everything is hosed, who cares" ending is actually a complete mess when it comes to the narrative. Instead of a culmination of the themes built up over three games, it ends with you going "Oh, well, I guess it is impossible, let's pick a lovely answer instead."

You can do a game about hard choices and bad answers but Mass Effect is not the franchise. It is a game about telling increasingly large numbers of people that their lovely answers are wrong. Both ME1 and ME3 end with a speech duel where you flat-out get the villain to admit that his "for the greater good" plans are actually dumb and the result of them being controlled and they shoot themselves in the head because of it.

ImpAtom fucked around with this message at Mar 11, 2012 around 07:30

Slim Killington
Nov 16, 2007

I SAID GOOD DAY SIR


Amateur Saboteur posted:

Anyone else get drunk Tali/Ashley, they were both sufficiently humorous.

God yes, I was begging to raise my voice in the Ash conversation to an inappropriate level just to see her wince.

Nitrousoxide
May 30, 2011


SurreptitiousMuffin posted:

Maybe the jungle planet is heaven and the kid is God.

But in the synthesis ending it has cyborg plants too, indicating that it was impacted by the pulse from the mass effect relays.

It seems really weird that an after life would be impacted by whatever is running through mass effect relays.


Also, can we talk about the synthesis ending and why it's loving out of nowhere and makes no sense? Why are cyborgs suddenly immune to the whole cycle thing?

Dr. Ohnoman
Jan 6, 2011

I'm the director and this is the director's cut



Amateur Saboteur posted:

Anyone else get drunk Tali/Ashley, they were both sufficiently humorous.
The best part was Tali drunk dialing Javik.

"I know... you like Liara... and you like ME toooo"

Pladdicus
Aug 13, 2010


I want to just get out there that it's okay the Shepard bit the dust at the end of the game. That's fine. It's not the best. But he has to go out in a suitable way, I understand there's subversions, whatever. It just can't be lovely like this.

Transhumanism does not belong in Mass Effect, they did not build that. Just as space opera does not belong in Deus Ex.

Palleon
Aug 11, 2003

I've got a hot deal on a bridge to the Pegasus Galaxy!

Nitrousoxide posted:

But in the synthesis ending it has cyborg plants too, indicating that it was impacted by the pulse from the mass effect relays.

It seems really weird that an after life would be impacted by whatever is running through mass effect relays.


Also, can we talk about the synthesis ending and why it's loving out of nowhere and makes no sense? Why are cyborgs suddenly immune to the whole cycle thing?

The only rationale I could think of is that if we accept the logic of "anything created will eventually turn on its creators", and then decide "everything is the same so there are no creators or createes any more", then everything is fine. And then we ignore the fact that cyborgs can still create things, because he said the issue was with creations, not the fact that one was synthetic and one was organic.

So no, it doesn't make any sense.

xeria
Jul 26, 2004

"Hey guys! What's this N-F-L thing you're doing? Is it like college? Can we play? C'mon guys! Jacksonville's a popular place!

C'mon! Miami? Tampa?

...Anyone?"

Slim Killington posted:

There's a difference between telling you every tiny detail that ever happens with anything ever and denouement. I WANT TO KNOW WHAT HAPPENED TO EVERY PERSON I EVER MET AND ALL THEIR COUSINS AND poo poo is a little sperglord and I wouldn't expect a writer that wasn't severely pedantic to cater to that need.

I don't think anyone is so much asking for "every tiny detail" as they are asking, "so...uh...what happens to the Sol system now that Shepard's completely disabled every mass relay and stranded a metric fuckton of various alien races inside it?"

PhantomZero
Sep 7, 2007


Haha yes, drunk Tali was hilarious.

"I am drinking through an emergency induction port."

"Tali that is a straw."

"emergency induction port."

Slim Killington
Nov 16, 2007

I SAID GOOD DAY SIR


ImpAtom posted:

No it isn't.

The primary themes of the Mass Effect universe are focused around the idea that the impossible is possible. It's there from the very beginning. Every time you come up against an impossible situation you can find a way to overcome it. It begins small and grows larger with each passing sequence, but it happens. In ME2 you can finish a literal suicide mission without a single casualty. In ME3, you can bring peace where it seems impossible.

A nihilistic, pointless, "everything is hosed, who cares" ending is actually a complete mess when it comes to the narrative. Instead of a culmination of the themes built up over three games, it ends with you going "Oh, well, I guess it is impossible, let's pick a lovely answer instead."

You write a better one then, and let's see if it really satisfies the expectations of everyone that experienced this story.

The primary theme of the story is self-sacrifice for the greater good, to the point where you can't even make renegade self-preservationist decisions because later plot events will just undo them. You can't instate a human council despite trying, the series just gives you more random aliens. The (perceived) impossible being possible isn't a theme at all, it's a device to control the interest of the audience. Even if it were a them, the endings you hate so much still would satisfy it's development.

Doesn't at all change the fact that the important events to the narrative - Shepard's involvement - are completely resolved in their own moments. Whether something comes along and wipes that all away afterward is irrelevant. Everyone sour about the ending failed to sufficiently appreciate what was happening throughout ME3 because they foolishly expected some grandiose "wrap it all up" ending.

Slim Killington fucked around with this message at Mar 11, 2012 around 07:35

Slim Killington
Nov 16, 2007

I SAID GOOD DAY SIR


xeria posted:

I don't think anyone is so much asking for "every tiny detail" as they are asking, "so...uh...what happens to the Sol system now that Shepard's completely disabled every mass relay and stranded a metric fuckton of various alien races inside it?"

It goes on in some way. Why do you need to know exactly how? Who cares how?

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!



^^^^
Sol is destroyed by the Mass Relay explosion and Earth is destroyed by the loving CITADEL EXPLODING RIGHT IN ORBIT! Jesus how could they over look these things when modeling this ending. Ugh someone needs to interview the people that sat in this meeting and said YES THIS IS THE RIGHT WAY TO END OUR EPIC TRILOGY BY EVERYONE BEING MURDERED!

ImpAtom posted:

No it isn't.

The primary themes of the Mass Effect universe are focused around the idea that the impossible is possible. It's there from the very beginning. Every time you come up against an impossible situation you can find a way to overcome it. It begins small and grows larger with each passing sequence, but it happens. In ME2 you can finish a literal suicide mission without a single casualty. In ME3, you can bring peace where it seems impossible.

A nihilistic, pointless, "everything is hosed, who cares" ending is actually a complete mess when it comes to the narrative. Instead of a culmination of the themes built up over three games, it ends with you going "Oh, well, I guess it is impossible, let's pick a lovely answer instead."

You can do a game about hard choices and bad answers but Mass Effect is not the franchise. It is a game about telling increasingly large numbers of people that their lovely answers are wrong. Both ME1 and ME3 end with a speech duel where you flat-out get the villain to admit that his "for the greater good" plans are actually dumb and the result of them being controlled and they shoot themselves in the head because of it.

Seriously it is loving awful and ruins the action movie feeling of the whole series.

How would people like it if in Return of the Jedi the last shot is of everyone dying as the pieces of the Death Star rain down ontop of everyone at the celebration? Yeah it's realistic and makes sense but it's loving awful.

Every game doesn't need some stupid moral question in it's ending. It's perfectly ok for the good guys to beat the bad guys and everything to go well.

I said come in!
Jun 22, 2004



xeria posted:

I don't think anyone is so much asking for "every tiny detail" as they are asking, "so...uh...what happens to the Sol system now that Shepard's completely disabled every mass relay and stranded a metric fuckton of various alien races inside it?"

It would be cool if there was a Mass Effect spin-off series, and it takes place thousands of years later, and you come across the Sol system and there is a mass space ship graveyard orbiting Earth.

RedneckwithGuns
Mar 28, 2007

Up Next:
Fifteen Inches of
SHEER DYNAMITE


No matter how god awful the endings are, if I forget they ever happened nothing can take away the fact that I made peace between the Quarians and Geth. That whole sequence of Legion sacrificing himself to give the Geth individuality and then peace with the Quarians was the high point of the entire game to me.

I'll miss you bro-bot

Amateur Saboteur
Feb 5, 2010

The galaxy's most dangerous cereal killer.

randombattle posted:


To be absolutely fair and not trying to defend the terrible ending, but all things considered the dude just got railed by 500 gigatons of reaper payload and had a giant hole in his abdomen. If that poo poo happens to me and I'm still alive I'm probably complying with the talking computer god kid thing when I have no more cards up my sleeve anyway.

Pladdicus
Aug 13, 2010


Palleon posted:

The only rationale I could think of is that if we accept the logic of "anything created will eventually turn on its creators", and then decide "everything is the same so there are no creators or createes any more", then everything is fine. And then we ignore the fact that cyborgs can still create things, because he said the issue was with creations, not the fact that one was synthetic and one was organic.

So no, it doesn't make any sense.

It's more like, eventually organic life will cease because robots will be so vastly superior and replace them, as Organic life will simply stagnate at a certain point. So the reapers come in and 'destroy' them before that and allow life to start to grow again.

I thought it was building to a, and then this society finally got it right thanks to you shepard. but it didn't, unless you count synthesis which was RETARDED because humans don't need robot nerves as nerves are pretty much the same goddamn thing god, why was he glowing green jesus.

SurreptitiousMuffin
Mar 21, 2010

... all the pronouns


Slim Killington posted:

You write a better one then, and let's see if it really satisfies the expectations of everyone that experienced this story.
There have been about four youtube edits of new endings posted so far, all perfect and all exactly the same- Shepherd kills TIM, crucible docks and kills reapers. Pan out to show how various characters we've met are doing. Boom. Easy.

Mezmerize
Feb 24, 2012

SOLO MID OR I FEED


Amateur Saboteur posted:

I just had a sudden flashback to reading the epilogue of the last "The Dark Tower" novel where Stephen King basically writes "well, I couldn't think of a good ending so well here ya go, but reading the books up to here was pretty sweet right?".

Holy crap this nailed it right on the head. I think the biggest shortcoming for this trilogy was shifting from the proposed dark matter ending to this "Synthetic life will destroy organic life" motif they went for in 3, not to mention how the game went WAAAY down hill in the last 15 minutes. It left me feeling like I was playing a completely different game. It was like they kinda hit a final deadline from EA or just ran out of money and went "Welp, time to pull an all-nighter and wrap this baby up, and annouce that we've gone gold in the morning."

But the best part is I cant wait for the official statement from Bioware about how they're going to deal with the massive backlash they've been getting with a DLC epilogue.

Rampant Dwickery
Nov 12, 2011


Slim Killington posted:

You write a better one then, and let's see if it really satisfies the expectations of everyone that experienced this story.

The primary theme of the story is self-sacrifice for the greater good, to the point where you can't even make renegade self-preservationist decisions because later plot events will just undo them. You can't instate a human council despite trying, the series just gives you more random aliens. The (perceived) impossible being possible isn't a theme at all, it's a device to control the interest of the audience. Even if it were a them, the endings you hate so much still would satisfy it's development.

Someone already has.

Pladdicus
Aug 13, 2010


RedneckwithGuns posted:

No matter how god awful the endings are, if I forget they ever happened nothing can take away the fact that I made peace between the Quarians and Geth. That whole sequence of Legion sacrificing himself to give the Geth individuality and then peace with the Quarians was the high point of the entire game to me.

I'll miss you bro-bot

Agreed, loving great moment when you get that poo poo right. So heartwarming and awesome, flying in the face of the reaperkid's views. But ultimately it gets ruined (for myself) by the ultimate meaninglessness of that and everything else I've done the last 3 games. None of it mattered, at all.

Which is cool if they want to do that, only I feel like I've been tricked, it's just not enjoyable.

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randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!



gently caress it this is my ending

http://www.youtube.com/watch?v=JAmVVAjZZeM

MY SHEPARD IS THE SHEPARD THAT WILL PIERCE THE HEAVENS!

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