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Pladdicus
Aug 13, 2010


skooma512 posted:

This game was great as far as story and characters though. All the little things like Tali getting trashed in the ship's bar and Ashley hungover. There was a lot of wrapping up and I was satisfied by it.

Then they have that ending.

It's like you get really into it with a girl. She tells you to go down on her and then when she's ready to ride you into O-town she unleashes a diarrhea stream on your face and jumps out the window.

this is much better of a comparison than the one that rear end in a top hat used.

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Mr Fahrenheit
Dec 10, 2010

Travelin' at the speed of light.

Jarmel posted:

I thought they smuggled in an Asari porn magazine.

I thought it was just some random movie. Imagine if your life was so structured, you'd even be pretty stoked at ANY outside stimuli that you aren't supposed to have .

Yar The Pirate
Feb 19, 2012


tehllama posted:

So my friend just finished his playthrough today, and I had him stop after Anderson and Shepard's conversation and listen to the cut convo online as his ending. He seems a lot happier than I did when I finished .

This could have been the ending with some slideshow stuff and I would have been elated. Actually...this is my ending. gently caress you Bioware.

CaptainCarrot
Jun 9, 2010


The Grimace posted:

http://www.facebook.com/DemandABett...ngToMassEffect3

That's the petition on Facebook, for those that have facebook and care. Already about 9,000 likes. There were 7,000 a few hours earlier, so it seems to be growing fast.

I'm sure Bioware will give seven shits about it.

Jarmel
Feb 18, 2012


Mr Fahrenheit posted:

I thought it was just some random movie. Imagine if your life was so structured, you'd even be pretty stoked at ANY outside stimuli that you aren't supposed to have .

It's just me being a filthy dirty human being.

CaptainCarrot
Jun 9, 2010


Mr Fahrenheit posted:

I thought it was just some random movie. Imagine if your life was so structured, you'd even be pretty stoked at ANY outside stimuli that you aren't supposed to have .

No, they said Vaenia, so it's somewhat raunchy, at least.

dat fukkin dog!!
Dec 17, 2008
I can't wait to touch myself on the 14th, which in the United States of the Americas is VALENTINE'S DAY just like Skullgirls and short skirts and oh my god oh so excited.

Jarmel posted:

Say what you will about Bioware fans, but they're atleast passionate. I mean actually trying to create a movement to get the endings changed is something to be proud of in the sense that they're not taking the poo poo they got.

They are taking it though. They've already paid 60 dollars+ for what they got, and by demanding another ending it'll probably just be DLC which means they'll just gonna pay more for bad stuff.

tehllama
Apr 29, 2009

Hook, swing.

skooma512 posted:

This game was great as far as story and characters though. All the little things like Tali getting trashed in the ship's bar and Ashley hungover. There was a lot of wrapping up and I was satisfied by it.

Then they have that ending.

It's like you get really into it with a girl. She tells you to go down on her and then when she's ready to ride you into O-town she unleashes a diarrhea stream on your face and jumps out the window.

I've played a shameful number of video games in my life, and the moments like that, plus Mordin and Thane's final scenes, the contest with Garrus at the top of the citadel, etc are probably the most touching and artistic scenes I've seen in a video game. If you want to make an argument for video games having the same emotional potential as a movie or a book, look no further.

So how does the talent that produced that also produce the ending

Jarmel
Feb 18, 2012


dat fukkin dog!! posted:

They are taking it though. They've already paid 60 dollars+ for what they got, and by demanding another ending it'll probably just be DLC which means they'll just gonna pay more for bad stuff.

It depends if they buy future products such as Take Back Omega or whatever. Even if they end up buying DLC that fixes the ending, they'll have gotten what they wanted in some form or another. Yes they still bought the basic game but it's what they do afterwards.

Psychotic Weasel
Jun 24, 2004
I'm a 19 year old who hangs out with 14 year olds on occasion!

You know, I think the thing that makes the endings really crappy and unfulfilling is that they don't resolve anything (other than further loving over society). You don't get any epilogue or closure other than to learn that Shepard has been turned into some sort of messiah for his crew's inbred great grandchildren.

And in the end you're really only presented two choices: join the Reapers, or blow everything up. The synthesis ending is just plain stupid (how does everything get instantly turned into a cyborg?), the control ending is boring because you just wind up with a game world where an entire fleet of Mary Sues are flying around at your beck and call, and the destroy ending just takes things way too far.


edit: And where the gently caress is Joker going at the end? How the two squad mates I was with when incinerated by the laser beam not only survived but got back to the Normandy is one thing, but where the gently caress was Joker going without Shepard? When we last spoke, he was taking the ship back to the battle above Earth and we never see or hear from him again. Then afterwards he picks up everyone but you, ditches the fleet and races for the Charon relay then plots a random course. What if I needed extraction after I was done doing whatever it is I was doing, you dick? Why aren't you helping Admiral Hackett or the guys on the surface? Who the gently caress thought it was a good idea to just cut and run?

I guess it's lucky they managed to crash land on a lush garden world, as opposed to being stranded on the chlorine gas planet, or some dead rock, or a magnetar, or the void of interstellar space after the ship's engines were torn off. I guess their next game in the series will be loosely based around Lord of the Flies.

Psychotic Weasel fucked around with this message at Mar 12, 2012 around 02:32

Pladdicus
Aug 13, 2010


tehllama posted:

I've played a shameful number of video games in my life, and the moments like that, plus Mordin and Thane's final scenes, the contest with Garrus at the top of the citadel, etc are probably the most touching and artistic scenes I've seen in a video game. If you want to make an argument for video games having the same emotional potential as a movie or a book, look no further.

So how does the talent that produced that also produce the ending

The small time scenario writers versus the grand creative lead probably.

Thwomp
Apr 9, 2003

BA-DUHHH

I love how this thread totally exploded today. It was at 16 pages when I bookmarked it this morning (after being up to 2AM trying to finish it). Everyone's getting to finishing the game now.

I think someone in this thread said it or maybe I just thought it up trying to look back on it:

3 is a game with lots of really excellent and super memorable moments let down by a narrative and ending that couldn't hope to live up to them.

Thwomp fucked around with this message at Mar 12, 2012 around 02:30

Scionix
Oct 17, 2009

Is he dead?

That's the problem. He was dead to begin with.

tehllama posted:

I've played a shameful number of video games in my life, and the moments like that, plus Mordin and Thane's final scenes, the contest with Garrus at the top of the citadel, etc are probably the most touching and artistic scenes I've seen in a video game. If you want to make an argument for video games having the same emotional potential as a movie or a book, look no further.

So how does the talent that produced that also produce the ending

I mean those parts were okay but outside of a video game those "touching moments" are kind of cheesy and tired. Scientist sacrifices himself for science. Sings a song he already sang, but it takes a ~tragic~ tone. Assassin sacrifices himself to another assassin, you comfort him on his deathbead. Baw?

Like if that poo poo was in a movie or book we'd be rolling our eyes

Not to mention the "death" of my favorite character (Legion) was so loving nonsensical and a pathetic attempt to tug the heartstrings it was ridiculous. He has to assimilate himself into all geth because ~data copy problem~, which wouldn't mean anything because the whole loving time he was in ME2 he explains that geth are a giant collective and the body is just a vessel but this time he's really dead because ~reaper technology~. Ugh.

Malrauxs Place
Jun 10, 2011

Ma'am I am tonight


Pladdicus posted:

The small time scenario writers versus the grand creative lead probably.

I honestly wonder how those guys feel about the ending. I'd be pissed if I'd written the geth/quarian or krogan storylines and then some other guy comes along and goes "yeah, nicely done, but doesn't matter, I'll reset the entire universe anyway".

The Grimace
Sep 18, 2005

Are you a BigMac of imbeciles!?

CaptainCarrot posted:

I'm sure Bioware will give seven shits about it.

That could be, but I really do think they could receive some serious backlash in the long run for this. First Dragon Age 2 was ill received, and now their other baby Mass Effect 3 has an ending literally so bad that people no longer want to play the older installments of the series. Becoming a company synonymous with lackluster expectations isn't exactly something they should be proud of. That could really affect their pockets.

Movies, television shows, and video games are all definitely art. They are all very different types though. For a series like Mass Effect, the story has been over five years in the making and the story takes around 100 hours to play through from the beginning of Mass Effect 1 through Mass Effect 3, and more if you're like the many gamers who have multiple Shepards created. That alone is a lot of time to be invested in a setting just to be shot down because the director felt the best way to end a strong series is to simply kill off the galaxy it takes place in. Those five years and hundreds of hours of gameplay shared by all of the people who are disappointed adds up and it will become a negative conflict for the company if they don't tread gingerly.

MisterBibs
Jul 17, 2010

Our future is at stake.


I was thinking about this thread while I was at work, and while it's still a horrible thing to do, I think it could be argued that the Destroy ending is ultimately the most hopeful one.

The Mass Effect universe is based off ReaperTeach. This is by design; the Reapers intentionally make sure that races use Mass Relays they don't understand, have the center of their government on a building they don't understand, etc. As is mentioned multiple times, live in the ME galaxy is groomed by the Reapers for consumption.

Destroying the Mass Relays is a horrible thing that will cause untold death and misery. But it does something that has never been done in the ME universe: give life the possibility of existing free of anything to do with the Reapers and their technology.

It's not something I'm promoting as the Best Idea Ever, because it's a horrible choice. But if Bioware wanted to make players consider that... well, it would have been more interesting to think about than what we got.

Quicksilver6
Mar 21, 2008


quote:

I mean those parts were okay but outside of a video game those "touching moments" are kind of cheesy and tired. Scientist sacrifices himself for science. Sings a song he already sang, but it takes a ~tragic~ tone. Assassin sacrifices himself to another assassin, you comfort him on his deathbead. Baw?

Like if that poo poo was in a movie or book we'd be rolling our eyes

Actually, it would really depend on how they're done. Part of the reason we care about those scenes is how much you connect with those people. It's only hokey if it doesn't work.

Jarmel
Feb 18, 2012


Pladdicus posted:

The small time scenario writers versus the grand creative lead probably.

All we know is that Walters wrote the ending. He also wrote Vega and the opening level(surprise) but that's as far as I know what he wrote.

Verviticus
Mar 13, 2006


... at least we've got Aaron Rome!

CaptainCarrot posted:

I'm sure Bioware will give seven shits about it.

This is the company that finally gave in to making a canon female Shepard, and asked the fans to decide what she looked like. When she was ultimately made a blonde and the fans went nuts they held another vote to determine her hair colour. They'll respond to this somehow, probably with DLC.

dat fukkin dog!!
Dec 17, 2008
I can't wait to touch myself on the 14th, which in the United States of the Americas is VALENTINE'S DAY just like Skullgirls and short skirts and oh my god oh so excited.

Scionix posted:

I mean those parts were okay but outside of a video game those "touching moments" are kind of cheesy and tired. Scientist sacrifices himself for science. Sings a song he already sang, but it takes a ~tragic~ tone. Assassin sacrifices himself to another assassin, you comfort him on his deathbead. Baw?

Like if that poo poo was in a movie or book we'd be rolling our eyes

We're also rolling our eyes now, because its in this game. You'd have to be in gradeschool (or emotionally stunted??) to consider these trite scenarios as anything more than "completely overdone."

Jarmel
Feb 18, 2012


dat fukkin dog!! posted:

We're also rolling our eyes now, because its in this game. You'd have to be in gradeschool (or emotionally stunted??) to consider these trite scenarios as anything more than "completely overdone."

Wait what? Garrus's scene was overdone?

Scionix
Oct 17, 2009

Is he dead?

That's the problem. He was dead to begin with.

Jarmel posted:

Wait what? Garrus's scene was overdone?

That one wasn't mentioned, probably because it was the least offensive one. Broshootin'

Malrauxs Place
Jun 10, 2011

Ma'am I am tonight


Verviticus posted:

This is the company that finally gave in to making a canon female Shepard, and asked the fans to decide what she looked like. When she was ultimately made a blonde and the fans went nuts they held another vote to determine her hair colour. They'll respond to this somehow, probably with DLC.

There's also cold, hard cash to be made with extended ending dlc, so there's nothing wrong with letting Bioware know that there's a market for this.

isk
Oct 3, 2007



The Grimace posted:

http://www.facebook.com/DemandABett...ngToMassEffect3

That's the petition on Facebook, for those that have facebook and care. Already about 9,000 likes. There were 7,000 a few hours earlier, so it seems to be growing fast.

"Demand" is a lovely turn of phrase for this. Even though I agree that the endings should be improved, most Bioware employees would read this and see little but stereotypical weeaboo irate overly entitled customers.

TheJoker138
Jan 1, 2008

The Clown Prince
Of Crime


isk posted:

"Demand" is a lovely turn of phrase for this. Even though I agree that the endings should be improved, most Bioware employees would read this and see little but stereotypical weeaboo irate overly entitled customers.

So they'll see what is essentially their entire fanbase that at least a good chunk of this game (Jessica Chobot, Tali's face, etc.) was made specifically to cater/pander to?

ImpAtom
May 24, 2007

Are you mocking me?

Every single possible emotional scene has been done a thousand times. The quality is not in if something has been done before but if it has been done well. You're free to argue in ME3 did scenes well or not (I honestly thought a bit were too cheesy for my tastes, but whatever), but "it's been done before" doesn't actually mean anything.

Cordyceps Headache
Feb 13, 2012



dat fukkin dog!! posted:

We're also rolling our eyes now, because its in this game. You'd have to be in gradeschool (or emotionally stunted??) to consider these trite scenarios as anything more than "completely overdone."

I actually really liked Mordin's scene. Sacrificing himself to fix a problem he created? Realizing that he was just rationalizing away his guilt and trying to make it right? I think that's more classic than cliché. It wasn't superbly written or a masterpiece or anything, but it wasn't hackneyed, at least not to me.

1stGear
Jan 16, 2010

What?


isk posted:

"Demand" is a lovely turn of phrase for this. Even though I agree that the endings should be improved, most Bioware employees would read this and see little but stereotypical weeaboo irate overly entitled customers.

And then EA reads it and sees giant sacks of money and forces Bioware to make DLC.

thumb
Sep 9, 2003

Go away.

Jarmel posted:

All we know is that Walters wrote the ending. He also wrote Vega and the opening level(surprise) but that's as far as I know what he wrote.

How do we know this?

MisterBibs
Jul 17, 2010

Our future is at stake.


Verviticus posted:

This is the company that finally gave in to making a canon female Shepard, and asked the fans to decide what she looked like. When she was ultimately made a blonde and the fans went nuts they held another vote to determine her hair colour.

I would make a distinction between the amount of people complaining about ME3's ending and the amount of people who play a FemShep, though. Their own data points out that, according to their player base, Shep is a Male Soldier.

It's extremely likely that the amount of people upset about the ending are way more numerous than people who think FemShep needed a canon perspective.

Thwomp
Apr 9, 2003

BA-DUHHH

MisterBibs posted:

I was thinking about this thread while I was at work, and while it's still a horrible thing to do, I think it could be argued that the Destroy ending is ultimately the most hopeful one.

The Mass Effect universe is based off ReaperTeach. This is by design; the Reapers intentionally make sure that races use Mass Relays they don't understand, have the center of their government on a building they don't understand, etc. As is mentioned multiple times, live in the ME galaxy is groomed by the Reapers for consumption.

Destroying the Mass Relays is a horrible thing that will cause untold death and misery. But it does something that has never been done in the ME universe: give life the possibility of existing free of anything to do with the Reapers and their technology.

It's not something I'm promoting as the Best Idea Ever, because it's a horrible choice. But if Bioware wanted to make players consider that... well, it would have been more interesting to think about than what we got.

This is actually something that hasn't been discussed too much. Yeah, the galactic network is destroyed but galactic civilization will be rebuilt someday. It'll probably be another 50,000 years before then but it won't be Reaper tech underscoring it and no Reapers are ever coming again....so long as a AI isn't developed that murders its creators.

However, this is somewhat outweighed by the complete destruction of the worlds and cultures we've come to appreciate and gained insights into over the course of three games. A minor thing Bioware probably overlooked.

Jarmel
Feb 18, 2012


thumb posted:

How do we know this?

Patrick Weekes one of the writers stated that the lead writer did the ending which was Walters. I also remember from awhile ago someone stated that Walters did the opening level on Earth. As for Vega, Walters himself was bragging about writing Vega.

Thwomp
Apr 9, 2003

BA-DUHHH

Scionix posted:

That one wasn't mentioned, probably because it was the least offensive one. Broshootin'

That was actually my favorite in the entire game (and maybe trilogy). I'M GARRUS AND THIS IS MY FAVORITE SPOT ON THE CITADEL!

loving priceless.

CaptainCarrot
Jun 9, 2010


dat fukkin dog!! posted:

We're also rolling our eyes now, because its in this game. You'd have to be in gradeschool (or emotionally stunted??) to consider these trite scenarios as anything more than "completely overdone."

Who's this 'we', white boy? I was very affected by the death scenes of both Mordin and Thane. Call me emotionally stunted or a little kid if you like, but they hit me right here.

skooma512
Feb 8, 2012


Psychotic Weasel posted:

You know, I think the thing that makes the endings really crappy and unfulfilling is that they don't resolve anything (other than further loving over society). You don't get any epilogue or closure other than to learn that Shepard has been turned into some sort of messiah for his crew's inbred great grandchildren.

And in the end you're really only presented two choices: join the Reapers, or blow everything up. The synthesis ending is just plain stupid (how does everything get instantly turned into a cyborg?), the control ending is boring because you just wind up with a game world where an entire fleet of Mary Sues are flying around at your beck and call, and the destroy ending just takes things way too far.


edit: And where the gently caress is Joker going at the end? How the two squad mates I was with when incinerated by the laser beam not only survived but got back to the Normandy is one thing, but where the gently caress was Joker going without Shepard? When we last spoke, he was taking the ship back to the battle above Earth and we never see or hear from him again. Then afterwards he picks up everyone but you, ditches the fleet and races for the Charon relay then plots a random course. What if I needed extraction after I was done doing whatever it is I was doing, you dick? Why aren't you helping Admiral Hackett or the guys on the surface? Who the gently caress thought it was a good idea to just cut and run?

I guess it's lucky they managed to crash land on a lush garden world, as opposed to being stranded on the chlorine gas planet, or some dead rock, or a magnetar, or the void of interstellar space after the ship's engines were torn off. I guess their next game in the series will be loosely based around Lord of the Flies.

That's probably what pisses me off the most. There wasn't any "good" ending. Either way the mass relays that the galaxy relies on are toast so it's a Pyrrhic victory at best. Who knows what happens to the Citadel after this, not that interstellar war matters since nobody can get around anymore. Your beloved ship goes down and your beloved crew lives on some planet to die of all the random diseases there. It's all really silly and flies in the face of all the choice we've had thus far.

The synthesis ending is the most bullshit of all. Isn't the goal during the whole trilogy to prevent organics from being turned into cyborgs?

skooma512 fucked around with this message at Mar 12, 2012 around 02:42

Mr Fahrenheit
Dec 10, 2010

Travelin' at the speed of light.

1stGear posted:

And then EA reads it and sees giant sacks of money and forces Bioware to make DLC.

This. I think I'm at this point now where they can take their DLC/ ME4/ ME MMO and shove it.

Alternatively, ME4 is made as a low budget film about a bunch of fans tracking down the people who made ME3 and asking them what happened.

Nelson Mandingo
Mar 27, 2005



Hanging out with Garrus was amazing, because it's what I've always wanted to see in Mass Effect. What Commander Shepard and the crew are like in more casual settings.

CVagts
Oct 19, 2009


Just beat the game. Chose the Destroy option and I'm not particularly interested in seeing how the other two play out, because they seem so against what Shepard would even consider.

The ending was pretty bad, but it doesn't ruin the trilogy for me (or even the game) as much as it seemed to do for everyone else. The godchild thing was dumb, but if you're going along with the idea that that one child's death has affected Shepard throughout the game, it makes sense that when Shepard is at his weakest, he sees the Catalyst as that child. Still dumb as hell, but it tries to make sense within the context of the game.

I still maintain that this game had far, FAR more ups than downs. As others have said, the voice acting in the final scene for the Garrus/femShep romance is absolutely tremendous, and my favorite mission of the entire trilogy by far was Tuchanka. I will never have the heart to sabotage the Shroud for the salarians.

The game did a fantastic job with the music and the graphics. I loved seeing and hearing the Reapers in the background of places like Palaven, Tuchanka, Rannoch, and the final assault at London.

The Illusive Man being indoctrinated was pretty predictable from the beginning, but a necessary outcome. And Kai Leng's design was absolutely abysmal. I'm not necessarily averse to the idea that Cerberus has an ace in the hole, but to not even hint at him in ME2, when you were IN Cerberus for all intents and purposes, as well as design him like a space anime ninja...that's just terrible.

The final mission was necessarily frustrating but the ending just leaves a bad taste in your mouth. Again, I hated it less than most people seemed to, but I'm not trying to justify it at all. Given all that the ME series has led to, it's inexcusable to have that ending.

Oh, and as for the Stargazer: don't even care, Buzz Aldrin rocks.

Internet Kraken
Apr 24, 2010

Slightly Amused



1stGear posted:

And then EA reads it and sees giant sacks of money and forces Bioware to make DLC.

I don't think EA is forcing Bioware to make DLC and net more money from desperate fans. They're glad to do it on their own.

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Meowjesty
Oct 23, 2009


No wonder you're like this.


1stGear posted:

And then EA reads it and sees giant sacks of money and forces Bioware to make DLC.

The cost/effort vs reward in this scenario is probably too rich for EA's blood. Making a good new ending wouldn't be cheap.

MisterBibs posted:

I would make a distinction between the amount of people complaining about ME3's ending and the amount of people who play a FemShep, though. Their own data points out that, according to their player base, Shep is a Male Soldier.

It's extremely likely that the amount of people upset about the ending are way more numerous than people who think FemShep needed a canon perspective.

Didn't that same data also show that the majority of people who played ME2 never finished it?

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