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Mister Bates
Aug 4, 2010


Wikipedia Brown posted:

But… the last bits of Red Dead Redemption were great. My world is upside-down.

That game had problems, but the way it wrapped up was not one of them.

Yeah, I actually thought its ending was pretty much excellent, and it's not like it came out of nowhere or anything. It was pretty clear at the start of the mission how things were going to go down.

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Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


Internet Kraken posted:

Zaeed was better than Vega

Meh, I'm not sure. They're both cool for entirely different reasons.

Puistokemisti
Apr 10, 2007

If my team doesn't want to support my carrying power, then they deserve my substandard laning phase, simple as that.


Mr.Unique-Name posted:

Not all humans you can take with you suck though. Just all of them except Vega.

Vega is actually cool, I liked Vega. Problem with him however is that they introduce him in the third game and at that point, I don't really give a poo poo, one spot in my team goes for Garrus automatically and the second goes for Javik, unless I think the mission might have more dialogue from Liara or Tali.

I think one problem the Survivors have is that they don't get appearance in the second game. All the squadmates in the first game don't have that much personality but all the aliens get bit extra for that just on account of being aliens. ME2 had a lot more character building and Ashley/Kaiden got none of that because they weren't on the team.

Shimrra Jamaane
Aug 9, 2007

Remind me to work out until I also am buff and have to keep a pillow in front of my okay I'll be honest this is like the 50th custom title I've done tonight and I'm just phoning it in now.

JawKnee posted:

Posted about a half hour ago in the mire of the Bioware Social Forums:


Link: http://social.bioware.com/forums/fo...10812276-1.html

Haha, that will stop literally nothing.

Uncle Wemus
Mar 4, 2004

want age 25-70 guy to come over and jo in my model train room.


Except RDR's ending was thematically consistent and probably one of the best video game endings I can think of. It wasn't a happy ending but it was still a GOOD ending that had real feeling and effort put into it. It wasn't a "tragic plot twist" given the Western setting and the "death of the west" theme of the game. I don't know what the hell shes talking about with the bitter taste and poo poo.

And for the second quote just keep digging yourself a deeper hole, Bioware. When everyones out for your blood why do you insist that making condescending jokes about your fans legitimate complaints is the best course of action? Do they ever want to sell another game?

Wikipedia Brown
Aug 4, 2004

Star Trek:
The Motion Picture


Jimbot posted:

It's actually the antithesis of the western endings. It's more in line with Unforgiven than with a John Wayne western.

It's somewhat typical for revisionist westerns, I'd say.

UnknownMercenary
Oct 31, 2011

The paninis in SPACE!


Mister Bates posted:

Yeah, I actually thought its ending was pretty much excellent, and it's not like it came out of nowhere or anything. It was pretty clear at the start of the mission how things were going to go down.

Not only that, but it fit thematically with the rest of the game and had a proper epilogue.

Thwomp
Apr 9, 2003

BA-DUHHH

Shimrra Jamaane posted:

Haha, that will stop literally nothing.

From a PR/Damage Control perspective, it at least gives them cover. If they don't do that, some very nice photoshop work could come out and spark more controversy, more outrage, etc. It's just PR speak for nipping it in the bud.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.


John Marston is introduced in handcuffs being marched onto a train.

He constantly says he is a bad man trying to do right in a game where one of the major themes that is pounded into your head is "no one is truly forgiven for the evil they have done."

If you can't figure out why Marston's ending is appropriate, thematic, and an extension of the narrative's themes, you are a dolt.

I say this as someone who hates the "Shepard has to die" conceit as much as the "Shepard has to live" conceit.

Sentinel Red
Nov 13, 2007
Style > Content.

Wikipedia Brown posted:

But… the last bits of Red Dead Redemption were great. My world is upside-down.

That game had problems, but the way it wrapped up was not one of them.
Yeah, that quote is just utterly loving ridiculous. The ending was tragic yet utterly satisfying.

Seeing your family safely away then pushing open that door and frantically scanning the screen for that loving shitheel Fed, determined to take as many bastards with you as possible...I completely adored it, despite being a complete sap who generally needs happy-clappy-sappy rainbows, unicorns and boat drinks endings like I need oxygen.

A really beautiful, albeit devastating, gaming moment.


Whadda maroon.

Luigi Thirty
Apr 30, 2006

Emergency confection port.


Puistokemisti posted:

Vega is actually cool, I liked Vega. Problem with him however is that they introduce him in the third game and at that point, I don't really give a poo poo, one spot in my team goes for Garrus automatically and the second goes for Javik, unless I think the mission might have more dialogue from Liara or Tali.

I think one problem the Survivors have is that they don't get appearance in the second game. All the squadmates in the first game don't have that much personality but all the aliens get bit extra for that just on account of being aliens. ME2 had a lot more character building and Ashley/Kaiden got none of that because they weren't on the team.

My team was Garrus and Liara from the start, unless I was doing something with Geth and Tali took Liara's spot. I imagine a lot of players were the same way and just ignored a lot of the new characters in ME2 and ME3 outside of loyalty missions or something race-specific (taking Wrex or Grunt on Krogan missions, etc).

Mayor Dave
Feb 20, 2009

Leader (possibly) of the civilizing forces

Cthulu Carl posted:

Isn't it pretty much a quintessential Western movie ending?

I've never seen it, I get too sidetracked riding horsies and shooting birds.

It is Clint Eastwood: The Game.

Cthulu Carl
Apr 16, 2006

Your words are as empty as your cereal bowl. I am the Vanguard of your Hanzo steel's destruction. This exchange is over...


Jimbot posted:

It's actually the antithesis of the western endings. It's more in line with Unforgiven than with a John Wayne western.

Yeah, I guess I should have specified a sub-genre, since "riding off into the sunset" is a Western ending too.

Doctor Spaceman
Jul 6, 2010



Luigi Thirty posted:

My team was Garrus and Liara from the start, unless I was doing something with Geth and Tali took Liara's spot. I imagine a lot of players were the same way and just ignored the new characters.

I imagine Javik would have been used by the people who had him.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



Megaman's Jockstrap posted:

John Marston is introduced in handcuffs being marched onto a train.

He constantly says he is a bad man trying to do right in a game where one of the major themes that is pounded into your head is "no one is truly forgiven for the evil they have done."

If you can't figure out why Marston's ending is appropriate, thematic, and an extension of the narrative's themes, you are a dolt.

I say this as someone who hates the "Shepard has to die" conceit as much as the "Shepard has to live" conceit.

And even just in case you were too stupid to figure it out, an entire series of sidequests is dedicated to you dealing with a goddamn supernatural avatar of Judgement who taunts him over his past deeds.

Plus the whole epilogue was amazing for me, because people didn't like it and felt like there was nothing left to do except be an rear end in a top hat. WHICH WAS THE WHOLE POINT. They gave you a perfectly good excuse to beat the game and suddenly turn into a rampaging rear end in a top hat with no regard for society, and keep it within the plot of the game.

Mayor Dave
Feb 20, 2009

Leader (possibly) of the civilizing forces

Doctor Spaceman posted:

I imagine Javik would have been used by the people who had him.

I was all for Javik. His dialogue when they went to rescue Eve was GOLD.

http://www.youtube.com/watch?v=IehPgttjzpk

Doctor Spaceman
Jul 6, 2010



That was one of the few missions I didn't take him on

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


UnknownMercenary posted:

The wrap party ending of Invisible War was the best ending for that game.

I liked the Omar ending because it comes out of nowhere but is actually pretty badass.

Dr. Ohnoman
Jan 6, 2011

I'm the director and this is the director's cut



Megaman's Jockstrap posted:

If you can't figure out why Marston's ending is appropriate, thematic, and an extension of the narrative's themes, you are a dolt.
I encountered a whole bunch of people like this on another forum I used to frequent. They were whining loudly about the ending not being "satisfying" and how Marston should totally have killed all those guys and had a happy ending, and how Jack isn't cool or badass. I don't think they had been paying any attention to the game at all.

Dr. Ohnoman fucked around with this message at Mar 30, 2012 around 18:54

Extra Smooth Balls
Apr 13, 2005



Mayor Dave posted:

I was all for Javik. His dialogue when they went to rescue Eve was GOLD.

http://www.youtube.com/watch?v=IehPgttjzpk

I like to think that half of the more outrageous stuff he says about his cycle is him just amusing himself by loving with all the credulous savages.

Cthulu Carl
Apr 16, 2006

Your words are as empty as your cereal bowl. I am the Vanguard of your Hanzo steel's destruction. This exchange is over...


Extra Smooth Balls posted:

I like to think that half of the more outrageous stuff he says about his cycle is him just amusing himself by loving with all the credulous savages.

Like his comments on staring contests (at the end of the clip).

Mister Bates
Aug 4, 2010


Dr. Ohnoman posted:

I encountered a whole bunch of people like this on another forum I used to frequent. They were whining loudly about the ending not being "satisfying" and how Marston should totally have killed all those guys and had a happy ending, and how Jack isn't cool or badass. I don't think they had been paying any attention to the game at all.

The thing is, even though he dies, Marston still comes off like the biggest badass in the West. I mean, seriously, that is pretty much the best example of the classic 'go out with a blaze of glory' ending I have ever seen in a game. He doesn't just die fighting, he loving decimates an entire company of US Army soldiers and their Fed bosses, and he manages to save his family in the process too. In short, Red Dead Redemption is a textbook example of how to do a non-happy ending correctly. As an added bonus, it was thematically appropriate and logically consistent, which is more than ME3's ending can claim.

Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


Mayor Dave posted:

I was all for Javik. His dialogue when they went to rescue Eve was GOLD.

http://www.youtube.com/watch?v=IehPgttjzpk

My problem with taking Javik was that he seemed like the cruddiest person in combat. I just took Some combination of EDI Tali and Garrus.

Jimbot
Jul 22, 2008


Mister Bates posted:

The thing is, even though he dies, Marston still comes off like the biggest badass in the West. I mean, seriously, that is pretty much the best example of the classic 'go out with a blaze of glory' ending I have ever seen in a game. He doesn't just die fighting, he loving decimates an entire company of US Army soldiers and their Fed bosses, and he manages to save his family in the process too. In short, Red Dead Redemption is a textbook example of how to do a non-happy ending correctly. As an added bonus, it was thematically appropriate and logically consistent, which is more than ME3's ending can claim.

The real tragedy of the ending is that you had to play as Jack for the rest of the post-game. He doesn't have a fraction of badass that his pops had.

commy gun
Apr 5, 2009



Mr.Unique-Name posted:

My problem with taking Javik was that he seemed like the cruddiest person in combat. I just took Some combination of EDI Tali and Garrus.

Lift grenades are really useful at the higher levels, dark channel or whatever is decent.

skoolmunkee
Jun 27, 2004

Tell your friends we're coming for them



Extra Smooth Balls posted:

I like to think that half of the more outrageous stuff he says about his cycle is him just amusing himself by loving with all the credulous savages.

I like to think that too.

Paolomania
Apr 26, 2006



Mister Bates posted:

Yeah, I actually thought its ending was pretty much excellent, and it's not like it came out of nowhere or anything. It was pretty clear at the start of the mission how things were going to go down.
It felt pretty forced in that the law didn't come down on you immediately after all the rest of the old gang were eliminated and instead waited over a decade for you to raise a family just so they could hit the plot beat of your son taking revenge. drat I couldn't stand the way the kid yelled at horses.

Extra Smooth Balls
Apr 13, 2005



skoolmunkee posted:

I like to think that too.

Hell, if I woke up fifty thousand years in the future that's what I'd do.

Doctor Spaceman
Jul 6, 2010



http://www.youtube.com/watch?v=osEWljoinRk

Just in case anybody hasn't seen it.

UnknownMercenary
Oct 31, 2011

The paninis in SPACE!


Paolomania posted:

It felt pretty forced in that the law didn't come down on you immediately after all the rest of the old gang were eliminated and instead waited over a decade for you to raise a family just so they could hit the plot beat of your son taking revenge. drat I couldn't stand the way the kid yelled at horses.

I was always under the assumption that only a few months at most had passed, and in the last newspaper of the game it states that 3 years passed after John died. I guess puberty hit his son really hard.

Downs Duck
Nov 19, 2005
"It's only after we've lost everything that we're free do to anything"

J33uk posted:

It's the last days of Rome. I sure hope that C&C game is good.



Bigger version:
http://s18.postimage.org/vq8yx0zx5/funeral_home.png

Downs Duck fucked around with this message at Mar 30, 2012 around 19:16

Dapper Dan
Dec 16, 2004

Well, I don't want Fop, goddamn it! I'm a Dapper Dan man!

Uncle Wemus posted:

And for the second quote just keep digging yourself a deeper hole, Bioware. When everyones out for your blood why do you insist that making condescending jokes about your fans legitimate complaints is the best course of action? Do they ever want to sell another game?

Maybe it is an attempt to purge their old fan-base in order to capture the Call of Duty market. Or they really just don't care.

Thundercracker
Jun 25, 2004

Proudly serving the Ruinous Powers since as a veteran of the long war.


Paolomania posted:

It felt pretty forced in that the law didn't come down on you immediately after all the rest of the old gang were eliminated and instead waited over a decade for you to raise a family just so they could hit the plot beat of your son taking revenge. drat I couldn't stand the way the kid yelled at horses.

It definitely wasn't a decade. Honestly, it felt like almost immediately.

Nelson Mandingo
Mar 27, 2005



Man, Bioware cuts the coolest content- like Legion's original introduction in Mass Effect 2, and now having to pull a John Crichton and retake the ship from Cerberus in 3?

Thwomp
Apr 9, 2003

BA-DUHHH

Nelson Mandingo posted:

Man, Bioware cuts the coolest content- like Legion's original introduction in Mass Effect 2, and now having to pull a John Crichton and retake the ship from Cerberus in 3?

To be fair, how would you explain that Cerberus got control back of the ship?

Shepard told TIM to gently caress off and left Cerberus with his stealth ship (with unchained AI core).

rainy day
Jul 20, 2009

birds.


I wonder if game journalists will ever realize how utterly tasteless and stupid they look when they compare Casablanca with a loving military space opera videogame. god drat it's embarassing. This is why Roger Ebert said games can't be art.

Mayor Dave
Feb 20, 2009

Leader (possibly) of the civilizing forces

Thwomp posted:

To be fair, how would you explain that Cerberus got control back of the ship?

Shepard told TIM to gently caress off and left Cerberus with his stealth ship (with unchained AI core).

Change "Cerberus" to "Alliance" and boom, now it fits the story!

reagan
Apr 29, 2008

jawohl mein fuhrer

Thwomp posted:

To be fair, how would you explain that Cerberus got control back of the ship?

Shepard told TIM to gently caress off and left Cerberus with his stealth ship (with unchained AI core).

Swap Shepard for Kai Leng in that particular screenshot, then. I was waiting for an epic battle in the confines of the ship. And no, the Joker portion of ME2 doesn't count.

That fight with Kai Leng would beat ANYTHING that we saw in the actual game.

Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


rainy day posted:

I wonder if game journalists will ever realize how utterly tasteless and stupid they look when they compare Casablanca with a loving military space opera videogame. god drat it's embarassing. This is why Roger Ebert said games can't be art.

To be fair to Ebert, I don't think he said they can't be, just that they aren't and won't be in the near future.

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JawKnee
Mar 24, 2007



NihilCredo posted:

See also: Jim Sterling

gently caress Sterling. His treating Destructoid like his personal soapbox/feelings blog is the reason I don't go there anymore.

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