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JackMackerel
Jun 15, 2011


Intruder posted:

I find Ashley very vanilla, and the fact that she's a space racist in the first game is the only interesting thing about her. She wasn't in the second game when characterization actually got interesting (aside from being useless against the collectors), and her role in the third game seems to be limited to "Bitch at Shep on Mars, get nearly killed, defend Udina and then get drunk"

Still better than Kaidan awkwardly hitting on my Femshep (who romanced Liara).

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randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!



Thundercracker posted:

That wasn't a real Reaper per the codex. More like a VI weapon than a sentient reaper.

Well I think the point is the Reapers would have made it out of the same material that they make Reapers out of it just didn't have the exoskeleton armor over it like the other Reapers do.

Makes sense that by shooting inbetween the armor you can hit the Reaper core and take it out just like the big ol babby.

That Rough Beast
Apr 5, 2006
One day at a time...

JackMackerel posted:

It's still a lot better than the weird loving hate hard-on the fanbase has for Ashley, because even though I don't have ME1, she and Kaidan were both irrational superbitches at Horizon. I'm not one to go "omg it's because she has a vagina DEGRADATION FROM MALE PIGS", but it's really loving weird.

Well, I can only speak for myself, but I never liked her that much because the "Skipper" thing is annoying and Shep's life is not improved by her clumsily reciting Walt Whitman at him. She's also abrasive, shoots Wrex in the back, and wavers between boring and unlikable.

Why don't I complain about Kaidan? Well, I think Ashley kinda sucks but I still chose to save her over him. I hear he's better in ME3 but in the first game he's all "headaches and homicide." I don't need you bringing me down, Kaidan!

Intruder
Mar 5, 2003

If you even dream of covering me you'd better wake up and apologize

Ashley is bland and Kaidan is blander than bland. Of course, I've never let Kaidan survive ME1 so maybe he's better in ME3? Also Ashley was introduced in pink armor which is dumb

Vigilance
Nov 18, 2006

It's the "balls to the wall" type scenario. It is what it is.

Well I'm finally done so I can start reading this thread. Not gonna go too indepth because I'm sure everything I'm going to say has been said a ton already in this massive thread.


I'm sure it's been said a million times but words cannot describe how bad the endings are. They are so stunningly bad that even though I read ahead of time and spoiled myself on them I'm still surprised at just how bad they are. I chose synthesis.


My overall impressions on the game are that the Geth/Quarian sub plot and Tuchanka were both well done, but the entire Illusive Man plot is horrendous garbage and so is Kai Lang. I'm still pissed that they decided they could introduce some random character out of nowhere in Mass Effect 3 and decide that he can beat my Shepherd because of :plot armor:. gently caress that noise.

This game is a classic example of the writers not even knowing what they are writing. They wrote a space opera game with Me 1 and 2, and then in 3 they decided they wanted to go Deus Ex all of a sudden. You write a space opera game you do a loving space opera ending, not some transhumanism bullshit that doesn't jive at all with the rest of the series.

Dr. Abysmal
Feb 17, 2010

We're all doomed

JackMackerel posted:

fake edit: I think I am the only one who is totally fine with Quarians being humanoid. (I am still vaguely annoyed that was a stock photo)

I really don't care that the quarians are similar to humans (which was already established in one of the stupid novels anyway), but they had a build up for three games over what quarians look like and if we were ever going to see Tali's face. Then they do the most thing and barely photoshop a stock picture of a model. At least give her an in-game face, they even had a scene where she will always remove her visor on Rannoch.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.


Vigilance posted:



One of us ... one of us ...

Intruder
Mar 5, 2003

If you even dream of covering me you'd better wake up and apologize

I had no problem with Tali's face. It's vaguely alien yet still pretty enough to make the player feel ok about romancing her, and only appears very briefly. There's not really any need to show it much, and it reminds me of the friend zoning quarian in ME2 mocking humans for always wanting to know what they look like under the mask

JackMackerel
Jun 15, 2011


Dr. Abysmal posted:

I really don't care that the quarians are similar to humans (which was already established in one of the stupid novels anyway), but they had a build up for three games over what quarians look like and if we were ever going to see Tali's face. Then they do the most thing and barely photoshop a stock picture of a model. At least give her an in-game face, they even had a scene where she will always remove her visor on Rannoch.

This, basically.

Bioware, you had two years, that's more than some devs get in games.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.


JackMackerel posted:

Bioware, you had two years, that's more than some devs get in games.



Two years really isn't long enough for a epic story-based game with new gameplay systems, sorry guys. They should have released in in Christmas of 2012.

2 years isn't long enough for most AAA tiles, Call of Duty gets away with it because it's basically a few tweaks and the story is a paper thin railroad.

Megaman's Jockstrap fucked around with this message at Apr 13, 2012 around 21:34

JackMackerel
Jun 15, 2011


Megaman's Jockstrap posted:

Two years really isn't long enough for a epic story-based game with new gameplay systems, sorry guys. They should have released in in Christmas of 2012.

2 years isn't long enough for most AAA tiles, Call of Duty gets away with it because it's basically a few tweaks and the story a is paper thin railroad.

Or this.

I actually expected a huge delay in March, oddly enough, since some of the games then were being pushed to May/June.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.


Megaman's Jockstrap posted:

Two years really isn't long enough for a epic story-based game with new gameplay systems, sorry guys. They should have released in in Christmas of 2012.

It was obviously not enough time for ME3, but the engine / gameplay change between ME1 -> ME2 was much bigger than going from ME2 -> ME3, and that worked out alright for ME2 for the most part. Much better than for ME3 anyway.

Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


Megaman's Jockstrap posted:

Two years really isn't long enough for a epic story-based game with new gameplay systems, sorry guys. They should have released in in Christmas of 2012.

2 years isn't long enough for most AAA tiles, Call of Duty gets away with it because it's basically a few tweaks and the story a is paper thin railroad.

Valve should have acquired BioWare instead of EA. We'd be getting ME2 right about now, and it would be on the source engine.

I do not say these things to imply that they are bad.

Vigilance
Nov 18, 2006

It's the "balls to the wall" type scenario. It is what it is.

Oh I forgot one other thing that bothered me.


What the hell happened to Harbinger? They built him/it/whatever up as a huge villain in part 2 and then you don't talk to or see Harbinger at all in 3. I think Anderson or someone mentioned that Harbinger was one of the Reapers flying down at the beam thing to gently caress you up at the end but that was all I heard of it.

Don't understand how you can introduce a character and make them seem pivotal and then completely discard them.

Malek
Jun 22, 2003
What?

Mr.Unique-Name posted:

Valve should have acquired BioWare instead of EA. We'd be getting ME2 right about now, and it would be on the source engine.

I do not say these things to imply that they are bad.

And no ME3 ... ever...

Jonathan Yeah!
Jul 13, 2009



Mr.Unique-Name posted:

Valve should have acquired BioWare instead of EA. We'd be getting ME2 right about now, and it would be on the source engine.

I do not say these things to imply that they are bad.

Yeah, and we'd never have ME3. A crappy ending is ... slightly better than no ending?

JackMackerel
Jun 15, 2011


Don't they technically have a new engine? I don't know what the engine Portal 2 and CS:GO run on, now, but whatever.

Anyway, don't non-HL-related games take less time to develop? I mean, the gap between L4D and L4D2 was quick in Valve time (granted, not that big of a change).

Mr. Pumroy
May 20, 2001

how i wonder what you are


Malek posted:

And no ME3 ... ever...

But think of the hats.

Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


Malek posted:

And no ME3 ... ever...

Episode 3 is coming just as surely as Indoctrination Theory is true.

Hope springs eternal.

JackMackerel
Jun 15, 2011


Vigilance posted:

Oh I forgot one other thing that bothered me.


What the hell happened to Harbinger? They built him/it/whatever up as a huge villain in part 2 and then you don't talk to or see Harbinger at all in 3. I think Anderson or someone mentioned that Harbinger was one of the Reapers flying down at the beam thing to gently caress you up at the end but that was all I heard of it.

Don't understand how you can introduce a character and make them seem pivotal and then completely discard them.

Yeah, if you look closely, you can see Harbinger's :> face fly down to annihilate everyone making a dash for the teleport.

And I suspect it's because writers were getting shuffled about, something about Dragon Age?

Dr. Abysmal
Feb 17, 2010

We're all doomed

Vigilance posted:

Oh I forgot one other thing that bothered me.


What the hell happened to Harbinger? They built him/it/whatever up as a huge villain in part 2 and then you don't talk to or see Harbinger at all in 3. I think Anderson or someone mentioned that Harbinger was one of the Reapers flying down at the beam thing to gently caress you up at the end but that was all I heard of it.

Don't understand how you can introduce a character and make them seem pivotal and then completely discard them.

You do see him, he's the one that shows up and fucks you and everybody else up as you run for the beam. Then he just leaves again and either gets blown up or fucks off back to wherever with the rest of the reapers.

As to why he was "discarded," it's because of new players. If you start a fresh character in ME3, all references to Harbinger (there aren't many) are removed because you don't know who Harbinger is if you didn't play ME2.

Vigilance
Nov 18, 2006

It's the "balls to the wall" type scenario. It is what it is.

Dr. Abysmal posted:

You do see him, he's the one that shows up and fucks you and everybody else up as you run for the beam. Then he just leaves again and either gets blown up or fucks off back to wherever with the rest of the reapers.

As to why he was "discarded," it's because of new players. If you start a fresh character in ME3, all references to Harbinger (there aren't many) are removed because you don't know who Harbinger is if you didn't play ME2.

That's just garbage though. New players don't know who the Illusive Man is either but he still has a huge role.

Harbinger had way too much build-up to not be used in the plot more.

Intruder
Mar 5, 2003

If you even dream of covering me you'd better wake up and apologize

If you kill Kaidan when he's defending Udina, does he also hope the Reapers send you to hell? I found that very jarring since Ashley is basically hoping humanity loses the war with the Reapers since Shephard is the one marshalling everyone together.

Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


JackMackerel posted:

Don't they technically have a new engine? I don't know what the engine Portal 2 and CS:GO run on, now, but whatever.

Anyway, don't non-HL-related games take less time to develop? I mean, the gap between L4D and L4D2 was quick in Valve time (granted, not that big of a change).

I thought that all of Valve's games were running on modified versions of Source, unless they're on Source 2 now or something.

JackMackerel
Jun 15, 2011


Oh, what was the official explanation for the statues in ME1 and ME2 and the Codex picture that portrayed Protheans as weird Cthulhu-Geth-Reaper things? I had a friend who swore up and down she remembered seeing something like Javik/Collectors in one of the flashes in ME1, and I heard that Javik said they're a pre-Prothean race or something.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.


JackMackerel posted:

Don't they technically have a new engine? I don't know what the engine Portal 2 and CS:GO run on, now, but whatever.

It's still Source, at its heart.
Technically, HL2, L4D, L4D2, Portal, Portal 2 and CS:GO all run on "different" engines in that they're all slightly different variations of Source (like L4D2 and Portal 2 share the same iteration of the engine but that one has tons of new features over HL2's iteration), but it's still the same basic engine.

JackMackerel posted:

Anyway, don't non-HL-related games take less time to develop? I mean, the gap between L4D and L4D2 was quick in Valve time (granted, not that big of a change).

Valve has an unconventional way of assigning their staff to different projects. I think Gaben basically said that people are, for the most part, pretty free to choose which project they want to work on and Valve encourages people to work in a field where they themselves feel they can contribute most, so you'll see a lot of fluctuation between projects and some get more dev time while others are laid on ice for a while. With that in mind, nobody really knows how much work hours Valve has even spent on HL3 in the last couple of years.

That Rough Beast
Apr 5, 2006
One day at a time...

JackMackerel posted:

Oh, what was the official explanation for the statues in ME1 and ME2 and the Codex picture that portrayed Protheans as weird Cthulhu-Geth-Reaper things? I had a friend who swore up and down she remembered seeing something like Javik/Collectors in one of the flashes in ME1, and I heard that Javik said they're a pre-Prothean race or something.

They fudged it. Javik says that all races united by the Empire were known as "Protheans." They based his look (aka that of the "real" Protheans) on the Collectors. He also mentions that the statues there were of a pre-Prothean race, I believe, so the bases there are thoroughly covered.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.


EDIT: /\/\/\ Yeah, that, too; I don't remember the various dialogues with Javik that well but I'd still say it's a pretty blatant retcon rather than covering their bases.

JackMackerel posted:

Oh, what was the official explanation for the statues in ME1 and ME2 and the Codex picture that portrayed Protheans as weird Cthulhu-Geth-Reaper things? I had a friend who swore up and down she remembered seeing something like Javik/Collectors in one of the flashes in ME1, and I heard that Javik said they're a pre-Prothean race or something.

What your friend saw was probably a flashback sequence in a side-mission of ME2 where you discover some Prothean artifact that triggers the same exact flashback sequence you see in ME1, but this one is modified so the Protheans in the sequence look like the Collectors while the ones in the ME1 scene look vaguely like the statues in Ilos.
It's pretty much a flat retcon.

Burning Mustache fucked around with this message at Apr 13, 2012 around 21:52

sdr782
Jun 6, 2005

"I said it was dodgeball time, bitch."

Intruder posted:

Why can you blow a reaper up with a single shot from a Cain?

Are you talking about the AA gun when you first get back to Earth? That's not a Reaper it's just a gun battery, I thought the game made that pretty clear.

Malek
Jun 22, 2003
What?

sdr782 posted:

Are you talking about the AA gun when you first get back to Earth? That's not a Reaper it's just a gun battery, I thought the game made that pretty clear.

Me too, I'm wondering what they're going on about as well.

Superstring
Jul 22, 2007

I thought I was going insane for a second.


Malek posted:

Me too, I'm wondering what they're going on about as well.

There is the Reaper you blow up with a couple missiles a bit later though.

JackMackerel
Jun 15, 2011


Burning Mustache posted:

snip

Huh, interesting. Thanks (I do mean it. The more you know, etc.).

And yeah, I had a feeling it was a pure retcon. I only have ME2 and got that artifact, but I barely remember anything about it.

Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


Superstring posted:

There is the Reaper you blow up with a couple missiles a bit later though.

Yeah, but those are Thanix missiles, not the Cain.

accidental_zombi
Feb 8, 2012


Cellophane S posted:

Well gently caress if that isn't a thousand times better.

Now please write me an Eve x Mordin fic. Thank you.

Foulbrood
May 17, 2004

This is it, Jonesy!

One thing I think that hasn't been discussed a lot in this thread is the entire London/Earth setting of the final mission. Was anyone else really underwhelmed by the return to Earth?

Most people have railed against the ending as only the last few minutes before Reaper Kid and the RGB choice, but I felt most of the content after the Cerberus base was somewhat lacking. As other people have mentioned, the writers really had a problem with making us care what happens to Earth as most of the series hasn't really dealt with it much apart from the odd Codex entry. Hell, Shepard (if we look at all his possible backgrounds) has a higher chance of never having seen Earth or had any emotional connection to it apart from a general THIS IS WHERE HUMANS ARE FROM.

I kinda wish they'd made the return to Earth akin to Rannoch where you have a couple of side missions that you can take care of before committing to resolving the Geth/Quarian conflict. The Forward Base could serve as a little mission hub that would allow Shepard and crew to see more of London than what we got. BioWare should probably also have gone with the Modern Warfare HUGE SETPIECE BATTLES WITH EXPLOSIONS AND poo poo approach, as battling through indistinct warzone rubble left a lot to be desired in my case.

DrNutt
Apr 12, 2007

If you want a picture of the future, imagine getting loud and spilling drinks on the Citadel - forever.


Mr.Unique-Name posted:

Yeah, but those are Thanix missiles, not the Cain.

Plus they attacked the reaper's weak point for massive damage.

Mr.Unique-Name
Jul 5, 2002

Good. You read this avatar.
So you survived disagreeing with me about video games. The legend of Mr.Unique-Name needs to be rewritten.

Now it gets fun!

Cap'n Crunch? What is this shit?


accidental_zombi posted:

Now please write me an Eve x Mordin fic. Thank you.

Eve x Padok makes more sense.

dkj
Feb 18, 2009

USMNT USMNT USMNT USMNT USMNT USMNT


Foulbrood posted:

One thing I think that hasn't been discussed a lot in this thread is the entire London/Earth setting of the final mission. Was anyone else really underwhelmed by the return to Earth?

Most people have railed against the ending as only the last few minutes before Reaper Kid and the RGB choice, but I felt most of the content after the Cerberus base was somewhat lacking. As other people have mentioned, the writers really had a problem with making us care what happens to Earth as most of the series hasn't really dealt with it much apart from the odd Codex entry. Hell, Shepard (if we look at all his possible backgrounds) has a higher chance of never having seen Earth or had any emotional connection to it apart from a general THIS IS WHERE HUMANS ARE FROM.

I kinda wish they'd made the return to Earth akin to Rannoch where you have a couple of side missions that you can take care of before committing to resolving the Geth/Quarian conflict. The Forward Base could serve as a little mission hub that would allow Shepard and crew to see more of London than what we got. BioWare should probably also have gone with the Modern Warfare HUGE SETPIECE BATTLES WITH EXPLOSIONS AND poo poo approach, as battling through indistinct warzone rubble left a lot to be desired in my case.

Everything has been discussed in this thread. Twice.

Superstring
Jul 22, 2007

I thought I was going insane for a second.


Mr.Unique-Name posted:

Yeah, but those are Thanix missiles, not the Cain.

Speaking of which, Thanix cannons shoot a superheated stream of liquid metal at a fraction of light speed. How did they put that into a missile?

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ZuljinRaynor
Apr 25, 2010

NERD LICENSE IMMUNITY
It's just been revoked!


Foulbrood posted:

One thing I think that hasn't been discussed a lot in this thread is the entire London/Earth setting of the final mission. Was anyone else really underwhelmed by the return to Earth?

It was awful. So underwhelming. I found it to be as underwhelming as the Sabbat Hotel in Vampire the Masquerade - Bloodlines.

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