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I get worse framerates from ME1 than I do from ME3. Tis strange. EDIT: You know what would have been cool? If the Reapers had built more than one Citadel, and all the other Citadels were lying within the large majority of the Relay network that had never been charted by the Citadel races. Then one day someone opens up a relay and finds a whole separate consortium of galactic species with their own alliances and community. fenghuang fucked around with this message at Apr 14, 2012 around 04:59 |
| # ? Apr 14, 2012 04:55 |
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| # ? May 18, 2013 23:31 |
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fenghuang posted:You don't see any Thanix cannons in ME3. Thanix cannons appear as beams of light just like the Normandy's weapon during the Suicide Mission and the Reaper energy weapons. This is true, but the Codex makes it clear that Thanix cannons have become widespread upgrades on major warships and are a powerful technology. Even then, it still takes like four or five dreadnoughts concentrating fire to break through a Reaper's fields, and there's maybe 40 dreadnoughts in all the galaxy before the Reapers start blowing everything up. The Codex entries on the Reaper War actually make a good bit of sense, but they're supplemental and many players won't even read them.
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| # ? Apr 14, 2012 05:01 |
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That Rough Beast posted:This is true, but the Codex makes it clear that Thanix cannons have become widespread upgrades on major warships and are a powerful technology. Absolutely. I just wish the cinematics team had synced up with the writing team- sort of like when they didn't for ME1's climactic battle and the writing people were nonplussed. Freespace 2 was awesome in part because of beam duels between behemoth ships. ME3 should have done something similar. EDIT: I think the four dreadnought thing refers to conventional weapons (mass accelerators). The Codex mentions that things that bypass shields, like Thanix weapons and GARDIAN lasers do better against Reapers, but ships have to close in to use them which makes them vulnerable. Given that even fighters can mount them the Council races might be able to do credible damage- they don't have as many 'dreadnoughts' but they have a poo poo-ton of cruisers that hit like dreadnoughts. fenghuang fucked around with this message at Apr 14, 2012 around 05:05 |
| # ? Apr 14, 2012 05:03 |
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fenghuang posted:You know what would have been cool? If the Reapers had built more than one Citadel, and all the other Citadels were lying within the large majority of the Relay network that had never been charted by the Citadel races. Then one day someone opens up a relay and finds a whole separate consortium of galactic species with their own alliances and community.
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| # ? Apr 14, 2012 05:07 |
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I almost would have preferred if you did everything right in ME1 and ME2 than the single player game would consist entirely of the Reapers coming out of darkspace only to be loving massacred by 20 billion Thanix cannons. Then the rest is just the Big Shepowski.
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| # ? Apr 14, 2012 05:08 |
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That sounds like a really boring video game.
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| # ? Apr 14, 2012 05:12 |
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Yeah, well, that's just like, your opinion, man.
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| # ? Apr 14, 2012 05:15 |
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That DICK! posted:I almost would have preferred if you did everything right in ME1 and ME2 than the single player game would consist entirely of the Reapers coming out of darkspace only to be loving massacred by 20 billion Thanix cannons. Then the rest is just the Big Shepowski. How would bowling even work in a zero gravity environment?
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| # ? Apr 14, 2012 05:50 |
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fenghuang posted:I get worse framerates from ME1 than I do from ME3. Tis strange. That exact idea struck me once when I read the Codex entry about how most of the galaxy is still uncharted. Like, there's this whole other galactic "layer" that you can't see because it's hidden by cosmic radiation or whatever.
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| # ? Apr 14, 2012 05:56 |
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Fai posted:Blue Raider Hahaha! Awww
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| # ? Apr 14, 2012 06:00 |
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Know what woulda made the Crucible better? If it was a giant override for the FTL drives that allowed us to go all :emilywong: And then you get the sadness of all the ships that chose to ram the Reapers. Why are you so bad ending?~
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| # ? Apr 14, 2012 10:15 |
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That DICK! posted:Yeah but you'll probably be dead by then. I have no idea what this post is implying. tiberion02 posted:Know what woulda made the Crucible better? Not Quarian ship #4
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| # ? Apr 14, 2012 10:52 |
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So is it just me, or do I feel like I got tricked into killing myself? Because, literally, every single choice at the end sounded like I was going to die. Even with red, with the "partly synthetic" part. I just got tricked into killing myself by a gay spacebaby. gently caress my life.
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| # ? Apr 14, 2012 10:55 |
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quote:Rammin' They actually talked about the ramming strategy in the codex. turns out the Reapers might have foresaw this and put limitations on our tech quote:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible.
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| # ? Apr 14, 2012 11:15 |
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Circutron posted:So is it just me, or do I feel like I got tricked into killing myself? That observation is the origin of the indoctrination theory. There's not much reason for Shepard to take starchild at his word.
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| # ? Apr 14, 2012 11:18 |
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colonelslime posted:I really liked that part of Legion, where you confront him with the fact that its taking of the armor to repair itself was illogical. It has this confused "Oh God, individuality!" look when you tell it.
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| # ? Apr 14, 2012 11:51 |
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Shimrra Jamaane posted:Remember when you first booted up Mass Effect 1 and saw the beautiful title screen with Earth barely silhouetted against a starry sky as Vigil's theme played in the background? Remember how it brought about a feeling of a grand adventure with limitless potential for the future as you get ready to dive into this new universe? I get that feeling every time I start/play Mass Effect 1. I started a new game already! I only remember what happens to the series when I get to Mass Effect 2. fenghuang posted:I get worse framerates from ME1 than I do from ME3. Tis strange. PC version? If yes, that is why. It is a bad port performance-wise. ZuljinRaynor fucked around with this message at Apr 14, 2012 around 12:02 |
| # ? Apr 14, 2012 12:00 |
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Circutron posted:So is it just me, or do I feel like I got tricked into killing myself? Yes, that gay spacebaby tricked you and there was nothing you could do about it.
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| # ? Apr 14, 2012 13:13 |
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Zzulu posted:They actually talked about the ramming strategy in the codex. turns out the Reapers might have foresaw this and put limitations on our tech Wasn't there an Alliance News Network update that talked about a terrorist that figured out how to override the safety and used a ship to FTL nuke a city?
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| # ? Apr 14, 2012 13:30 |
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Ataru13 posted:Wasn't there an Alliance News Network update that talked about a terrorist that figured out how to override the safety and used a ship to FTL nuke a city? I don't remember this specifically, but the terrorist was probably a batarian. loving batarians.
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| # ? Apr 14, 2012 13:32 |
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CrushedB posted:That exact idea struck me once when I read the Codex entry about how most of the galaxy is still uncharted. Like, there's this whole other galactic "layer" that you can't see because it's hidden by cosmic radiation or whatever. There's around 400 billion stars in the Milky Way. There's over a trillion in Andromeda. To catalog all that..It'd be almost impossible. The Whole of galactic civilization could be boiled down to one misguided AI's attempt to understand the universe, probably not ignorant to the fact that it had actually accomplished nothing in its quest to save organic life from itself (by killing it). It's ruminations and the trillions of lives that have been taken by it..but farts in the wind. Check it: http://galaxy.phy.cmich.edu/~axel/mwpan2/krpano/ Zoom that in to take up the screen. Every single noisy dot you see, with the exception of deep sky objects (which are marked by blue circles) is a star inside our own galaxy. Every last one.
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| # ? Apr 14, 2012 13:44 |
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TyroneGoldstein posted:There's around 400 billion stars in the Milky Way. There's over a trillion in Andromeda. One thing that always does annoy me when a game portrays a 'galaxy' that's really not all that big. To date, I think the only game that has satisfied my 'big as gently caress galaxy' love is Spore, and that's negated by the fact that Spore isn't really that great of a GAME, fun as it may be- colonize your local area, but there's really no solid reason to play much beyond that.
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| # ? Apr 14, 2012 13:54 |
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Sky Shadowing posted:One thing that always does annoy me when a game portrays a 'galaxy' that's really not all that big. To date, I think the only game that has satisfied my 'big as gently caress galaxy' love is Spore, and that's negated by the fact that Spore isn't really that great of a GAME, fun as it may be- colonize your local area, but there's really no solid reason to play much beyond that. And Spore only managed that because everything in it was randomly and procedurally generated, and planets/alien races had very little actual variation.
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| # ? Apr 14, 2012 14:16 |
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Olanphonia posted:Yes, that gay spacebaby tricked you and there was nothing you could do about it. I think the worst part is Shepard himself actually tricks two other guys into offing themselves in the most hypocritical way possible. Saren basically wanted synthesis, but you're like "nah, that's loving stupid dude; kill yourself". So he does. Then TIM just wanted to control the Reapers but you're all like "nah, that's really loving stupid, man; you should probably kill yourself. Do it". So he does. Yet in the end Shepard has to
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| # ? Apr 14, 2012 14:23 |
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Amateur Saboteur posted:This seems like sarcasm. Are you somehow insinuating Shepard doesn't get tricked into suicide by a giant gay spacebaby? Spacebaby's Renegade score from all those cullings was too high for Shepard to have any chance of resisting. He just picked the Red option and Shep had to kill himself.
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| # ? Apr 14, 2012 14:26 |
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Sky Shadowing posted:One thing that always does annoy me when a game portrays a 'galaxy' that's really not all that big. To date, I think the only game that has satisfied my 'big as gently caress galaxy' love is Spore, and that's negated by the fact that Spore isn't really that great of a GAME, fun as it may be- colonize your local area, but there's really no solid reason to play much beyond that. That's because Space is an Ocean! In fact, it would have been kind of cool if one of the endings brought up this philosophical question to the space babby. Maybe that you could convince it to break its own cycle due to the futility of trying to reckon with those numbers. Some kind of paragon interrupt that allows for them to both leave and leave the relay network intact. But no, red green blue: Go. So disappointing, but I'm not even mad really.
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| # ? Apr 14, 2012 14:38 |
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quote:ghostbabby Zzulu fucked around with this message at Apr 14, 2012 around 14:43 |
| # ? Apr 14, 2012 14:40 |
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Personally I'm getting tired of the whole Star Wars method of space battles (naval combat, now in space!) and really wish something would do a more accurate representation of what space combat might be like. That's why I loved the codex so much.
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| # ? Apr 14, 2012 14:47 |
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Shimrra Jamaane posted:Personally I'm getting tired of the whole Star Wars method of space battles (naval combat, now in space!) and really wish something would do a more accurate representation of what space combat might be like. That's why I loved the codex so much. I'm sorry I don't really understand this complaint. Accurate space combat is a bit of an oxymoron to begin with.
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| # ? Apr 14, 2012 14:52 |
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Shimrra Jamaane posted:Personally I'm getting tired of the whole Star Wars method of space battles (naval combat, now in space!) and really wish something would do a more accurate representation of what space combat might be like. That's why I loved the codex so much. There was a glimmer of hope for me with this when the first volley attack came without the ships actually being in view yet. Then everyone zapped in, on the same plane of attack..of all things...and yeah..naval armada battle ahoy..and even real naval battles aren't that dense. It'd be dangerous from a pure navigation perspective to have that many ships in close proximity to each other. Amateur Saboteur posted:..You mean like instead of fighting space battles in spaceships they what? Get out and shoot lasers at each other in spacesuits? Maybe an honorable spaceboxing match? Its about distance and scale more than anything else. Space itself is huge and there's no need to have all your ships clustered up in one place to make a real offensive. You could sit a couple of light minutes away from earth, with the tech they have and just accelerate and hurl things at the reapers without actually closing the distance. There's also no 'up' and 'down' in space, something that most writers fail to take into account with space battles. The problem is, if you try to make it realistic it becomes much more of a vector and math exercise than something that sets the stage for very human heroics. TyroneGoldstein fucked around with this message at Apr 14, 2012 around 14:56 |
| # ? Apr 14, 2012 14:52 |
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I always liked the space battles in Star Trek
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| # ? Apr 14, 2012 14:53 |
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Ages posted:How would bowling even work in a zero gravity environment? Mass Effect fields.
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| # ? Apr 14, 2012 14:53 |
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Shimrra Jamaane posted:Personally I'm getting tired of the whole Star Wars method of space battles (naval combat, now in space!) and really wish something would do a more accurate representation of what space combat might be like. That's why I loved the codex so much. I love the codex as well, but a real space battle would be incredibly boring to watch given just how far away everything would be. It'd be nice to hear about, but visually horrible.
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| # ? Apr 14, 2012 14:53 |
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Amateur Saboteur posted:..You mean like instead of fighting space battles in spaceships they what? Get out and shoot lasers at each other in spacesuits? Maybe an honorable spaceboxing match? For starters it would be great if these cinematic teams were told about the mythical Z-axis.
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| # ? Apr 14, 2012 14:56 |
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Shimrra Jamaane posted:For starters it would be great if these cinematic teams were told about the mythical Z-axis. It does seem as if sci-fi in general is getting narrower in scope and more stupid.
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| # ? Apr 14, 2012 14:59 |
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Hmm, I see. Well here's the most accurate and entertaining outerspace combat demonstration I've seen. I hope it suits you all as well.
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| # ? Apr 14, 2012 15:00 |
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Amateur Saboteur posted:Hmm, I see. Well here's the most accurate and entertaining outerspace combat demonstration I've seen. I hope it suits you all as well. That's awesome!
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| # ? Apr 14, 2012 15:01 |
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For all it's inaccuracies due to it being fiction, there's two things in this game series that really warmed my heart: That they put a currently accurate speculation on what the galaxy looks like from above the plane, specifically that it has a central bar structure like many spirals and Sagittarius A* for the start screen/collector base location. They didn't get all the aspects of A* correct as far as we know them (there was a distinct lack of lensing and no blueshift on the leading edge of rotation) but they did it well enough to do it justice. Its the little things. Amateur Saboteur posted:Hmm, I see. Well here's the most accurate and entertaining outerspace combat demonstration I've seen. I hope it suits you all as well. This is amazing...and taking universe sized probability into account..its probably happening somewhere right now a billion light years away. TyroneGoldstein fucked around with this message at Apr 14, 2012 around 15:08 |
| # ? Apr 14, 2012 15:03 |
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GOTTA STAY FAI posted:I don't remember this specifically, but the terrorist was probably a batarian. loving batarians. Turian separatists, actually. They blew up a city on a Hierarchy planet with a freighter or something and freaked everyone the hell out.
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| # ? Apr 14, 2012 15:06 |
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| # ? May 18, 2013 23:31 |
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Don't they end up so close to the Reapers because the Reapers like to get all up in your face? If you do the warp-in scene with low War Score you'll see Reapers literally attaching themselves to Dreadnoughts and boring them open with their lasers [edit] here it is http://www.youtube.com/watch?v=GIQoTvzoq78&list Zzulu fucked around with this message at Apr 14, 2012 around 15:17 |
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