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3 Tablets Daily
Jun 7, 2006


To people saying that the bad ending doesn't matter because the rest of the game was awesome: http://www.ted.com/talks/daniel_kah..._vs_memory.html

Basically a research-based explanation of why we hate lovely endings.

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1st AD
Dec 3, 2004

Brazilian Jiu-Jitsu: sometimes passing just isn't an option.


thetrin posted:

Honestly, I think a future space ninja is loving cool as hell. Unfortunately, Kai Leng is not cool. He's a smug, ineffective, incompetent idiot that only seems to be able to defeat anyone using plot armor.

Now, if he were cool, that would be great. I love space ninjas.

Kai Leng is the most hilarious and ineffective villain in the game ever. "You're too slow Shepard!" *gets biotic charged by Shep for a minute straight, does no damage to Shep at all* The Cerberus Phantoms and even Combat Engineers are much more difficult to deal with, to say nothing of Brutes or Banshees.

The dude is armed only with a tiny pea shooter and a sword, so if you have any kind of ranged weapon he's hosed. If you're a Vanguard he's basically the easiest boss in the franchise since he can never get in range to sword fight you while you can close the distance and hurt him with zero consequences. Benezia in ME1 and that Asari Spectre in Lair of the Shadow Broker were much more challenging bosses.

Thulsa Doom
Jun 20, 2011

Ezekiel 23:20


The first time I met Kai Leng, Shepard and my squad were all using Scorpions.

"Haha Shepard, you will never defeat-"

*doink-doink-doink-doink-doink-bang-bang-bang-bang-bang-bang*

"-me".

Invincible cutscene bosses are inane. Stop doing that, video game developers.

Flatscan
Mar 27, 2001

Outlaw Journalist



Rad Valtar posted:

So I've decided I'm just going to pretend that Shepherd died sitting next to Anderson on the Citadel, the Crucible went off killing all synthetics and my entire crew gets a medal like the end of A New Hope. Now I feel better about the game.

Joker kamikazes the Normandy into Harbinger to give Shepard a chance to get into the beam.

Quicksilver6
Mar 21, 2008


I mostly just enjoyed punching the hell out of his sword. I'm paragon but I'll take that renegade interrupt EVERY SINGLE TIME.

The Ultimate Frisco
Oct 1, 2007
When there aren't that many friscos, it's easy to be the Ultimate one.

Arrrthritis posted:

I think the problem with ME3's ending is that it cut off too quickly.

They should add a scene where Shepard wakes up in the Normandy as if nothing happened. Quietly, he walks over to the local mirror as if he was going to go about his normal morning routine.

Reflecting in the mirror is the image of Harbinger.

Shepard desperately smashes his head against the mirror's frame and starts laughing maniacally.

This is followed by a Co-Op segment where you play as Garrus and Javik and try to find out what the gently caress happened to Commander Shepard and try to un-doctrinate him.

I'm loving the poo poo out of this idea.

Thulsa Doom
Jun 20, 2011

Ezekiel 23:20


The renegade interrupts are kinda bad in the sense of being not-paragon-ey. They're basically on the level of stabbing that one batarian in the back during the Garrus recruitment mission in ME2. Who wouldn't do that?

Digiwizzard
Dec 23, 2003




Arrrthritis posted:

I think the problem with ME3's ending is that it cut off too quickly.

They should add a scene where Shepard wakes up in the Normandy as if nothing happened. Quietly, he walks over to the local mirror as if he was going to go about his normal morning routine.

Reflecting in the mirror is the image of Harbinger.

Shepard desperately smashes his head against the mirror's frame and starts laughing maniacally.

This is followed by a Co-Op segment where you play as Garrus and Javik and try to find out what the gently caress happened to Commander Shepard and try to un-doctrinate him.

What the hell is this from, I can remember the scene in my head but can't remember what film/movie it was.

Flatscan
Mar 27, 2001

Outlaw Journalist



Digiwizzard posted:

What the hell is this from, I can remember the scene in my head but can't remember what film/movie it was.

Twin Peaks.

homeless snail
Mar 14, 2007



Doctor Spaceman posted:

Nah, that's not it at all.

Anybody can escort the crew back. Unlike the vents or the bubble there's no list of people with special skills, just a loyalty check. You can send anybody at all, but for min-maxing you're probably better of sending someone who won't be in your squad and is weak at Hold the Line.

You can send Zaeed back, but he's literally one of the best at Hold the Line. Even if he's not loyal.
Just goes to show how little you need to know to get the non-sacrificial ending, and also how little I care for Zaeed. Washed up rear end in a top hat

Digiwizzard
Dec 23, 2003




Windom Earle would've been awesome as the Illusive Man too.

Marx
Oct 24, 2003

This was the greatest day of my life. Finally I could stand on my soapbox and tell you American scum that you got exactly what you deserved.
P.S. Sorry Osama that Americans were not compassionate enough to take you in peacefully. You deserved better.


3 Tablets Daily posted:

To people saying that the bad ending doesn't matter because the rest of the game was awesome: http://www.ted.com/talks/daniel_kah..._vs_memory.html

Basically a research-based explanation of why we hate lovely endings.

But, but - I want to win a Golden Globe and Grammy for my edgy and emotional video game ending!

CaptainCarrot
Jun 9, 2010


I pretty much take every interrupt of both kinds in both games, except for Thane's loyalty.

Extra Smooth Balls
Apr 13, 2005



homeless snail posted:

Just goes to show how little you need to know to get the non-sacrificial ending, and also how little I care for Zaeed. Washed up rear end in a top hat

I love listening to the story of Jessie, and I thought his shep-style renegade interrupt and smirk were quite funny, balls to letting those guys burn though.

Nelson Mandingo
Mar 27, 2005



kuddles posted:

To be fair to some of the journalism stories being posted, almost all the negativity on the official BioWare forums, including the official "poll" they did, is all pretty much around the fact that they wanted the ending of the game to be "..and Shepard saved everyone and not a single person died. THE END."

I think anyone could accept Shepard's death if it was worth the sacrifice. Look at Mordin and Thane. They both make tremendous self-sacrifices. I was disappointed Mordin dies no matter what, but I wouldn't change it for the world because his self-sacrifice has meaning, you know?

Shepard's sacrifice invalidates everything he's done. Shepard was supposed to represent overcoming the Reapers and their the cycle of extinction on our terms, instead he did it on theirs.

Extra Smooth Balls
Apr 13, 2005



CaptainCarrot posted:

I pretty much take every interrupt of both kinds in both games, except for Thane's loyalty.

I think the renegade interrupt when you meet mordin for the first time was pretty funny, there seemed to be a lot less awesome interrupts in ME3.
They were more "shut the hell up" or "shoot udina" than "casually snap a neck then drop a container on some mercs while a salarian shits himself".

jcp982
Apr 5, 2011


I think the anger at the endings had less to do with darkness, sacrifice, or the motives of the Reapers - even the choices you were presented. I think all of these things would have been forgivable had the endings included the characters in a substantial way. That is truly what the Mass Effect series has been about.

Zzulu
May 15, 2009


jcp982 posted:

I think the anger at the endings had less to do with darkness, sacrifice, or the motives of the Reapers - even the choices you were presented. I think all of these things would have been forgivable had the endings included the characters in a substantial way. That is truly what the Mass Effect series has been about.

But it did! Everyone crashes on a random planet because they were going somewhere for some reason

~fin~

Marx
Oct 24, 2003

This was the greatest day of my life. Finally I could stand on my soapbox and tell you American scum that you got exactly what you deserved.
P.S. Sorry Osama that Americans were not compassionate enough to take you in peacefully. You deserved better.


Zzulu posted:

But it did! Everyone crashes on a random planet

~fin~

You forgot the pop-up which tells you to look out for the continuing adventures of Zombie Shepard and crew available wherever DLC is sold.

Rampant Dwickery
Nov 12, 2011


Nelson Mandingo posted:

I was disappointed Mordin dies no matter what

Actually, Mordin doesn't have to die (provided the situation is lovely enough and you have a high enough reputation).

Korlac
Nov 16, 2006

A quintessential being known throughout the Realm as the 'Dungeon Master'.


This is what is going to scare EA/Bioware into taking action.



They dropped 2 whole stars in their Amazon rating. They went from an average of 4.5 stars for ME1 and ME2 to 2.5 stars for ME3.

This isn't a matter of people whining about a good ending anymore, wallets are being shelved. So even if the writers are going to splerg "It's our world and you just don't understand!" There's going to be a person standing behind them who signs their paycheck saying "You need to fix this problem...now."

Korlac fucked around with this message at Mar 13, 2012 around 17:56

Thoren
May 28, 2008


gently caress ignoring the ending. None of Mass Effect 2 & 3 ever happened. Shepard is still trapped in a coma from when he first interacted with the Prothean beacon. Without Shepard's presence, Conrad Verner becomes the Alliance's greatest soldier and humanity's first Council Spectre.

thefncrow
Mar 14, 2001


Extra Smooth Balls posted:

I think the renegade interrupt when you meet mordin for the first time was pretty funny, there seemed to be a lot less awesome interrupts in ME3.
They were more "shut the hell up" or "shoot udina" than "casually snap a neck then drop a container on some mercs while a salarian shits himself".

There were also some pretty lame ones, like that one conversation with Vega where a renegade interrupt was apparently tied to "stand in place and take a body punch from Vega".

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!


Nelson Mandingo posted:

I think anyone could accept Shepard's death if it was worth the sacrifice. Look at Mordin and Thane. They both make tremendous self-sacrifices. I was disappointed Mordin dies no matter what, but I wouldn't change it for the world because his self-sacrifice has meaning, you know?

Shepard's sacrifice invalidates everything he's done. Shepard was supposed to represent overcoming the Reapers and their the cycle of extinction on our terms, instead he did it on theirs.

Mordin can live if Wrex is dead. And it makes perfect sense to go against the cure on this one, as Wreav is an rear end in a top hat who would ignite another massive war the moment the Reapers were defeated.

Doctor Spaceman
Jul 6, 2010



Liberatore posted:

Mordin can live if Wrex is dead. And it makes perfect sense to go against the cure on this one, as Wreav is an rear end in a top hat who would ignite another massive war the moment the Reapers were defeated.
Well he would if the Mass Relays weren't destroyed.

Palleon
Aug 11, 2003

I've got a hot deal on a bridge to the Pegasus Galaxy!

Doctor Spaceman posted:

Well he would if the Mass Relays weren't destroyed.

But you don't know that's going to happen when you make that choice. I was actually really debating what to do in terms of curing the genophage, because I was worried that my choice would have long-lasting consequences, and I wanted to do what was best for the long-term fate of the galaxy. Then it turns out, well, I shouldn't have been emotionally invested in it at all, because I put a lot more thought into it than the developers did.

Mackers
Jan 16, 2012


It's pretty sad that he's being made to go on the defensive over the ending, because some bitter internet nerds have nothing better to do than complain.

The ending was fantastic. They spent the whole series talking about how you would make difficult decisions, yet it was almost always very obvious what was right and wrong (with stuff like what happens to the Batarians one of few exceptions). Then they actually hit you with "Decide the fate of the galaxy. Right now. And people are going to die."

The final scene with TIM was one of the best I have ever seen in a video game. I felt that they really took the voice acting to a rarely seen high, and again, that renegade interrupt was loving genius. Especially if you dont't take it. I felt like such an idiot, expecting the universe to magically save me.

Liberatore
Nov 16, 2010

Would you like
to know more?


When (that's no) moon hits this guy like a big Twi'lek guy: Liberatore!


Doctor Spaceman posted:

Well he would if the Mass Relays weren't destroyed.

Nah, he'd just kill everyone on Earth and go from there.

Dolphin Fetus
May 31, 2006

We must kill them. We must incinerate them. Pig after pig. Cow after cow. Village after village. Army after army.

Digiwizzard posted:

Windom Earle would've been awesome as the Illusive Man too.

Oh god you just opened up a whole other case of ending blue balls.


HOW'S GARRUS?!

Nelson Mandingo
Mar 27, 2005



Right I know that, but Wrex isn't dying, ever.

Schrodingers cat
Feb 3, 2011

That is quite an impressive beast you have there, Manipulator. Very intriguing.


thefncrow posted:

There were also some pretty lame ones, like that one conversation with Vega where a renegade interrupt was apparently tied to "stand in place and take a body punch from Vega".

Maybe I'm too trusting then; I really felt like Eve and Wrex were serious about the "not sparking another galactic conflict this time around" type of scenario.

Though they did start getting pretty serious about getting many colonies right off the bat instead of focussing on consolidating their assets and rebuilding Tuchanka's infrastructure as well as re-igniting pre-war culture...

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.


Mackers posted:

The ending was fantastic. They spent the whole series talking about how you would make difficult decisions, yet it was almost always very obvious what was right and wrong (with stuff like what happens to the Batarians one of few exceptions). Then they actually hit you with "Decide the fate of the galaxy. Right now. And people are going to die."


Notice how the first part of your post isn't addressed in the second part? This phrase: "Decide the fate of the galaxy. Right now. And people are going to die." You know what actually isn't in there at all? "And your choices matter."

And that - at it's core - is why the ending is not 'fantastic'.

Omnicarus
Jan 16, 2006



Korlac posted:

This is what is going to scare EA/Bioware into taking action.



They dropped 2 whole stars in their Amazon rating. They went from an average of 4.5 stars for ME1 and ME2 to 2.5 stars for ME3.

This isn't a matter of people whining about a good ending anymore, wallets are being shelved. So even if the writers are going to splerg "It's our world and you just don't understand!" There's going to be a person standing behind them who signs their paycheck saying "You need to fix this problem...now."

If they had a lick of sense they would do what the Witcher devs did and release an Enhanced Patch for free that changed the ending to something coherent and made a few other changes. They'd save their IP if they just said "Yeah, the ending is lackluster. But we're going to fix it for free. They'll be an enhanced pack coming out in a few months and it'll add a few neat things too!"

The money they'd lose would be small compared to what leaving this unattended will do to the Mass Effect IP, and it would buy a shitload of goodwill from their fanbase after this and the Harlequin Baby known as DA2.

Norns
Nov 21, 2011


Mackers posted:

It's pretty sad that he's being made to go on the defensive over the ending, because some bitter internet nerds have nothing better to do than complain.

The ending was fantastic. They spent the whole series talking about how you would make difficult decisions, yet it was almost always very obvious what was right and wrong (with stuff like what happens to the Batarians one of few exceptions). Then they actually hit you with "Decide the fate of the galaxy. Right now. And people are going to die."

The final scene with TIM was one of the best I have ever seen in a video game. I felt that they really took the voice acting to a rarely seen high, and again, that renegade interrupt was loving genius. Especially if you dont't take it. I felt like such an idiot, expecting the universe to magically save me.

While I agree with the TIM stuff being great, the rest of the ending was terrible. You spent the entire series making choices yes, that's the problem with the ending. You don't really have any choice. You choose what color cloud comes out of the exploded mass relays and that's about it. Ultimately, all the choices you made over all three games mean nothing at all.

Sky Shadowing
Feb 13, 2012

At least we're not the Thalmor (yet).


I've been reading through indoctrination theories, and I have to say: if it was planned out from day one, BioWare have elevated themselves to a new level of respect and awe.

That said, it's also entirely likely they will just grab it and run with it.

xeria
Jul 26, 2004

"Hey guys! What's this N-F-L thing you're doing? Is it like college? Can we play? C'mon guys! Jacksonville's a popular place!

C'mon! Miami? Tampa?

...Anyone?"

Omnicarus posted:

Yeah and he is getting really defensive. I am not sure why he made it the hill to die on



There's an analogy somewhere in here about how Bioware is the reapers and the journalists are collectively Star-Child and we're Shepard.

1stGear
Jan 16, 2010

What?


Sky Shadowing posted:

I've been reading through indoctrination theories, and I have to say: if it was planned out from day one, BioWare have elevated themselves to a new level of respect and awe.

That said, it's also entirely likely they will just grab it and run with it.

What are you talking about it? How does Shepard being indoctrinated make the ending any better? How does Shepard being indoctrinated not just make everything in the series even more of a waste than it already is?

Riso
Oct 11, 2008


Sky Shadowing posted:

I've been reading through indoctrination theories, and I have to say: if it was planned out from day one, BioWare have elevated themselves to a new level of respect and awe.

That said, it's also entirely likely they will just grab it and run with it.

But if that turns out true, you still lack any resolution.

Shepard wakes up, and then what?

Jimbot
Jul 22, 2008


Sky Shadowing posted:

I've been reading through indoctrination theories, and I have to say: if it was planned out from day one, BioWare have elevated themselves to a new level of respect and awe.

That said, it's also entirely likely they will just grab it and run with it.

I think fans who made those theories put a whole more effort into them than Bioware did. Most of it just stems from people trying to make sense of something so out of place and find catharsis in it.

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Doctor Spaceman
Jul 6, 2010



Norns posted:

While I agree with the TIM stuff being great, the rest of the ending was terrible. You spent the entire series making choices yes, that's the problem with the ending. You don't really have any choice. You choose what color cloud comes out of the exploded mass relays and that's about it. Ultimately, all the choices you made over all three games mean nothing at all.

It's also a choice based on a whole lot of crap we'd not heard of up until that point, and which we had at least some reason to disbelieve.

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