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CVagts
Oct 19, 2009


opblaaskrokodil posted:

Were there any Hanar even in ME3? I don't seem to recall seeing any floating around the citadel. Certainly I didn't speak to any, but I don't recall them even as scenery NPCs.

There was a sidequest with an indoctrinated hanar, as well as a random event where Javik met a hanar (if you have From Ashes).

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CVagts
Oct 19, 2009


opblaaskrokodil posted:

Oh, EA is retarded and purchasing DLC doesn't work for me .

Where do I find this sidequest with an indoctrinated hanar?

Some salarian Spectre comes up to you in the Embassies, I think. It's Kasumi's ME3 appearance, so you might have to have gotten her in ME2 for it to trigger.

CVagts
Oct 19, 2009


Charlie Mopps posted:

Shes also half Krogan, so that makes Liara quarter Krogan.

Oh like that's a surprise.

I never got that scene in the Citadel. I guess I should pay attention more in my next playthrough.

CVagts
Oct 19, 2009


Just beat the game. Chose the Destroy option and I'm not particularly interested in seeing how the other two play out, because they seem so against what Shepard would even consider.

The ending was pretty bad, but it doesn't ruin the trilogy for me (or even the game) as much as it seemed to do for everyone else. The godchild thing was dumb, but if you're going along with the idea that that one child's death has affected Shepard throughout the game, it makes sense that when Shepard is at his weakest, he sees the Catalyst as that child. Still dumb as hell, but it tries to make sense within the context of the game.

I still maintain that this game had far, FAR more ups than downs. As others have said, the voice acting in the final scene for the Garrus/femShep romance is absolutely tremendous, and my favorite mission of the entire trilogy by far was Tuchanka. I will never have the heart to sabotage the Shroud for the salarians.

The game did a fantastic job with the music and the graphics. I loved seeing and hearing the Reapers in the background of places like Palaven, Tuchanka, Rannoch, and the final assault at London.

The Illusive Man being indoctrinated was pretty predictable from the beginning, but a necessary outcome. And Kai Leng's design was absolutely abysmal. I'm not necessarily averse to the idea that Cerberus has an ace in the hole, but to not even hint at him in ME2, when you were IN Cerberus for all intents and purposes, as well as design him like a space anime ninja...that's just terrible.

The final mission was necessarily frustrating but the ending just leaves a bad taste in your mouth. Again, I hated it less than most people seemed to, but I'm not trying to justify it at all. Given all that the ME series has led to, it's inexcusable to have that ending.

Oh, and as for the Stargazer: don't even care, Buzz Aldrin rocks.

CVagts
Oct 19, 2009


So if you kill the Council in ME1, do they just usurp the human Council and have the regular Council back up and running in ME3?

CVagts
Oct 19, 2009


Beanpants posted:

Good god.

Are they unique Phantom/Banshees or just regular ones with unique names? Or do they even have unique names?

Figures that they would have uniques of my two least favorite enemies. Thankfully there's no way to have Wrex be a unique Brute.

CVagts
Oct 19, 2009


Bongo Bill posted:

I put the brakes on that relationship as fast as I could because the chemistry just wasn't there and she probably would have killed him, but teaching the fembot about this human emotion called love is a venerable enough cliche that I'd have been willing to let it slide if it were inevitable. There comes a point in any space opera where you have no choice but to embrace the pulp.

"I only forget to recycle the Normandy's oxygen when I've discovered something TRULY interesting."
*cut to horrified Shepard*
"That was a joke."

If you didn't fall in love with fembot EDI after that, I don't know what to tell you.

CVagts
Oct 19, 2009


So I gathered that if Garrus and Tali are dead in your ME2 game that you port over, they get replaced by another turian and quarian. Do they permanently join your squad or just temporarily?

CVagts
Oct 19, 2009


I prefer Amazon for store credit, but GameStop sometimes has deals where they give you bonus credit towards upcoming games, so that might swing it to them if you so desire.

CVagts
Oct 19, 2009


Beanpants posted:

I chose the destroy reapers ending, and had enough readiness that Earth survives, and so did Shep.

With this end in mind, there's plenty of tech out there that could re-establish contact between the separated systems in the years following the aftermath. There are a decent number of quantum entanglement communicators that exist, some invariably linked from one cut off world to another. There's also the matter that they still have a wealth of data and experience from building something unprecedented in scope like the crucible. It clearly has ties to technology that the relays are based upon, so coordinating efforts could inevitably lead to new relays being built in separate systems simultaneously, and re-linking the galaxy.

I'm backing this. In my mind, within the next 10-20 years, everyone gets back to their homeworlds and starts rebuilding. And femShep and Garrus get that tropical getaway and turian/human babies.

CVagts
Oct 19, 2009


Amateur Saboteur posted:

I have more issues with this ending than the other 2 just because it's implied Shepard lives. During the pre-chat the kid goes out of his way to mention Shepard is a synthetic life form and would die so should he choose to wipe them out.

I kinda consider this a non-issue. Shepard is just too badass to die (again).

Also, I was convinced that Hackett was going to bite it sometime in the game. Glad to see I was wrong.

CVagts
Oct 19, 2009


Worst-case scenario, the ending is vague enough that you can justify it in your own head by extrapolating what you want to happen (i.e. they rebuild relays within a few years because everyone works together, then everyone goes home, rebuilds, and lives happily ever after). Best part of that is that it's free.

CVagts
Oct 19, 2009


You find out if you romance Tali, because she leaves her unmasked picture behind for you. She looks like a slightly altered stock photo of a human.

CVagts
Oct 19, 2009


So what happens if you don't talk Illusive Man into shooting himself? Do you just have to kill him yourself?

CVagts
Oct 19, 2009


Ah. I kinda preferred talking him into suicide, Saren-style.

Wasn't there a plan way back in development to make him a boss, and thankfully they nixed it?

CVagts
Oct 19, 2009


Amateur Saboteur posted:

The game then ends by showing the next cycle in another 50,000 years with Commander Shepard as an evolved pyjak getting off the SSV Sweden to investigate the Human beacon located in the ruins of Earth.

Nah, Shepard would definitely be a yahg. And Ashley could be a female yahg. Kaidan can be a pyjak.

CVagts
Oct 19, 2009


So was there any real point to the Cerberus logs that you could view on Horizon/in the base, other than "oh by the way Cerberus is totally evil even when you thought they were good for helping you"? I mean it was worth it for the seven zettabytes of explicit images part, but otherwise it seemed kinda pointless (other than needlessly establishing that EDI is an evolution of the Luna VI).

CVagts
Oct 19, 2009


I had Garrus (love interest) and Javik step out. If it's based off of who you use most, then EDI should have stepped out, but I did pick Destroy, so maybe she's a pile of scrap right now.

CVagts
Oct 19, 2009


Zzulu posted:

Oh yeah, I absolutely loved the game and didn't mind the ending I got (didn't expect as much player agency as you guys I guess) but the one thing I didn't like was how they dealth with Zaeed.

Does he always just kind of randomly die after a few lines of dialogue? I didn't want zaeed to die like that

Zaeed didn't die for me. Was he loyal with you in ME2?

CVagts
Oct 19, 2009


Aristobulus posted:

I've been very vehemently saying that the game needs a happy ending, since from way before ME3 came out.

However, you have a keyword in your statement: "all". I've never asked for *all* endings to be happy, just that it be possible to get a happy ending.

But I definitely firmly believe that a happy ending, no matter how difficult, should at least be possible in this type of game.

This goes back to the laziness factor. Ideally, if you had War Assets of like 5k+, your fleets would be so strong that casualties would be at a (relative) minimum in your assault, and however they manage to handle the destruction of the Reapers would result in Shepard being alive, all is happy, etc etc.

CVagts
Oct 19, 2009


If there's a DLC where you play as Kai Leng I will not pay for that so fast it'll make your head spin.

I could see the Miranda Chronicles though. Speaking of, what the hell happens to the Horizon section of the story if Miranda dies in ME2?

CVagts
Oct 19, 2009


I don't blame people for being so upset about the endings, since some people have certainly spent $200+ on the trilogy, only to be given such a lazy, awful conclusion. But you have to be careful not to cross that line of coming across as petulant and spergy about it.

Tokubetsu posted:

Would have been so perfect in that bad ending too if the now advanced race was the yahg (old shadow broker) since it's heavily hinted that they were one of the races up "next" after the current cycle (Reapers were ignoring their homeworld).

Fast forward to 52100 AD or whatever, and show Yahg Shepard on the Citadel giving a ringing endorsement to his favorite store.

CVagts
Oct 19, 2009


Zzulu posted:

I didn't mind the kid at the opening, nor in the "dream sequences". I enjoyed it, even

I didn't mind the kid until he showed up as the embodiment of the Catalyst, even if it vaguely kinda sorta tied together with how Shepard's subconscience was affecting him the whole game.

CVagts
Oct 19, 2009


I disagree with tanking the rating of ME3 because I still think it's a fantastic game, a marvelous journey, and no matter how dumb the last ten minutes are, it's still one of my favorite games in years.

CVagts
Oct 19, 2009


NmareBfly posted:

So you disagree with it in principle, or that it's happening at all? Because, uh.

I just think that the game is very much worth playing despite the ending, and tanking the rating tells potential buyers not to do so. There are better avenues of telling Bioware that their poo poo sucks and should not be tolerated.

CVagts
Oct 19, 2009


How many real boss fights did the game even have, other than lovely space ninja Kai Leng (twice)?

CVagts
Oct 19, 2009


I think the bad ending should have been Yahg Shepard punching out Vorcha al-Jilani while on the way to save the galaxy from the Reapers, with Pyjak Kaidan complaining of headaches in the background.

As for TIM, I really like the way they did it. It did feel a bit like a retread of ME1 and Saren, moreso now that the player is well aware of indoctrination and certainly knows that it has the Illusive Man, but I still enjoyed it.

And then Shepard should have just hit the button and vaporized the Reapers. The end.

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CVagts
Oct 19, 2009


Mister Bates posted:

Both the opening and the ending were also two of the three elements of the game written entirely by Mac Walters (the third being Kai Leng), who despite his talent for character interaction and dialogue (he did Garrus in ME1 and ME2) is apparently absolutely terrible at writing literally anything else.

Hearing that the same guy wrote Kai Leng and the ending (pretty much my only considerable gripes about the game) is completely unsurprising.

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