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Codependent Poster
Oct 20, 2003

Emergency induction port.

I liked taking Garrus and Tali with me on the last stages. Garrus is all like "It feels right that we see this through to the end."

What amazes me is Garrus is a supremely popular character, as is Tali. And because of the endings we're never going to get a real proper send-off for them. Sure, they say some stuff before the end, but then the whole Normandy crash thing happens and now it seems like their fate is to loving starve to death.

Good job, Bioware. Hey, maybe they can use the magical teleporter that got them back to the Normandy from Earth in the first place to beam home!

And yeah, if the ME series was a bedtime story then at all the sex. "Well first, he had sex with a blue woman as form of thanks while his friends watched. Then he had sex with another blue lady. Then when he came back to life, he had sex with a bald criminal. Then he had sex with his secretary. Then he had sex with the genetically perfect woman! Then he finally had sex again with the one blue lady right before he died."

Codependent Poster fucked around with this message at Mar 11, 2012 around 10:43

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Codependent Poster
Oct 20, 2003

Emergency induction port.

TheJoker138 posted:

I just want my Jack spin off game where it's you playing as her and leading around a bunch of biotic recruits at her school/black ops squad. Like X-Men or Harry Potter with way more tattoos and cursing.

Up yours, f--flight lieutenant!

What?

Codependent Poster
Oct 20, 2003

Emergency induction port.

Bavius posted:

I was genuinely horrified that Liara and Garrus died to Harbinger's beam and that I had to finish the fight without my best bud and my main squeeze. I was fine with making the choice at the end, it was tacky but still within tolerable limits for me personally.

What irked me is how Liara magically survived the blast that killed everyone who was running piecemeal to the drat beam without a scratch and was whisked away to safety on the Normandy. What the gently caress is that? If its a glitch, understandable. I think who comes out of the stranded Normandy will vary based on who you were shacking up with.

They don't die unless you have a low EMS. You never see them get vaporized or anything, so apparently sometime after that beam, your squadmembers get back on the Normandy and run away from the battle.

The people who come out of the hatch are who you had the highest relationship points with. For me, it was Tali and Garrus, who I also took to the end.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Bavius posted:

Exactly, I was disappointed. Like I said, it'd be better, albeit sad, if they had just died - a sacrifice you chose for them by making them your most trusted teammates.

Obviously they were protected by the power of love. A protection so vast that it teleported them to the Normandy and made them run away for no reason.

Codependent Poster
Oct 20, 2003

Emergency induction port.

EDI's a pretty great character.

"Wait, you can just make yourself good?"

Codependent Poster
Oct 20, 2003

Emergency induction port.

Ash1138 posted:

That reminds me: so I guess Bailey is dead, huh?

Yeah, apparently the millions on the citadel are dead too! Who the gently caress knows though, because nothing was explained how it was moved or what happened to everyone there.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Perestroika posted:

Yeah, that confused me as well. Especially since Jacob apparently teleported himself out of the Hospital down to earth somehow. Why did I spent all that time bolstering C-Sec and the CDF only for them to go out without a peep.

Oh and Liara's dad is dead too now. Sorry, Liara!

Codependent Poster
Oct 20, 2003

Emergency induction port.

Que Shepard waking up and people telling them how they saw the Normandy hauling rear end away from Earth.

"What the hell were they doing?"

Codependent Poster
Oct 20, 2003

Emergency induction port.

Extra Smooth Balls posted:

Plus it makes Joker look like a bit of a dick.
They could have easily added a couple of lines of shep telling him to bug out if things look bad and let the rest of the galaxy prepare for the worst.

Still doesn't make sense.

"Hey, the Crucible is docked and Shepard made it and it's activated. Uh oh! It's turning green/red/blue! We better run!"

Codependent Poster
Oct 20, 2003

Emergency induction port.

Spikeguy posted:

I played a couple of mp matches so I was able to get my score up to 6k. So I'm playing the ending again and I noticed something that was mentioned here. Some wondered how your squad mates got back to the Normandy if they were zapped by the laser with me. They weren't with me. In fact, they stayed all the way at the beginning and didn't run. I ran backwards the whole time to see if they ever moved. They do not. And here is what I take from that. When you warp up to space, Anderson says he came in behind you. I think your squad mates were back there with him, ready to go in another wave along with Major Coats. Just something I noticed.

Hahahaha. They should have planned something for Shepard running away from the beam. That's hilarious.

Also should have let Vanguard Shepard charge Harbinger in his face.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Cellophane S posted:

Hell yeah dude, anything wrong with that? It would be PERFECT

"Anderson, you need to put on these glasses to see the Reapers."

"No!"

10 minute fight scene about putting on glasses to end the game.

Codependent Poster
Oct 20, 2003

Emergency induction port.

ME3 listened to a lot of feedback that was positive. Squad members interacting with each other and moving around. No real "I'm in the middle of calibrations" endings with them where you know they're not gonna say anything else ever. Lots of references to your Shepard's backgrounds. Being a Spectre and doing Spectre stuff and throwing that weight around.

It's why the endings seem so out of place. They don't fit with feedback at all.

Codependent Poster
Oct 20, 2003

Emergency induction port.

kevdude posted:

Only 4000 is needed for this.

4000 if you persuade/intimidate TIM. 5000 otherwise.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Schlegel Mach posted:

This kind of hit me now. I found it weird that not one person tried to console Shepard about Thane's death if she was in a relationship with him. Nobody really even mentioned it.

You'd think there would be something like that in there, what with Thane being the only romance that can die in-game.

Tali can die. So can Ash/Kaidan. So can Miranda. So can Jack.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Ambiguatron posted:

What I don't get is why EDI and Miranda don't both volunteer to tell Shepard exactly where Cereberus' main base is, particularly EDI. Haven't they both been there?

EDI might not have known, but yeah, Miranda has been there so I kept waiting for her to tell me.

Codependent Poster
Oct 20, 2003

Emergency induction port.

And yeah, someone said it earlier but Shepard is just like Picard/Kirk depending on alignment. Would either of them have been okay with the choices? Hell no. Picard would have told that loving reaperkid off so that's what my Paragon Shep should have done.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Aren't the quarians all like, half synthetic now too? They have implants to go along with their suits. So why wouldn't they die as well?

But it's all bullshit because a half synthetic Shepard can live so I think reaperkid is full of poo poo. I'm actually amazed that the hypothesis from the BSN about the choice being a hallucination/mind control from the Reapers seems pretty solid.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Amateur Saboteur posted:

Did you talk with Vega? The poster clearly says Vega "bragged about having sex with her" I saw the hangover, but I never talk to Vega so I wouldn't know his side either.

He doesn't brag about having sex with her. He just says she had a rough night and asks Shep to check on her and see if she wants some breakfast he's making. If you stretch, you can maybe think they hooked up, but Ashley doesn't say anything so it seems she just couldn't outdrink Vega.

Your squadmembers don't die at the end. Maybe it's possible with a low EMS, but otherwise the cut part of the script shows Joker coming to fight off Harbinger and then pick up your squadmembers. I for certain did not see my party members when I started the run.

Codependent Poster fucked around with this message at Mar 12, 2012 around 07:56

Codependent Poster
Oct 20, 2003

Emergency induction port.

Dan Didio posted:

On Earth, as you stagger towards it after being blasted.

I don't think you saw what you saw. http://www.youtube.com/watch?featur...jty7glw#t=2147s

They took Garrus and Liara. Just redshirts laying around.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Beanpants posted:

Did anyone brink Javik to Thessia? I'm kind of curious to see what he has to say about all the Prothean artifacts in the temple as Liara reacts to it.

Yes. He tells Liara the Protheans developed the asari, and later says it's because they saw them as the next best race with potential because of their wisdom.

The people who come out at the end will be the people you built the highest reputation with, or EDI then the next person if it's just Joker. So Garrus should always come out along with your LI, probably.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Patrovsky posted:

I took Garrus and Liara, and I saw their corpses by the beam, but then again, my EMS was pretty low. My ending cut before it revealed who was on the ship, though.

Then your EMS does change if they live or die. This is what In it For the Tank told us in the last thread, so yup.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Amateur Saboteur posted:

Dark Channel is the one that is pretty bad, all DoTs in Mass Effect are usually not good because the combat has been so fast paced since 2 enemies are usually instantly dead after your blow their defenses off with whatever move.

It does move to another target if the first dies. So popping it off and letting it go isn't too bad.

Codependent Poster
Oct 20, 2003

Emergency induction port.

jwalrus posted:

Did you turn around midway through the charge to see if they were still behind you? Someone earlier in the thread said he did the charge backwards and his squadmates stayed at the starting point, they didn't follow him. I'm really curious now if this is something that can change.

A low EMS score will get them killed. A high EMS score and they're alive.

There's cut content that explains Joker arrives and fights off the Reaper and picks up your squad if you have a high EMS. Anderson was supposed to either go with you through it, or not make it, and after that nobody else can beam up.

The ending makes no sense in part because it was cobbled together and stuff was cut.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Dan Didio posted:

I had over 6000 EMS when I did it the first time so I'd be curious to know just how much is supposed to affect this.

I just think you're misremembering. Look at the IGN video I posted. Where did you see them? Because all that's in that video are nameless grunts.

Codependent Poster
Oct 20, 2003

Emergency induction port.

The Aberrant posted:

Got a link or anything to said cut content?

It was posted earlier in the thread. Don't remember where. It referenced the BSN where people pulled the script up and found audio files with Joker when he flies in.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Furism posted:

I didn't read the thread because I'm still playing the main story, so sorry if this has been probably been answered already - but it's not in the OP. But I was wondering if doing every possible side-quest between big plot missions is "safe", in the sense there isn't a hidden timer or anything that would trigger the main battle before I had time to gather all the war assets?

Also, is there a trick to explore the Reapder-invaded systems? It seems that even if you scan and find some spots, and come back after a mission, the spots are gone and you have to re-scan. I don't really want to make notes for every single system, but is it the only way?

If you do the sidequests when they pop up before doing priority missions, you'll be fine. There are a few that are timed where if you do a priority mission or too many other, you'll miss them. Do the priority missions whenever. You won't be forced into those.

Best trick for reaper systems is to scan planets. Those have the war assets. Only fuel is randomly scattered around. If you want to 100 them easy, just run around and scan like mad and get caught. The save will reload you to when you entered the system.

Nombres posted:

As far as I know, Reaper awareness resets if you Mass Relay out and come back.

Only doing missions resets awareness.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Party Plane Jones posted:

I also thought both of the people they hired for reading those 6 lines or so did a horrific botchery of it, especially the grandfather.

It's goddamn Buzz Aldren. He gets a pass.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Dominic White posted:

It isn't. Some crazy people think Bioware are trying to fake you out by putting the Illusive Man in the cutscene, but it's a choice that does the exact same Paragon thing you've been doing the whole trilogy through - saving everyone.

In it For the Tank, someone with information straight from Bioware, specifically said that Control is the renegade choice but colored blue, and Destroy is the paragon choice but colored red. This is not making anything up, this is what the developers straight up said.

You keep saying "oh well destroy will genocide the geth!" but for a LOT of players at that point, either the geth or the quarians will already have been wiped out.

Oh, and you don't save everyone either way. Everyone on the citadel is dead, the relays still explode, and all the alien races are stranded. And also, in the destroy ending, it can show people cheering as well. So what? They're just happy the Reapers are dead/leaving. They don't know anything else.

Codependent Poster
Oct 20, 2003

Emergency induction port.

And just want to put all this here too. Everything Tank posted in the spoiler thread was correct.

quote:

They do correspond to paragon/reneagade ( with Merge falling somewhere in between. Neutral, I guess? ), but there's a bit of a twist to it. Namely, the paragon choice is red and the renegade choice is blue.

And about the companions:

quote:

They always teleport back - unless they're dead of course. As it stands, it looks like they just abandon you, thinking you're dead.

Codependent Poster
Oct 20, 2003

Emergency induction port.

And here's a much better geth/quarian peace thing if maybe it should go in the OP or something:

Legion:
Did Legion’s Loyalty Mission (or Peace not option)
· Killed heretics: good to go! (+2)
· Rewrote heretics (+0)

Tali:
Kept Tali Alive (or Peace not option)
· Exonerated Tali at trial (gave evidence or Persuaded): good to go! (+2)
· Didn’t do loyalty mission or got her exiled: (+0)
· Do Geth N7a to get Peace Admiral (+1)
· Saved Admiral in N7a (+1)

Shared:
Completed Legion Mission for ME3 (or Peace not option)
Tali/Legion Conflict in ME2: Did Persuade (+1)

Total (out of 7)
0-4: Peace not possible
5-7: Max Persuade

Codependent Poster
Oct 20, 2003

Emergency induction port.

Neutron Bandit posted:

I laughed. It's too accurate.

Then it's also the rest of the crew getting separated from Kirk and stranded on some planet. And let's pretend that, oh, Scotty and McCoy both need specialized food to survive that isn't available there and there's a limited amount on the Enterprise, so they're gonna starve to death.

Oh, and the council is dead. Bailey is dead. Kelly is dead. Everyone you talked to in the game at the Citadel is dead. Why would you want to replay the game knowing that?

Codependent Poster fucked around with this message at Mar 12, 2012 around 20:25

Codependent Poster
Oct 20, 2003

Emergency induction port.

Party Plane Jones posted:

There was also one guy which did really impressive fan teasers of characters, Patryk Olejniczak. http://i.imgur.com/R1cGB.jpg is the most recent picture he did, of Legion; his website and series are at http://garrettartlair.blogspot.com/ . To be honest, I'm shocked that they either didn't hire him for a poster/teaser image series or as a concept artist.

They, uh, did hire him.

This is his work.

Codependent Poster
Oct 20, 2003

Emergency induction port.

loving First Blood had its ending changed because audiences hated Rambo killing himself. Imagine if they hadn't changed it against the wishes of the test audiences and of Stallone himself.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Zzulu posted:

What are the books/candy and stuff in the hospital for anyway?

You buy it for Ash/Kaidan and it will improve your relationship with them. So if you do that enough, you won't be forced to kill them and they'll listen to you about Udina.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Zzulu posted:

Huh, I bought a bunch of poetry books and some candy but I never got a scene where Shepard gave it to Ashley. I did manage to avoid killing Ashley though, but through a renegade dialogue option

You just buy one gift, which has to be the right one. Shepard will give it to them on the second hospital visit. It's Tennyson for Ashley and the wine for Kaidan.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Rule of awesome applies to the Omniblade as well. Especially when you stab Kai Leng and give the "That was for Thane, you son of a bitch" line.

Codependent Poster
Oct 20, 2003

Emergency induction port.

randombattle posted:

There's actually a large number of things in the game to suggest that Shepard is indoctrinated by the Reapers or that they were trying to influence Shep the whole game.

There's a thought going around that the end is all inside Sheps head since the super secret ending movie has Shepard waking up in rubble in London. Not on the Citadel for some reason. I compiled a decent sized list of the discrepancies and things people are putting forth as evident and I gotta say there's a large number of them that add up. Combine that with Bioware's as of yet strange rear end non comment/denial of that being all there is I dunno. It's strange.

I never saw the conversation James had about hearing weird things. And where are people saying they're hearing the horns and whispers?

I think that it's actually possible Bioware stumbled into an out for themselves rather than had it planned, though if there's more specific incidents like whispers or Reaper sounds, I might change my mind.

Codependent Poster
Oct 20, 2003

Emergency induction port.

I would really be impressed if this was an indoctrination ending. I'd have to see more evidence, but if Tank told us the colors were switched but he wasn't told why...

He also says the epilogue planet isn't the same as the crashed Normandy one. The epilogue fires off with every ending, even when nobody leaves the Normandy. So they can't populate that place!

It is more likely Liara's present found long into the future.

Codependent Poster
Oct 20, 2003

Emergency induction port.

Nordick posted:

Also, two of the three reiterations are female as well because Jennifer Hale >>> Mark Meer.

Goddammit, not this poo poo again.

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Codependent Poster
Oct 20, 2003

Emergency induction port.

I like Tali (duh) and I'm fine with the picture. It's weird they didn't just use the voice actor or model or 3d map a face but whatever.

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