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Nilbop posted:Wait a second aren't Obsidian essentially toxic? They've been consistently hosed over by publishers (Bethesda promised them a completion bonus on New Vegas if it got a metascore of 85 or higher. It got an 84, mostly due to bugs. Bethesda did the QA) over the years, but they make drat fine RPGs. New Vegas is the real Fallout 3. No, really - it picks up from where Fallout 2 left off, and has gameplay and writing much more on par with the first two games. And anyone that says that Obsidian can't make a polished game? You could practically see your own reflection in Dungeon Siege 3, and that was the one game in the past few years that they had full control over the development of. Dominic White fucked around with this message at 18:10 on Mar 30, 2012 |
# ? Mar 30, 2012 18:08 |
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# ? Mar 29, 2024 06:52 |
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Damnnnn Obsidian collabo! If isn't well over $2.1 million when time starts running out I'm definitely gonna bump my contribution from $15 to $100.
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# ? Mar 30, 2012 18:09 |
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I usually don't like to kick in support on a game as long as it's going to be completed for sure because I don't like waiting for a delivery of a game that could take years to come out. It's why I liked how Banner saga had a five dollar option, because I think it's cool as hell and plan on supporting it when comes out but don't want to wring my hands till then. Obsidian is one of my favorite companies and I'm sure as hell going to support them being part of this however.
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# ? Mar 30, 2012 18:11 |
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Black Isle studios reunion tour? That's a pledge upper.
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# ? Mar 30, 2012 18:12 |
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signalnoise posted:I wish I could pledge additional money only on the condition they hit 2.1 You functionally can. Pledge more now and then if they don't hit 2.1 by the final day draw your pledge back down to whatever it is now.
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# ? Mar 30, 2012 18:13 |
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As posted by Smol over in the Steam thread, this is why you should be excited about Obsidian being involved in Wasteland 2: This is an incomplete (there's some options not shown here) completion flowchart for a single sidequest in Fallout: New Vegas. Look at those options, and look how many branches open up based on character development and abilities. That kind of design is so rare in RPGs these days.
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# ? Mar 30, 2012 18:21 |
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I dunno I kind of prefer a simple kill self vs kill others scenario. Nice and simple. You could even make it a game-ender! (DONATE TO THIS KICKSTARTER)
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# ? Mar 30, 2012 18:22 |
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Gutrot posted:Black Isle studios reunion tour? Not sure how much to pledge anymore
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# ? Mar 30, 2012 18:25 |
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These news have to hit more sites, pronto. Why aren't the PR guys doing their job? signalnoise posted:I dunno I kind of prefer a simple kill self vs kill others scenario. Nice and simple. You could even make it a game-ender! r1ngwthszzors posted:Not sure how much to pledge anymore
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# ? Mar 30, 2012 18:26 |
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signalnoise posted:(DONATE TO THIS KICKSTARTER) I just did! I haven't even played any of the originals. I never heard about Wasteland before this thread, and I played Fallout Tactics before I tried Fallout and just couldn't get over the interface. I just bought them all in the recent Steam deal and I WILL play through 1 + 2 if it kills me. I have played plenty of Avellone and Obsidian's other stuff to convince me though.
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# ? Mar 30, 2012 18:27 |
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So is Brian working on an official update email right now or what? Not that I don't believe RPS, I just don't want to get too excited before it's official.
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# ? Mar 30, 2012 18:30 |
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HondaCivet posted:So is Brian working on an official update email right now or what? Not that I don't believe RPS, I just don't want to get too excited before it's official. Fargo linked to the RPS article on Twitter with the comment "Here's the news I was hinting at" so yeah, it's legit. Upgrading my pledge now. I wonder if they can get Avellone to sign the collectors edition boxes? Also they should put rope kid on this project please.
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# ? Mar 30, 2012 18:33 |
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An important clarification from Brian Fargo via email:Brian Fargo posted:Also important to note that [Obsidian's] contribution is purely in design. We are doing all the code here. HondaCivet posted:So is Brian working on an official update email right now or what? Not that I don't believe RPS, I just don't want to get too excited before it's official. He's already sent the following presser to a number of websites: quote:inXile to collaborate with Obsidian on the design of Wasteland 2!
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# ? Mar 30, 2012 18:33 |
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All right, you got me Fargo. Decided to back because I enjoy Avellone's works.
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# ? Mar 30, 2012 18:33 |
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I wouldn't be surprised if it's 90% PR. The mention a big chunk of it is is licensing Obsidian's tools/engine, and then presumably a couple Obsidian devs might do some minor area design/collaboration. I wouldn't be surprised if Obsidian's primary contribution was supporting the toolset/Onyx(?) engine.
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# ? Mar 30, 2012 18:36 |
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I guess I'll be throwing in for this, then. Yikes.
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# ? Mar 30, 2012 18:45 |
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Personally, I'm glad that Obsidian's help is purely design and hopefully, writing, since that's what they're excellent at. They're absolutely, completely shithive awful at nearly everything else, so hopefully this collab gives us a game with great gameplay and excellent writing, and not one or the other.
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# ? Mar 30, 2012 18:45 |
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Fintilgin posted:I wouldn't be surprised if it's 90% PR. Oh probably. I'm sure a big chunk of the extra $500k goes to licensing the toolkit. But on the flip side, if someone like Avellone is going to have his name associated with the project, he'll likely want to be involved enough to make sure it isn't a complete washout. And he has all those old Van Buren design docs just gathering dust...
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# ? Mar 30, 2012 18:46 |
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Any confirmation if this includes rope kid? That would more than double my pledge. poo poo, I might go $1000 and see if I can get the "Sword of Wrathraven" put into the game. Is that how you spell his name? I think he left the forums, but a dude with a bulbasaur avatar posted about Icewind Dale and finding a sword with his user name on it, and he posted about it so excitedly then rope kid had to explain it was something the game did for everyone, based on the name of the character they put in.
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# ? Mar 30, 2012 18:47 |
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Welp, Avellone equals pledge.
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# ? Mar 30, 2012 18:51 |
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Occupation posted:Personally, I'm glad that Obsidian's help is purely design and hopefully, writing, since that's what they're excellent at. They're absolutely, completely shithive awful at nearly everything else, so hopefully this collab gives us a game with great gameplay and excellent writing, and not one or the other. This isn't true at all, but keep perpetuating that loving notion. Seriously, they had months of developing time cut on almost every major project.
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# ? Mar 30, 2012 18:51 |
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AxeManiac posted:Any confirmation if this includes rope kid? That would more than double my pledge. poo poo, I might go $1000 and see if I can get the "Sword of Wrathraven" put into the game.
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# ? Mar 30, 2012 18:51 |
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Haha holy crap edit: even better theblackw0lf fucked around with this message at 19:02 on Mar 30, 2012 |
# ? Mar 30, 2012 18:55 |
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Threw in my $15 after hearing the Obsidian announcement. Hope it happens!
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# ? Mar 30, 2012 18:55 |
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Dominic White posted:They've been consistently hosed over by publishers (Bethesda promised them a completion bonus on New Vegas if it got a metascore of 85 or higher. It got an 84, mostly due to bugs. Bethesda did the QA) over the years, but they make drat fine RPGs. Anyone who read the Brian Fargo interview from a couple of pages ago shouldn't be surprised that a lot of independent developers get hosed over by publishers.
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# ? Mar 30, 2012 18:57 |
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Just take it, take all my money. Changed $50 to $100.
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# ? Mar 30, 2012 19:04 |
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You mentioned Chris Avellone. You obtain $150 more.
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# ? Mar 30, 2012 19:07 |
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Okay I finally decided to become a backer. $15 for now, but I might go up to $75 later.
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# ? Mar 30, 2012 19:10 |
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Donated $115. Anything that Chris Avellone touches gets my support. ANYTHING. To be honest I'd been kinda "eeeeehhh" about donating because I never played Wasteland, and Fallout 1+2 are the games I truly fell in love with. But I have to admit, just hearing that Obsidian could very well be a part of this production got me to pull the trigger. I hope to god the total makes it to 2.1 million.
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# ? Mar 30, 2012 19:13 |
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I'm really torn about this announcement. On the one hand, I couldn't be more thrilled at the prospect of adding Chris Avellone and any other Obsidian folks to the project. They're the company I most want to support via kickstarter. On the other hand, it feels a little slimy to make that participation depend on a new, higher donation level. Yes, there are probably licensing fees, but we're already well over half a million above the original goal. That money was supposed to go to creating a bigger world with more choices, which is exactly what partnering with Obsidian is going to make easier. Essentially, I feel like we've already paid for this, and now Brian Fargo wants more. I still upped my pledge (by more than double), but the details leave a kind of a bad taste in my mouth.
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# ? Mar 30, 2012 19:22 |
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seorin posted:On the other hand, it feels a little slimy to make that participation depend on a new, higher donation level. Yes, there are probably licensing fees, but we're already well over half a million above the original goal. That money was supposed to go to creating a bigger world with more choices, which is exactly what partnering with Obsidian is going to make easier. Essentially, I feel like we've already paid for this, and now Brian Fargo wants more. Keep in mind that they need to pay the wages of whoever from Obsidian comes to join the party. If the game is going to be in development for over a year, then that means a lot of cash if they bring in more than a couple of people.
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# ? Mar 30, 2012 19:24 |
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seorin posted:I'm really torn about this announcement. On the one hand, I couldn't be more thrilled at the prospect of adding Chris Avellone and any other Obsidian folks to the project. They're the company I most want to support via kickstarter. On the other hand, it feels a little slimy to make that participation depend on a new, higher donation level. Yes, there are probably licensing fees, but we're already well over half a million above the original goal. That money was supposed to go to creating a bigger world with more choices, which is exactly what partnering with Obsidian is going to make easier. Essentially, I feel like we've already paid for this, and now Brian Fargo wants more. Well I imagine Obsidian is going to work on a contract basis, which this is to pay for. So think of it as Obsidian's getting paid a $400,000 or so for their contract work. This means that Obsidian gets some needed cash, as well as possibly greatly improving Wasteland 2.
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# ? Mar 30, 2012 19:25 |
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Ugh, this sucks; I'd rather Obsidian work on something on their own rather than work with someone else, or for someone else as the wording implies. I don't even want wasteland 2, but I have to support Obsidian so...
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# ? Mar 30, 2012 19:25 |
Edit: Nevermind. This news did make me pledge, though!
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# ? Mar 30, 2012 19:26 |
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seorin posted:I'm really torn about this announcement. On the one hand, I couldn't be more thrilled at the prospect of adding Chris Avellone and any other Obsidian folks to the project. They're the company I most want to support via kickstarter. On the other hand, it feels a little slimy to make that participation depend on a new, higher donation level. Yes, there are probably licensing fees, but we're already well over half a million above the original goal. That money was supposed to go to creating a bigger world with more choices, which is exactly what partnering with Obsidian is going to make easier. Essentially, I feel like we've already paid for this, and now Brian Fargo wants more. He wants more...so he can give you more. Do you think Obsidian are volunteering their time? I'm baffled at your suspicion.
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# ? Mar 30, 2012 19:27 |
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seorin posted:I'm really torn about this announcement. On the one hand, I couldn't be more thrilled at the prospect of adding Chris Avellone and any other Obsidian folks to the project. They're the company I most want to support via kickstarter. On the other hand, it feels a little slimy to make that participation depend on a new, higher donation level. Yes, there are probably licensing fees, but we're already well over half a million above the original goal. That money was supposed to go to creating a bigger world with more choices, which is exactly what partnering with Obsidian is going to make easier. Essentially, I feel like we've already paid for this, and now Brian Fargo wants more. You did already pay for that, so you're already getting it. They aren't saying that you WONT get a bigger world now unless obsidian gets on board. More money always means more people working on the game and an even more fleshed out game world. In this case, the additional money wont mean more people within inXile, but instead people from Obsidian.
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# ? Mar 30, 2012 19:27 |
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seorin posted:I'm really torn about this announcement. On the one hand, I couldn't be more thrilled at the prospect of adding Chris Avellone and any other Obsidian folks to the project. They're the company I most want to support via kickstarter. On the other hand, it feels a little slimy to make that participation depend on a new, higher donation level. Yes, there are probably licensing fees, but we're already well over half a million above the original goal. That money was supposed to go to creating a bigger world with more choices, which is exactly what partnering with Obsidian is going to make easier. Essentially, I feel like we've already paid for this, and now Brian Fargo wants more. In comparison to the other things that Fargo has done to increase publicity and generate more cash for Wasteland 2 (Kicking it Forward, placating NMA, whatever the hell that "social networking" comment was), this one's pretty innocent and at least somewhat logical, since Obsidian's strength is in design and writing. It's not like that horrible Class of Heroes 2 kickstarter with its literally holding a better translation hostage or something, this is at least intuitive and marries well with his original vision. Ed: yeah, and like the guys above me said, it's not like Obsidian can work for free. They gotta pay the bills too, you know.
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# ? Mar 30, 2012 19:29 |
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theblackw0lf posted:Well I imagine Obsidian is going to work on a contract basis, which this is to pay for. So think of it as Obsidian's getting paid a $400,000 or so for their contract work. Also imagine most of the Obsidian dudes are doing this as a passion project, most of them started in this business because of Wasteland and Fallout. Also consider backing them so you can finally have a project where Obsidian can't say "The publisher didn't support us". Everyone wins, plus we get Obsidian working on the game, they have straight up video game gods working for them.
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# ? Mar 30, 2012 19:30 |
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Hmmm, massive thread bump out of nowhere. Did a rabid pedophile fanboy kill Fargo or something? .... "OBSIDIAN JOINING WASTELAND 2" Holy poo poo sticks! This is pretty much on par with the day we got news Obsidian was going to handle New Vegas. So so so beautiful.
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# ? Mar 30, 2012 19:32 |
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# ? Mar 29, 2024 06:52 |
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Everyone should chip in because this is probably the closest we'll get to an Obsidian Kickstarter.
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# ? Mar 30, 2012 19:32 |