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Wasteland 2 is awful quiet. Looking forward to some news.
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# ? May 10, 2012 04:03 |
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# ? Apr 24, 2024 13:39 |
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Fintilgin posted:Wasteland 2 is awful quiet. Looking forward to some news. They are all off to the Cayman Islands for, uh... research.
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# ? May 10, 2012 08:02 |
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Tarquinn posted:They are all off to the Cayman Islands for, uh... research. Researching what colour Fargo's Ferrari should be.
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# ? May 10, 2012 12:52 |
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Red, to go with the boots.
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# ? May 11, 2012 05:43 |
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Brian Fargo just tweetd he hopes to have the first screenshots some time next week.
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# ? May 11, 2012 17:15 |
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Brown Moses posted:Brian Fargo just tweetd he hopes to have the first screenshots some time next week. Wow, that is pretty quick! Publishers really do slow everything down!
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# ? May 11, 2012 17:45 |
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AxeManiac posted:Wow, that is pretty quick! Publishers really do slow everything down! I'm pretty certain they were working on the basic coding prior to the Kickstarter. That way they can go into their 6-month worldbuilding gaming session with the basics already finished then build and polish everything before October '13.
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# ? May 11, 2012 17:51 |
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Young Freud posted:I'm pretty certain they were working on the basic coding prior to the Kickstarter. That way they can go into their 6-month worldbuilding gaming session with the basics already finished then build and polish everything before October '13. But they hadn't even decided on an engine by the time the kickstarter ended.
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# ? May 11, 2012 17:54 |
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Did they even announce the engine? Last I heard they were considering two.
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# ? May 11, 2012 17:54 |
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I imagine by 'screenshots' they mean the sort of in engine alpha mockup they might use in pitching to a publisher.
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# ? May 11, 2012 18:22 |
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Rinkles posted:But they hadn't even decided on an engine by the time the kickstarter ended. I thought that the Unigine guys offered the engine for free and Fargo was "considering" it, which was a polite way of saying "that's nice, but that's far too complex for what we're doing". Fintilgin posted:I imagine by 'screenshots' they mean the sort of in engine alpha mockup they might use in pitching to a publisher. From my brief foray into game development, they had to have had something substantial if they were pitching it to publishers. Since this is a veteran studio, they likely had a single stage with rough graphics and sample gameplay completed in 4-6 months time.
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# ? May 11, 2012 18:33 |
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Young Freud posted:I thought that the Unigine guys offered the engine for free and Fargo was "considering" it, which was a polite way of saying "that's nice, but that's far too complex for what we're doing". It's gonna be Unity.
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# ? May 12, 2012 06:21 |
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A Brian Fargo Twitter Chain posted:@BrianFargo You said on Reddit you might hire more writers and to show samples. Where on the site to do so? Thanks! You would think it would have been my childhood dream to make a sequel to Wasteland or something, but really, it was my childhood dream to live in Wasteland. I hope that one guy who did a fan rewrite of the ending to BioShock that basically turned it into the best ending of any game ever is interested in the post-apocalyptic genre. Edit: Oh, right, so, yeah, I did not start the Let's Play yet. Trust me when I say I really wanted to already have posted an update or two. (insert "SOON" image macro) Dr. Quarex fucked around with this message at 10:02 on May 12, 2012 |
# ? May 12, 2012 06:56 |
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Rinkles posted:It's gonna be Unity. Welp, there goes the hope for linux support.
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# ? May 12, 2012 20:52 |
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ToxicFrog posted:Welp, there goes the hope for linux support. But they obligated themselves to make a Linux version during the kickstarter, didn't they? It was the 1.5 million milestone, I think.
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# ? May 12, 2012 20:58 |
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They might be using Unity for early prototyping. I understand that is frequently done.
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# ? May 12, 2012 20:59 |
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Wikipedia also tells me that Unity is set to become Linux compatible in the future.quote:There have been several indications a Linux port is in the works. Specifically, an end-user discovered an option for Linux as a runtime platform in Unity itself[29] and work on a Linux port was later confirmed by a Unity Technologies developer.[30] A prototype of a web-plugin for Firefox on Linux was also blogged about on Unity's corporate blog[31] and another Unity Technologies employee has publicly indicated that work has been done on a Linux port.[32] However, while there has been spare time work done on a Linux port, Unity Technologies have indicated that they don't intend to support Linux unless they see a greater demand for it from their customers who develop games with their engine.[33]
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# ? May 12, 2012 21:03 |
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Rinkles posted:But they obligated themselves to make a Linux version during the kickstarter, didn't they? It was the 1.5 million milestone, I think.
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# ? May 12, 2012 21:59 |
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Roman posted:Fargo just tweeted: "We will be supporting Linux as promised. They are working closely with us to insure this." Just to add to this, he also tweeted: "We have been supplied the source code to Unity for the express purpose of making the Linux version." I was expecting them to release something through the chrome native client, but this is a nice surprise
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# ? May 14, 2012 17:32 |
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Here's a short article on why Wasteland 2 running on Unity is a very good thing: http://www.cinemablend.com/games/Wasteland-2-Running-Unity-Gamers-Can-Rejoice-42457.htmlquote:This is really, really, really good news. It's not just good news for Unity Technology because the Unity Engine gets tons of exposure but it's good news for the gaming industry as a whole: a highly requested game is being designed on a cost effective engine.
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# ? May 15, 2012 12:45 |
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I was getting in the shower just now, and there was a knock at the door. It was the post lady! With the sample shirt from customink!!! and it looks.. well... loving AMAZING!!! Even better than I had hoped! The lettering is clear and crisp, it straight up looks great. I'll post pictures when I finish my shower. Edit: Here ya go: A nerd picture: And finally a pic of me in the shirt. It's a large, and I am an extra large kinda guy (if I didn't have the physique of Teddy Roosevelt, it would fit great), and it has a pretty good length to it: RagingBoner fucked around with this message at 16:48 on May 15, 2012 |
# ? May 15, 2012 16:18 |
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Woebin posted:Here's a short article on why Wasteland 2 running on Unity is a very good thing: http://www.cinemablend.com/games/Wasteland-2-Running-Unity-Gamers-Can-Rejoice-42457.html The thing I like about them choosing Unity is that it's going to kickstart (no pun intended) Linux porting of Unity. The Unity guys have been holding out on Linux/Unix ports for the longest time and Wasteland 2 will likely be the game that tips the balance.
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# ? May 15, 2012 18:15 |
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RagingBoner posted:not in it voted zero
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# ? May 15, 2012 18:19 |
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Dammit, now I feel like I should of ordered 2, that's a nice looking shirt, but doesn't scream "INTERNET".
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# ? May 15, 2012 19:01 |
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Owns, can't wait for that shirt. Kindly requesting that RagingBoner gets himself some tiny glasses so he can really be Teddy Roosevelt.
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# ? May 15, 2012 20:05 |
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It is ... so ... beautiful ... (Also nice "that one painting whose name I cannot remember but that I had as my desktop background for ages," RagingBoner. I love it.) RagingBoner looks kind of eerily like I suppose either Teddy Roosevelt with little glasses per HondaCivet or like my friend Erik. Hey guys, you know, my friend Erik? Forums goon Hrothgar who has not posted since 2006? Guys? (Also I am glad to hear about Unity and about how this will make Linux people happy) (Also AxeManiac I just realized I forgot to tell you how beautiful those shrinky dinks are; I am tempted to make the one of my avatar into my avatar, for metapurposes) (Also I am going to get back to work within the week on my Wasteland Let's Play now that I am no longer a failure [passed my dissertation proposal~!])
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# ? May 15, 2012 21:35 |
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That shirt looks sweet. Any idea when you'll be sending them out? I'll be abroad for a couple of weeks next month and I'm always paranoid things will arrive and thus be returned in my absence.
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# ? May 15, 2012 21:41 |
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This is not related to what you just said and I apologize but I noticed there was a new post, came to check, and Chrome did the glitch it occasionally does where it briefly displays the non-thumbnailed version of an image, so RagingBoner's face suddenly filled my entire screen.
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# ? May 15, 2012 21:43 |
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RagingBoner posted:I was getting in the shower just now, and there was a knock at the door.
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# ? May 15, 2012 21:49 |
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Fart of Presto posted:Is it just me or does it look like there is a monster hand trying to reach out behind the curtain? Between that and the painting of the academy and, you know, this whole thread, I am starting to think that RagingBoner may, in fact, be alternate-reality me (or vice-versa, of course).
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# ? May 15, 2012 21:51 |
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RagingBoner posted:Shirt Awesomeness! Wow, they look great RagingBoner! You should totally grow a bad rear end mustache and start rocking the Teddy Roosevelt look. Bully!
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# ? May 15, 2012 22:06 |
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The shirts are guaranteed to be here by the 21st of May, at which point I will start taking payments on them, and then subsequently shipping them. I will send out an email with payment instructions, so keep your eyes peeled.Quarex posted:This is not related to what you just said and I apologize but I noticed there was a new post, came to check, and Chrome did the glitch it occasionally does where it briefly displays the non-thumbnailed version of an image, so RagingBoner's face suddenly filled my entire screen. I am very sorry this happened to you. Also, maybe we shouldn't meet up when I go to WA next month, because they say when dopplegangers meet the universe collapses. OR MAYBE WE SHOULD. And I've already tried the Teddy Roosevelt look (see my profile picture), and while I like how I look with a 'stache, I can't stand how it feels and all the food and poo poo that gets in it.
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# ? May 16, 2012 07:08 |
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RagingBoner posted:The shirts are guaranteed to be here by the 21st of May, at which point I will start taking payments on them, and then subsequently shipping them. I will send out an email with payment instructions, so keep your eyes peeled. Awesome! I assume whatever payment method you arrange will be Paypal-compatible, yes? Or at least something we can use our card with?
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# ? May 16, 2012 07:14 |
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CommissarMega posted:Awesome! I assume whatever payment method you arrange will be Paypal-compatible, yes? Or at least something we can use our card with? I'll be accepting PayPal, Amazon, and money order.
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# ? May 16, 2012 07:28 |
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That shirt looks great. Can't wait to get my cheetos dust crusted hands on mine! Also, still looking forward to that LP of your's, Quarex.
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# ? May 16, 2012 07:50 |
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They just sent out Update #16 regarding why they went with Unity.
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# ? May 16, 2012 18:28 |
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That's cool, I didn't even realize they were going fully polygonal with the game. As much as I like hand-drawn sprites, I never cared for the jerky 2D CRPG engines of the 90s. Give me a buttery 60fps engine any day. Edit: I just hope they can avoid feature creep. Midee fucked around with this message at 19:48 on May 16, 2012 |
# ? May 16, 2012 19:42 |
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I actually hope they don't let you rotate the camera. I tried the new Jagged Alliance demo and that poo poo was annoying, there was always something in the way.
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# ? May 16, 2012 19:52 |
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Unity is a really cool engine, IMO, especially from a rapid iteration standpoint.
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# ? May 16, 2012 20:14 |
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# ? Apr 24, 2024 13:39 |
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rope kid posted:Unity is a really cool engine, IMO, especially from a rapid iteration standpoint. They had a lot to say about it, and you seem to be familiar with it, but wikipedia lists I think 4 games using it, one being Wasteland 2. What else uses the Unity engine that we should be aware of?
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# ? May 16, 2012 20:21 |