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AxeManiac posted:I don't know if I want to do this however, because drat, that would be a lot of money if nobody is interested.
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# ¿ Apr 9, 2012 23:35 |
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# ¿ Apr 19, 2024 06:23 |
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PoisonedV posted:For some reason the credit company rejected the charge! I felt like a huge douche. I was really worried it would mean I would miss out, but fortunately it looks like there is still time to amend that. +$50
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# ¿ Apr 18, 2012 04:11 |
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That's cool, I didn't even realize they were going fully polygonal with the game. As much as I like hand-drawn sprites, I never cared for the jerky 2D CRPG engines of the 90s. Give me a buttery 60fps engine any day. Edit: I just hope they can avoid feature creep. Midee fucked around with this message at 19:48 on May 16, 2012 |
# ¿ May 16, 2012 19:42 |
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Young Freud posted:But, aggh, those are some huge gila monsters. Of course I assume those are just pet giant gila monsters that follow you around, right?
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# ¿ Aug 5, 2013 20:32 |
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Furism posted:Love the second description too. Can't we make a more direct to SA though, besides the grenade itself? Like, "Pulling here makes something awful happen.", or something like that? Eh, too on the nose. We'll probably see plenty of cringe-worthy references from other backers in the game, so no need to add to it. I like SaucyLoggins edited description best.
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# ¿ Aug 16, 2013 20:46 |