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I went and added my two cents on most of the major weird stuff I could find.
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# ¿ Mar 20, 2012 04:39 |
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# ¿ Apr 26, 2024 09:34 |
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It'll be interesting to see how this distinguishes itself from the Fallout series. I remember buying the original Fallout because it billed itself as a spiritual Wasteland sequel.
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# ¿ Mar 21, 2012 04:29 |
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Ratios and Tendency posted:Is it even tenable that 10 dudes, 18 months and ~$1,500,000 produces something of at least fallout quality? Depends on what you mean by 'Fallout quality' If you mean the writing and atmosphere, absolutely. The graphics and sound in Fallout were never that good.
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# ¿ Mar 21, 2012 05:38 |
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I just remembered something, Wasteland's copy protection book had a lot of red herrings inserted in it. There were several sections devoted to a Mars base attack that never occurs ingame.
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# ¿ Mar 21, 2012 06:49 |
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It really depends on whether they do what they planned to do (top-down) or what the community overwhelmingly wants them to do (isometric). Isometric implies a lot more graphics work building each area.
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# ¿ Mar 21, 2012 07:36 |
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Rinkles posted:That's not really true. Fargo's used top down and isometric interchangeably in interviews. They're not really the same thing though. It's the difference in perspective between Civilization and Baldur's Gate.
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# ¿ Mar 21, 2012 07:47 |
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Rinkles posted:I'm aware, but that doesn't make your assertion correct. Kickstarter page: "We’re going back to the original and building from there. No first person shooter, we’re going top down so you get a tactical feel for the situation."
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# ¿ Mar 21, 2012 07:56 |
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It actually kinda makes sense to have a bar called No Mutants Allowed in a post-apocalyptic game.
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# ¿ Mar 21, 2012 08:01 |
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Voice acting is so rarely good I'd rather just read text in a lot of cases.
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# ¿ Mar 21, 2012 08:14 |
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Megadyptes posted:The official forums are terrible, I hope the devs mostly ignore it. Seriously, the biggest thread (by dozens of pages) I saw over there was some dumb thread about how important it is to be able to get married and by a house to settle down in and The idea was pretty overwhelmingly being shot down in that thread judging by poll results.
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# ¿ Mar 21, 2012 18:44 |
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Smol posted:That's mainly Bethesda's shtick though, not Bioware's. Housing is, yes. Marriage is a recent thing.
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# ¿ Mar 21, 2012 18:50 |
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It's kinda cool that people are putting 'Mac/Linux port' in as fundraising goals given that such a thing rarely happens with traditional funding models.
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# ¿ Mar 22, 2012 02:12 |
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I'd rather just have more content.
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# ¿ Mar 23, 2012 22:38 |
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quote:SXX 32 minutes ago quote:SXX 27 minutes ago God, why is everyone so loving hung up on this poo poo?
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# ¿ Mar 23, 2012 22:41 |
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Honestly it is a pretty dumb idea. I think Brian Fargo is the only person on earth that thought 'You know what goes great with isometric turn-based RPGs? Social networking!'
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# ¿ Mar 23, 2012 23:24 |
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I doubt Richard D James really cares, honestly, since he pulls dumb stunts all the time, but it's still not cool.
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# ¿ Mar 27, 2012 10:27 |
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What was the last paypal total? They might be closer to $2.1m than you think.
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# ¿ Mar 31, 2012 02:09 |
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The problem with Fallout is that even though everything would probably look like poo poo 200 years after a nuclear war, that doesn't mean it's nice to look at. I get sick of looking at generic buildings made out of sheet metal pretty quickly.
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# ¿ Apr 2, 2012 09:26 |
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There's some debate about how healthy the wildlife in the exclusion zone are since the government has been wanting to open the area to tourism.
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# ¿ Apr 2, 2012 10:23 |
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I think it's reasonable to get excited when you realize this is the closest we're going to get to a Fallout sequel in the vein of the originals.
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# ¿ Apr 3, 2012 23:08 |
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I would certainly hope a game created in 2012 with modern design tools is larger than a game made in 1988.
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# ¿ Apr 4, 2012 23:56 |
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signalnoise posted:Arena > Daggerfall > Morrowind etc When I said larger I meant more content.
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# ¿ Apr 5, 2012 00:42 |
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# ¿ Apr 26, 2024 09:34 |
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DrNutt posted:This is going to be like time I went to my first Star Trek convention as a wee lad and watched as various producers from The Next Generation struggled in vain to come up with satisfactory explanations for continuity errors. They looked absolutely miserable. Can you think of a task more miserable than arguing over minutae with obsessed Star Trek fans?
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# ¿ Apr 5, 2012 01:39 |