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HERE IS THE FIRST REAL GAMEPLAY FOOTAGE VIDEO OMG OMG KICKSTARTER OVER!!!!!!!!!! FINAL TOTAL BETWEEN KICKSTARTER AND PAYPAL: $3,040,329 COMMISSAR KIP STARTED AN IRC CHANNEL FOR THE COOL PEOPLE TO HANG OUT; YOU CAN JUST CHILL AND DO WHATEVER AND TOTALLY RELAX THERE. "TAKE IT EASY" IS THE #WASTELAND2 MOTTO, FOR EXAMPLE--THAT'S HOW LAID BACK IT IS THERE Commissar Kip posted:I started a channel on the (mostly-goon) synirc IRC server. ORIGINAL POST COMMENCE: BRIAN FARGO/FARAN BRYGO INXILE ENTERTAINMENT AND OBSIDIAN ENTERTAINMENT PROUDLY PRESENT THE KICKSTARTER FOR WASTELAND 2 Q: "When does the Kickstarter kick-start?" A: KICKSTARTER FINISHED!!!!!!!!!! BUT WE ARE STILL HERE HANGIN' OUT AND TALKING ABOUT A LET'S PLAY AND STUFF!!! Q: DO YOU REALIZE THAT THIS IS LITERALLY THE MOST AMAZING GAMING NEWS IN DECADES A: SERIOUSLY DUDE TELL ME ABOUT IT!!!!! WE SHOULD QUOTE MR. FARGO FROM THE OFFICIAL WASTELAND 2 BLOG I CANNOT BELIEVE I JUST TYPED THAT Brian Fargo posted:(I)t’s because of you that we are even here right now. I’ve been wanting to get back to this franchise for over 20 years and the entire reason Fallout exists today is because I was unable to make a sequel back in the day, and after I cleared up the legal issues we were not able to get publishers excited unless it was a potential “billion dollar franchise” or they just didn’t want the kind of gameplay experience that classic role playing games offered. It was frustrating! Q: "Wait, uh, what was Wasteland 1 again?" A: Maybe these will help jog your memory: A: No? HOW ABOUT THIS? A: Oh, still nothing? Well, Wasteland is a computer role-playing game released initially in 1988 for the major computers of the time--Apple II, Commodore 64/128, and IBM compatible/MS-DOS. It was the first post-apocalyptic genre RPG, and likely the first post-apocalyptic computer game. I do not want to paste things from the Wikipedia entry here, but suffice to say it has been making "best games of the year/decade/all time" lists ever since its release due to its many innovations, not to mention getting nostalgic write-ups, be they as part of Fallout retrospectives or just about the game on its own merits. Here are a couple of said retrospectives: IGN's and Game Banshee's. Q: "So, Fallout, then." A: Yes, Fallout, but if you have a copy of the original Fallout, look at the inside flap of the box, and see that the first line is "Remember Wasteland?" Brian Fargo, who was then CEO of Interplay, wanted to make a sequel to Wasteland (as mentioned above), but learned Electronic Arts retained the rights to do so (though ironically the rights would have lapsed had Interplay not released the "10 Year Anniversary" collection which included Wasteland). Plus, while Fallout and Wasteland are certainly similar in a lot of ways, Wasteland has also maintained an intriguingly rabid cult/fan base for almost 25 years now (x-ref: Snake Squeezins Yahoo Group, Wasteland Ranger HQ-Grid). Another way to look at it: Name something memorable about Fallout 1, 2, or New Vegas, and there is a decent chance Wasteland inspired it. For example: Las Vegas played a prominent role in the first game, complete with two warring authority figures who inspired the Junktown plot of Fallout 1, and in the center of the city was the Scorpitron, which made a dramatic return in New World Blues. Wasteland's legendary Guardian Citadel became Fallout's Brotherhood of Steel, though the former group was even more xenophobic and insular(!). The Ranger Center and its Desert Rangers were seemingly the model for the New California Republic, to the point that New Vegas had an enormous statue representing NCR's "merger" with the Wasteland/Nevada Desert Rangers. Various lines of dialogue, ancillary characters, and dozens of other references and thematic similarities litter the Fallout games; you can read more here if you like. Though this all might lead you to ask... Q: "So how will this be different from Fallout?" A: The big one is likely the fact that Wasteland was a paean to 1980s pop culture and fears of nuclear annihilation, which needless to say has a much different feel than Fallout's 1950s atmosphere. Now, what Wasteland 2 will look like is another question, but Brian Fargo did say something to the effect of "people who wanted Fallout 3 to be more like 1 and 2 will be happy with Wasteland 2." Basically, Wasteland 2 seems delightfully set to become the "spiritual successor" to the two games that were its "spiritual successors" in the first place. Edit: ADMITTEDLY, now that nearly everyone involved with both Wasteland and Fallout 1/2/New Vegas will potentially have contributed to the final product, there is a very good chance that this game really is going to become an almost-formalized Wasteland/Fallout merger, and probably become the old-school counterpart to the Fallout series. And you know what? AWESOME. Brian Fargo did want to weigh in to explain Wasteland in a recent update, though--you would know most of this if you read the manual, but most people who want to know what Wasteland is do not exactly own the manual: Brian Fargo posted:And lastly I wanted to include a description of the Desert Rangers background, as many players are not familiar with them: Q: "What do you get for donating?" A: For posterity's sake you can see the tentative list here, and since they keep changing the rewards, you should just go look at them on the main page. But here are what I arbitrarily see as the "key break points" of the Kickstarter (all these levels include the rewards from former levels as well): $15: DRM-free Release copy with extra skill (promised to be "unique and quirky," not game-breaking) $50: Box copy, cloth map, "old school comprehensive instruction manual," early release of Wasteland 2 novella $250: Signed collector's edition, plus 2 extra copies--leave your collector's edition unopened! Plus a "real metal medal of honor!" $1,000: Become an NPC, weapon, or location in Wasteland 2! $2,500: Create an iconic item for the game complete with personalized write-up! Finally, your anime body pillow can be immortalized! $5,000: A statue of yourself will be erected in the game! Presumably seated, as you are too fat to stand! Signed and numbered "exploded blood sausage" collectible figurine formerly at $2,500 tier! $10,000: Come to a private party hosted by Brian Fargo and other key members of the team! Receive an in-game shrine! Enjoy 50 copies of the game! Q: "BUT QUAREX I CAN ONLY AFFORD $500!" A: Well, I suppose your support will have to do--but you should really try to at least double that. Q: What if they do not make their goal? A: THEN ALL HOPE FOR THE WORLD IS LOST. You do not want all hope for the world to be lost, do you? (clearly not, as it turns out) Wasteland was my introduction to the post-apocalyptic genre, and I have become a lifelong superfan as a result. It also took me from playing basically every genre of game (kids are not always picky) to deciding that RPGs were my favorite genre by a long shot, something I still believe to this day. I am glad that the Double Fine Kickstarter came out first to pave the way for other developers to try things like this, but I hope there is money left over from the giving masses to help support this, which I consider to be the greatest gaming endeavor of the 21st century! Apologies if you are unsatisfied with this post; as someone with a 2x2' blow-up of the cover art on his wall, a modified Blood Cultist Acolyte avatar, Wasteland installed on basically every computer I have ever owned, and even now a directory of all the character portraits from the game sitting in my downloads directory, I am at least a decent candidate to start this thread. Yet I am probably not the -best- candidate, which explains why there is such enthusiasm for this project for certain segments of the InterNetMachine. Also what would any post about this be without the greatest picture of a game design team ever? Thanks CrookedB for some sweet links: CrookedB posted:Glad to see a thread about this here. Let me contribute a few links: Interplay's Wasteland Memories interview: http://www.vg247.com/2012/04/11/in-exile-no-more-brian-fargo-on-wasteland-2/#.T4WUZRJmVwQ.twitter OTHER IMPORTANT FARGO-INTERVIEWS: This is probably the single best interview about Wasteland 2 and the whole process leading up to it that you can get: http://www.ripten.com/2012/03/27/brian-fargo-talks-wasteland-2-abysmal-publisher-treatment-and-having-fun-again/ http://thegamecreatorsvault.blogspot.com/2012/05/industry-profile-ceo-brian-fargo-on.html More information on the InXile/Obsidian Super-Team-Up: http://www.rockpapershotgun.com/2012/03/30/obisidian-to-co-develop-wasteland-2-on-one-condition/ GameZone interview: http://www.gamezone.com/editorials/exclusive-interview-brian-fargo-talks-wasteland-2 GameBanshee interview: http://www.gamebanshee.com/interviews/107335-wasteland-2-interview.html Rock-Paper-Shotgun interview (round 2): http://www.rockpapershotgun.com/2012/04/02/back-to-black-isle-fargo-on-obsidian-joining-wasteland-2/ GamaSutra interview: http://www.gamasutra.com/view/news/168168/ VG 24/7 In Exile No More interview: http://www.vg247.com/2012/04/11/in-exile-no-more-brian-fargo-on-wasteland-2/#.T4WUZRJmVwQ.twitter NowGamer interview: http://www.nowgamer.com/features/13...84159#fc6d7baac GamesIndustry.Biz interview: http://www.gamesindustry.biz/articles/2012-03-21-brian-fargo-talks-wasteland-2 SlackerHeroes interviewer hilariously unaware that Neuromancer came out: http://slackerheroes.com/jj/2012/03/18/q-a-with-brian-fargo-ceo-of-inxile/ NeoGamr interview: http://www.neogamr.net/news/interview-inxiles-brian-fargo-on-wasteland-2 DigitalTrends? mini-interviewish-thing: http://www.digitaltrends.com/gaming/exclusive-brian-fargo-of-inxile-talks-wasteland-2-kickstarter-success/ DigitalTrends follow-up-interviewish-thing: http://www.digitaltrends.com/gaming/wasteland-2-lead-brian-fargo-discusses-the-future-of-his-crowd-funded-rpg/ Edge Online gives our good thread buddy yet another chance to rehash the same publisher discussions: http://www.edge-online.com/features/wasteland-2-brian-fargos-kickstarter-triumph?page=2 OTHER INTERVIEWS Chris Avellone discusses getting involved For Real http://www.rockpapershotgun.com/2012/04/07/interview-obsidians-chris-avellone-on-wasteland-2/ includes: Chris Avellone posted:I want to support this, be involved with this, and learn from it. Wasteland 1 is in my top 10 games of all time. If I could travel back in time and tell younger Chris he’d have a shot at it, I probably wouldn’t be here today because he would be dead of a heart attack. Michael Stackpole gets ta' talkin' 'bout the old Wasteland-designing days a bit: http://www.michaelastackpole.com/?p=3095 A Forbes article talking about how awesome Wasteland 2 and Kickstarter are: http://www.forbes.com/sites/erikkain/2012/03/15/wasteland-2-brought-to-you-by-kickstarter/ A Forbes article talking about how well Wasteland 2 is doing on Kickstarter: http://www.forbes.com/sites/erikkain/2012/04/06/wasteland-2-hits-2-million-on-kickstarter/ An article about how Kicking It Forward is clearly a Great Idea: http://www.ripten.com/2012/03/30/brian-fargo-leading-flock-out-of-the-wasteland-and-into-the-promised-land/ Locker Gnome? talking about Kickstarter/Wasteland 2: http://www.lockergnome.com/news/2012/04/11/classic-game-developers-flocking-to-kickstarter-to-avoid-publishers/ My favorite thing ever posted on Twitter (besides the initial post from Ken St. Andre where I learned about this whole thing in the first place, good thing I arbitrarily started following him last year) Brian Fargo posted:Had to add "Scorpitron" to my computer dictionary today. RagingBoner Statistical Analytical Services IS NOT THE OWNER OF THIS URL, BUT HE MADE EXCELLENT CHARTS BASED ON IT: http://ruinedkingdoms.com/wasteland2/ And finally, if you are into that kind of thing, here is Matt of Matt Chat doing a video run-down of what it feels like to play through the beginning of Wasteland: http://www.youtube.com/watch?v=kbmZPF7SlMA Edit: MORE MEANINGLESS SIRENS Dr. Quarex fucked around with this message at 09:36 on Apr 22, 2013 |
# ¿ Mar 12, 2012 02:36 |
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# ¿ Apr 18, 2024 12:46 |
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Depending on your tolerance for EGA graphics and PC speaker, there is a chance you would not be able to get very far in the game. But that may be irrelevant, as there is currently no way to buy Wasteland short of finding a used copy on EBay, or finding one of the collections it ended up in (Interplay 10th Anniversary Edition, The Ultimate RPG Archives, I think there is one other). Electronic Arts actually takes the time to demand its removal from abandonware pages, so it clearly has big plans for a deluxe edition re-release! Edit: Well, my advice certainly could not have possibly contradicted Neo Rasa's more. As far as just getting it to run on a modern computer, though, I had no difficulties getting it to run as recently as XP, but I did not try on Windows 7. DOSBox would likely work with no problems. Hopefully one of the people with the box art as an avatar will be along shortly with more suggestions.
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# ¿ Mar 12, 2012 02:46 |
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antidote posted:Heck yes, I was waiting for someone to post this. Very excited for more post-apoc madness.
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# ¿ Mar 12, 2012 02:56 |
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I am glad to see some enthusiasm I love all of you RickVoid posted:This is exciting! The old team is finally going back to their roots. RickVoid posted:I may have to set aside $50 buckazoids for this. Rinkles posted:You did not disappoint, Quarex. Great OP. Rinkles posted:I'm anxious to see how this goes. Theoretically, there should easily be more than 50,000 cRPG diehards out there - averaging with a lowball sum of $20 per purchase, which'd cover the million dollar minimum. However, the greatest cause of reluctance will probably be inXile's shabby reputation. I'm convinced this is Fargo's passion project and that he truly wants to do it justice - he's already accumulated an impressive team (basically all the lead designers and writers of Wasteland, despite some of them having left the industry ages ago), and the games he produced under Interplay are undeniable. I have high hopes it'll work out. Bart Fargo posted:Far, far more interested in this than the kickstarter point'n'click that the other guy's doing. I've not got a ton of spare moneys lying around, but I'll definitely be in for one of the first two tiers. Also I have no idea as to game requirements, but probably not super-steep due to the intentionally oldschool flavor. pixelbaron posted:Gonna donate to this so hard. Volitaire posted:Always wondered about this game. It was before my time but the first two Fallouts weren't so I ended up hearing a lot about it in passing. Really looking forward to seeing what a modern day Brian Fargo offering looks like. Party Plane Jones posted:You know that there was already a Wasteland game sequel, right? Edit: I think I have spent more time posting about Wasteland 2 all across the Internet in the last week than I have spent sleeping.
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# ¿ Mar 12, 2012 03:43 |
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Rinkles posted:I expect the majority are Fallout and cRPG fans in general. The genre has always been massively popular there. Rinkles posted:I hope the credit card requirement won't be too big of a barrier, though, since they're not as prevalent there as they are in the states. emoticon posted:I'm cautious because Obsidian should be handling this, not inxile (which I think released 1 game in like its 10 years of existence and it was that terrible Bard's Tale remake) But more importantly, giving "a good gaming company" the rights to make a sequel is still a far cry from giving "the exact same people who made the original" the rights to make a sequel. They are more invested in this thing succeeding than anyone else could possibly be. I am hardly saying that if a company like Obsidian made Wasteland 2 that it would be bad, but I would certainly not be jumping up and down like a lunatic trying to get everyone in the world to donate it if the original team were not back on board to give it another shot.
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# ¿ Mar 12, 2012 04:34 |
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Megadyptes posted:Heh, so they got forums and blogs already set up and they're just waiting for the one million to roll in. Seems all a bit presumptuous, the Double Fine Adventure kickstart thing could just end up being an amazing fluke. But eh, I want it to work out, I'll probably contribute to the Kickstarter. Though an extra price point between 15 and 50 would be nice. Oh, and as for the forums and blogs--it had not even occurred to me that this was a bad thing. I think presenting it like "look, we are 110% serious about this" is a good way to get people talking about it and maybe consider donating more than they would have if it just seemed kind of like a pipe dream.
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# ¿ Mar 12, 2012 04:47 |
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Ah, good, 1980s-era avatars are beginning to come into the thread; with there being no active Gold Box AD&D thread, or DOS CRPG thread, I had no idea how to spread the word around here But every time someone talks about how exciting this is, it makes it all worthwhile Vincent Valentine, I basically agree with the other responses about how to judge how to feel about this game (despite the game obviously not existing yet). I liked not only Wasteland, but Fallout 1, 2, 3, and New Vegas all, which most people would probably consider to be "incapable of harboring a critical opinion on a subject," but I just think the genre has so much potential that lots of things can work. Black Husserl, this is going to be my first, too. Nothing else has been able to break through my "but I do not actually have any money" barrier before now. I SOLD MY LEFT LEG TO FINANCE THIS PLEDGE doomfunk posted:poo poo, you know, I might have to replay it. Covenant
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# ¿ Mar 12, 2012 07:04 |
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doomfunk posted:I happened across Covenant entirely by accident on my first playthrough, when I went to Vegas extremely underlevelled. I stumbled into where he was, satisfied the conditions for him to join, and then he basically became my Ultra Badass for the rest of the game. With the headstart he had on my rangers, by endgame he was just a monster. Throckwoddle posted:I wonder what that extra skill is though; I would guess toaster repair since it's a non-essential skill, but amusing and a nice throwback for older fans. Dr. Video Games 0031 posted:That said, Wasteland 2 will be such a wildly different game, on such a different budget, development cycle, and team size, that none of InXile's previous games are any real indication of its quality ... For all we know, him in charge of a 4-5 person team making a turn based isometric game will turn out completely differently. JebanyPedal posted:Also, for all my nostalgia of playing Wasteland and first stepping into Highpool and inciting a child-death spree, or eliminating Harry the Bunny Master at the Agricultural Center, I do strongly feel that the game's atmosphere and subject matter was rather nebulous and an erratic mish-mash of disparate parts .... [Y]ou can't really expand on its formula or limited themes beyond using the original as a drawing board, and that, typically, becomes what games like Fallout or Battlezone were, spiritual successors. I mean, the game "writ large" is a progression from a group of ignorant pistol-packing do-gooders who try to help out by weeding out varmints from nearby peaceful habitations, and slowly graduating to punk-busting vigilantes acting as the only source of law some towns know ... to suddenly finding themselves embroiled in a massive machine-domination conspiracy, as the people best-equipped to help save the human race are too busy trying to murder everyone who gets too close to their base to be of any help. You said that using the first game as a drawing board is about the best they can expect--but I think you overlook just how awesome a drawing board it is. Wasteland 2 is not going to be a remake, but I think if you did literally take the entirety of Wasteland's plot, and slap a modern game engine, graphics, and ambient music onto it, it would be a cult hit at worst. Using the first game as inspiration to build a new post-apocalyptic game from the bottom-up in 2012 is a fantastic idea--which is why it is all so exciting. You do get credit, though, JebanyPedal, for being the first person with nostalgic memories of the Agricultural Center who is not also irrationally excited about this game (though I am sure there are others). Obviously it is good for some degree of realism about the prospects of this project succeeding, because I am sure not going to provide any realism in my own commentary.
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# ¿ Mar 12, 2012 09:23 |
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Scut, I am with you--I have been saying that the 1980s is basically the most recent era they can use thematically for the game, because the fears of nuclear annihilation of the sort you want in any post-apocalyptic game were really limited to the 1950s through the 1980s, and though 1970s Funk Wasteland would also be amazing, 1980s culture would work great (though yes, it was logically used in the original only because it was contemporary to the time). This Kavinsky song is pretty great.PSI-5 posted:I'm replaying Wasteland on my C64 at the moment so the timing of this could not be better. Mmmm ... Blood sausage ... Farbtoner posted:-It lets gamers put their money where their mouth is. I'm really curious how many people are actually going to pay a premium for cloth maps and big-rear end instruction manuals. Fintilgin posted:This was pretty risque stuff for a nine year old. Al! posted:If I was to go back and play Wasteland for the first time because of this, does anybody have any starting tips? Those old-rear end CRPGS are often very hard to even get started these days. Megadyptes posted:In this thread we've had people talking about the C64, Apple II and DOS versions of the original game. Is there a big difference between the various editions? From playing other old games on emulators with various versions it seems that graphics and audio can vary quite a lot between them, and in the 80's the DOS versions were usually the worst. What's the definitive version of Wasteland? (Oh, and CrookedB, I will add those links into the original post once the Kickstarter actually arrives and I update it)
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# ¿ Mar 12, 2012 20:58 |
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ROCK-PAPER-SHOTGUN INTERVIEW WITH BRIAN FARGO UP: http://www.rockpapershotgun.com/2012/03/12/post-post-nuclear-roleplaying-brian-fargo-on-wasteland-2/ I think the most awesome part is the fact that they are lowering the Kickstarter to $900,000 because Brian Fargo is putting in $100,000 of his own money "just to be sure it happens." Dude. Seriously. Even if this was a marketing ploy from the very beginning, it was a good one. Cream_Filling posted:We still have our millenailist fascination with the end of civilization, though. It's just lately it's moved on from simple nuclear annihilation to a more generalized breakdown of society due to corruption and power inequality combined with environmental destruction. Also, what Young Freud said is pretty cool; Wasteland really had a lot of punk themes and aesthetic throughout, certainly. Edit: niggapolis posted:Also what happens if the kickstarter doesnt get enough funding? Do you still not get your money back?
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# ¿ Mar 12, 2012 22:08 |
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I love all y'all. I would post my Kickstarter pledge, but I will just leave it at "it is more than anyone else" and shift my eyes around instead. It went up from $210,000 to $220,000 in the time it took me to watch the video and donate. And it has gone up to $222,000 in the time it took me to read the updates in this thread! Time to update the original post!
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# ¿ Mar 13, 2012 20:04 |
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theblackw0lf posted:How long did it take Double Fine to fund theirs? 8 hours to reach $400,000? In any case, I was pretty optimistic about this, but I did not expect it to even come this close to keeping up with the Double Fine Kickstarter speed. Here is to hoping the momentum continues! Also thanks to whoever stickied the thread. This confirms my suspicion that the lack of a Wasteland 2 Kickstarter thread here would have been a tragedy!
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# ¿ Mar 13, 2012 20:12 |
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Rocketeer Korolev posted:I have donated $50 and plan on donating $100 more later this week. Rocketeer Korolev posted:Does anyone know if Wasteland 1 will be included with this? That would pretty much be a requirement for all donation levels!
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# ¿ Mar 13, 2012 20:28 |
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Megadyptes posted:You do realise that your card/account doesn't get charged 'till Kickstarter period is over, right? (Well and if pledge total is over their goal) So go hog wild and up the pledge to 150 now! I remember when this thing was first announced, I was like "all right, I will totally pledge $100. ... Hmm. How many times in my life will the opportunity to fund Wasteland 2 come along? All right, maybe I should aim higher." Rocketeer Korolev posted:Fingers crossed! Edit: Armor-Piercing posted:EA is signed on with GOG already too, so as long as there's nothing unusual going on with the rights it really should be up on there with a bunch of goodies. Armor-Piercing posted:I read through the thread and I don't remember anything explicitly saying so, but is Wasteland like the gold box D&D games where the story is in the manual? I'd like to play it sometime, and a GOG release with the manual and whatever included would be fantastic.
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# ¿ Mar 13, 2012 20:32 |
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Rupert Buttermilk posted:I hear Shalinor's a big Wasteland fan pvax posted:Seriously - if there were one other project I'd GLADLY contribute to, it would be a new FreeSpace game. Starks posted:Oh I thought so but then I saw the OP was march 11th so I thought it was earlier but I guess it was known about before it started That's pretty crazy though I am merging two of your posts Rupert: Rupert Buttermilk posted:I'm sure ropekid/JE Sawyer will see this. Perhaps we should make a cross-post in the Fallout: New Vegas thread(s)? He reads those, as do many, many other people who might want to check this out. Also, you are correct--Brian Fargo mentioned that in his Rock-Paper-Shotgun interview, that part of the depth of earlier CRPGs was lost when everything went fully voiced, as the logistics of any given split in the storyline suddenly required a lot more money and work than when it was all text. Edit: $250,000 Dr. Quarex fucked around with this message at 21:06 on Mar 13, 2012 |
# ¿ Mar 13, 2012 21:03 |
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Rupert Buttermilk posted:Also, I really do hope they go for text over voice, since then I can call my characters horrible, horrible things, and have the NPCs do it, too. "Pull up a chair, SMEGMA MULLET, and I'll tell you what needs to be done." For whatever reason, I was always obsessed in any game with finding names that were "appropriate to the setting" rather than "amusing to see in text," although when you are 9 your ideas of appropriateness can be very different. I 100% guarantee you that I had a character named "Hulk Luger" as my primary weapons expert (because I was vaguely aware that a Luger was a gun and that "Lex Hogan" was clearly much less awesome).
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# ¿ Mar 13, 2012 21:15 |
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AxeManiac posted:People never seem to talk over each other, they always pause before the next person speaks, I end up skipping everything once I read the subtitles. Nate RFB posted:I wonder if he'll bother if it breaks $1 Million, which seems pretty reasonable at this rate.
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# ¿ Mar 13, 2012 21:18 |
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Anaxite posted:I haven't wanted to plunk down $1000 that I may not be able to budget more than this moment. That reward is staring me in the face. What would that $1,000 get you otherwise? A few dozen meals at restaurants? A car insurance bill and a Blu-Ray player? HOW DO ANY OF THESE THINGS COMPARE TO BEING IMMORTALIZED IN WASTELAND 2
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# ¿ Mar 13, 2012 22:53 |
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GOOD JOB MR. SWOON WE LOVE YOU ANYWAY SMOKE_MAX Jorath posted:Loving your enthusiasm. And I thought that I was excited about this game. I commented somewhere else about how I am pretty sure that the photograph of the developers on the inside flap of the game dictated what I thought was "cool" for like five years. Or maybe for the entire rest of my life, I am not sure. JebanyPedal posted:EDIT: Also, to Quarex, your enthusiasm is infectious, just yesterday I was having severe doubts about this, but I can't be a bummer when there's a fellow grognard bouncing their top at a mutual piece of nostalgia. Count me in as freakishly excited as well. Ranger Ben on the official forums called me out on being infectiously optimistic about this whole thing, but I think I am just typing what everyone is really thinking. EVERYONE. Starks posted:I'm sure they won't reach 100 1000$ donations but if they did that would be a world full of internet nerd NPCs. Plus, keep in mind it is either becoming a character, weapon, or location--you might encounter Starks the bandit, or pick up a StarksCo caseless assault rifle, or get murdered in the Starks hills! Assuming you do the right thing and donate $1,000. Peas and Rice posted:I did. I've got a month to figure out where I'm getting the money. Small price to pay for literally being a part of something as formative in my life as Wasteland was. Peas and Rice posted:Edit: they got their second 10k backer, goddamn. Unless it was just Notch again. But considering how likely wealthy some of those people who are quoted at the top of the Kickstarter page are, it was likely one of them. EDIT: OH NO I FORGOT TO RESPOND TO THIS Anaxite posted:There, I gave in and pledged some. ARE YOU HAPPY NOW QUAREX because I am! Dr. Quarex fucked around with this message at 00:07 on Mar 14, 2012 |
# ¿ Mar 14, 2012 00:03 |
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Rinkles posted:And now another. Crazy dedication. Arzy posted:I need an Arzy NPC, may need to do this $1k thing. "Oh, if you need a tech for your team, Arzy is your man!" Or maybe ... "Oh, you want to meet the world's fattest man? Arzy fits the bill!"
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# ¿ Mar 14, 2012 00:10 |
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niff posted:this rules. i am so excited that i am going to pledge an irresponsible amount of my paycheck this week. oh man. GOOD JOB
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# ¿ Mar 14, 2012 00:12 |
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Anaxite posted:It's right at the tail end of OotS and Double Fine Adventure raising buckets of money, so Wasteland 2 does get that good kickstarter-really-successful press as leadup. Hopefully this becomes as popular. Fintilgin posted:Well, it's going to be a bit like the Double Fine Adventure, where you can follow the development along as it goes. Plus, anyone who donates enough to be in the beta will undoubtedly get their hands on it months before release! Liska posted:I am selling my stereo on Craigslist just so I can contribute to this. Peas and Rice posted:Apparently CliffyB donated 10k. That's the rumor at least. Edit: $375,000!
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# ¿ Mar 14, 2012 00:38 |
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Nilbop posted:34 days to go and they are one third of the way to their goal. I mean, no matter how else you look at it, "being put in the game" is something that was infeasible before this sort of funding ... Ultima VI's "win a spot in Ultima VII!" contest notwithstanding. I still do not believe anyone won that Fintilgin posted:Yeah, that's what I meant. Now Wasteland documentary or anything. That sounds like the kind of project someone would be up to in a few years if Kickstarter did not exist. There is clearly too much pent-up Wasteland Desire for it to have not expressed itself. Edit: Peas and Rice posted:(Former?) Goon, producer or something on Gears of War, celebrity game designer, rich enough to donate 10k to a kickstarter... who doesn't want to be CliffyB?
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# ¿ Mar 14, 2012 00:50 |
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Wachepti posted:Woohoo! Donated. Now what I'm curious about is that 1 million number. Can anyone who has some experience in this industry chime in and talk about that? Does it seem kind of...low? Brian Fargo says that voice acting is a huge expense, both in the logistics of managing it and of paying the actors themselves, which is why a game with limited voice acting will automatically be cheaper than one with it. Doing the game as a top-down/isometric title will also apparently save a lot of money; I am not so sure I follow why that is, but someone else will surely explain. Also, Brian Fargo is not taking any of the Kickstarter money for himself, and I imagine "paying the C.E.O.'s salary" is always part of why things are expensive, ha. Brian Fargo and Jason Anderson (of Interplay and Troika/Fallout/Arcanum/Vampire:Bloodlines fame) apparently spent about a year working on the design documents for the game, too, and they clearly have at least some concept art worked up already (Brian Fargo's Twitter background shows some off), so at least a fair amount of the early work is already completed, even though obviously now that they have brought on all the rest of the original designers of Wasteland (which by the way is still one of the most amazing parts of this whole thing--KEN ST. ANDRE IS BACK) things will change.
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# ¿ Mar 14, 2012 00:56 |
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Over 50% Funded On First Day(tm) Nilbop posted:I'll tell you what, if nothing else it's revealing a power in the modern wealthy, savvy consumer to control their own game intake that publishers will probably wish they never discovered. Bloody Hedgehog posted:We should get out there to every game forum we can find and start some threads telling people about this kickstarter. Even dumbass forums like the Giant Bomb forums, just grit your teeth and force your best smile, try and get people on board. inscrutable horse posted:Wasteland was the very first game I ever played, on my very first computer (a 286) that I "inherited", when the local airport updated their equipment back in '91. ... it didn't come with anything even resembling manuals, so I never learned how to actually play those games. Also, it didn't help that I could barely read, and only understood a handful of English words, gleaned from taped GI-Joe cartoons. But I still managed to drag my party to Vegas, where I always got hammered by that gently caress-off huge robot. Bleusilences posted:I just given 50$, happy? HAPPY? VR Native American posted:Soooo... No Mutants Allowed does seem pretty much in favor of this game--it helps that Brian Fargo made the wise statement "if you were disappointed in the direction Fallout 3 took after 1 and 2, you will probably like Wasteland 2" which was basically like saying "FIRST-PERSON PERSPECTIVE, MORE LIKE STUPID AND WORST GAME EVER, AM I RIGHT?"
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# ¿ Mar 14, 2012 04:13 |
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RagingBoner posted:I know everyone has their own opinion on this, but I've always felt that solid gameplay ALWAYS trumps graphics. In fact, sometimes extra flashy graphics can adversely effect gameplay (busy visuals hiding what is truly important). There is a reason why tons of people still play nethack, or Castle of Winds, or Diablo, Fallout, or any number of older, visually mediocre titles (by today's standards, at least). RagingBoner posted:Also, the only "modern" iso view "game" I can think of is Sims 3... but it's not sprite based... What was the last major sprite based game? Mandrill posted:Donated 50 so I could get the big cardboard box to put beside my doublefine adventure box! Bloody Hedgehog posted:Goddamn! Just get home and go to put my money in, and something is screwy with my Amazon Payments account. Sure as hell hope Amazon gets it sorted it out for me quickly. I NEED to get in on this Kickstarter. Anaxite posted:That's a valid viewpoint. What's interesting to me is how much the story is spreading to general tech sites and the positive response it's getting, all in such a short time. Still pretty exciting. Particularly because naysayers seem to be about as uncommon as $1,000+ donations. Which, by the way, they are nearly at the half-way point for selling out on the first day.
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# ¿ Mar 14, 2012 05:20 |
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McJesus posted:My roommates and I played the poo poo out of this on my apple II clone back in the day, literally playing it in shifts 24-7. I never could put my finger on exactly what was so great about it but as much as I liked various other RPGs' over the years none of them grabbed me like wasteland did. It seemed like such a simple concept too, a modern setting with modern weapons instead of yet another RPG featuring wizards and bows and I waited and waited for another game like it but it just didn't happen. For many years I always assumed it just sold poorly or something but it seems that the people who did play it liked it as much as I did. BobTheJanitor posted:Edit: You know what I'll just go tell the Vampire thread, instead of being passive and lazy about it. JebanyPedal posted:Judging by the comments on GiantBomb's article of this Kickstarter, that's not going to get much done. They're pretty much of the mind "don't want it, won't pay" or "I don't like InXile" or some variety of such, which is understandable. AND THEY WILL FAIL TO QUENCH THIS EXCITEMENT INFERNO ($3,000 to go to reach $500,000 on the first day; half of the $10,000 tier purchases are now bought out)
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# ¿ Mar 14, 2012 06:04 |
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Kharmakazy posted:I saw it posted in another forum and there were sporatic "inxile? haha No." posts, but for every one of those there were several more saying "take my money and shut up" and probably a few people who just read it and sent money without posting. I liked your Penny Arcade ninja-edit, because it is probably very true. I am excited about it. Mozi posted:I just thought of something, it probably applies more to the Doublefine project but might also come into play here. For Doublefine's kickstarter to go so far over their goal, wouldn't that mean that a good percentage - perhaps most - of the people who would have been interested in buying the game have already done so? So while the project may be well funded, once it's out, will their profits be lower having already "sold" all those copies? This entire process might change the revenue dynamic of gaming so that you get the money you need to make the game up front, and then whatever you make by actually selling the game becomes the fun money you use to either start development on something else you want to do a Kickstarter for later, or, you know, to take all of the developers into the wasteland and shoot them or whatever it is people do for fun in The United States Of America.
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# ¿ Mar 14, 2012 06:18 |
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Roberto_Silencio posted:Waiting for my paycheck on Friday and donating until it turns into a fine red mist. Nurge posted:One thing to take into consideration is that amazon payments is bullshit and a good portion of the overseas folks (like myself) won't or can't back these, but will buy the game when it comes out. The difficulty of getting money into kickstarter funnily enough will translate into more sales once the games come out (but less money for development). Kharmakazy posted:Based on what they've been saying, a lot of the game is already written. It seems like they have been working on pieces of it for a long time. Also, your comment about voting it up on Deals.Woot is hilarious. It is amazing how many different and entirely logical ways there are to promote something like this.
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# ¿ Mar 14, 2012 06:39 |
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I think the only place on these forums that I find difficult to ascertain how to access is the play-by-post forums; I see multiple Fallout threads there, full of people who are not posting in this thread ... and while I am aware that is a tabletop rendition of the game, and everyone there might only like Fallout 3 and New Vegas for all I know, it seems like a potential untapped market. I sent a private message to one thread starter, but it felt kind of creepy to message everyone in those threads the same thing, so I stopped after one JebanyPedal posted:The Ultima games, I feel, were a lot like Wasteland, they had that same power to draw people in and make them feel like they were in a different world, and consequently, made them not want to leave it. But yes, there is a degree of opaqueness present in older CRPGs (and even console RPGs!) that is simultaneously infuriating and wistful; the satisfaction you get from the day you finally figure out how to beat the seemingly invincible thing/open that one door in that one dungeon/save your game (thanks but no thanks for being so confusing for a child, Ultima III and Might & Magic II) is amazing, but of course you also have to get through hours or days of frustration to reach your goal, something modern games have largely eliminated. So old-school video games are kind of like riding a caffeine buzz (or, you know, meth, which I imagine is the drug of choice for most Kickstarter users), whereas modern games are more like looking through a family photo album. Worst analogy ever. But I do like them both--it is great that I basically know before even playing a game like Mass Effect 2 that I will have absolutely no difficulty with the game with the exception of a handful of "special super-hard parts" that indicate something important is about to happen. As opposed to the old days, when every part could be a special super-hard part since you have no idea what is going on half the time. CrookedB posted:We (RPG Codex staff here) use Paypal instead. We've already collected $1500 in the past 10 hours or so, so I hope we make it. Many peeps are donating twice, though, since the $5000 level tier only gives 30 digital copies and many want their cloth map. We do track individual donations, though, so we can find a way to distribute the copies (and other goodies) fairly afterwards. Edit: Just about to hit $525,000 as the second day dawns on the Wasteland 2 Kickstarter ... and of course there are still 5 1/2 hours to go until it has been up for 24 hours. Dr. Quarex fucked around with this message at 08:18 on Mar 14, 2012 |
# ¿ Mar 14, 2012 08:05 |
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CaptainWinky posted:$50 down. This jumped $9,000 in the ~15 minutes since Fintilgin posted that screencap. I get the feeling they're going to hit their goal with plenty of time to spare. theblackw0lf posted:Any chance this hits the target in its first 48 hours? Edit: Oh, I missed Lethial donating $501 on page 3; you deserve hyper-kudos for being the first person to admit to actually hitting my faux-demand of $500 per donation! Dr. Quarex fucked around with this message at 08:40 on Mar 14, 2012 |
# ¿ Mar 14, 2012 08:31 |
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Hakkesshu posted:So despite my misgivings about InXile (and I'm still not convinced about the overall certainty of this game being great), I decided to plunk down my cash anyway. The extra goods were real tempting and I really want to see this entire model succeed. I also just kind of really want a new, deep turn-based RPG. I do somewhat wonder about the future viability of Kickstarter. On one hand, as someone just said but now I cannot find the post at all (and sort of as Victrix just said), it is possible that there is not going to be Kickstarter burnout in the sense we think there will be--the pre-order model will become the norm, as pre-orders begin financing development rather than merely helping to recoup costs before the final release. Someone with disposable income would absolutely be interested in supporting eight or ten different CRPG projects at once, particularly since the odds are good that at least a few of them would fail ... unless this momentum somehow keeps up forever. Andrigaar posted:To anyone on Facebook or Google+, you probably have Felicia Day on your list. If you don't yet, so many of your gamer friends do and repost her crap that you, like me, give up and add her to one of the feeds. Point being that she linked the Double Fine Kickstarter project a month ago. If any of her kind (C-list/B-list stars) link it, the funding will probably accelerate till it goes plaid. *plus did anyone else see Brian Fargo mention in his No Mutants Allowed interview that part of the reason it was not retro-themed at all is because they were worried about intellectual property issues with Electronic Arts if they made a similar playing game that used the same name? Weird.
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# ¿ Mar 14, 2012 08:49 |
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victrix posted:Plus all the money I save by Gameflying EA and Ubisoft games instead of buying them can go towards funding kickstarter projects Even though I thought it would be hilarious if all the $1,000 donations were gone before I even woke up today to check the funds, I have to say I did not actually expect them to be half gone in less than a day.
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# ¿ Mar 14, 2012 08:59 |
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I am splitting my response into multiple posts because seriously I may not be able to keep up with new posts otherwise teehee!Dewgy posted:So I never played Wasteland and I don't even really like WRPGs/CRPGs that much, but gently caress it. This kind of thing is cool and I love this industry. HotCanadianChick posted:I've thought about throwing together an old Win95/DOS machine from time to time, but I really don't see the point in it when DOSbox works so well and is pretty much easier to use and setup than an actual DOS machine. Hell, if you don't want to mess around with making config files for each game, you can just use a GUI interface for DOSbox like D-Fend Reloaded and never type a single thing. It sure beats the old days where I had to make custom boot disks with menus in autoexec.bat so I could pick the correct EMS/XMS/CD driver/Mouse driver settings for whichever game I was planning to play. VendoViper posted:Well they just got my money! Thanks for putting up this thread, otherwise I wouldn't have heard about the kickstart. Of course now instead of working at all today I am going to have to go rustle up a copy of Wasteland, I haven't played through that game in years. Copper Vein posted:This might be my last chance for a new game in a proper big box, so I'm in. Guess I've got two years to struggle with whether or not to open it. Rupert Buttermilk posted:I'll be pledging as soon as I can, but for now, I have a 17 hour busride ahead of me, and a laptop with Boxer (mac) and the original Wasteland. Fwoderwick posted:That said, it was my only experience of Wasteland and is enough for me to wonder about paying $65 for UK shipping. Although given the emphatic and slightly eye twitching encouragement I'll probably get from Quarex I guess that decision is already made. Approaching $750,000. Probably there by the time you read this!
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# ¿ Mar 14, 2012 22:11 |
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HiriseSoftware posted:Donating at least $50... looking forward to igniting some Serpioids with my firelance! Peas and Rice posted:You know that like the entire original Wasteland design team is doing this project right, including Ken St Andre who hasn't done anything C-RPG related pretty much since the original? Pre-post edit: As I check Brian Fargo's Twitter feed and see him say "Liz Danforth is back on board--she did the Highpool map!" Jesus. He really is helping us all live the dream. uftheory posted:My point is I want to play WASTELAND again and this will, if anything, make that longing worse. Jean Pony posted:The $2,5k tier hasn't gotten any pledges. $1,5k for a blood sausage collectible does indeed seem steep and kinda lackluster compared to the $1k and $5k tier. Maybe they could've done $1k = become wepon or location $2.5k = become NPC. Scut posted:Check it here: http://diglett.blogspot.com/2012/03/wasteland-2.html
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# ¿ Mar 14, 2012 22:23 |
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Thanks everybody for your donations! Thanks also for (maybe) reading my endless posts!Xik posted:It's just quite humorous at how people look back with rose-tinted glasses, but that's nostalgia for you I suppose. HotCanadianChick posted:The pic I posted was of 5 1/4" disks, not 3.5" disks. Both sizes were called "diskettes", because they were both smaller than the original 8" disks of yore. I still have a copy of Darklands on 5 1/4" disks that I haven't been able to play in years because my only 5 1/4" drive died long ago and nobody makes them anymore. Also, I also hilariously have a copy of Darklands that I have no disk drive to run (I found it in a bundle with Daggerfall for $3 at the Gen-Con auction ). I am seriously considering the thing Peas and Rice posted about, because I have about 200 5 1/4" floppies that COULD HAVE ANYTHING ON THEM WHO KNOWS probably just saved games from Star Command and Might & Magic 2 Rinkles posted:Loved that old EA logo. Vince Videogames posted:Man, what an awesome boxart.
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# ¿ Mar 14, 2012 22:26 |
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TheAgent posted:If only I could pledge $10k since I probably live a few blocks from where the party could happen. Maybe I can crash it Paparazzi style. Fintilgin posted:I hope we get isometric with a really good tactical combat system. Crouching and cover and maybe some light terrain destruction. Silent Storm style, maybe.
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# ¿ Mar 14, 2012 22:53 |
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ShankyMcStabber posted:silly amounts of space like Centauri Alliance did (look it up). signalnoise posted:Hexes! That is kind of awesome, though; I think Centauri Alliance slipped through my "identify and track down every MS-DOS CRPG" efforts from a few years ago. Yep, I just checked my list, and it did--I guess I must have thought it was like Space Civilization or something. I was probably confusing its name with that other game whose name is kind of like it.
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# ¿ Mar 14, 2012 23:19 |
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Sputnik posted:I impulse-donated before watching the video. Now, after hearing that MARK loving MORGAN is on board, I'm going back to double my amount. Carver posted:Didn't plan on backing this but reading the thread and watching the video made me think otherwise!
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# ¿ Mar 14, 2012 23:45 |
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# ¿ Apr 18, 2024 12:46 |
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fookolt posted:I apologize if this was already covered, but who exactly owns the rights to the Wasteland IP? Is it EA? Or do they just own the rights to the original Wasteland game? I still remember when the posts came into the Snake Squeezins group back then, clamoring in profound excitement for the IMMINENT ARRIVAL OF WASTELAND 2, probably as soon as 2004!!! When Brian Fargo came into the group and confirmed the rumors, we were all but convinced the second coming had occurred. I am glad I did not know then that it would be eight more years before this. theblackw0lf posted:Of course I guess it's possible its just technical glitches.
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# ¿ Mar 15, 2012 01:10 |