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For localization costs? I feel like this is a circular question loop.
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# ? Dec 21, 2014 00:10 |
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# ? Apr 27, 2024 04:55 |
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As always, game development is probably much more expensive than you're assuming it is.
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# ? Dec 21, 2014 00:13 |
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mycot posted:For localization costs? I feel like this is a circular question loop. No I understand that. It's that it already seemed absurd for actually developing those games so it'd be odd for me to assume it's for localization. Dr. Video Games 0031 posted:As always, game development is probably much more expensive than you're assuming it is. The woman that did Cortana's voice was paid like 500 bucks.
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# ? Dec 21, 2014 00:30 |
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Groovelord Neato posted:The woman that did Cortana's voice was paid like 500 bucks. Well then nevermind, you certainly sound like an expert.
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# ? Dec 21, 2014 00:48 |
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I'm sure the no names voicing a niche VN command much higher pay than someone voicing the second most important character in one of the biggest game franchises.
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# ? Dec 21, 2014 01:07 |
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Groovelord Neato posted:I'm sure the no names voicing a niche VN command much higher pay than someone voicing the second most important character in one of the biggest game franchises. They're Japanese VA's. They're bigger than any western VA, no question.
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# ? Dec 21, 2014 01:11 |
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Groovelord Neato posted:I'm sure the no names voicing a niche VN command much higher pay than someone voicing the second most important character in one of the biggest game franchises. The $500 figure is completely meaningless and can't be used in any real discussion on voice actor wages. Or do you actually believe that's what all professional voice actors get paid for major jobs?
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# ? Dec 21, 2014 01:12 |
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Dr. Video Games 0031 posted:The $500 figure is completely meaningless and can't be used in any real discussion on voice actor wages. Or do you actually believe that's what all professional voice actors get paid for major jobs? Why the gently caress are you so desperate to defend some lovely games? It's loving weird man.
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# ? Dec 21, 2014 01:14 |
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Groovelord Neato posted:The woman that did Cortana's voice was paid like 500 bucks. That is not actually what most VAs are paid. TheSpookyDanger posted:Why the gently caress are you so desperate to defend some lovely games? It's loving weird man. It isn't 'desperate to defend some lovely games' to point out that thinking video game voice acting is $500 for a complete job is kind of dumb.
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# ? Dec 21, 2014 01:30 |
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If you're a member of the union it's six hundred for a four hour session.
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# ? Dec 21, 2014 01:46 |
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ImpAtom posted:It isn't 'desperate to defend some lovely games' to point out that thinking video game voice acting is $500 for a complete job is kind of dumb. It started before that.
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# ? Dec 21, 2014 04:19 |
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TheSpookyDanger posted:Why the gently caress are you so desperate to defend some lovely games? It's loving weird man. I think it's safe to say the goonrage and furious handwringing over anime and anime games is at least as funny as the anime game itself. Add to that blustering by people who clearly have no idea what they're talking about regarding the costs of translation and dubbing and it's even funnier still seriouspost even text translation is incredibly expensive and difficult, and some 60 hour anime waifu simulator has a whole lot of text to be done icantfindaname fucked around with this message at 04:23 on Dec 21, 2014 |
# ? Dec 21, 2014 04:20 |
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I would say that the average person who follows Kickstarters closely has no idea how much money it actually takes to make or support a game because pretty much every Kickstarter also has no idea how much it takes to make or support a game.
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# ? Dec 21, 2014 04:27 |
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TheSpookyDanger posted:It started before that. You have a strange perception of conversations since it started with localization costs. You know, what the conversation is about.
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# ? Dec 21, 2014 04:50 |
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Megazver posted:Kelvin and the Infamous Machine is a point-and-clicker about a crazy scientist who starts to screw with the past after his invention of the time machine doesn't get the recognition he felt it deserved and you, his well-meaning, if not-too-bright assistant who has to repair the timeline before IT'S TOO LATE. Man this game is, like, brutally lacking in charisma.
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# ? Dec 21, 2014 06:41 |
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Cheekio posted:Man this game is, like, brutally lacking in charisma. None of the characters ever make eye contact with each other, its uncanny.
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# ? Dec 21, 2014 06:45 |
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The concept art screams Psychonauts but the in-game animation has a severe case of CAD face. :U
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# ? Dec 21, 2014 06:51 |
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Dr. Video Games 0031 posted:The $500 figure is completely meaningless and can't be used in any real discussion on voice actor wages. Or do you actually believe that's what all professional voice actors get paid for major jobs? It would explain why Nolan north is in everything.
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# ? Dec 21, 2014 08:54 |
Americana Dawn won't make it, which seems like a shame (on the assumption the game won't implode on itself anyway).
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# ? Dec 21, 2014 09:04 |
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GrandpaPants posted:Americana Dawn won't make it, which seems like a shame (on the assumption the game won't implode on itself anyway). The sprite work looks very nice. 47 hours to go as of my post with 25,393/70,000
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# ? Dec 21, 2014 09:15 |
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GrandpaPants posted:Americana Dawn won't make it, which seems like a shame (on the assumption the game won't implode on itself anyway).
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# ? Dec 21, 2014 09:20 |
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Dr. Video Games 0031 posted:The $500 figure is completely meaningless and can't be used in any real discussion on voice actor wages. Or do you actually believe that's what all professional voice actors get paid for major jobs? Just for the record, the last page or so on this topic is pure stupidity. Most voice talent will have what's called a "rate card" -- you charge varying rates depending on your voice's intended use. Is this going to be public-facing, or is it an internal thing? (Morale event things, corporate training, etc.) If it's public-facing, is it local or national or international? The intended use also affects the denominator for the rate -- namely, whether you're paid by the word or by the minute. I'm curious what the source is for that $500 number. Jen Taylor was already established as the voice of Princess Peach before Halo, so I imagine her agent is quite aggressive.
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# ? Dec 21, 2014 10:04 |
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It should be noted that Cortana for Halo 1 was completed in a single 4-hour recording session.
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# ? Dec 21, 2014 10:08 |
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Uncle Jam posted:None of the characters ever make eye contact with each other, its uncanny. Bad case of " we designed the characters without taking background art into consideration". The unwritten law of point and click states you always put you npcs at your main character's eye level, unless you have fancy headtracking (which 99% of 2d point aand clicks don't). On the other hand, with those bulging eyes and overall quirkiness it might even be a design decision. I played the demo and found the ring altering solution pretty funny and ingenious. Then again, I thought the monkey wrench puzzle in MI2 was clever so I might be in the minority on this one.
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# ? Dec 21, 2014 11:49 |
GrandpaPants posted:Americana Dawn won't make it, which seems like a shame (on the assumption the game won't implode on itself anyway).
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# ? Dec 21, 2014 14:44 |
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Cicero posted:I'm surprised at this, thought more people would be a sucker for decent 16-bit JRPG sprites. Yeah, I thought it was a sure thing too. I guess the feeling of, "American history?! BORING!!!" won out on this one.
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# ? Dec 21, 2014 14:48 |
American history is kinda boring, which is why Jamestown put it into space.
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# ? Dec 21, 2014 14:50 |
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It's super boring.
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# ? Dec 21, 2014 14:56 |
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Cicero posted:I'm surprised at this, thought more people would be a sucker for decent 16-bit JRPG sprites. Not when they're attached to a JRPG. gently caress that poo poo.
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# ? Dec 21, 2014 14:57 |
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Wendell posted:Yeah, I thought it was a sure thing too. I guess the feeling of, "American history?! BORING!!!" won out on this one. I think it was more "Already had a Kickstarter more than 2 years ago and still won't come out for 2.5-3 years."
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# ? Dec 21, 2014 14:59 |
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More from the world of the skeevy: GSC Gameworld (STALKER series) recently reformed, and their spokesman did an interview with GamesIndustry.biz about a host of things. One of the things they touched on was West Games, a team that claimed to be ex-STALKER devs that have tried two shady-looking crowdfunded games: Areal and more recently, STALKER Apocalypse...Valentine Yeltyshev posted:I don't really know enough about them, but the story is quite funny. These guys were basically promoting themselves as being the STALKER team, that they were working on STALKER, but that's not true. When we were working on STALKER 2, we were also planning on releasing a browser game based on STALKER so we could keep the audience engaged until released.
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# ? Dec 21, 2014 15:30 |
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That's loving hilarious.
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# ? Dec 21, 2014 16:02 |
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Voice acting seems like a really difficult to break into and underappreciated business
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# ? Dec 22, 2014 03:50 |
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Megazver posted:Not when they're attached to a JRPG. gently caress that poo poo. okay we're going to have a problem here Also yeah I can't really bring myself to give a poo poo about 13 colonies history. Make an RPG about the 30 Years' War or something, not that icantfindaname fucked around with this message at 04:08 on Dec 22, 2014 |
# ? Dec 22, 2014 04:00 |
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The Kins posted:More from the world of the skeevy: GSC Gameworld (STALKER series) recently reformed, and their spokesman did an interview with GamesIndustry.biz about a host of things. One of the things they touched on was West Games, a team that claimed to be ex-STALKER devs that have tried two shady-looking crowdfunded games: Areal and more recently, STALKER Apocalypse... That is loving hilarious.
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# ? Dec 22, 2014 04:08 |
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Harebrained Schemes just sent out a mailing about their upcoming Shadowrun kickstarter in January, and the image makes it pretty obvious that it is happening in Asia. Likely Hong Kong though I suppose Tokyo is a possibility.
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# ? Dec 23, 2014 18:39 |
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Kenshin posted:Harebrained Schemes just sent out a mailing about their upcoming Shadowrun kickstarter in January, and the image makes it pretty obvious that it is happening in Asia. Likely Hong Kong though I suppose Tokyo is a possibility. If I remember correctly, there was a 1% difference in the original Kickstarter's "Where should the DLC be set?" vote between Berlin and Hong Kong, so they know there's demand for a game set there. Here's the image, for those interested:
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# ? Dec 23, 2014 19:17 |
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Kenshin posted:Harebrained Schemes just sent out a mailing about their upcoming Shadowrun kickstarter in January, and the image makes it pretty obvious that it is happening in Asia. Likely Hong Kong though I suppose Tokyo is a possibility. I'm always wary of a company coming back to Kickstarter for only their second (or technically third I guess?) release. The Shadowrun games were great, Dragonfall obviously moreso, but it just feels a little bit strange to see a company come back that quickly. I don't know, still something I'm personally mulling over.
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# ? Dec 23, 2014 19:33 |
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Cloud Potato posted:If I remember correctly, there was a 1% difference in the original Kickstarter's "Where should the DLC be set?" vote between Berlin and Hong Kong, so they know there's demand for a game set there. This is kinda cool but when you're already living in the sci-fi future, where everything's all cyberpunk, then there's not really any difference. Blade Runner set that up and everybody copied it. And it makes sense anyways, China is growing huge and Chinese culture is likely to spread more and more into the future (see Firefly). How is cyber Hong Kong any different than where they are now? (Seriously I thought the existing Shadowrun was in Hong Kong already, but I haven't played it that much after launch)
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# ? Dec 23, 2014 19:44 |
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# ? Apr 27, 2024 04:55 |
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Well, Shadowrun is half cyber and half fantasy. The vanilla Shadowrun Returns campaign was set in the Seattle Metroplex. Dragonfall was set in the anarchist free state of Berlin. This is the way they described Shadowrun's version of Hong Kong in the backer survey:quote:Hong Kong finds itself now as an independent city/state in 2050. Both ancient and modern Hong Kong seems to be at peace on the same island. It’s corporate sponsored City Center rivals any in the world for splendor and corporate intrigue. All the megcorps are there as well as all smaller ones that love to think they can play with the big boys (and maybe even steal a secret or two). Yet, just outside the city center you will find ancient temples and shrines. Each one situated on the many dragon lines that cross the island. Dragon lines are mysterious and powerful paths of magic that the monks claim hold the secrets of the great dragons themselves. Protecting the monks and running the underworld are the mysterious syndicate called the Triads – gangs that control their island, protect their secret masters and really really hate the Yakuza.
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# ? Dec 23, 2014 20:12 |