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Who's The Legendary Commander Cain?
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# ? Jul 1, 2015 11:47 |
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# ? Apr 26, 2024 10:55 |
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Mr Underhill posted:So that screenshot's for real? Glad I never gave them any money, and now I never will. It's a player posting bullshit. If a that's is your reason to not give money to Star Citizen, then I honestly don't know what to tell you. There's plenty really good reasons, but I don't see how a random forum post would be one. Sylphosaurus posted:Man, I was really hopeful for Star Citizen at the beginning but the feature bloat just makes it look like a goddamn mess. I just want a modern take on Freelancer/Wingcommander with the eventual option to walk around with my player character without all the weird "features" that Chris Roberts seems hellbent on adding Yeah, no poo poo. I pledged for freelancer2/wingcommander17 in 2012, now it's q3 2015 and there's still nothing playable they have to show. At least there was money to be made.
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# ? Jul 1, 2015 11:48 |
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Truga posted:It's a player posting bullshit. If a that's is your reason to not give money to Star Citizen, then I honestly don't know what to tell you. There's plenty really good reasons, but I don't see how a random forum post would be one. The post made it seem like it was from the creator, come on. I don't know enough about the game to be that info-savvy.
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# ? Jul 1, 2015 11:56 |
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To be honest, you're right. This is the Kickstarter thread, and we've seen even more hilarious posts from actual game developers here. I'm sorry.
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# ? Jul 1, 2015 11:59 |
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Chairchucker posted:Who's The Legendary Commander Cain? Atlus Shrugged
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# ? Jul 1, 2015 12:00 |
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Star Citizen is, essentially, Zybourne Clock with a budget. Imagine four modules on the edge of development. Say a direct copy of the module nearest to being developed is sent to the back of the line of modules and takes the place of the first module. The formerly first module becomes the second, the second becomes the third, and the fourth gets delayed indefinitely. Chris Roberts works the same way. quakster fucked around with this message at 13:09 on Jul 1, 2015 |
# ? Jul 1, 2015 12:35 |
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Mr Underhill posted:The post made it seem like it was from the creator, come on. I don't know enough about the game to be that info-savvy.
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# ? Jul 1, 2015 13:54 |
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Aardark posted:Eh, really? It was obviously posted by an actually-mentally-ill person. Sure, some game developers are assholes, but not even the shittiest devs of the 90s would post something that inane. Hmmmm, Battlecruiser 3000AD was developed in the 90s, wasn't it?
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# ? Jul 1, 2015 14:32 |
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Chairchucker posted:Hmmmm, Battlecruiser 3000AD was developed in the 90s, wasn't it? Speaking of which. A well known developer comments on Star Citizen
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# ? Jul 1, 2015 14:34 |
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Truga posted:Speaking of which. Chest-beating and self-promotion aside, he makes a good point or two.
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# ? Jul 1, 2015 14:57 |
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Aardark posted:Eh, really? It was obviously posted by an actually-mentally-ill person. Sure, some game developers are assholes, but not even the shittiest devs of the 90s would post something that inane. Yeah, for some reason I took that as something the dev wrote. I guess it was a combination of the post being somewhat equivocal and the assumption that when you've made 85 mil from crowdfunding you're taking "gently caress you money" literally. Glad to see that's not the case.
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# ? Jul 1, 2015 16:20 |
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Truga posted:Speaking of which. quote:So after four years, that game is still very much in development and we’re threatening to release it by year’s end. At least he's aware of his reputation.
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# ? Jul 1, 2015 17:57 |
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I'm glad that it's the year 2015 and Derek Smart is still this looming specter posting in the comments sections of various gaming sites because that's the most exposure he could ever hope for.
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# ? Jul 1, 2015 20:35 |
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On the whole, Derek Smart really is a ton more competent and able to deliver a working game than like a ton of kickstarter game devs. Kinda sad for them.
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# ? Jul 1, 2015 21:25 |
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Nintendo Kid posted:On the whole, Derek Smart really is a ton more competent and able to deliver a working game than like a ton of kickstarter game devs. Kinda sad for them.
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# ? Jul 1, 2015 21:34 |
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the hero indies deserve
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# ? Jul 1, 2015 21:44 |
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Derek Smart owns.
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# ? Jul 1, 2015 21:58 |
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Is there a thread for the Bard's Tale IV? Because I want to know if it's just a graphical upgrade to the first three games, or if there's something more to it. Is it just going to be somewhat like a turn-based Legend of Grimrock? Also, in other news, Regalia - Of Men and Monarchs is in their final 41 hours and is on track to comfortably meet all their stretch goals. We Happy Few has just met its sandbox mode stretch goal. Stabbey_the_Clown fucked around with this message at 00:08 on Jul 2, 2015 |
# ? Jul 1, 2015 23:56 |
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Stabbey_the_Clown posted:Is there a thread for the Bard's Tale IV? Because I want to know if it's just a graphical upgrade to the first three games, or if there's something more to it. Is it just going to be somewhat like a turn-based Legend of Grimrock?
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# ? Jul 2, 2015 00:04 |
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Sylphosaurus posted:It looks pretty good, but you know, I kind of wish that they'd switch around the last two stretch goals since I'm far more interested in more game content than voice acting. Same, given the sample of voice acting they put out.
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# ? Jul 2, 2015 00:48 |
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Sylphosaurus posted:It looks pretty good, but you know, I kind of wish that they'd switch around the last two stretch goals since I'm far more interested in more game content than voice acting. Well, that final stretch goal is only 5,326 away from being achieved so it'll probably be met anyway. It seems to me more like a catchall goal along the lines of "any further funds will go towards improving the game". senrath posted:Same, given the sample of voice acting they put out. That wasn't meant to be at "final quality" levels, it was just a sample quickly put together. Pixelated Milk posted:
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# ? Jul 2, 2015 01:18 |
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Stabbey_the_Clown posted:That wasn't meant to be at "final quality" levels, it was just a sample quickly put together. And? I don't think I claimed it was. I just felt that it wasn't very good and I'm not the only one who thought that in this thread, and if the proof of concept makes me think 'eh, I'll pass' then I don't exactly have high hopes for the final thing. It also doesn't help that I'm not usually a huge fan of voice acting in games anyway.
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# ? Jul 2, 2015 01:38 |
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Reverence is ambitious, with mechanics a' la Die By The Sword, but man oh man are those models, animations and draw distance crappy. This guy needs a helping hand on everything 3d, he's got a good concept. And you can control the game with an actual banana. Yes, the fruit. https://www.youtube.com/watch?v=8_IQyNUIUA8
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# ? Jul 2, 2015 09:43 |
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I don't think that guy has ever seen an actual person.
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# ? Jul 2, 2015 15:50 |
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Keiji Inafune ran out of ideas in 1998 (if we're being generous), but still needs to make the last payments on his house, so gently caress it, Comcept's unveiling this on July 4th: https://www.youtube.com/watch?v=CbGmrySQLIg Worth noting: "Red Ash" is a slight punctuation shuffle away from "Re-Dash". The Japanese title for Megaman Legends was Rockman Dash. Did I mention that subtlety is dead?
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# ? Jul 2, 2015 18:44 |
He just has to stick it to Capcom. It's also an Anime produced by Studio 4°C. I hope it goes better than Kaioh.
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# ? Jul 2, 2015 19:22 |
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I'm going to kickstart a spiritual successor to Karnov.
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# ? Jul 2, 2015 19:42 |
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With every update I'm falling more and more in love with Pathologic. drat. This is becoming the game I'm most excited for.
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# ? Jul 2, 2015 19:45 |
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Yodzilla posted:I'm going to kickstart a spiritual successor to Karnov. Include a stretch goal for a spiritual successor to Dance Dance Karnov and I'm in
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# ? Jul 2, 2015 19:48 |
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Yodzilla posted:I'm going to kickstart a spiritual successor to Karnov.
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# ? Jul 2, 2015 19:49 |
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Lurking Haro posted:He just has to stick it to Capcom.
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# ? Jul 2, 2015 20:41 |
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No Gravitas posted:With every update I'm falling more and more in love with Pathologic. drat. You should have fallen in love with it years ago
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# ? Jul 2, 2015 20:43 |
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Pomp posted:You should have fallen in love with it years ago I tried, it was crashing too much.
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# ? Jul 2, 2015 20:51 |
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former kickstarter game legends of eisenwald just came out of early access, has anyone played it yet?
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# ? Jul 2, 2015 21:17 |
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Dr. Video Games 0031 posted:I'm glad that it's the year 2015 and Derek Smart is still this looming specter posting in the comments sections of various gaming sites because that's the most exposure he could ever hope for. As someone who's old enough to remember usenet and his presence there, it feels both Right and Appropriate for him to be still commenting like this in TYOOL 2015.
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# ? Jul 2, 2015 22:43 |
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No Gravitas posted:I tried, it was crashing too much. That's never stopped my relationships
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# ? Jul 2, 2015 22:45 |
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Pomp posted:That's never stopped my relationships - Hi, honey. Can you buy some milk on the way home? - Yes, of course. I love you! I cannot wait to get home and give you a big loving hug. - Great. Also ERROR GET THE gently caress OUT THE HOUSE YOU MOTHERFUCKER I HATE YOU rear end in a top hat gently caress YOU DIE IN A DITCH please get me some more tea from the corner store. - Yes, dearest.
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# ? Jul 2, 2015 23:07 |
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Someone from the Regalia team was posting here, right? Good job guy! I don't understand the console thing, though. The $25 tier is for "additional console key," aka PC + Console. Does the $15 tier come with a console key by itself? Just checking.
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# ? Jul 2, 2015 23:17 |
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The $15 is PC only.
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# ? Jul 2, 2015 23:33 |
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# ? Apr 26, 2024 10:55 |
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Lab Zero (Skullgirls) just announced their next game - "Indivisible":quote:Indivisible is a new action/RPG IP, starring Ajna (AHZH-na), a girl who sets out on a globe-spanning journey to discover the truth behind her mysterious powers. On her quest she’ll be joined by a variety of unique heroes and gain new abilities to traverse the environments and defeat the enemies they’ll encounter along the way. The crowdfunding campaign (with playable prototype) won't start for several weeks, no date. https://www.youtube.com/watch?v=qgLtNAKTjhw
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# ? Jul 3, 2015 05:30 |