Fumaofthelake posted:I just realized that I paid $40 for MN9, soundtrack and art book/strategy guide digitally. The Backer artbook/strategy guide is ~100 pages and edited by Udon. It also has concept art and everything. The retail "artbook" is just some of the official illustrations.
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# ? Jun 24, 2016 00:11 |
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# ? Apr 25, 2024 23:54 |
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I once backed a lovely pixel game and the ''art print'' I got as an extra was a cheap printed photo that looks like garbage. That's my story.
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# ? Jun 24, 2016 00:19 |
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Fumaofthelake posted:I just realized that I paid $40 for MN9, soundtrack and art book/strategy guide digitally. I just realized I did as well. Where do you even download the The Backer artbook/strategy guide?
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# ? Jun 24, 2016 00:24 |
BexGu posted:I just realized I did as well. Where do you even download the The Backer artbook/strategy guide? From Humble Bundle.
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# ? Jun 24, 2016 00:27 |
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Lurking Haro posted:The Backer artbook/strategy guide is ~100 pages and edited by Udon. It also has concept art and everything. Oh cool.
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# ? Jun 24, 2016 01:23 |
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The Lord of Hats posted:Was browsing KS, and found WIZARD OF LEGEND which looks pretty sweet, definitely going to back for a copy. Wow, good pixel art and real proof of gameplay? That one's a keeper.
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# ? Jun 24, 2016 01:30 |
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I just found out that that Arcadia rpg game got funded, which I was hoping it would but wasn't confident about. Seems they got a big boost from Ken Levine, so Booker Dewitt is going to cameo in their fantasy sword and sorcery game.
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# ? Jun 24, 2016 01:43 |
This one feels pretty niche, but maybe some of y'all are hardcore SEGA fans. There's a kickstarter for Mega Visions, a Sega-focused digital magazine. Kinda like Nintendo Power from the new age, and for a worse company. Franchise retrospectives, retro reviews, talent spotlights, news and rumors, previews, etc. Apparently it won't be strictly about SEGA products, either, but also about games that started out on SEGA consoles or were exclusives, like Toejam and Earl. So if you miss 90s gaming magazines and love SEGA, consider backing it? I'm just doing this cuz someone asked me nicely.
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# ? Jun 24, 2016 01:50 |
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Love him or hate him, The Requiem will certainly let you know what he thinks. We've given him free reign in Mega Visions, so watch out!
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# ? Jun 24, 2016 01:57 |
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khwarezm posted:That Dinosaur survival game Saurian got funded for like four times its original goal.
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# ? Jun 24, 2016 02:32 |
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dinosaurs are doomed to fail
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# ? Jun 24, 2016 02:40 |
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The Lord of Hats posted:Was browsing KS, and found WIZARD OF LEGEND which looks pretty sweet, definitely going to back for a copy. This looks really loving cool
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# ? Jun 24, 2016 02:45 |
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Lurdiak posted:This one feels pretty niche, but maybe some of y'all are hardcore SEGA fans. There's a kickstarter for Mega Visions, a Sega-focused digital magazine. Kinda like Nintendo Power from the new age, and for a worse company. Hrm, I wonder if it will include full level layouts created by mosaics of photogtraphs of a tube TV though?
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# ? Jun 24, 2016 02:45 |
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Fossilized Rappy posted:Good for them. I'm not really one for survival games, but the fact that a game based around mind-bogglingly thorough scientific accuracy managed to gain so much steam is heartening to me. I'd really like that game to be good if only because its nice to see a more accurate portrayal of a Dromaeosaur as a sort of ground-bound eagle as opposed to Jurassic Park style plucked-Turkey-crossed-with-a-wolf. There certainly seems to be a lot of interest given the success of their campaign, so here's hoping they can make this work.
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# ? Jun 24, 2016 02:46 |
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Reason posted:Has anyone here been satisfied with something they kickstarted? I haven't. To be fair I have only kickstarted six or so things, but none of them turned out near the hype. Biggest disappointments(that at least released something) so far for me are probably Torment and Planetary Annihilation. I've been pretty satisfied with my kick starters so far. Wasteland 2 and pillars had their problems but were totally worth the $20 I backed them for. Darkest dungeon was great from day one and got even better when they started adding more stuff Both the non-returns shadowrun games were fun for what they were I haven't played torment and Barkley 2 was pushed back for like 3 years but they both look good so far. The closest thing to a disappointment was massive chalice which was really dull to me. Maybe it's because I always just donate the lowest amount to get the game? [E] I have dodged some huge bullets though due to being broke when the campaign was up. I was definitely going to back MN9, project phoenix, space base df9,and confederate express
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# ? Jun 24, 2016 03:02 |
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The Lord of Hats posted:Was browsing KS, and found WIZARD OF LEGEND which looks pretty sweet, definitely going to back for a copy. Yep, snagged me for a copy of the game. Looks like a ton of fun.
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# ? Jun 24, 2016 03:38 |
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Ikenfell is a pretty cute Paper Mario-ish magic school RPG.
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# ? Jun 24, 2016 07:53 |
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Megazver posted:Ikenfell is a pretty cute Paper Mario-ish magic school RPG. wow that looks super-cute.
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# ? Jun 24, 2016 07:55 |
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Skimming the page it sounds like an artist-driven project made by a single person, with risks and challenges like "well I might get sick or my computer could break". Might well be fine, but that's sending up a few red flags.
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# ? Jun 24, 2016 08:09 |
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Asimo posted:Skimming the page it sounds like an artist-driven project made by a single person, with risks and challenges like "well I might get sick or my computer could break". Might well be fine, but that's sending up a few red flags. It's by Chevy Ray Johnston. He's an alright dude, he's the original creator of Flashpunk (and by extension Haxepunk) but I think that was really barebones before he made it open-source and stopped working on it. The biggest red flag is that he's been suffering from severe depression, so back Ikenfell with that in mind.
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# ? Jun 24, 2016 08:31 |
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He seems to have a lot of other indie devs plugging him, cause they're friends. At the very least, he has a network and some reputation.
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# ? Jun 24, 2016 08:35 |
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Ikenfell and Wizard Of Legend look awesome. Wish I could back them, even on graphics alone. E: Spent 3 minutes in Wizard of Legend's demo. Spells and combat feel spot-on. But I'm so used to these games looking amazing in small-sized gifs that they just look really huge and chunky and low def on a full screen. Hard to adjust to that. Mr Underhill fucked around with this message at 09:50 on Jun 24, 2016 |
# ? Jun 24, 2016 09:16 |
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The Shovel Knight devs put up an interest check poll to find out what people would like them to make next: https://docs.google.com/forms/d/1V6wPLSqNj88zuz0-Ms6RAtiBXXVoIlNnK-IjYcIeHGU/viewform?c=0&w=1
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# ? Jun 24, 2016 09:44 |
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Honestly, a Shovel Knight sequel wasn't even in my top 3 choices. I love the game and the DLC but there's no need for a sequel.
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# ? Jun 24, 2016 10:53 |
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Renoistic posted:Honestly, a Shovel Knight sequel wasn't even in my top 3 choices. I love the game and the DLC but there's no need for a sequel. I'd love to see them do a proper Megaman game, or a Metroid, or kart game.
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# ? Jun 24, 2016 11:30 |
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I'm shocked that Shovel Knight 64 isn't on the list.
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# ? Jun 24, 2016 14:28 |
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A Mode 7 Kart game, while fun, would be a waste compared to the other options.
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# ? Jun 24, 2016 15:24 |
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Brother None posted:It is not true. From the start our intent has been to adjust the Numenera system to what works best for our medium, and people who have been playing the beta have seen some of our changes to these systems as we continue to iterate and see what works best. That's not the impression I got from the RPS interview - "...trying to make it as closely representative of the Numenera tabletop experience as possible." and all, and the things mentioned as being modified is mostly the parts where original system is too free-form - but those aren't the problematic parts, the things that are very much codified in the rules are (such as the absurd armor mechanics). But if you're changing more now, that's good. Numenera needs it.
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# ? Jun 24, 2016 15:51 |
Somfin posted:I'm shocked that Shovel Knight 64 isn't on the list.
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# ? Jun 24, 2016 15:57 |
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I'm surprised "A spelunky" was one of the options. That's not the kind of thing you bring up as a weekend project. The others pretty much have their basic mechanics cut out, randomized precision adventure requires making your own ideas and being very careful with them... :5:'d it anyway, even though I think that not even Yacht Club could pull it off. I kind of think Yacht Club would be wasted on any type of RPG other than Mario, their gift is in level design though they are highly skill at everything else, and RPGs would not have any of that unless they have some idea on how to do things differently. Still :5:'d Mario RPG because I cannot resist (and I'm hoping against hope they can match the funky dreamlike feel of Mario RPG's graphics...)
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# ? Jun 24, 2016 16:15 |
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Everyone better put a fuckin' 5 on "A Metroid".Asimo posted:Skimming the page it sounds like an artist-driven project made by a single person, with risks and challenges like "well I might get sick or my computer could break". Might well be fine, but that's sending up a few red flags. Don't back this game. And I'm saying as someone who thinks this looks cool as hell and super fun, wait till it comes out before giving a single-dude run project with Noted Brain Problems money for a minimum two-year project. NieR Occomata fucked around with this message at 16:51 on Jun 24, 2016 |
# ? Jun 24, 2016 16:47 |
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I'd be down for most of the things on that list except the mode 7 kart game, the isometric game and the procedurally generated game.
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# ? Jun 24, 2016 18:12 |
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The fact that there are people in this world who don't want to see a proper, Mode7 Knight Kart game is baffling.
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# ? Jun 24, 2016 18:22 |
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Lemon-Lime posted:The fact that there are people in this world who don't want to see a proper, Mode7 Knight Kart game is baffling. I can see why, personally. I said 'very excited' to Zelda, Metroid and Mario RPG.
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# ? Jun 24, 2016 18:25 |
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Lemon-Lime posted:The fact that there are people in this world who don't want to see a proper, Mode7 Knight Kart game is baffling. Those were only tolerable when we had nothing better. I'd rather not have completely flat race tracks in any kart games these days.
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# ? Jun 24, 2016 19:39 |
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Yeah, the original Mario Kart has not aged very well. I'm all in for FF RPG/Mario RPG/Zelda/Metroid though.
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# ? Jun 24, 2016 20:17 |
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fishmech posted:Those were only tolerable when we had nothing better. I'd rather not have completely flat race tracks in any kart games these days. Yup, this. My number one choice was the Metroid, but the Mario RPG and Zelda got high marks as well.
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# ? Jun 24, 2016 21:08 |
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OK Mighty No 9 works now. I don't hate it but it's not overly exciting so far.
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# ? Jun 25, 2016 05:40 |
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The System Shock 1 remake's Kickstarter is starting next week. They want $900k and will have a playable demo ready. It'll be interesting to see how they navigate around the current pessimism.
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# ? Jun 25, 2016 05:50 |
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# ? Apr 25, 2024 23:54 |
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The Kins posted:The System Shock 1 remake's Kickstarter is starting next week. They want $900k and will have a playable demo ready. It'll be interesting to see how they navigate around the current pessimism. That'll be a tough one for me to skip. That game was the dogs bollocks when it came out. One of the few games I ever played through to the end - twice. They introduced leaning round corners etc, drat they better not gently caress it up.
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# ? Jun 25, 2016 06:27 |