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Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
Kick it Forward is a way for Kickstarter to not horribly fail if people are fooled by too many scams.

The entire thing of Kickstarter is built on good intentions and right now, if you read journalists or check a lot of the incoming projects, people are misunderstanding how Kickstarter works or why Double Fine did so well. This is causing even more fraudulent projects and faceless and nameless people to ask for way too much without really demonstrating their abilities out there.

If you think Brian Fargo is doing Kick-it-Forward as a publicity stunt, you overestimate how many people will be hearing about it.

It is a way that Kickstarter can maintain momentum even after the initial projects that are launched there. Kickstarter gaming projects have a breaking point and we're going to find out really fast where that breaking point is, if this pace keeps up.

How many projects can you support before you wish they stop announcing awesome projects?

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Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

al-azad posted:

And people aren't stupid. Look at any project that succeeds and you'll see it either comes from an established person or someone with a really, really good pitch. Terrible projects almost always die because because people can smell half-assed work from a mile away. I've never heard of a scam project on KS before and all of these video game developers hopping on the bandwagon have their entire professional reputations on the line. Unknown artists have to work hard to create a believable pitch while established artists have everything to lose if they fail to deliver. I've seen projects nearly reach funding but due to the creator being a total pariah and never posting updates so people started dropping off rapidly near the end.

Kickstarter is a self correcting endeavor that scares off schemers by forcing them to actually work.

You don't think "Your World" is partially a scam?

Two people put $10,000 into that project. Even as a joke because it'll never be funded, that's incredibly stupid.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Sigma-X posted:

I think Your World is not a scam at all. The only way it would be a profitable scam is if they make it over half funding or so, at which time Eggman can fund the rest himself and walk off with their money, but it's never going to get that high. Anything less and Eggman is losing money to taxes and to Kickstarter/Amazon fees.

The very text itself reads like a text-book example of a scam. Promising something that is ultimately so good and delicious that it is impossible to meet the demands of. Kinda like Saints Row the Third.

But unlike Saints Row the Third, I do not think that even if this guy manages to get people willing to work for him and try to construct his dream project, will produce anything near a playable or fun game, at best becoming a remote imitation of a more popular game or a bunch of popular games without meshing quite right.

This guy is a frickin' "idea-man" for crying out loud. They exist as amusement for those of us with two feet on the ground.

Occupation posted:

Even though I've made it clear my dislike for Fargo, and I personally don't think Obsidian is God's Gift to Video Games, I respect and admire Avellone enough that this will probably push me over the edge to donate.

You are an awful person. An honest, but awful person.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Sigma-X posted:

This is how I read it. The fact that his rewards are all effectively meaningless things that only make sense in the context of WARCRAFT BUT BETTER GUYS seals it for me.

Here at work we get a fair amount of fan mail and inevitably some of it is HEY GUYS FOR SAINTS ROW 7 YOU SHOULD MAKE IT LIKE SAINTS ROW BUT BETTER AND YOU HAVE A FASTER CAR AND A BIG GUN AND LIKE ITS BETTER PEW PEW.

Literally his pitch reads like someone who had to try very hard to not capitalize everything because he is too swept up in HOW AWESOME HIS IDEA IS TO MAKE A GAME THAT IS BETTER THAN THE GAME HE PLAYED to think rationally.

It's how I read it too, honestly. But I call it scams when it really tries to make money.

I just don't like people acting like idiots and trying to make money off it.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

NINbuntu 64 posted:

Every time that comes up, I'm absolutely baffled as to how people can say that RPGs have strayed from their original design when many of them do little more than slap 3D graphics on to an ancient combat system. JRPGs are one of the most slow-moving (as far as evolution is concerned) genres there are right now.

And poo poo, that kid can't be older than 21. What classic RPGs came out in 2003? How the hell did he grow up with these titles?

In 2003 I think I was emulating SNES games, so I think he probably either played Final Fantasy emulated or he played RPG Maker games and feel now that it's basically used for making porn, it needs to go back to its roots as a game that at least tries to be pretentious.

I actually do like the look of the art and assets in the presentation, but I need to see more before I think it's something to throw money anywhere near.

The fact that they have an artist on board is very helpful though.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Brown Moses posted:

In case you missed it Ellwood Barlett has posted a series of videos where he discusses the gameplay mechanics of Your World.

Holy crap, it's like he doesn't know how impossible everything he says is.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

They really just need to try again with a little more to showcase. It can't succeed like they did. If they just showed their mod a bit for people who do not have NWN, it'd be a little easier to know whether it is worth it or not.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
Chris Avellone supports it though and I don't think he'd support people who could get in trouble with Bethesda over something like that, but that could just be me. Zenimax very well could probably shut it down.

While it would be seen as douchey, I doubt a big enough portion of their customer base would care.

Adn this is why Copyright laws probably should change.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Occupation posted:

False dilemma. I'm not saying that Fargo should've been sucking publisher dick, but his endless and ceaseless ragging on "publishers" etc felt like I was at times funding a dude's rants. It was annoying and quite frankly unprofessional.

That's the thing though.

Most of these people have only acted professional because they've had to answer to publishenrs their whole lives.

And here comes an opportunity to drop any acting aaannnd... He throws a really awkward act in front of camera aimed at decrediting publishers.

I know where he comes from, but you have a pretty good point.


But maybe he'll shut up about his whole "haha, gently caress publishers" ordeal after this kickstarter, especially when he realizes he can't just drag more funding out from a magical drawer.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
While I'd really like more games where you play as the bad guy and take over the world in a Code Geass fashion, I really don't like the look, feel or appeal of Nekro and won't be backing it.

I don't even really like Diablo, so that's probably a big deal why.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Lblitzer posted:

Are those games even fun? When I was younger I just thought they were aimed at middle-aged perverts who thought LucasArts adventure games were lame.

The creation of Leisure Suit Larry came as a thing of when Al Lowe was asked to remake a really shoddy text adventure porn game for some modern system. He agreed to do it if he got to have fun with it and the big restriction he had was that he had to make sure all the items were the same as in the original game.

And he made fun of the game aimed at perverts by having the hero of the game be a total loser out to get laid.

Even if you don't like the games though, they are a part of gaming history and part of the flippant attitude that makes gaming as great of a hobby as it is.

Depending who you ask that is.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Quarex posted:

Yeah, I remember downloading it when I was like 13 and even then being profoundly bored by the whole thing. If you cannot entertain a 13-year-old boy with something even mildly lewd, you are doing it wrong.

The big tip-off should have been the women's expressions in the tub, but I know that Charles Bronson look-a-like is dashing enough to make the rest of the cover look alright if at not at least interesting.

The only thing you think about when looking at that picture is most likely "is he wearing pants?"

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Occupation posted:

Honestly, this is the best news I've heard today. I love how it didn't even get to 100k; that's the sign of how much of a miserable loving failure it was, that it couldn't even hit that benchmark.


Also it's a lesson in how not to treat your backers/fans and how you have to have at least the slightest hint of a good idea beforehand before committing to a pitch.

Seriously.

I don't get what special items that they can't bring over that would have been in the kickstarter anyway. One of those creepy hugpillow things?

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Saoshyant posted:

The Shadowrun guys didn't reach 2 million even with Paypal added to the mix, but it was clear they didn't know what else to throw in for the extra money anyway. I just wanted better graphics myself.

The Tortured Hearts KS also ended and, obviously, it didn't reach its goal. Poor Lenore. :smith:

I still think she can do better with a little more of a presentation.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
I'd only play it if it was like Theme Park, letting me control the attraction.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
And they are goons, thus probably reading this thread. :allears:

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
I'm personally holding off on sponsering more Kickstarters until I see one launch successfully.

It's one thing to preorder and quite another to invest in a risk product that could explode in my face.

And one kickstarter at some point is going to fail, and fail big time.

It just might not be any of the current ones.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Saoshyant posted:

See you next year, then. Nothing much will be coming out before that.
I'm not saying I'll stop looking at Kickstarters, just saying I'll probably not invest in any of them.

Saoshyant posted:

No, it's actually the exact same thing or have you never pre-ordered a game before? Things like Stronghold 3, Sword of the Stars 2, Brink, Duke Nukem Forever, Dead Island were all available for pre-order and I challenge you to find anyone that didn't think those blew up on their face, with the caveat that at least the Kickstarter games are way cheaper.
I've pre-ordered plenty of games, just not games that are far off from being finished in development. I usually wait until the last few months when the game has reached polished state before bothering to pre-order.

Duke Nukem Forever was a tough lesson for everyone.

Saoshyant posted:

And alpha-funding is nothing new. Have you seen Minecraft, Starfarer, or Xenonauts? You aren't buying the game; you're buying a promise that those games in the future would/will turn out to be good.

Like in all areas in one's life, being smart with your money is the most important thing you can do. Just don't say pre-ordering a game from an AAA studio now is something better and risk-free than pre-ordering via Kickstarter, because it isn't. Results will vary in both cases, and you may get rewarded or hosed accordingly.

I agree! Being smart with money is incredibly important! This has been the most risky pre-order I've ever done, but I take it in faith because I know the developers I've supported and have faith in their capability to deliver a product (or because I won't miss the amount I donate for that particular project)

In the case of Minecraft, I bought something that I got. I have product I am satisfied with and any future development on it was just a bonus for me. If I buy Xenonauts, same deal.

The lesson is to be sure you'll be satisfied with what you invest in as it is, not what it promises to turn into. That tends to make things more sour than it should be.

Kickstarters just leave me hoping it won't be a bail-out.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Occupation posted:

I knew it. I loving knew this stupid poo poo would happen once that pointless, ill-thought-out, dumb idea started getting traction.

Thanks a lot Fargo. You're an rear end.

Welp, you were right. :smith:

To be fair, this isn't directly Fargo's responsibility. Kicking it Forward had good intentions in it and this whole "yell at them to join us" thing is lovely journalists who are using it wrong.

We really should write them angry letters telling them to lay off a volunteer thing.


My god. How does such a thing exist in 2012?

Mordaedil fucked around with this message at 10:27 on May 21, 2012

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

NINbuntu 64 posted:

Day Z is making some pretty great strides toward this, actually. It manages to leverage things like safety in numbers and limited supplies with mechanics that discourage shooting all your friends since you start to be visually represented as a bandit. It's a pretty great mod, even in its early stages. And, rather than being some random Kickstarter, it just exists, right now, and you can play it.

It's a great example of a person with technical skill making something that works really well as a concept and it isn't full of pie-in-the-sky dreaming that most zombie Kickstarters are full of.

This.

DayZ *IS* the Zombie Survival game everyone asked for. The zombies are kinda scary, not just because they are fast and they aren't just particularly bright either, but because you are really mortal and players are easily the biggest dicks in the game and without friends to help you, you really are hosed.

It's how Zombie apocalypse would be like and your deep realization that you probably wouldn't survive a zombie apocalypse isn't because zombies are totally dumb or whatever, but because you can't anticipate the greed of other humans.

And you didn't even have to Kickstart it. :allears:

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

NINbuntu 64 posted:

See, when I say "doing something that distinguishes them from the crowd" this is exactly what I mean. They've come up with a cool art-style, they're running with a cool concept, and everything about it just says that there's a fun product in all this.

I'm getting a Heart of Darkness vibe from it, just good.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Occupation posted:

Could we see it? And it's still nothing compared to the OOTS KS, which had the dumbest reward tier system of all time.

Order of the Stick KS was just about getting more cartoons reprinted for fans that wanted reprints and offered rewards to people who wanted these reprints.

Aimed at a very niché audience, basically.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

AllanGordon posted:

Is season 1 worth checking out?

Ys, Chris Avellone helped out on it and it's pretty impressively made, from a technical standpoint. Their assets look just like game assets and their humor is decent. The acting is good too, in my book.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Tarquinn posted:

I kinda wonder how they could offer the $10,000 reward tier without Al Lowe being completely on board. Or "on board" at all.

That makes it seem even shiftier, indeed.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Quarex posted:

Not sarcastic--can someone who is a fan of the genre please tell us what has changed with "hardcore tactical shooters" over the past decade that requires multiple Kickstarters to bring the genre back? I do not imagine there is any way it can be like what happened to classic CRPGs or adventure games or even space trading simulations, but perhaps there is more going on there than it seems.

In general, it is treated a lot like turn-based RPG's.

It is deemed not popular by publishers and noone really wants to take the risk publishing it, because Rainbow Six were first person shooters, but didn't pull in the amount of income Call of Duty does.

Everyone is frustrated with the publisher/developer deal it seems at times.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Tsurupettan posted:

I'm hoping you didn't think I was implying that stereotype applies to every woman. :shobon: There are those who do it, though, and that's why the stereotype exists.

Often enough, it's male players who play female avatars and still get stuff.

I used to do this when I was a kid, but a rather scarring experience made me rethink my actions of accepting free stuff from guys who offered. Didn't help that I roleplayed a female and was told I did it really well to the point where other guys playing female avatars would also give me stuff.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Occupation posted:

CLANG sounds like the most boring concept for a game ever, and really brings to light the "why don't I just do it in real life, then?" question:

[...]

Seriously, how hard would it be to go to a kendo/sword-fighting class if you really, honestly, want to learn how to swing a long bladed instrument around. This on top of the fact that Demon/Dark Souls/ Monster Hunter are practically already sword-fighting games on top of having, you know, an actual game.

That's like saying "why play a flight simulator when I can just do it in real life, then?"

This project is meant to appeal to those people.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Cicero posted:

Is this really surprising? I mean just think how big the anime-loving nerd demographic is.
I don't these demographics necessarily overlap. Maybe there's a few wanting to imitate Cloud from FF7 or something, but in general I think this sort of thing appeals more to nerds of the LARPing kind, which is huge in Europe.

(well, my impression is that it is huge here)

Electric Pope posted:

When people think being too realistic is Call of Duty's problem I don't know what to think.
Graphics is maybe the only realistic part about Call of Duty and even that is sort of a stretch. Doesn't stop the government for blaming CoD for training mass-murderers like ABB.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
Being informed about Kickstarters is all about knowing good from bad, after all.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
:stare: That is some terrible standing point for the developer of the new Tomb Raider game to take.

I found that game interesting because seeing Lara Croft go from an average woman into the super-icon she has become as a strong female protagonist sounds like a really interesting route and having been put through severe situations like a sinking boat, a collapsing tomb, tribal people trying to kill her and trying to survive on a deserted island sounds like things she'd have to go through to get there, so I am willing to overlook the aspect people describe as "torture porn", because I feel that being vulnerable is a more honest character portrayal of a character still not a super-woman.

Rape or threat of rape is not cool. We're just not there.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Whack posted:

This could actually be interesting. Hearing women constantly complain about the way they're represented in video games is getting so loving tiresome and they don't seem to give a gently caress about the way men are represented.

Yeah, I hate how every time I join a game with voice-chat on, I get constantly asked about the size of my penis and requests for webcamera sessions focused solely on my genitals while they point out how cute my sneezes are.

I kid, you know what is really tiresome though? People giving fucks about a thing they can just easily overlook and give no fucks about. Seriously, you can have your opinion on this matter, but there's literally no reason to say "gently caress women" about it.

On a different note, it is not like it's not a worthy topic to explore, the way men are represented in media or video games, it just is an entirely different perspective, because it is a Power Fantasy thing and it doesn't appeal to every demographic of male gamers and probably tends to color or inhibit growth as a person with young men.

Like the whole deal with you shouldn't show emotions in society and how this leads to really crippled self-esteem. But there's little else to say about it.

Jones posted:

why dont you video game evangelists bandy around the fact that most video games depict extreme violence? Surely that is a more despicable aberration than the fact that for-profit video game companies cater to their target 18-25 male demographic, but no that would require critical thinking above and beyond the moral outrage of the moment which is all your ilk seems capable of parroting.

You say that as if you have not read most of the critique about Tomb Raider in this thread.

Mordaedil fucked around with this message at 08:10 on Jun 15, 2012

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

evilmiera posted:

While this does fit the bill for a terrible kickstarter, I felt I could add it here because it is completely baffling :psyduck: .

http://www.kickstarter.com/projects/1537889393/berathen-spirit-detective

Also known as the kickstarter with a 50 dollar funding goal that uses an intro page from RPGmaker made in about 20 seconds.

Why the gently caress did anyone spend even a single dollar on this? This is bizarre.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Harlock posted:

The goal and focus is all over the place, not to mention the video seems like a blatant troll in what media it includes.

I'm more surprised it has so few down-votes so far, but I suppose people don't care enough to even look it up.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
I'd love a sandbox MMO or maybe even a toolset MMO like Neverwinter Nights, but I don't think Kickstarter is the model that will help it get made, except maybe the latter one.

MMO's cost way too much money for a Kickstarter to launch it.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
IndieGoGo is down, I wanted to check up on our favorite pet project "Misandry in video games" and see how it is doing.

I can only be glad that it doesn't reach the funding levels of Feminist Frequency, though I have no doubts it will be funded, because there's definitely enough retards on /v/ to make it happen.

Here's a thing I found in the comments on their YouTube video:

Misandry in Video Games posted:

I've seen a couple of these "men and misandry in games" projects cropping up. How convenient that they all appear at the same time as Feminist Frequency's controversial kickstarter. I don't mind a series being made about negative protrayals of men - in fact we really need one - but I get the impression these projects are knee-jerk reactions, made to inferior standards. They're riding off of the back of people trying to spite Feminist Frequency, rather than provide productive commentary.

This was flagged as spam. :negative:

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

TetsuoTW posted:

Just checked, and they're at about $2500 of $3300 with 38 days to go.

But in the course of trying to find it again, I also found this:





These are the funnies things to come from this debacle.

Le0 posted:

I'd like to see rewards for kickstarter all together removed, then you'd really have a service providing ideas and only real good or innovative ideas could be able to reach their goal. But I fear that by doing this no one would ever go on Kickstarter ever again because no lewt can be had.

You can already donate extra money or even donate without choosing a reward tier. Some people just want something in return for donating. Otherwise, people would donate $0.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
There's a certain amount he can change them to the point where they count as his own creation. I don't really know the specifics of it, but it's as ridiculous as adding a feather to Sonic and it's your own original character.

Somehow.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

AntiPseudonym posted:

That's actually a myth. If the original work is instantly recognizable, then you run the risk of being hit with copyright infringement.

That's interesting, but I guess that's what I get for remembering advice from back when I spent time on DeviantArt. :smithicide:

(the time period, that is, not that I got the advice from someone on DeviantArt)

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Antitonic posted:

Eh, not really my type of game, but I chipped in $30. Hope it works out. :shobon:

There's also this: "Z.". It's a CCG with zombies, billed as "Magic: The Gathering meets The Walking Dead". Seems interesting, and I have a soft spot for card games.

If only I wasn't really fed up with zombies at this point. :sigh:

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Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Sigma-X posted:

Who the gently caress has ever gone "hey my idea that I would like you to fund, it is not an original idea" in their loving pitch?

If it's a good idea and he's clearly mentioning his sources I don't see what reason he would possibly need to shoot himself in the foot with a pitch like you're suggesting.

The thing is, his pitch sounds exactly like Wizardry IV, down to the defeated sorcerer bit and his motivation and the summoning circles.

It's an outright remake and he doesn't sound very sincere about it.

I get that it's an idea pitch, but it kinda of seems like he's copying most of the ideas.

But I don't know, Wizardry IV had a lot of problems and if he does well, this will fix those problems and it will could be really cool. I really like the art-style and everything. Sincerity is still very important for Kickstarters though.

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