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JonOlick posted:Do you trust some dude in a moderator chair at some company who wants to ban you because you stole his friend's prized magic sword? Do you trust him to not accidentally some files? Personally speaking, I want to set up a system where you don't have to make a value judgement about the integrity of moderators. I'd rather have honesty and integrity built into the system itself. Solve the problem at the root. I'm thinking I'll kick you just so I can be aware of the exact moment players figure out the reporting threshold that automatically bans people from playing with anybody else.
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# ¿ May 20, 2015 10:07 |
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# ¿ Apr 29, 2024 07:07 |
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Phase 2: Start an Indiegogo to support Kickstarter habit.
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# ¿ May 25, 2015 13:08 |
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Yodzilla posted:If I were to expend the effort to make my own first person shooter is sure as hell be a little more creative with my weapons than pistol, shotgun, axe,
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# ¿ May 30, 2015 08:33 |
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And, at the heart of it, you're selling the third installment of an episodic game whose last release was over a decade ago, with the only way to 'catch up' being to watch hours of Ryo asking people if they know about the Chinese on youtube or hunt down discontinued hardware.
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# ¿ Jun 16, 2015 07:49 |
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Excuse me, I'm looking for someone who knows about Chinese people.
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# ¿ Jun 17, 2015 12:57 |
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The main problem with Shenmue 3 is going to be that none of the stretch goals are the inclusion of Virtua Fighter or Afterburner as arcade games.
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# ¿ Jun 18, 2015 03:28 |
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Shenmue itself was reportedly so expensive every Dreamcast owner would've had to buy it twice to make it profitable, but most of its budget was spent on doing developing things that nobody else was doing at the time but are now commonplace, as well as on assets for the future installments, to the point that the entire second game was basically complete barring the event scripting and voicework. That and Dreamcast sold very poorly. And it all took place prior to the rise of AAA gaming - all up it cost less than the marketing budget for a Call of Duty. It was a "commercial disaster" because it didn't overcome the fact that the Dreamcast was dead in the water, but the amount of poo poo it did that was incredibly new and unprecedented was amazing. Nobody today would bat an eyelid at a minigame having online leaderboards, but it blew my mind at the time.
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# ¿ Jun 18, 2015 06:45 |
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Colon Semicolon posted:it's not even a point of it just being a pixel game, it's a point of that hideous abject failure to add shading or even the slightest details to make something look interesting. it's not even that hard to do. even just adding a single shade or learning how to dither or SOMETHING would help. The answer to your original legitimate question (when amended with your complaint about the actual quality of the art rather than the type of it) is: never. People will never stop making ugly games, regardless of the medium, style, or engine they do it in. Even if they do, it will not be permanently, as aesthetics evolve. Such is design.
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# ¿ Jun 30, 2015 07:02 |
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Hav posted:He's conflating pixel art with 8-bit revivals. God help him if anyone starts emulating the ZX Spectrum in seriousness.
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# ¿ Jul 1, 2015 00:38 |
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It's basically just a vanity collectible thing.
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# ¿ Jul 1, 2015 06:53 |
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Memento posted:Well, apart from Shenmue, it appears he has made a bunch of racing games and fighting games. And he has spent the last 15 years making mobile and arcade games. I understand that people like to hold up the accomplishments of their heroes as evidence they can do well again, but you also have to take the big fat pile of meh that they have done in the last decade-plus into account when you're evaluating them.
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# ¿ Jul 6, 2015 07:40 |
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Nintendo Kid posted:It isn't. Why do you think Sony ain't saying poo poo about how much they're willing to put in?
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# ¿ Jul 7, 2015 22:51 |
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# ¿ Jul 13, 2015 00:30 |
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Alien Rope Burn posted:As somebody who was a Dreamcast fan and has a huge stack of Dreamcast games, I just find it a bit surreal. I just can't envision a situation in which this doesn't all crash and burn in some sense. There was a window in which a Shenmue 3 would have been groundbreaking, but it wouldn't have made money. Now maybe the money is coming together, but I can't see a Shenmue sequel as actually being a good game compared to its modern AAA peers. It's a catch-22 and maybe I'll be surprised, but my money'd be against it. (And it is, I'm not backing.)
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# ¿ Jul 16, 2015 01:52 |
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Yes thank you industry captain, obviously there would be licensing issues if you were to actually do that thing instead of take it as an example of how well-trod the FREE path is by now.
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# ¿ Jul 16, 2015 02:13 |
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Great Joe posted:Because their Alien Swarm clones sold great
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# ¿ Jul 30, 2015 23:54 |
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SuicideSnowman posted:That game already exists. It's called ... Star Citizen.
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# ¿ Aug 7, 2015 01:50 |
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Something that is bad enough to delay the release of your product is literally the definition of a "showstopper" bug.
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# ¿ Aug 7, 2015 22:31 |
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ShredsYouSay posted:Allegedly CIG only have 8 million left in the bank and are blowing through 3.5 million a month
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# ¿ Sep 25, 2015 11:36 |
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senrath posted:It's almost like a VN with Mechas in it is a completely different game from a tactics game with Mecha in it, and that the two fanbases don't necessarily have much overlap! They've raised nearly $700k at the time of this post and they have 34 days left to go. Muv-Luv launched earlier and hasn't yet hit $500k.
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# ¿ Sep 30, 2015 03:53 |
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Demiurge4 posted:See also civilization beyond earth. Totally not alpha centauri but we're going to mention alpha centauri at anyway.
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# ¿ Oct 9, 2015 03:47 |
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The best part of the Dragon's Lair pitch is the caricature reward with example image copyright 1983.
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# ¿ Oct 27, 2015 06:34 |
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Noyemi K posted:Anime titties killed my father. This but ironically.
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# ¿ Nov 3, 2015 05:54 |
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RentACop posted:Quick, someone justify buying CDs in a haughty tone
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# ¿ Nov 22, 2015 08:12 |
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# ¿ Apr 29, 2024 07:07 |
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Fart of Presto posted:Except online gambling is perfectly legal in most/all EU countries and it's also OK to advertise about it.
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# ¿ Dec 15, 2015 05:19 |