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If anyone ever says "I was going to back that kickstarter but they aren't kicking it forward so they must just want to make money and making money is evil" I will punch them in the nose. I think Brian Fargo would too!
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| # ¿ Mar 29, 2012 22:13 |
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| # ¿ May 22, 2013 14:38 |
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Important thing for all of yall to know: there is a good reason why iOS kickstarters don't include preorders. Ihe only way to get an iOS game is to buy it with your own money. Apple doesn't give iOS developers any control over who gets their game (I don't think you can even give people who bought your game a refund), and gives them no way of giving out a game for free. If it was possible I wouldn't doubt that these iOS kicksterters would let you pre-order the game as well, but since they can't, they won't. I still think Kickstarter is a good platform for iOS games to get funding, though. While you can't add preorders to funding tiers, you can add all the other extras to entice backers who really like you game, they will just have to shell out for the game once it goes through the approval process. While it is kinda silly that someone who give you a hundred dollars to make a game doesn't get the game for free, I think most people who already paid that much won't mind paying a little more.
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| # ¿ Apr 6, 2012 20:49 |
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Dr. Video Games 0031 posted:I don't know if this is right to expect or not, but I do wish that every project would have a section explaining why they need kickstarter to help fund them. It would make me feel better about backing a project if the people behind it sounded more earnest. I don't think it's right to expect at all. While the really cool thing about Kickstarter are the projects that wouldn't happen without it, I think it's also really cool when projects that are on time and on budget do a kickstarter in order to make a little more money and put a little more into their project. In this case the backers are doing it for the rewards as well as feeling like a part of the project. That is a legitimate way to use kickstarter!
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| # ¿ Apr 6, 2012 21:35 |
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TychoCelchuuu posted:Battlefield World War II. They really should make a WWII Battlefield game
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| # ¿ Jun 3, 2012 01:48 |
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Boiled Water posted:Is there some sort of economic bonus to using the Source engine instead of Unreal? Except of course long loading times and loads of memory usages. Did you notice that Gabe showed up in the video? He is apparently a part of this whole swordfighting group thing. Of course they are using Source, and considering that it's an arena fighting game Source should work well.
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| # ¿ Jun 9, 2012 23:04 |
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Azure_Horizon posted:
Man, I kinda wish that Ice-Pick had made a 2D game before. While their other games have been great, their ambitions never match their resources. It's kind of become their trademark, actually. Knock-Knock already looks like so much more polished than what they've made before, while being just as compelling. So exited about backing this. The Devil Tesla fucked around with this message at Jul 27, 2012 around 20:03 |
| # ¿ Jul 27, 2012 19:44 |
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| # ¿ May 22, 2013 14:38 |
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Thewittyname posted:The Project Giana people just posted a new gameplay video. Looks pretty cool - like a mixture of Trine and Sonic. Here's the kickstarter page. Best part for people who enjoy making fun of kickstarter: quote:We've received a lot of requests about an OUYA port, and we can deliver! If we hit the stretch goal of $300,000, we will provide an OUYA version of Project Giana, to be released in the first half of 2013. More details as soon as we hear back from the OUYA team! And at the $250 level: quote:The previous reward tier plus a Giana backer T-shirt (final design will be shown in a future update) with free shipping and your name in the credits. Send us a digital picture of yourself, and you’ll get it back with Giana herself kissing you on the cheek. Cute or punk – your choice. (Inappropriate pictures will need to be resubmitted.) Still, this project looks awesome. According to the details Cute Giana's power to float and Punk Giana's fireball are available at any time, but when you activate it the world and your character automatically flips (and you can flip it yourself any time). While I'm not kickstarting this one, I'm definitely going to keep an eye on it's actual release.
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| # ¿ Aug 3, 2012 23:19 |




