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Some kickstarters I didn't see mentioned (in this thread) were the successful No Time To Explain kickstarter (although I think the original flash game was enough), the successful Octodad 2 kickstarter (I'm excited for this game), and the successful Idle Thumbs Video Game Podcast kickstarter for which backers of a certain level get a sequel to the free Indie game Gavity Bone.
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# ¿ Mar 26, 2012 14:16 |
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# ¿ Mar 29, 2024 08:37 |
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Shalinor posted:This is us: http://gravitazgame.com There's a thread for it now
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# ¿ Apr 11, 2012 17:33 |
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SupSuper posted:This probably isn't as nostalgic as most Kickstarters going on, but remember the classic puzzle game Chip's Challenge? More Chip's Challenge-style gameplay, made by the same guy that did it the first time?! This sounds amazing. I wish there were a more well-defined basic reward tier, though. $5 is "maybe you're preordering the game, maybe not" and the next tier is $25. Edit: Actually I think I just read it wrong. I think $5 is "preorder the base game for sure and either the whole thing or at least $10 worth of DLC". dirby fucked around with this message at 15:01 on Apr 18, 2012 |
# ¿ Apr 18, 2012 14:58 |
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Boiled Water posted:You could just make a kickstarter that said 'I'm going to pocket your money' as long as you remember to pay taxes. Actually, vaguely similar kickstarter proposals get denied by Kickstarter.
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# ¿ Apr 23, 2012 23:21 |
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Dancer posted:So here's a game that I would say really really deserves the relatively modest amount of money it's asking for: Agrias120 posted:
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# ¿ Apr 27, 2012 15:33 |
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There's Gravitaz, which has Shalinor on the team. SA thread
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# ¿ May 6, 2012 21:30 |
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Jason Rohrer, the guy who made those artsy games like Passage, Gravitation, Sleep is Death, and Inside a Star-filled Sky has made a 2-player (single cart) game for DS called Diamond Trust of London. You both try to out-compete each other in the diamond business, while doing sneaky things like bribing people to give you information your opponent thought was secret. It sounds kind of fun, but I don't know if I'd want to put that kind of money down for a game that requires my opponent to have a DS. Anyway, he has a kickstarter up for production of carts (the game is already made and approved by Nintendo if he can order enough carts) kickstarter link.
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# ¿ May 11, 2012 16:18 |
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Darthemed posted:Diamond Trust of London, a 2-player diamond-trading strategy game for Nintendo DS has 5 days to make ~$5000. Kind of doubt that they'll make it, given the niche appeal of such a game. Whoa, they're that close? I really wish the game were just released for PC or something; it looks interesting to play but I don't know how many times I'd get someone to play DS local multiplayer these days.
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# ¿ May 21, 2012 00:18 |
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the black husserl posted:They will absolutely make it. No kickstarter gets that close and fails, its part of the weird psychology of the supporters spending habits. Yeah, they got more than half of their remaining money yesterday, and they still have 5 days left. It may have helped that they changed some reward tiers to encourage people to chip a bit more in, but now it's looking like they'll probably be fine. Edit: Actually a lot of that was a single huge donation…
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# ¿ May 21, 2012 16:21 |
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Personally, this thread has given me all the updates about Kickstarters I might want, that aren't contained in the individual Kickstarter pages. I figure if a game hasn't come out yet, then all the information we have comes from the Kickstarter page itself, and if there's something really special that warrants its own thread for more discussion than goes on here, I imagine the Games mods would allow the thread.Megazver posted:So yeah, apparently you can't even PM mods if you don't have the upgrade. Lame. For example, Axemaniac's e-mail address is listed on the very old forum rules page.
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# ¿ Jun 8, 2012 15:59 |
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lordfrikk posted:notable ones do, I feel. I just personally don't read those individual game threads much, but that doesn't mean I think, say, the Wasteland 2 thread shouldn't exist. octoroon posted:I kind of instinctively dismiss any KickStarter that claims to want to make an MMO. I mean it would take some absolutely stunningly crazy name-recognition for something on that scale to seem viable through KickStarter.
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# ¿ Jun 8, 2012 19:37 |
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Achmed Jones posted:Yeah, agreed. For a sword game with a 1:1 control scheme to work, the controller has to be able to stop when it hits another sword or a person or whatever. And that's not really a thing that's possible.
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# ¿ Jun 10, 2012 01:13 |
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I just heard about this big videogame music bundle kickstarter project. Basically, the various rewards are digital downloads and/or CDs of various game soundtracks/arrange albums from a wide variety of artists: Kickstarter page The main focus is on releasing a 2CD set: one CD for music from Rokko-chan* and one CD for arrangements thereof. However, there are other video game music things involved, including (a lot more than) "Super Meat Boy Choice Piano Cuts", "The Binding of Isaac: The Wrath of the Lamb", CDs of Hydorah music, and live music from Nobuo Uematsu. *Rokko-chan is a well-regarded 8-bit Megaman style game done in Flash and playable here. (You need joy to key if you want to use a gamepad.) dirby fucked around with this message at 00:28 on Jun 11, 2012 |
# ¿ Jun 10, 2012 22:13 |
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Flexible Funding I've never used IndieGogo before, but is it possible for me to withdraw funds at the last minute if they don't reach their goal, or is it immediate funding rather than a pledge for "flexible funding"?
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# ¿ Jun 24, 2012 21:12 |
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This came up in the Ouya thread, but not everyone reads that. There's apparently a kickstarter for an iDevice dock with controllers and TV-out called "gamedock".
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# ¿ Jul 11, 2012 17:44 |
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Al! posted:it's really fun if still pretty incomplete. dirby fucked around with this message at 19:21 on Jul 11, 2012 |
# ¿ Jul 11, 2012 19:18 |
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Hiro Protagonist posted:I found three games that I thought looked pretty interesting. quote:Next is QONQR which reminds me of a combination of The Secret World and Parallel Kingdom, which is a pretty awesome combination. It's more or less a real-world map-based MMO for mobile systems and the PC. quote:Last is Project Locus, which is a cyber-punk RPG in the vein of Diablo with an emphasis on co-op. They're asking for a lot of money.
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# ¿ Jul 12, 2012 02:59 |
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atholbrose posted:I also went ahead and backed Moon Intern, which I don't think anyone's mentioned here before. Star Guarded posted:Moon Intern quote:This is one I hope works out.
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# ¿ Jul 12, 2012 22:46 |
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So Skyjacker is probably not going to make it on this round of Kickstarter, but if it doesn't, they'll break up the development into smaller pieces offering some sort of software for money up-front. Also "who there prayed for Skyjacker in OUYA? Your dreams are not such unreal now )"
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# ¿ Jul 18, 2012 17:49 |
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Tippis posted:That said, given the data they must have collected by now, it really shouldn't be that hard to come up with a proper “standard evolution of pledges” formula that could give a much more accurate estimate. It would still be simple maths, just not naïve maths.
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# ¿ Jul 28, 2012 18:35 |
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Francois Kofko posted:Pretty sure the only predictor they have is a linear regression That's definitely false, because they have two "predictors". If you go to a page like the kicktraq for Castle Story, you can see four tabs, two of which are labeled "[Exp] Projection" and "[Exp] Trend". There's not enough data for the "projection" yet for that project, but on something else, like Ouya, clicking the Projection tab shows a different sort of prediction than the "trend" tab.
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# ¿ Jul 28, 2012 19:12 |
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Remember Tortured Hearts, that RPG that was designed (except for artwork, IIRC) by this sweet old lady but didn't have the best kickstarter because they had almost nothing they could actually show? Well it has a website now.
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# ¿ Aug 2, 2012 02:10 |
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A physical reward at $25 is probably not the best idea.
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# ¿ Aug 30, 2012 00:34 |
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I just found out that Indiegogo does not make it obvious that you've contributed to something (you have to go through your dashboard), and even if something is fixed funding I think you can't cancel payments (or even combine your contributions). That's really obnoxious.
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# ¿ Aug 31, 2012 01:42 |
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Renoistic posted:Contrast on Greenlight looks pretty cool, actually. I'm kinda glad you posted that here because the Greenlight thread seems to be a lot more of a repository of bad Greenlight projects.
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# ¿ Sep 1, 2012 01:33 |
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Shalinor posted:Rhythm Destruction looks like it could be pretty cool. It's a mixture of shooter and DDR - rather than shooting, you're DDR'ing with one hand and maneuvering with the other.
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# ¿ Sep 8, 2012 05:55 |
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Urdnot Fire posted:Anyways, since I'm tired of horrible, non-Kickstarter posts, here's an interesting FPS called Retrovirus. As a followup to this: While the kickstarter failed, they ended up getting a deal with gamestop to have the game released on gamestop's digital download service (which I didn't know existed): gamestop purchase page free demo page
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# ¿ Sep 15, 2012 19:44 |
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The Rhythm Destruction team just updated their demo to make things a bit more fair and to increase compatibility. They really seem to be seriously working on things, so I hope they make it (but worry as their low end projection on Kicktraq is below their goal).
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# ¿ Sep 23, 2012 22:35 |
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jvempire posted:Not a videogame, but a boardgame. For reference, Trad Games has its own crowdfunding thread.
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# ¿ Oct 29, 2012 22:14 |
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AnonSpore posted:Does Kickstarter not have any sort of quality checking before you can throw up a project? The Awful Kickstarters thread's size rivals this one.
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# ¿ Nov 6, 2012 02:27 |
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AllanGordon posted:Is there a good list anywhere of successfully funded kickstarters and maybe dates when they released their games? Diamond Trust of London and Unemployment Quest came out. As did No Time to Explain and betas of Cloudberry Kingdom and Rhythm Destruction.
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# ¿ Nov 19, 2012 15:50 |
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CrookedB posted:Speaking of the soon-to-be-launched Barkley, Shut Up and Jam: Gaiden 2 kickstarter, I've had the pleasure of interviewing Chef Boyardee about it. For those interested, the interview has a lot of exclusive info and a bunch of Barkley 2 screenshots: http://www.rpgcodex.net/content.php?id=8632 that interview posted:We set the goal for $35,000 because this is a realistic number that we think we can reach
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# ¿ Nov 21, 2012 22:19 |
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Unguided posted:It's up! http://www.kickstarter.com/projects/talesofgames/barkley-2-an-rpg-sequel-to-barkley-shut-up-and-jam Edit: I should probably post that in the thread for the game. dirby fucked around with this message at 07:08 on Nov 29, 2012 |
# ¿ Nov 29, 2012 06:22 |
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ten dollar bitcoin posted:He probably would have made if it the kickstarter didn't end at 2am EST.
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# ¿ Dec 2, 2012 08:01 |
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Admiral H. Curtiss posted:If you're interested in classic video game music: I don't know if anyone here got anything from that summer bundle, but now there's a nubuwo winter bundle of chip tunes and game song remixes, etc.
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# ¿ Dec 16, 2012 00:06 |
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Cassielle posted:What is it? Akaneiro is a free-to-play action-RPG in the vein of Diablo and Torchlight, set in Edo-era Japan. I don't understand what benefit SA would get over having questions about the game answered here when they could just be answered on the Kickstarter itself for those interested; to give us secret answers other people don't get would be weird. For questions not about the game, then yeah maybe an Ask thread in Ask/Tell would be appropriate. If there were independently a big fanbase on SA clamoring for your game, then asking a mod for permission to post a thread of your own would make some sense, too. But as you saw, there doesn't appear to be one. Finally, if there was any confusion/doubt, I am not a mod of the Games forum in any way and if I'm out of bounds report me/PM/e-mail me.
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# ¿ Jan 25, 2013 15:15 |
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Chuck Bartowski posted:I've never used Indie Gogo before and don't they still get the money even if it's not successful? I'm sure I remember hearing that somewhere
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# ¿ Jan 28, 2013 21:48 |
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ReV VAdAUL posted:Can you withdraw from flexible funding pledges before the end of the funding drive or are you locked in as soon as you pledge? Pledging deducts money immediately; you're locked in.
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# ¿ Jan 29, 2013 00:13 |
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MikeJF posted:What is the actual point of the 'goal' in Flex Funding projects? It's a number that if you don't reach it, indiegogo takes a bigger slice of the pie. So I guess every flex funding thing should just have a goal of $1…
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# ¿ Feb 19, 2013 06:19 |
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# ¿ Mar 29, 2024 08:37 |
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Antitonic posted:They've got a couple familiar names attached, chief among them being Wil Wheaton. Edit: I'm talking about There Came An Echo.
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# ¿ Feb 19, 2013 16:04 |