Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Megazver
Jan 13, 2006
Looked around for more stuff to fund on Kickstarter. There's this:

http://www.kickstarter.com/projects/1424869054/tortured-hearts-or-how-i-saved-the-universe-again?ref=category

On one hand, it's a huge RPG by some unknowns. On the other hand, it seems that these unknowns have already done two really popular and highly-rated 100+ hour NWN modules. Have any of you tried these modules?

Adbot
ADBOT LOVES YOU

Megazver
Jan 13, 2006
Links to the modules:

http://nwvault.ign.com/View.php?view=modules.detail&id=3799
http://nwvault.ign.com/View.php?view=modules.detail&id=5347

Their site:

http://torturedhearts.com/

Discussion thread on RPGWatch:

http://www.rpgwatch.com/forums/showthread.php?t=16659

EDIT: They're not getting the money they want, no way. But I do think they have promise if they reevaluate their goals and do the Kickstarter again with more stuff to show to people.

Megazver fucked around with this message at 17:57 on Apr 5, 2012

Megazver
Jan 13, 2006

BobTheJanitor posted:

So if this yogs game can deliver on something similar, where people without any real programming experience can still put together a playable adventure map that can then be shared freely, I could see it actually being something pretty awesome. Time will tell, I suppose.

I think Craftstudio has more chance of accomplishing this:

http://www.indiegogo.com/craftstudio

Megazver
Jan 13, 2006

seorin posted:

It looks like the Tortured Hearts kickstarter has been adding more game info and put up a new pitch video. It's like a pitch video done by your own mother, and I can't help but feel sad at how few backers there are. The game honestly doesn't look bad, they've explained far more about it than any of the more popular kickstarters, they've given a very solid idea of what exactly the money is for, and everything about the project is just so drat earnest that I really want it to succeed. :smith:

Yeah, they've gotten just enough things right to make me feel bad about what they're doing wrong.

Megazver
Jan 13, 2006

lordfrikk posted:

I have high hopes for this. It's also funded already which is great (backed it anyway, though).

You can actually play it already, on their site.

Megazver
Jan 13, 2006

seorin posted:

At this point, what is it they're doing wrong, do you think? It looks like they've fixed the complaints people had, and I'm just kind of hoping it isn't too little too late. I'm not saying it has no problems, but maybe it's more that I can't quite put my finger on what they might be.

Peaceful Anarchy posted:

Thousands is not hundreds of thousands, there's a scope limit for unknowns. Also, their unusual workflow is an issue as I mentioned. What else would you say they're doing wrong? Do you not believe they've got a 100 hour game written and designed with characters, locations, etc? Cause I do.

What they've got to show us right now is the narrative and area design work done, but they seem to be more than a little clueless about systems design and general game engineering.

In a way, this is very much a "fantasy heartbreaker". The system appears to be the usual "D&D but with more everything and no classes and our elves are different!" They ask whether the players want the game to be TB or RT - which is a sign that they have no idea what game mechanics to use. Their skill system is the amateur usual of "what is everything that a character can do that I could think of" with no regard to balance or

Why do they need so much money? "Now we need to get a lot of other professionals involved to do the parts we aren't expert enough to accomplish (and do a good job on) by ourselves. That's the graphics, the music and sounds, and better programming." Well, yeah. Duh.

My advice to them would be to either focus on their strengths and do it in Ren'Py or, perhaps, RPGMaker or to try gathering a team of volunteers to do the game around the stuff they already have for free. Ren'Py is the most likely scenario. And it's not actually a bad choice.


They should do a vertical slice of what they feel is an exciting part of a game and do another Kickstarter with that on offer. "Hey, here's an hour of exciting RPG questifying, if you pay us 20k we will be able to hire graphics designers to make it all pretty and add ninety nine hours more."

Megazver
Jan 13, 2006

Tufty posted:

I can offer a suggestion for why it's failing to get funded, but it's just based on my reaction to the pitch and the assumption that a lot of people out there will have the same reaction combined with the fact that there's no press or buzz about it prompting people to investigate.

You click onto the kickstarter and you're greeted with "Tortured Hearts, or How I Saved the Universe Again" and a picture of a hearts suite playing card that looks like it was drawn by a 15 year old girl and put on her Deviantart. It then goes on about it being an 'epicly epic satirical RPG' that is funny and subverts all the common tropes of epic RPGs. I see and read that and I don't care about anything else on the page, I instantly do not want to keep on looking and certainly do not want to pledge.

Yes. There's also that.

Megazver
Jan 13, 2006
Also, is it me, or are the Dead Linger guys totally overreaching and are probably full of poo poo?

Megazver
Jan 13, 2006

PoisonedV posted:

Yep, a lot of time spent on ModDB has jaded me from being hopeful about projects like this. Stuff exactly like this pops up all the time: a game with a couple modelors and some big ideas, usually involving open worlds and often involving zombies. Future vaporware.

Yeah, if I had to choose between giving ten bucks to them or the old rpg lady, I'd give it to the lady.

Megazver
Jan 13, 2006

Der Shovel posted:

They cannot. RPG Maker, Game Maker and some other similar things won't get accepted. That was the problem with that To The Moon game, as I recall. People kept asking for the guy to put it on Steam and he kept explaining Valve wouldn't accept it.

Jrpgs made in XNA that look exactly like RPG Maker games are accepted, though. (Cthulhu Saves The World)

Megazver
Jan 13, 2006

Dildo Malone posted:

With all the success Kickstarter has been having lately maybe we can finally get The Zybourne Clock made.

Ahead of you.

http://www.kickstarter.com/projects/1400386283/clockwork-and-crossbones

Megazver
Jan 13, 2006
Tortured Hearts GUI mockup.

http://s1060.photobucket.com/albums/t451/ElidaVenn/?action=view&current=GUI_Mockup.jpg

I actually kinda like it. Too bad they're not going to get the money.

Megazver
Jan 13, 2006

Krenzo posted:

How is this different from other virtual tabletop programs that have come before?

Well, you see, it has less features so that you can roleplay, not rollplay. Who actually needs software to take care of the bits of the roleplaying experience that software would be well suited to take care of?

Stupid WoW kiddies, that's who.

Megazver
Jan 13, 2006

Dragonrah posted:

GK: The beast within and Zork: Grand Inquisitor were good FMV games.


Haven't played the latter, but the former is pretty good. Even if the acting is hilarious at times.

Megazver
Jan 13, 2006

Urdnot Fire posted:

Just when I thought that Tortured Hearts project couldn't get any more depressing:

Oh jeez. I gave them ten bucks as a show of support.

I think I'll write a post and urge them to downscale to a storybook.

Megazver
Jan 13, 2006

r1ngwthszzors posted:

Wasn't Brian Mitsoda fired from Obsidian because of screwing up Alpha Protocol?

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Support Grim Dawn, because that's actually legit.

If Obsidian fired people for screwing up games, there wouldn't be anyone in Obsidian.

Megazver
Jan 13, 2006

NINbuntu 64 posted:

I want it to do well because Al Lowe is such a nice guy.

I want Al to do well, but I don't want to pay for LSL. If he decided to do something new, I'd probably throw him some money.

Megazver
Jan 13, 2006

Dragonrah posted:

If you read the kickstarter, you'll see that the license owner wont let them do a new game until they prove LSL is commercially viable.

I'm sure this has everything to do with the last two games not having anything to do with the good LSL games and sucking poo poo, but if you want him to do something new, you should support this remake.

It kind of blows as I do not really want a remake either, but I'm investing in the future of LSL. I threw in $25 as I have hope the soundtrack is going to be amazing if nothing else, but we'll see.

I didn't mean a new LSL game. Something new. Still funny and raunchy but perhaps something less dated and juvenile.

Megazver
Jan 13, 2006
http://www.indiegogo.com/YenYurki

Huh.

Megazver
Jan 13, 2006

Quadradextrous posted:

Looks like after some discussion the UK studio responsible for Carmageddon (the original, before Square Enix ran off with it and caused a big ol' fight to get the IP back) is going to kickstart the new game in lieu of publishing. I'm pretty interested!

http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation?ref=home_location

Man, I loved playing this game with my baby brother. Sent them some bucks.

Megazver
Jan 13, 2006
Carmaggedon needs its own thread. I mean, it's Carmaggedon!

Megazver
Jan 13, 2006

NINbuntu 64 posted:

I'm mixed on Carmageddon. On the one hand, it was a loving amazing game when I was younger. On the other hand, so was Duke Nukem 3D and we all saw how Forever turned out. I know Duke Nukem Forever had its own set of problems but I have to wonder if this will feel as anachronistic as it did.

I've played the first one in mid-aughties and it was still hella fun back then. You could just find a copy and give it a brief try, to see if it still holds up. I don't think the devs will be mad if it's a free one if it's in the service of their Kickstarter. Especially since it seems you can't even buy it off their own site.

Megazver fucked around with this message at 14:02 on May 9, 2012

Megazver
Jan 13, 2006
http://www.kickstarter.com/projects/1675907842/pathfinder-online-technology-demo

There are so many things that are wrong with this.

Megazver
Jan 13, 2006

Al Baron posted:

Speaking of this, has anyone played Discord Times?

You can play it for free, it seems.

http://www.alawar.com/game/discord-times/

emoticon posted:

Let's not get ahead of ourselves. How do we even know that this guy is an actual former employee and not a troll trying to spread FUD about the Wasteland 2 project?

Also,

Yeah, but the reason might be some lazy moron got fired for dragging the company down and now he wants revenge because he is a petty prick who is unaware of his own poisonous incompetence. The idea that an anonymous Internet person wouldn't cast doubt on Brian Fargo unless there was some underlying truth is a fallacy because some humans are just dicks.

I think he was the designer of M.A.X.

Megazver
Jan 13, 2006

NINbuntu 64 posted:

Probably because there were about zero FMV games worth playing that weren't Tex Murphy.

Gabriel Knight 2 is actually good. Shockingly enough. But I think it and Tex Murphy are the only good FMV games, yes.

vvvvv I played GK2 a year ago. Once your eyes stop bleeding from the cutting edge tech circa mid-nineties, it's a good adventure game.

Megazver fucked around with this message at 22:27 on May 15, 2012

Megazver
Jan 13, 2006
So which games in the series would I need to play if I wanted to check out this Tex Murphy thing?

Megazver
Jan 13, 2006

Elias_Maluco posted:

I just finished dragon age and I never knew there was any rape on it.


It's in the city elf origin story, I think.

Megazver
Jan 13, 2006

Saoshyant posted:

Nostalgia isn't working for Space Quest :(

The (very unprofessional) live streaming they did recently has them already talking about possible future projects in case this one fails. Not a good sign.

They've got 40% and twenty days to go. They'll be fine.

Megazver
Jan 13, 2006
The Zombie Playground's artist is truly awesome, but it would be nice if they actually had more, like, gameplay stuff.

Megazver
Jan 13, 2006

Davincie posted:

Cross of the Dutchman released a gameplay trailer:
https://www.youtube.com/watch?v=DRmE5IIGFUA

To be honest, that looks like rear end, gameplay-wise.

Megazver
Jan 13, 2006

Arnold of Soissons posted:

I'm not a fan of the art direction, either. I love the idea and I love it that they're trying to do something Dutch, because it's so rare to see, but I just don't like looking at it.

I do like the art, but the gameplay seems to be "sloooowly amble towards the enemy and spam left-click."

Megazver
Jan 13, 2006
The Xenonauts lead's IAmA on Reddit is actually kind of interesting:

http://www.reddit.com/r/IAmA/comments/ua9t8/iama_indie_video_game_developer_who_broke_into/

Megazver
Jan 13, 2006

Heran Bago posted:

I don't even understand the significance of the $650,000 goal.

I think that's the woman that started doing their updates a few updates in.

Megazver
Jan 13, 2006
Dead State's kickstarter is up. Finally.

http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg

This needs a thread.

Megazver
Jan 13, 2006

Rebel Blob posted:

The Dead State Kickstarter just went up.

Edit: Goddamnit. Anyway, I'm working on an OP for a Dead State thread.

Mwahaha! In your face, Random Internet Person!

Can't wait for the thread.

Megazver
Jan 13, 2006

NINbuntu 64 posted:

What's so special about this zombie game?

It's made by the lead designer of Vampire: Bloodlines and it's a mix of Fallout and King of the Dragon Pass with zombies. And there's an actual game that they can actually show, instead of just "hey here's our idea for a game please give us money!"

Megazver
Jan 13, 2006

ToxicFrog posted:

Given that King's Quest killed my interest in the entire genre for a decade (until a friend in university convinced me to give Day of the Tentacle a try) and Space Quest is (or was) made by the same guys, I think I'll pass.

Same publisher, different people.

Megazver
Jan 13, 2006
So why was the Dead State thread closed?

Megazver
Jan 13, 2006

Fintilgin posted:

Apparently no active (fundraising) Kickstarter can have its own thread anymore without special permision. Which is pretty irritating. Oh no, half a dozen Kickstarter threads in a forum of hundreds of threads is an overwhelming flood! :cry:

http://forums.somethingawful.com/showthread.php?threadid=3489219

That's lame. That post seems to be for devs posting about their own games, anyway. The Dead State is by some other dude.

Someone go get permission to reopen it, I guess?

Adbot
ADBOT LOVES YOU

Megazver
Jan 13, 2006
So yeah, apparently you can't even PM mods if you don't have the upgrade. Lame. Someone else PM AxeManiac about the Dead State thread?

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply