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Man, I wish my gaming group had any consistency with when we meet or I'd jump on this fast. Maybe I'll apply anyway and see what happens; no harm in it and you guys are making this sound incredible.
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# ¿ Mar 20, 2012 18:21 |
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# ¿ Apr 25, 2024 05:24 |
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Ok, I'm almost at the point where I'm as excited for this game as I am for Guild Wars 2.
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# ¿ Mar 21, 2012 14:37 |
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Fenarisk posted:hey if youre still in chicago and you or I get our hands on the pkaytest I already have a group ready and willing, a bit of a dnd romp separatw from our FATE fantasy game sounds like a blast. I didn't end up signing up for this first round but I'm definitely signing up for next month's round. But yeah, you've got a deal
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# ¿ Mar 21, 2012 17:03 |
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Evil Mastermind posted:I have to say this: they're being a hell of a lot more professional than most of us would be under the circumstances. They've likely not subjected themselves to 1,705 pages of grognards.txt like we have.
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# ¿ Mar 21, 2012 18:12 |
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This is now a no play testers sub forum. We'll allow one to remain but you must battle to the death for that privilege.
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# ¿ Mar 23, 2012 22:58 |
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Evil Mastermind posted:I'm honestly not sure how to react to that. I'm glad there's Iron Heroes to serve as precedent for Cook liking something I like.
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# ¿ Apr 11, 2012 18:37 |
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As if I wasn't excited enough about this game, they have a G+ page! I love anything that uses G+ (I feel so alone there.)
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# ¿ Apr 13, 2012 20:50 |
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Evil Mastermind posted:Yeah, I've reviewed like a half-dozen good RPGs in there. Many of which are considerably less obscure than before the thread.
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# ¿ Apr 30, 2012 22:11 |
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Vanadium posted:I'm proud to be one of those +1s The few, the proud, the... few people who actually use G+
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# ¿ May 3, 2012 04:29 |
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I am enjoying doing the reading to enjoy this playtest.
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# ¿ May 18, 2012 16:14 |
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I have now Enjoyed This Playtest.
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# ¿ May 27, 2012 05:37 |
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I haven't started my proper playtest report yet, but I think that the abbreviated version I'm about to post here goes a damned long way to show how much we Enjoyed This Playtest. I was at rehearsal with three of the five friends I playtested with and they asked when we were going to play our next session of our 13th Age campaign. I didn't even run a particularly good session but the hooks are in. Also, since halflings being awesome was mentioned I will relate my favorite character from the playtest; Bollo the wizard. And by "wizard" I mean, "arcane chef." Bollo's one unique thing is that he's "a frighteningly good chef-absolutely anything he cooks tastes great." Bolo trained at the School of Imperial Wizardry and channeled all of his magic through his ladle. He didn't cast spells; he mixed ingredients and hurled them with his ladle like it was a lacrosse stick.
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# ¿ May 31, 2012 05:13 |
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Five pages of playtest feedback in and done with. I Enjoyed That Playtest, like, a whole bunch.
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# ¿ Jun 8, 2012 03:09 |
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I haven't received any further playtest correspondence either. No love for goons? After all we've done for you?!
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# ¿ Jun 9, 2012 04:42 |
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rekenner posted:okay. Yeah, I'm not sure what to make of it either but it was a beautiful post. Also, who cares? Cover art!
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# ¿ Jun 12, 2012 19:20 |
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Laphroaig posted:I am not actually Rob Heinsoo. I am glad a lot of us will get playtesting credit though, it is looking to be a fun game. I am really looking forward to the finished version. That's exactly the sort of thing Rob Heinsoo would say if he wanted us to think he wasn't him! Christ, that convoluted grammar made me dizzy...
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# ¿ Jun 12, 2012 19:30 |
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Lochness_Hamster posted:This needs to be a Blurb on the book Really? Oh please post these. Edit: never mind, saw it over on grogs.txt. rantmo fucked around with this message at 23:28 on Jun 13, 2012 |
# ¿ Jun 13, 2012 22:56 |
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Alpha Phoenix posted:I think classic D&D realms like FR and Dark Sun would fit well into the icon system. That's a funny way to spell "Eberron." Seriously, the dragonmarked houses, the monarchs, the Lord of Blades, the Trust, the Aurum, et al; all of these fit seamlessly into the icon spot. And the background/OUT system is likewise a perfect fit.
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# ¿ Jun 16, 2012 06:49 |
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Evil Mastermind posted:Wow, I actually got that reference. Yeah, I would never have expected that one to be referenced, like, ever. Way to go for the deep cut Wade.
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# ¿ Jun 19, 2012 21:22 |
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Why has no one started freaking out that Greg Stolze is going to write stuff for the 13th Age Facebook game? Because I hate Facebook games but I'm super excited to see what he'll do in the setting.
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# ¿ Jun 22, 2012 23:21 |
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Combat takes a little getting used to, no doubt about it. The biggest hurdle my group found, and bear in mind we only got to play once, is that given how freeform the movement rules are, it wasn't always easy to figure out if we were using said rules correctly. As we got into the swing of things, we figured out that it really didn't matter too much. There are a few rules that I do hope they clean up some, but by and large a shrug and a "yeah, sure that works" keeps thing fast and fun. My group are big 4e fans, in large part because we love a good, tactical combat. 13th Age is really of a similar bent but is coming at it from a different angle.
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# ¿ Jun 28, 2012 12:40 |
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PublicOpinion posted:I was wondering that too, but it could be like 4e where you're expected to retrain heroic feats to their paragon or epic version. Some of the higher-tier feats sound like they build off the lower-level ones but that doesn't seem at all consistent.
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# ¿ Jun 28, 2012 22:17 |
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So taking on the Icons. It seems to me that as the Icons are not merely individuals, but are forces of nature, of the world itself and represent not merely the individual(s) but the organization surrounding them. That's how you attack an Icon. You want to overthrow the Emperor? Great. You don't do it by storming the throne room, you do it by causing the outlying lands to rebel. You start an insurrection, you scatter the army, destroy the Emperor's reputation with the populace, subvert his guards, lay siege to Nexus and only then do you head towards the throne room. And at that point, whether or not he puts up a fight may be irrelevant. You've destroyed the Emperor. Statting up the Icons, to my mind at least, misses the point of them.
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# ¿ Jul 10, 2012 00:59 |
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I know ASH LAW as this internet person I keep encountering on various social networks but I have no idea who he is.
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# ¿ Aug 23, 2012 21:23 |
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Well that is very exciting.
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# ¿ Sep 26, 2012 20:27 |
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Skunked the last $30 hardcover
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# ¿ Sep 27, 2012 01:45 |
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Oh man, my friend Steve is writing for 13 Age That's a good choice all around.
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# ¿ Oct 22, 2012 05:24 |
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Right the hell now. It was Horizon by a whole goddamned lot.
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# ¿ Dec 3, 2012 01:25 |
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waderockett posted:Is there a major game convention there? When Ironicus asked I did some Googling but didn't see anything. Wizard World Chicago, a big board game convention, and some anime convention are the closest things we get sadly. Chicago is really badly set up if you want to run a convention like that, the spaces that could accommodate it are either out of the city proper near O'Hare or at the one major convention center south of downtown. Either one would be prohibitively expensive. We've got a really great game store now at least.
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# ¿ Jan 7, 2013 04:01 |
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whydirt posted:I think you know what this means - 2013 is the inaugural year of WinsonCon! I bet you could get the second storefront at the Dice Dojo for it Winson! What neighborhood are you in anyway?
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# ¿ Jan 30, 2013 13:38 |
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Depending on your setting, you could also cast your Joan d'Crusader analogue as a xenophobe who just wants [THEM] out of her land, if they would just go back to where they came from she wouldn't have to be at the head of this army leading them to reclaim the land that's rightfully her people's. You can, from there, tweak just how right or wrong you want her to be to fit the needs of the setting, and even strike her into a really uncomfortable balance between the two. One could even go so far as to cast her as the head of a Fascistic-like movement if you wanted to go really extreme, though I may have been reading way too much WWII stuff than can be healthy.
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# ¿ Apr 4, 2013 04:27 |
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waderockett posted:And if it has, pre-orderers on this forum may want to look at the credits page. That's loving great! Also, because the playtesters are listed alphabetically by first name, I'm after Mikan and that amuses me for some reason.
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# ¿ May 24, 2013 01:11 |
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It's a cool concept for a setting and Rich Baker does great work but man, the price points for that campaign are a non-starter for me, even if I was only a fan of one of the systems instead of two, it would be too pricey by half.
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# ¿ Jul 2, 2013 23:24 |
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That Eldritch Knight looks like a ton of fun to play, I'm almost getting a warcaster from Warmachine/Iron Kingdoms feel from it. I'll need to bookmark that one or save it as a .pdf or something.
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# ¿ Jul 30, 2013 19:38 |
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GrandpaPants posted:Has this shipped/arrived for US folks yet? According to Page XX, "most" US shipments should be going out today from Nevada.
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# ¿ Jul 31, 2013 00:36 |
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Failboattootoot posted:Anyone in NA gotten their books yet? There have been a few regular editions that have been posted on G+ from the states, including one in Indiana, which is unacceptable to me as a Chicagoan
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# ¿ Aug 2, 2013 04:22 |
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I got my copy in Chicago today! Mine even has One Unique Thing; I can't manage to get my phone to take a picture of it! It is protected through eldritch sorcery, thus making it immune to being posted on Twitter Edit: The book feels just massive, in the best way possible; it's really well-constructed and just feels great in the hand. It's been so long since I've held a full-sized, hardcover game book in my hands, it's kind of strange but familiar. rantmo fucked around with this message at 21:16 on Aug 5, 2013 |
# ¿ Aug 5, 2013 20:53 |
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The corners of the book are so precise and sharp that they wore a small hole in the bottom of my backpack. That is a mark of quality and also I need to put something in the bottom of my backpack so I can take the book with me to read.
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# ¿ Aug 6, 2013 01:03 |
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Given the degree to which 13th Age's profile has increased since the 13 True Ways campaign, it seems really short-sighted to me to restrict access to pre-orders.
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# ¿ Aug 20, 2013 00:53 |
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# ¿ Apr 25, 2024 05:24 |
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RyvenCedrylle posted:Besides fists as a weapon, what else do you imagine a pugilist doing? What makes it different from a Fighter or a Barbarian? If you're talking pugilism as in British bare-knuckle boxing, which one ought to because that would be legit and badass, you're talking about a combatant that in many ways is more of a a grappler than a modern boxer. They're great at throwing punches, and given the old-timey stance and milling have a strong element of defense and even misdirection, plus a big focus on endurance given the length of matches, but the bread and butter of bareknuckle is grappling; throwing, countering, and not actually falling down whenever possible. Even if you expand it out to the related British martial arts of collar-and-elbow wrestling and purring you're still in many ways dealing with a grappler. All of that is without even leaving the UK for other European martial arts like la Savate or Fiore's armizare. I could fight nerd derail this pretty badly, but I'll refrain and just distill it to a very tough and physical grappler. lenoon posted:Disabling would be the mechanic I'd go for. A good uppercut leaves the monster reeling, a hit to the solar plexus makes them double over in pain. A scientific, noble sport. That would be a part of it too, but historically what a pugilist would do would be to get in close and toss their opponent to the ground (and hopefully land on them) to wear them out and/or disable them to prevent them from standing back up to toe the line, at least in the formalized version.
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# ¿ Feb 21, 2014 20:33 |